lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00
parent ddd0357a94
commit 1f57edc2a4
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,72 +1,593 @@
extern const char * cppISteamFriends_SteamFriends015_GetPersonaName(void *);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends015_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends015_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends015_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends015_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends015_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends015_GetFriendSteamLevel(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetPlayerNickname(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetFriendsGroupCount(void *);
extern FriendsGroupID_t cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends015_GetFriendsGroupName(void *, FriendsGroupID_t);
extern int cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount(void *, FriendsGroupID_t);
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList(void *, FriendsGroupID_t, CSteamID *, int);
extern bool cppISteamFriends_SteamFriends015_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends015_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends015_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends015_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends015_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends015_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore(void *, AppId_t, EOverlayToStoreFlag);
extern void cppISteamFriends_SteamFriends015_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends015_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends015_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends015_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends015_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends015_RequestFriendRichPresence(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends015_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends015_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends015_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends015_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends015_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends015_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_GetFollowerCount(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_IsFollowing(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_EnumerateFollowingList(void *, uint32);
extern bool cppISteamFriends_SteamFriends015_IsClanPublic(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup(void *, CSteamID);
struct cppISteamFriends_SteamFriends015_GetPersonaName_params
{
void *linux_side;
const char *_ret;
};
extern void cppISteamFriends_SteamFriends015_GetPersonaName( struct cppISteamFriends_SteamFriends015_GetPersonaName_params *params );
struct cppISteamFriends_SteamFriends015_SetPersonaName_params
{
void *linux_side;
SteamAPICall_t _ret;
const char *pchPersonaName;
};
extern void cppISteamFriends_SteamFriends015_SetPersonaName( struct cppISteamFriends_SteamFriends015_SetPersonaName_params *params );
struct cppISteamFriends_SteamFriends015_GetPersonaState_params
{
void *linux_side;
EPersonaState _ret;
};
extern void cppISteamFriends_SteamFriends015_GetPersonaState( struct cppISteamFriends_SteamFriends015_GetPersonaState_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendCount_params
{
void *linux_side;
int _ret;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends015_GetFriendCount( struct cppISteamFriends_SteamFriends015_GetFriendCount_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends015_GetFriendByIndex( struct cppISteamFriends_SteamFriends015_GetFriendByIndex_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendRelationship_params
{
void *linux_side;
EFriendRelationship _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendRelationship( struct cppISteamFriends_SteamFriends015_GetFriendRelationship_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendPersonaState_params
{
void *linux_side;
EPersonaState _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendPersonaState( struct cppISteamFriends_SteamFriends015_GetFriendPersonaState_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendPersonaName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendPersonaName( struct cppISteamFriends_SteamFriends015_GetFriendPersonaName_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendGamePlayed_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
FriendGameInfo_t *pFriendGameInfo;
};
extern void cppISteamFriends_SteamFriends015_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends015_GetFriendGamePlayed_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iPersonaName;
};
extern void cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendSteamLevel_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendSteamLevel( struct cppISteamFriends_SteamFriends015_GetFriendSteamLevel_params *params );
struct cppISteamFriends_SteamFriends015_GetPlayerNickname_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDPlayer;
};
extern void cppISteamFriends_SteamFriends015_GetPlayerNickname( struct cppISteamFriends_SteamFriends015_GetPlayerNickname_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendsGroupCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupCount( struct cppISteamFriends_SteamFriends015_GetFriendsGroupCount_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex_params
{
void *linux_side;
FriendsGroupID_t _ret;
int iFG;
};
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex( struct cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendsGroupName_params
{
void *linux_side;
const char *_ret;
FriendsGroupID_t friendsGroupID;
};
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupName( struct cppISteamFriends_SteamFriends015_GetFriendsGroupName_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount_params
{
void *linux_side;
int _ret;
FriendsGroupID_t friendsGroupID;
};
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount( struct cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList_params
{
void *linux_side;
FriendsGroupID_t friendsGroupID;
CSteamID *pOutSteamIDMembers;
int nMembersCount;
};
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList( struct cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList_params *params );
struct cppISteamFriends_SteamFriends015_HasFriend_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
int iFriendFlags;
};
extern void cppISteamFriends_SteamFriends015_HasFriend( struct cppISteamFriends_SteamFriends015_HasFriend_params *params );
struct cppISteamFriends_SteamFriends015_GetClanCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends015_GetClanCount( struct cppISteamFriends_SteamFriends015_GetClanCount_params *params );
struct cppISteamFriends_SteamFriends015_GetClanByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanByIndex( struct cppISteamFriends_SteamFriends015_GetClanByIndex_params *params );
struct cppISteamFriends_SteamFriends015_GetClanName_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanName( struct cppISteamFriends_SteamFriends015_GetClanName_params *params );
struct cppISteamFriends_SteamFriends015_GetClanTag_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanTag( struct cppISteamFriends_SteamFriends015_GetClanTag_params *params );
struct cppISteamFriends_SteamFriends015_GetClanActivityCounts_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
int *pnOnline;
int *pnInGame;
int *pnChatting;
};
extern void cppISteamFriends_SteamFriends015_GetClanActivityCounts( struct cppISteamFriends_SteamFriends015_GetClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends015_DownloadClanActivityCounts_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID *psteamIDClans;
int cClansToRequest;
};
extern void cppISteamFriends_SteamFriends015_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends015_DownloadClanActivityCounts_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendCountFromSource_params
{
void *linux_side;
int _ret;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends015_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends015_GetFriendCountFromSource_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDSource;
int iFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex_params *params );
struct cppISteamFriends_SteamFriends015_IsUserInSource_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
CSteamID steamIDSource;
};
extern void cppISteamFriends_SteamFriends015_IsUserInSource( struct cppISteamFriends_SteamFriends015_IsUserInSource_params *params );
struct cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking_params
{
void *linux_side;
CSteamID steamIDUser;
bool bSpeaking;
};
extern void cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking_params *params );
struct cppISteamFriends_SteamFriends015_ActivateGameOverlay_params
{
void *linux_side;
const char *pchDialog;
};
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlay( struct cppISteamFriends_SteamFriends015_ActivateGameOverlay_params *params );
struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser_params
{
void *linux_side;
const char *pchDialog;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser_params *params );
struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage_params
{
void *linux_side;
const char *pchURL;
};
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage_params *params );
struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore_params
{
void *linux_side;
AppId_t nAppID;
EOverlayToStoreFlag eFlag;
};
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore_params *params );
struct cppISteamFriends_SteamFriends015_SetPlayedWith_params
{
void *linux_side;
CSteamID steamIDUserPlayedWith;
};
extern void cppISteamFriends_SteamFriends015_SetPlayedWith( struct cppISteamFriends_SteamFriends015_SetPlayedWith_params *params );
struct cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog_params *params );
struct cppISteamFriends_SteamFriends015_GetSmallFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends015_GetSmallFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends015_GetMediumFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends015_GetMediumFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends015_GetLargeFriendAvatar_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends015_GetLargeFriendAvatar_params *params );
struct cppISteamFriends_SteamFriends015_RequestUserInformation_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
bool bRequireNameOnly;
};
extern void cppISteamFriends_SteamFriends015_RequestUserInformation( struct cppISteamFriends_SteamFriends015_RequestUserInformation_params *params );
struct cppISteamFriends_SteamFriends015_RequestClanOfficerList_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_RequestClanOfficerList( struct cppISteamFriends_SteamFriends015_RequestClanOfficerList_params *params );
struct cppISteamFriends_SteamFriends015_GetClanOwner_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanOwner( struct cppISteamFriends_SteamFriends015_GetClanOwner_params *params );
struct cppISteamFriends_SteamFriends015_GetClanOfficerCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanOfficerCount( struct cppISteamFriends_SteamFriends015_GetClanOfficerCount_params *params );
struct cppISteamFriends_SteamFriends015_GetClanOfficerByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iOfficer;
};
extern void cppISteamFriends_SteamFriends015_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends015_GetClanOfficerByIndex_params *params );
struct cppISteamFriends_SteamFriends015_GetUserRestrictions_params
{
void *linux_side;
uint32 _ret;
};
extern void cppISteamFriends_SteamFriends015_GetUserRestrictions( struct cppISteamFriends_SteamFriends015_GetUserRestrictions_params *params );
struct cppISteamFriends_SteamFriends015_SetRichPresence_params
{
void *linux_side;
bool _ret;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamFriends_SteamFriends015_SetRichPresence( struct cppISteamFriends_SteamFriends015_SetRichPresence_params *params );
struct cppISteamFriends_SteamFriends015_ClearRichPresence_params
{
void *linux_side;
};
extern void cppISteamFriends_SteamFriends015_ClearRichPresence( struct cppISteamFriends_SteamFriends015_ClearRichPresence_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendRichPresence_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
const char *pchKey;
};
extern void cppISteamFriends_SteamFriends015_GetFriendRichPresence( struct cppISteamFriends_SteamFriends015_GetFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDFriend;
int iKey;
};
extern void cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex_params *params );
struct cppISteamFriends_SteamFriends015_RequestFriendRichPresence_params
{
void *linux_side;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends015_RequestFriendRichPresence_params *params );
struct cppISteamFriends_SteamFriends015_InviteUserToGame_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchConnectString;
};
extern void cppISteamFriends_SteamFriends015_InviteUserToGame( struct cppISteamFriends_SteamFriends015_InviteUserToGame_params *params );
struct cppISteamFriends_SteamFriends015_GetCoplayFriendCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamFriends_SteamFriends015_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends015_GetCoplayFriendCount_params *params );
struct cppISteamFriends_SteamFriends015_GetCoplayFriend_params
{
void *linux_side;
CSteamID *_ret;
int iCoplayFriend;
};
extern void cppISteamFriends_SteamFriends015_GetCoplayFriend( struct cppISteamFriends_SteamFriends015_GetCoplayFriend_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendCoplayTime_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends015_GetFriendCoplayTime_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendCoplayGame_params
{
void *linux_side;
AppId_t _ret;
CSteamID steamIDFriend;
};
extern void cppISteamFriends_SteamFriends015_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends015_GetFriendCoplayGame_params *params );
struct cppISteamFriends_SteamFriends015_JoinClanChatRoom_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_JoinClanChatRoom( struct cppISteamFriends_SteamFriends015_JoinClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends015_LeaveClanChatRoom_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends015_LeaveClanChatRoom_params *params );
struct cppISteamFriends_SteamFriends015_GetClanChatMemberCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends015_GetClanChatMemberCount_params *params );
struct cppISteamFriends_SteamFriends015_GetChatMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDClan;
int iUser;
};
extern void cppISteamFriends_SteamFriends015_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends015_GetChatMemberByIndex_params *params );
struct cppISteamFriends_SteamFriends015_SendClanChatMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
const char *pchText;
};
extern void cppISteamFriends_SteamFriends015_SendClanChatMessage( struct cppISteamFriends_SteamFriends015_SendClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends015_GetClanChatMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDClanChat;
int iMessage;
void *prgchText;
int cchTextMax;
EChatEntryType *peChatEntryType;
CSteamID *psteamidChatter;
};
extern void cppISteamFriends_SteamFriends015_GetClanChatMessage( struct cppISteamFriends_SteamFriends015_GetClanChatMessage_params *params );
struct cppISteamFriends_SteamFriends015_IsClanChatAdmin_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
CSteamID steamIDUser;
};
extern void cppISteamFriends_SteamFriends015_IsClanChatAdmin( struct cppISteamFriends_SteamFriends015_IsClanChatAdmin_params *params );
struct cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam_params *params );
struct cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClanChat;
};
extern void cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam_params *params );
struct cppISteamFriends_SteamFriends015_SetListenForFriendsMessages_params
{
void *linux_side;
bool _ret;
bool bInterceptEnabled;
};
extern void cppISteamFriends_SteamFriends015_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends015_SetListenForFriendsMessages_params *params );
struct cppISteamFriends_SteamFriends015_ReplyToFriendMessage_params
{
void *linux_side;
bool _ret;
CSteamID steamIDFriend;
const char *pchMsgToSend;
};
extern void cppISteamFriends_SteamFriends015_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends015_ReplyToFriendMessage_params *params );
struct cppISteamFriends_SteamFriends015_GetFriendMessage_params
{
void *linux_side;
int _ret;
CSteamID steamIDFriend;
int iMessageID;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamFriends_SteamFriends015_GetFriendMessage( struct cppISteamFriends_SteamFriends015_GetFriendMessage_params *params );
struct cppISteamFriends_SteamFriends015_GetFollowerCount_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends015_GetFollowerCount( struct cppISteamFriends_SteamFriends015_GetFollowerCount_params *params );
struct cppISteamFriends_SteamFriends015_IsFollowing_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamID;
};
extern void cppISteamFriends_SteamFriends015_IsFollowing( struct cppISteamFriends_SteamFriends015_IsFollowing_params *params );
struct cppISteamFriends_SteamFriends015_EnumerateFollowingList_params
{
void *linux_side;
SteamAPICall_t _ret;
uint32 unStartIndex;
};
extern void cppISteamFriends_SteamFriends015_EnumerateFollowingList( struct cppISteamFriends_SteamFriends015_EnumerateFollowingList_params *params );
struct cppISteamFriends_SteamFriends015_IsClanPublic_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_IsClanPublic( struct cppISteamFriends_SteamFriends015_IsClanPublic_params *params );
struct cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup_params
{
void *linux_side;
bool _ret;
CSteamID steamIDClan;
};
extern void cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup( struct cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup_params *params );