lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00
parent ddd0357a94
commit 1f57edc2a4
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,14 +1,115 @@
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(void *, bool);
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(void *, int);
extern bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(void *, const void *, int, uint32, uint16);
extern int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(void *, void *, int, uint32 *, uint16 *);
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(void *, unsigned short, bool, const char *, const char *, unsigned short, bool, const char *);
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues(void *);
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(void *, const char *, const char *);
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(void *);
extern bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(void *);
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(void *);
extern bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(void *, const char *);
extern bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(void *, const char *);
extern int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(void *);
extern int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(void *, int, char *, int);
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive_params
{
void *linux_side;
bool bActive;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval_params
{
void *linux_side;
int iHeartbeatInterval;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket_params
{
void *linux_side;
bool _ret;
const void *pData;
int cbData;
uint32 srcIP;
uint16 srcPort;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket_params
{
void *linux_side;
int _ret;
void *pOut;
int cbMaxOut;
uint32 *pNetAdr;
uint16 *pPort;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData_params
{
void *linux_side;
unsigned short nProtocolVersion;
bool bDedicatedServer;
const char *pRegionName;
const char *pProductName;
unsigned short nMaxReportedClients;
bool bPasswordProtected;
const char *pGameDescription;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues_params
{
void *linux_side;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue_params
{
void *linux_side;
const char *pKey;
const char *pValue;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown_params
{
void *linux_side;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat_params
{
void *linux_side;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer_params
{
void *linux_side;
bool _ret;
const char *pServerAddress;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer_params
{
void *linux_side;
bool _ret;
const char *pServerAddress;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers_params
{
void *linux_side;
int _ret;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers_params *params );
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress_params
{
void *linux_side;
int _ret;
int iServer;
char *pOut;
int outBufferSize;
};
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress_params *params );