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lsteamclient: Make Windows-side struct definitions available to C files
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465 changed files with 3125 additions and 3734 deletions
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@ -1,11 +1,12 @@
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#include "steam_defs.h"
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#include "steamworks_sdk_128/steam_api.h"
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#include "steamclient_private.h"
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#include "cppISteamClient_SteamClient012.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "struct_converters_128.h"
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#define SDKVER_128
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#include "struct_converters.h"
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#include "cppISteamClient_SteamClient012.h"
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HSteamPipe cppISteamClient_SteamClient012_CreateSteamPipe(void *linux_side)
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{
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return ((ISteamClient*)linux_side)->CreateSteamPipe();
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