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https://git.suyu.dev/suyu/Yucom.git
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parent
ddd0357a94
commit
1f57edc2a4
439 changed files with 109952 additions and 43685 deletions
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@ -31,106 +31,181 @@ DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddRowAttributeInt6
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SteamAPICall_t __thiscall winISteamGameStats_SteamGameStats001_GetNewSession(struct w_steam_iface *_this, int8 nAccountType, uint64 ulAccountID, int32 nAppID, RTime32 rtTimeStarted)
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{
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SteamAPICall_t _ret;
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struct cppISteamGameStats_SteamGameStats001_GetNewSession_params params =
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{
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.linux_side = _this->u_iface,
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.nAccountType = nAccountType,
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.ulAccountID = ulAccountID,
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.nAppID = nAppID,
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.rtTimeStarted = rtTimeStarted,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_GetNewSession(_this->u_iface, nAccountType, ulAccountID, nAppID, rtTimeStarted);
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return _ret;
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cppISteamGameStats_SteamGameStats001_GetNewSession( ¶ms );
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return params._ret;
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}
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SteamAPICall_t __thiscall winISteamGameStats_SteamGameStats001_EndSession(struct w_steam_iface *_this, uint64 ulSessionID, RTime32 rtTimeEnded, int nReasonCode)
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{
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SteamAPICall_t _ret;
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struct cppISteamGameStats_SteamGameStats001_EndSession_params params =
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{
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.linux_side = _this->u_iface,
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.ulSessionID = ulSessionID,
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.rtTimeEnded = rtTimeEnded,
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.nReasonCode = nReasonCode,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_EndSession(_this->u_iface, ulSessionID, rtTimeEnded, nReasonCode);
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return _ret;
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cppISteamGameStats_SteamGameStats001_EndSession( ¶ms );
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return params._ret;
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}
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EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeInt(struct w_steam_iface *_this, uint64 ulSessionID, const char *pstrName, int32 nData)
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{
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EResult _ret;
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struct cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt_params params =
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{
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.linux_side = _this->u_iface,
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.ulSessionID = ulSessionID,
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.pstrName = pstrName,
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.nData = nData,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt(_this->u_iface, ulSessionID, pstrName, nData);
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return _ret;
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cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt( ¶ms );
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return params._ret;
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}
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EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeString(struct w_steam_iface *_this, uint64 ulSessionID, const char *pstrName, const char *pstrData)
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{
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EResult _ret;
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struct cppISteamGameStats_SteamGameStats001_AddSessionAttributeString_params params =
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{
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.linux_side = _this->u_iface,
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.ulSessionID = ulSessionID,
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.pstrName = pstrName,
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.pstrData = pstrData,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeString(_this->u_iface, ulSessionID, pstrName, pstrData);
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return _ret;
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cppISteamGameStats_SteamGameStats001_AddSessionAttributeString( ¶ms );
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return params._ret;
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}
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EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(struct w_steam_iface *_this, uint64 ulSessionID, const char *pstrName, float fData)
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{
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EResult _ret;
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struct cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat_params params =
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{
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.linux_side = _this->u_iface,
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.ulSessionID = ulSessionID,
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.pstrName = pstrName,
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.fData = fData,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(_this->u_iface, ulSessionID, pstrName, fData);
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return _ret;
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cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat( ¶ms );
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return params._ret;
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}
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EResult __thiscall winISteamGameStats_SteamGameStats001_AddNewRow(struct w_steam_iface *_this, uint64 *pulRowID, uint64 ulSessionID, const char *pstrTableName)
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{
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EResult _ret;
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struct cppISteamGameStats_SteamGameStats001_AddNewRow_params params =
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{
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.linux_side = _this->u_iface,
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.pulRowID = pulRowID,
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.ulSessionID = ulSessionID,
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.pstrTableName = pstrTableName,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_AddNewRow(_this->u_iface, pulRowID, ulSessionID, pstrTableName);
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return _ret;
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cppISteamGameStats_SteamGameStats001_AddNewRow( ¶ms );
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return params._ret;
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}
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EResult __thiscall winISteamGameStats_SteamGameStats001_CommitRow(struct w_steam_iface *_this, uint64 ulRowID)
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{
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EResult _ret;
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struct cppISteamGameStats_SteamGameStats001_CommitRow_params params =
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{
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.linux_side = _this->u_iface,
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.ulRowID = ulRowID,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_CommitRow(_this->u_iface, ulRowID);
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return _ret;
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cppISteamGameStats_SteamGameStats001_CommitRow( ¶ms );
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return params._ret;
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}
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EResult __thiscall winISteamGameStats_SteamGameStats001_CommitOutstandingRows(struct w_steam_iface *_this, uint64 ulSessionID)
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{
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EResult _ret;
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struct cppISteamGameStats_SteamGameStats001_CommitOutstandingRows_params params =
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{
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.linux_side = _this->u_iface,
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.ulSessionID = ulSessionID,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_CommitOutstandingRows(_this->u_iface, ulSessionID);
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return _ret;
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cppISteamGameStats_SteamGameStats001_CommitOutstandingRows( ¶ms );
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return params._ret;
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}
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EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeInt(struct w_steam_iface *_this, uint64 ulRowID, const char *pstrName, int32 nData)
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{
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EResult _ret;
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struct cppISteamGameStats_SteamGameStats001_AddRowAttributeInt_params params =
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{
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.linux_side = _this->u_iface,
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.ulRowID = ulRowID,
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.pstrName = pstrName,
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.nData = nData,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_AddRowAttributeInt(_this->u_iface, ulRowID, pstrName, nData);
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return _ret;
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cppISteamGameStats_SteamGameStats001_AddRowAttributeInt( ¶ms );
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return params._ret;
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}
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EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAtributeString(struct w_steam_iface *_this, uint64 ulRowID, const char *pstrName, const char *pstrData)
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{
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EResult _ret;
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struct cppISteamGameStats_SteamGameStats001_AddRowAtributeString_params params =
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{
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.linux_side = _this->u_iface,
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.ulRowID = ulRowID,
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.pstrName = pstrName,
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.pstrData = pstrData,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_AddRowAtributeString(_this->u_iface, ulRowID, pstrName, pstrData);
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return _ret;
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cppISteamGameStats_SteamGameStats001_AddRowAtributeString( ¶ms );
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return params._ret;
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}
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EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeFloat(struct w_steam_iface *_this, uint64 ulRowID, const char *pstrName, float fData)
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{
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EResult _ret;
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struct cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat_params params =
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{
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.linux_side = _this->u_iface,
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.ulRowID = ulRowID,
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.pstrName = pstrName,
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.fData = fData,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat(_this->u_iface, ulRowID, pstrName, fData);
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return _ret;
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cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat( ¶ms );
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return params._ret;
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}
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EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(struct w_steam_iface *_this, uint64 ulSessionID, const char *pstrName, int64 llData)
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{
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EResult _ret;
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struct cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64_params params =
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{
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.linux_side = _this->u_iface,
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.ulSessionID = ulSessionID,
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.pstrName = pstrName,
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.llData = llData,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(_this->u_iface, ulSessionID, pstrName, llData);
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return _ret;
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cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64( ¶ms );
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return params._ret;
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}
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EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeInt64(struct w_steam_iface *_this, uint64 ulRowID, const char *pstrName, int64 llData)
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{
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EResult _ret;
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struct cppISteamGameStats_SteamGameStats001_AddRowAttributeInt64_params params =
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{
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.linux_side = _this->u_iface,
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.ulRowID = ulRowID,
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.pstrName = pstrName,
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.llData = llData,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamGameStats_SteamGameStats001_AddRowAttributeInt64(_this->u_iface, ulRowID, pstrName, llData);
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return _ret;
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cppISteamGameStats_SteamGameStats001_AddRowAttributeInt64( ¶ms );
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return params._ret;
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}
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extern vtable_ptr winISteamGameStats_SteamGameStats001_vtable;
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