vrclient: Add alignment attribute if needed

This commit is contained in:
Andrew Eikum 2019-09-17 10:53:26 -05:00
parent 8de08a1485
commit 2eda0d235b
11 changed files with 33 additions and 12 deletions

View file

@ -41,7 +41,7 @@ struct winRenderModel_t_090 {
uint32_t unVertexCount;
const uint16_t * rIndexData;
uint32_t unTriangleCount;
vr::RenderModel_TextureMap_t diffuseTexture;
vr::RenderModel_TextureMap_t diffuseTexture __attribute__((aligned(4)));
RenderModel_t *linux_side;
} __attribute__ ((ms_struct));

View file

@ -41,7 +41,7 @@ struct winRenderModel_t_091 {
uint32_t unVertexCount;
const uint16_t * rIndexData;
uint32_t unTriangleCount;
vr::RenderModel_TextureMap_t diffuseTexture;
vr::RenderModel_TextureMap_t diffuseTexture __attribute__((aligned(4)));
RenderModel_t *linux_side;
} __attribute__ ((ms_struct));

View file

@ -41,7 +41,7 @@ struct winRenderModel_t_0910 {
uint32_t unVertexCount;
const uint16_t * rIndexData;
uint32_t unTriangleCount;
vr::RenderModel_TextureMap_t diffuseTexture;
vr::RenderModel_TextureMap_t diffuseTexture __attribute__((aligned(4)));
RenderModel_t *linux_side;
} __attribute__ ((ms_struct));

View file

@ -41,7 +41,7 @@ struct winRenderModel_t_092 {
uint32_t unVertexCount;
const uint16_t * rIndexData;
uint32_t unTriangleCount;
vr::RenderModel_TextureMap_t diffuseTexture;
vr::RenderModel_TextureMap_t diffuseTexture __attribute__((aligned(4)));
RenderModel_t *linux_side;
} __attribute__ ((ms_struct));

View file

@ -41,7 +41,7 @@ struct winRenderModel_t_093 {
uint32_t unVertexCount;
const uint16_t * rIndexData;
uint32_t unTriangleCount;
vr::RenderModel_TextureMap_t diffuseTexture;
vr::RenderModel_TextureMap_t diffuseTexture __attribute__((aligned(4)));
RenderModel_t *linux_side;
} __attribute__ ((ms_struct));

View file

@ -41,7 +41,7 @@ struct winRenderModel_t_094 {
uint32_t unVertexCount;
const uint16_t * rIndexData;
uint32_t unTriangleCount;
vr::RenderModel_TextureMap_t diffuseTexture;
vr::RenderModel_TextureMap_t diffuseTexture __attribute__((aligned(4)));
RenderModel_t *linux_side;
} __attribute__ ((ms_struct));

View file

@ -41,7 +41,7 @@ struct winRenderModel_t_096 {
uint32_t unVertexCount;
const uint16_t * rIndexData;
uint32_t unTriangleCount;
vr::RenderModel_TextureMap_t diffuseTexture;
vr::RenderModel_TextureMap_t diffuseTexture __attribute__((aligned(4)));
RenderModel_t *linux_side;
} __attribute__ ((ms_struct));

View file

@ -41,7 +41,7 @@ struct winRenderModel_t_097 {
uint32_t unVertexCount;
const uint16_t * rIndexData;
uint32_t unTriangleCount;
vr::RenderModel_TextureMap_t diffuseTexture;
vr::RenderModel_TextureMap_t diffuseTexture __attribute__((aligned(4)));
RenderModel_t *linux_side;
} __attribute__ ((ms_struct));

View file

@ -41,7 +41,7 @@ struct winRenderModel_t_098 {
uint32_t unVertexCount;
const uint16_t * rIndexData;
uint32_t unTriangleCount;
vr::RenderModel_TextureMap_t diffuseTexture;
vr::RenderModel_TextureMap_t diffuseTexture __attribute__((aligned(4)));
RenderModel_t *linux_side;
} __attribute__ ((ms_struct));

View file

@ -41,7 +41,7 @@ struct winRenderModel_t_099 {
uint32_t unVertexCount;
const uint16_t * rIndexData;
uint32_t unTriangleCount;
vr::RenderModel_TextureMap_t diffuseTexture;
vr::RenderModel_TextureMap_t diffuseTexture __attribute__((aligned(4)));
RenderModel_t *linux_side;
} __attribute__ ((ms_struct));