lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient013_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient013_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient013_ConnectToGlobalUser(void *, HSteamPipe);
@ -31,6 +28,3 @@ extern void *cppISteamClient_SteamClient013_GetISteamUGC(void *, HSteamUser, HSt
extern void * cppISteamClient_SteamClient013_GetISteamInventory(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient013_GetISteamVideo(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient013_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
#ifdef __cplusplus
}
#endif