lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00
parent ddd0357a94
commit 1f57edc2a4
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,31 +1,262 @@
extern HSteamUser cppISteamUser_SteamUser020_GetHSteamUser(void *);
extern bool cppISteamUser_SteamUser020_BLoggedOn(void *);
extern CSteamID cppISteamUser_SteamUser020_GetSteamID(void *);
extern int cppISteamUser_SteamUser020_InitiateGameConnection(void *, void *, int, CSteamID, uint32, uint16, bool);
extern void cppISteamUser_SteamUser020_TerminateGameConnection(void *, uint32, uint16);
extern void cppISteamUser_SteamUser020_TrackAppUsageEvent(void *, CGameID, int, const char *);
extern bool cppISteamUser_SteamUser020_GetUserDataFolder(void *, char *, int);
extern void cppISteamUser_SteamUser020_StartVoiceRecording(void *);
extern void cppISteamUser_SteamUser020_StopVoiceRecording(void *);
extern EVoiceResult cppISteamUser_SteamUser020_GetAvailableVoice(void *, uint32 *, uint32 *, uint32);
extern EVoiceResult cppISteamUser_SteamUser020_GetVoice(void *, bool, void *, uint32, uint32 *, bool, void *, uint32, uint32 *, uint32);
extern EVoiceResult cppISteamUser_SteamUser020_DecompressVoice(void *, const void *, uint32, void *, uint32, uint32 *, uint32);
extern uint32 cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate(void *);
extern HAuthTicket cppISteamUser_SteamUser020_GetAuthSessionTicket(void *, void *, int, uint32 *);
extern EBeginAuthSessionResult cppISteamUser_SteamUser020_BeginAuthSession(void *, const void *, int, CSteamID);
extern void cppISteamUser_SteamUser020_EndAuthSession(void *, CSteamID);
extern void cppISteamUser_SteamUser020_CancelAuthTicket(void *, HAuthTicket);
extern EUserHasLicenseForAppResult cppISteamUser_SteamUser020_UserHasLicenseForApp(void *, CSteamID, AppId_t);
extern bool cppISteamUser_SteamUser020_BIsBehindNAT(void *);
extern void cppISteamUser_SteamUser020_AdvertiseGame(void *, CSteamID, uint32, uint16);
extern SteamAPICall_t cppISteamUser_SteamUser020_RequestEncryptedAppTicket(void *, void *, int);
extern bool cppISteamUser_SteamUser020_GetEncryptedAppTicket(void *, void *, int, uint32 *);
extern int cppISteamUser_SteamUser020_GetGameBadgeLevel(void *, int, bool);
extern int cppISteamUser_SteamUser020_GetPlayerSteamLevel(void *);
extern SteamAPICall_t cppISteamUser_SteamUser020_RequestStoreAuthURL(void *, const char *);
extern bool cppISteamUser_SteamUser020_BIsPhoneVerified(void *);
extern bool cppISteamUser_SteamUser020_BIsTwoFactorEnabled(void *);
extern bool cppISteamUser_SteamUser020_BIsPhoneIdentifying(void *);
extern bool cppISteamUser_SteamUser020_BIsPhoneRequiringVerification(void *);
extern SteamAPICall_t cppISteamUser_SteamUser020_GetMarketEligibility(void *);
extern SteamAPICall_t cppISteamUser_SteamUser020_GetDurationControl(void *);
struct cppISteamUser_SteamUser020_GetHSteamUser_params
{
void *linux_side;
HSteamUser _ret;
};
extern void cppISteamUser_SteamUser020_GetHSteamUser( struct cppISteamUser_SteamUser020_GetHSteamUser_params *params );
struct cppISteamUser_SteamUser020_BLoggedOn_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamUser_SteamUser020_BLoggedOn( struct cppISteamUser_SteamUser020_BLoggedOn_params *params );
struct cppISteamUser_SteamUser020_GetSteamID_params
{
void *linux_side;
CSteamID *_ret;
};
extern void cppISteamUser_SteamUser020_GetSteamID( struct cppISteamUser_SteamUser020_GetSteamID_params *params );
struct cppISteamUser_SteamUser020_InitiateGameConnection_params
{
void *linux_side;
int _ret;
void *pAuthBlob;
int cbMaxAuthBlob;
CSteamID steamIDGameServer;
uint32 unIPServer;
uint16 usPortServer;
bool bSecure;
};
extern void cppISteamUser_SteamUser020_InitiateGameConnection( struct cppISteamUser_SteamUser020_InitiateGameConnection_params *params );
struct cppISteamUser_SteamUser020_TerminateGameConnection_params
{
void *linux_side;
uint32 unIPServer;
uint16 usPortServer;
};
extern void cppISteamUser_SteamUser020_TerminateGameConnection( struct cppISteamUser_SteamUser020_TerminateGameConnection_params *params );
struct cppISteamUser_SteamUser020_TrackAppUsageEvent_params
{
void *linux_side;
CGameID gameID;
int eAppUsageEvent;
const char *pchExtraInfo;
};
extern void cppISteamUser_SteamUser020_TrackAppUsageEvent( struct cppISteamUser_SteamUser020_TrackAppUsageEvent_params *params );
struct cppISteamUser_SteamUser020_GetUserDataFolder_params
{
void *linux_side;
bool _ret;
char *pchBuffer;
int cubBuffer;
};
extern void cppISteamUser_SteamUser020_GetUserDataFolder( struct cppISteamUser_SteamUser020_GetUserDataFolder_params *params );
struct cppISteamUser_SteamUser020_StartVoiceRecording_params
{
void *linux_side;
};
extern void cppISteamUser_SteamUser020_StartVoiceRecording( struct cppISteamUser_SteamUser020_StartVoiceRecording_params *params );
struct cppISteamUser_SteamUser020_StopVoiceRecording_params
{
void *linux_side;
};
extern void cppISteamUser_SteamUser020_StopVoiceRecording( struct cppISteamUser_SteamUser020_StopVoiceRecording_params *params );
struct cppISteamUser_SteamUser020_GetAvailableVoice_params
{
void *linux_side;
EVoiceResult _ret;
uint32 *pcbCompressed;
uint32 *pcbUncompressed_Deprecated;
uint32 nUncompressedVoiceDesiredSampleRate_Deprecated;
};
extern void cppISteamUser_SteamUser020_GetAvailableVoice( struct cppISteamUser_SteamUser020_GetAvailableVoice_params *params );
struct cppISteamUser_SteamUser020_GetVoice_params
{
void *linux_side;
EVoiceResult _ret;
bool bWantCompressed;
void *pDestBuffer;
uint32 cbDestBufferSize;
uint32 *nBytesWritten;
bool bWantUncompressed_Deprecated;
void *pUncompressedDestBuffer_Deprecated;
uint32 cbUncompressedDestBufferSize_Deprecated;
uint32 *nUncompressBytesWritten_Deprecated;
uint32 nUncompressedVoiceDesiredSampleRate_Deprecated;
};
extern void cppISteamUser_SteamUser020_GetVoice( struct cppISteamUser_SteamUser020_GetVoice_params *params );
struct cppISteamUser_SteamUser020_DecompressVoice_params
{
void *linux_side;
EVoiceResult _ret;
const void *pCompressed;
uint32 cbCompressed;
void *pDestBuffer;
uint32 cbDestBufferSize;
uint32 *nBytesWritten;
uint32 nDesiredSampleRate;
};
extern void cppISteamUser_SteamUser020_DecompressVoice( struct cppISteamUser_SteamUser020_DecompressVoice_params *params );
struct cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate( struct cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate_params *params );
struct cppISteamUser_SteamUser020_GetAuthSessionTicket_params
{
void *linux_side;
HAuthTicket _ret;
void *pTicket;
int cbMaxTicket;
uint32 *pcbTicket;
};
extern void cppISteamUser_SteamUser020_GetAuthSessionTicket( struct cppISteamUser_SteamUser020_GetAuthSessionTicket_params *params );
struct cppISteamUser_SteamUser020_BeginAuthSession_params
{
void *linux_side;
EBeginAuthSessionResult _ret;
const void *pAuthTicket;
int cbAuthTicket;
CSteamID steamID;
};
extern void cppISteamUser_SteamUser020_BeginAuthSession( struct cppISteamUser_SteamUser020_BeginAuthSession_params *params );
struct cppISteamUser_SteamUser020_EndAuthSession_params
{
void *linux_side;
CSteamID steamID;
};
extern void cppISteamUser_SteamUser020_EndAuthSession( struct cppISteamUser_SteamUser020_EndAuthSession_params *params );
struct cppISteamUser_SteamUser020_CancelAuthTicket_params
{
void *linux_side;
HAuthTicket hAuthTicket;
};
extern void cppISteamUser_SteamUser020_CancelAuthTicket( struct cppISteamUser_SteamUser020_CancelAuthTicket_params *params );
struct cppISteamUser_SteamUser020_UserHasLicenseForApp_params
{
void *linux_side;
EUserHasLicenseForAppResult _ret;
CSteamID steamID;
AppId_t appID;
};
extern void cppISteamUser_SteamUser020_UserHasLicenseForApp( struct cppISteamUser_SteamUser020_UserHasLicenseForApp_params *params );
struct cppISteamUser_SteamUser020_BIsBehindNAT_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamUser_SteamUser020_BIsBehindNAT( struct cppISteamUser_SteamUser020_BIsBehindNAT_params *params );
struct cppISteamUser_SteamUser020_AdvertiseGame_params
{
void *linux_side;
CSteamID steamIDGameServer;
uint32 unIPServer;
uint16 usPortServer;
};
extern void cppISteamUser_SteamUser020_AdvertiseGame( struct cppISteamUser_SteamUser020_AdvertiseGame_params *params );
struct cppISteamUser_SteamUser020_RequestEncryptedAppTicket_params
{
void *linux_side;
SteamAPICall_t _ret;
void *pDataToInclude;
int cbDataToInclude;
};
extern void cppISteamUser_SteamUser020_RequestEncryptedAppTicket( struct cppISteamUser_SteamUser020_RequestEncryptedAppTicket_params *params );
struct cppISteamUser_SteamUser020_GetEncryptedAppTicket_params
{
void *linux_side;
bool _ret;
void *pTicket;
int cbMaxTicket;
uint32 *pcbTicket;
};
extern void cppISteamUser_SteamUser020_GetEncryptedAppTicket( struct cppISteamUser_SteamUser020_GetEncryptedAppTicket_params *params );
struct cppISteamUser_SteamUser020_GetGameBadgeLevel_params
{
void *linux_side;
int _ret;
int nSeries;
bool bFoil;
};
extern void cppISteamUser_SteamUser020_GetGameBadgeLevel( struct cppISteamUser_SteamUser020_GetGameBadgeLevel_params *params );
struct cppISteamUser_SteamUser020_GetPlayerSteamLevel_params
{
void *linux_side;
int _ret;
};
extern void cppISteamUser_SteamUser020_GetPlayerSteamLevel( struct cppISteamUser_SteamUser020_GetPlayerSteamLevel_params *params );
struct cppISteamUser_SteamUser020_RequestStoreAuthURL_params
{
void *linux_side;
SteamAPICall_t _ret;
const char *pchRedirectURL;
};
extern void cppISteamUser_SteamUser020_RequestStoreAuthURL( struct cppISteamUser_SteamUser020_RequestStoreAuthURL_params *params );
struct cppISteamUser_SteamUser020_BIsPhoneVerified_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamUser_SteamUser020_BIsPhoneVerified( struct cppISteamUser_SteamUser020_BIsPhoneVerified_params *params );
struct cppISteamUser_SteamUser020_BIsTwoFactorEnabled_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamUser_SteamUser020_BIsTwoFactorEnabled( struct cppISteamUser_SteamUser020_BIsTwoFactorEnabled_params *params );
struct cppISteamUser_SteamUser020_BIsPhoneIdentifying_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamUser_SteamUser020_BIsPhoneIdentifying( struct cppISteamUser_SteamUser020_BIsPhoneIdentifying_params *params );
struct cppISteamUser_SteamUser020_BIsPhoneRequiringVerification_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamUser_SteamUser020_BIsPhoneRequiringVerification( struct cppISteamUser_SteamUser020_BIsPhoneRequiringVerification_params *params );
struct cppISteamUser_SteamUser020_GetMarketEligibility_params
{
void *linux_side;
SteamAPICall_t _ret;
};
extern void cppISteamUser_SteamUser020_GetMarketEligibility( struct cppISteamUser_SteamUser020_GetMarketEligibility_params *params );
struct cppISteamUser_SteamUser020_GetDurationControl_params
{
void *linux_side;
SteamAPICall_t _ret;
};
extern void cppISteamUser_SteamUser020_GetDurationControl( struct cppISteamUser_SteamUser020_GetDurationControl_params *params );