vrclient: Generate v1.12.5 support

This commit is contained in:
Andrew Eikum 2020-08-11 13:28:05 -05:00
parent 8ae9804ee2
commit 32ebe94ce3
33 changed files with 499 additions and 106 deletions

View file

@ -1,6 +1,6 @@
#include "vrclient_private.h"
#include "vrclient_defs.h"
#include "openvr_v1.11.11/ivrclientcore.h"
#include "openvr_v1.12.5/ivrclientcore.h"
using namespace vr;
extern "C" {
#include "struct_converters.h"
@ -9,34 +9,34 @@ extern "C" {
#ifdef __cplusplus
extern "C" {
#endif
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_006_LoadRenderModel_Async(void *linux_side, const char * pchRenderModelName, winRenderModel_t_11111 ** ppRenderModel)
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_006_LoadRenderModel_Async(void *linux_side, const char * pchRenderModelName, winRenderModel_t_1125 ** ppRenderModel)
{
RenderModel_t *lin;
vr::EVRRenderModelError _ret;
_ret = ((IVRRenderModels*)linux_side)->LoadRenderModel_Async((const char *)pchRenderModelName, ppRenderModel ? &lin : nullptr);
if(_ret == 0)
*ppRenderModel = struct_RenderModel_t_11111_wrap(lin);
*ppRenderModel = struct_RenderModel_t_1125_wrap(lin);
return _ret;
}
void cppIVRRenderModels_IVRRenderModels_006_FreeRenderModel(void *linux_side, winRenderModel_t_11111 * pRenderModel)
void cppIVRRenderModels_IVRRenderModels_006_FreeRenderModel(void *linux_side, winRenderModel_t_1125 * pRenderModel)
{
((IVRRenderModels*)linux_side)->FreeRenderModel(struct_RenderModel_t_11111_unwrap(pRenderModel));
((IVRRenderModels*)linux_side)->FreeRenderModel(struct_RenderModel_t_1125_unwrap(pRenderModel));
}
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_006_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_11111 ** ppTexture)
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_006_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_1125 ** ppTexture)
{
RenderModel_TextureMap_t *lin;
vr::EVRRenderModelError _ret;
_ret = ((IVRRenderModels*)linux_side)->LoadTexture_Async((vr::TextureID_t)textureId, ppTexture ? &lin : nullptr);
if(_ret == 0)
*ppTexture = struct_RenderModel_TextureMap_t_11111_wrap(lin);
*ppTexture = struct_RenderModel_TextureMap_t_1125_wrap(lin);
return _ret;
}
void cppIVRRenderModels_IVRRenderModels_006_FreeTexture(void *linux_side, winRenderModel_TextureMap_t_11111 * pTexture)
void cppIVRRenderModels_IVRRenderModels_006_FreeTexture(void *linux_side, winRenderModel_TextureMap_t_1125 * pTexture)
{
((IVRRenderModels*)linux_side)->FreeTexture(struct_RenderModel_TextureMap_t_11111_unwrap(pTexture));
((IVRRenderModels*)linux_side)->FreeTexture(struct_RenderModel_TextureMap_t_1125_unwrap(pTexture));
}
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_006_LoadTextureD3D11_Async(void *linux_side, TextureID_t textureId, void * pD3D11Device, void ** ppD3D11Texture2D)
@ -94,7 +94,7 @@ bool cppIVRRenderModels_IVRRenderModels_006_GetComponentState(void *linux_side,
VRControllerState001_t lin;
bool _ret;
if(pControllerState)
struct_VRControllerState001_t_11111_win_to_lin(pControllerState, &lin);
struct_VRControllerState001_t_1125_win_to_lin(pControllerState, &lin);
_ret = ((IVRRenderModels*)linux_side)->GetComponentState((const char *)pchRenderModelName, (const char *)pchComponentName, pControllerState ? &lin : nullptr, (const vr::RenderModel_ControllerMode_State_t *)pState, (vr::RenderModel_ComponentState_t *)pComponentState);
return _ret;
}