lsteamclient: Don't convert structs with identical layouts

This commit is contained in:
Andrew Eikum 2018-10-30 07:53:49 -05:00
parent dca026aff1
commit 3714637f08
101 changed files with 40 additions and 14202 deletions

View file

@ -1,9 +0,0 @@
extern void win_to_lin_struct_CallbackMsg_t_100(const void *w, void *l);
extern void lin_to_win_struct_CallbackMsg_t_100(const void *l, void *w);
extern void win_to_lin_struct_servernetadr_t_100(const void *w, void *l);
extern void lin_to_win_struct_servernetadr_t_100(const void *l, void *w);
extern void win_to_lin_struct_gameserveritem_t_100(const void *w, void *l);
extern void lin_to_win_struct_gameserveritem_t_100(const void *l, void *w);