lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient011_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient011_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient011_ConnectToGlobalUser(void *, HSteamPipe);
@ -26,6 +23,3 @@ extern uint32 cppISteamClient_SteamClient011_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient011_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed(void *);
extern void *cppISteamClient_SteamClient011_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
#ifdef __cplusplus
}
#endif