lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00
parent ddd0357a94
commit 1f57edc2a4
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,31 +1,269 @@
extern bool cppISteamController_SteamController006_Init(void *);
extern bool cppISteamController_SteamController006_Shutdown(void *);
extern void cppISteamController_SteamController006_RunFrame(void *);
extern int cppISteamController_SteamController006_GetConnectedControllers(void *, ControllerHandle_t *);
extern bool cppISteamController_SteamController006_ShowBindingPanel(void *, ControllerHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController006_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController006_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController006_GetCurrentActionSet(void *, ControllerHandle_t);
extern void cppISteamController_SteamController006_ActivateActionSetLayer(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern void cppISteamController_SteamController006_DeactivateActionSetLayer(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern void cppISteamController_SteamController006_DeactivateAllActionSetLayers(void *, ControllerHandle_t);
extern int cppISteamController_SteamController006_GetActiveActionSetLayers(void *, ControllerHandle_t, ControllerActionSetHandle_t *);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController006_GetDigitalActionHandle(void *, const char *);
extern ControllerDigitalActionData_t cppISteamController_SteamController006_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController006_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController006_GetAnalogActionHandle(void *, const char *);
extern ControllerAnalogActionData_t cppISteamController_SteamController006_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController006_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern void cppISteamController_SteamController006_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern void cppISteamController_SteamController006_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController006_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern void cppISteamController_SteamController006_TriggerVibration(void *, ControllerHandle_t, unsigned short, unsigned short);
extern void cppISteamController_SteamController006_SetLEDColor(void *, ControllerHandle_t, uint8, uint8, uint8, unsigned int);
extern int cppISteamController_SteamController006_GetGamepadIndexForController(void *, ControllerHandle_t);
extern ControllerHandle_t cppISteamController_SteamController006_GetControllerForGamepadIndex(void *, int);
extern ControllerMotionData_t cppISteamController_SteamController006_GetMotionData(void *, ControllerHandle_t);
extern bool cppISteamController_SteamController006_ShowDigitalActionOrigins(void *, ControllerHandle_t, ControllerDigitalActionHandle_t, float, float, float);
extern bool cppISteamController_SteamController006_ShowAnalogActionOrigins(void *, ControllerHandle_t, ControllerAnalogActionHandle_t, float, float, float);
extern const char * cppISteamController_SteamController006_GetStringForActionOrigin(void *, EControllerActionOrigin);
extern const char * cppISteamController_SteamController006_GetGlyphForActionOrigin(void *, EControllerActionOrigin);
extern ESteamInputType cppISteamController_SteamController006_GetInputTypeForHandle(void *, ControllerHandle_t);
struct cppISteamController_SteamController006_Init_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController006_Init( struct cppISteamController_SteamController006_Init_params *params );
struct cppISteamController_SteamController006_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController006_Shutdown( struct cppISteamController_SteamController006_Shutdown_params *params );
struct cppISteamController_SteamController006_RunFrame_params
{
void *linux_side;
};
extern void cppISteamController_SteamController006_RunFrame( struct cppISteamController_SteamController006_RunFrame_params *params );
struct cppISteamController_SteamController006_GetConnectedControllers_params
{
void *linux_side;
int _ret;
ControllerHandle_t *handlesOut;
};
extern void cppISteamController_SteamController006_GetConnectedControllers( struct cppISteamController_SteamController006_GetConnectedControllers_params *params );
struct cppISteamController_SteamController006_ShowBindingPanel_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController006_ShowBindingPanel( struct cppISteamController_SteamController006_ShowBindingPanel_params *params );
struct cppISteamController_SteamController006_GetActionSetHandle_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
const char *pszActionSetName;
};
extern void cppISteamController_SteamController006_GetActionSetHandle( struct cppISteamController_SteamController006_GetActionSetHandle_params *params );
struct cppISteamController_SteamController006_ActivateActionSet_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
};
extern void cppISteamController_SteamController006_ActivateActionSet( struct cppISteamController_SteamController006_ActivateActionSet_params *params );
struct cppISteamController_SteamController006_GetCurrentActionSet_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController006_GetCurrentActionSet( struct cppISteamController_SteamController006_GetCurrentActionSet_params *params );
struct cppISteamController_SteamController006_ActivateActionSetLayer_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamController_SteamController006_ActivateActionSetLayer( struct cppISteamController_SteamController006_ActivateActionSetLayer_params *params );
struct cppISteamController_SteamController006_DeactivateActionSetLayer_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamController_SteamController006_DeactivateActionSetLayer( struct cppISteamController_SteamController006_DeactivateActionSetLayer_params *params );
struct cppISteamController_SteamController006_DeactivateAllActionSetLayers_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController006_DeactivateAllActionSetLayers( struct cppISteamController_SteamController006_DeactivateAllActionSetLayers_params *params );
struct cppISteamController_SteamController006_GetActiveActionSetLayers_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t *handlesOut;
};
extern void cppISteamController_SteamController006_GetActiveActionSetLayers( struct cppISteamController_SteamController006_GetActiveActionSetLayers_params *params );
struct cppISteamController_SteamController006_GetDigitalActionHandle_params
{
void *linux_side;
ControllerDigitalActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController006_GetDigitalActionHandle( struct cppISteamController_SteamController006_GetDigitalActionHandle_params *params );
struct cppISteamController_SteamController006_GetDigitalActionData_params
{
void *linux_side;
ControllerDigitalActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
};
extern void cppISteamController_SteamController006_GetDigitalActionData( struct cppISteamController_SteamController006_GetDigitalActionData_params *params );
struct cppISteamController_SteamController006_GetDigitalActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController006_GetDigitalActionOrigins( struct cppISteamController_SteamController006_GetDigitalActionOrigins_params *params );
struct cppISteamController_SteamController006_GetAnalogActionHandle_params
{
void *linux_side;
ControllerAnalogActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController006_GetAnalogActionHandle( struct cppISteamController_SteamController006_GetAnalogActionHandle_params *params );
struct cppISteamController_SteamController006_GetAnalogActionData_params
{
void *linux_side;
ControllerAnalogActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
};
extern void cppISteamController_SteamController006_GetAnalogActionData( struct cppISteamController_SteamController006_GetAnalogActionData_params *params );
struct cppISteamController_SteamController006_GetAnalogActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerAnalogActionHandle_t analogActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController006_GetAnalogActionOrigins( struct cppISteamController_SteamController006_GetAnalogActionOrigins_params *params );
struct cppISteamController_SteamController006_StopAnalogActionMomentum_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t eAction;
};
extern void cppISteamController_SteamController006_StopAnalogActionMomentum( struct cppISteamController_SteamController006_StopAnalogActionMomentum_params *params );
struct cppISteamController_SteamController006_TriggerHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
};
extern void cppISteamController_SteamController006_TriggerHapticPulse( struct cppISteamController_SteamController006_TriggerHapticPulse_params *params );
struct cppISteamController_SteamController006_TriggerRepeatedHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
unsigned short usOffMicroSec;
unsigned short unRepeat;
unsigned int nFlags;
};
extern void cppISteamController_SteamController006_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController006_TriggerRepeatedHapticPulse_params *params );
struct cppISteamController_SteamController006_TriggerVibration_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
unsigned short usLeftSpeed;
unsigned short usRightSpeed;
};
extern void cppISteamController_SteamController006_TriggerVibration( struct cppISteamController_SteamController006_TriggerVibration_params *params );
struct cppISteamController_SteamController006_SetLEDColor_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
uint8 nColorR;
uint8 nColorG;
uint8 nColorB;
unsigned int nFlags;
};
extern void cppISteamController_SteamController006_SetLEDColor( struct cppISteamController_SteamController006_SetLEDColor_params *params );
struct cppISteamController_SteamController006_GetGamepadIndexForController_params
{
void *linux_side;
int _ret;
ControllerHandle_t ulControllerHandle;
};
extern void cppISteamController_SteamController006_GetGamepadIndexForController( struct cppISteamController_SteamController006_GetGamepadIndexForController_params *params );
struct cppISteamController_SteamController006_GetControllerForGamepadIndex_params
{
void *linux_side;
ControllerHandle_t _ret;
int nIndex;
};
extern void cppISteamController_SteamController006_GetControllerForGamepadIndex( struct cppISteamController_SteamController006_GetControllerForGamepadIndex_params *params );
struct cppISteamController_SteamController006_GetMotionData_params
{
void *linux_side;
ControllerMotionData_t *_ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController006_GetMotionData( struct cppISteamController_SteamController006_GetMotionData_params *params );
struct cppISteamController_SteamController006_ShowDigitalActionOrigins_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
float flScale;
float flXPosition;
float flYPosition;
};
extern void cppISteamController_SteamController006_ShowDigitalActionOrigins( struct cppISteamController_SteamController006_ShowDigitalActionOrigins_params *params );
struct cppISteamController_SteamController006_ShowAnalogActionOrigins_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
float flScale;
float flXPosition;
float flYPosition;
};
extern void cppISteamController_SteamController006_ShowAnalogActionOrigins( struct cppISteamController_SteamController006_ShowAnalogActionOrigins_params *params );
struct cppISteamController_SteamController006_GetStringForActionOrigin_params
{
void *linux_side;
const char *_ret;
EControllerActionOrigin eOrigin;
};
extern void cppISteamController_SteamController006_GetStringForActionOrigin( struct cppISteamController_SteamController006_GetStringForActionOrigin_params *params );
struct cppISteamController_SteamController006_GetGlyphForActionOrigin_params
{
void *linux_side;
const char *_ret;
EControllerActionOrigin eOrigin;
};
extern void cppISteamController_SteamController006_GetGlyphForActionOrigin( struct cppISteamController_SteamController006_GetGlyphForActionOrigin_params *params );
struct cppISteamController_SteamController006_GetInputTypeForHandle_params
{
void *linux_side;
ESteamInputType _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController006_GetInputTypeForHandle( struct cppISteamController_SteamController006_GetInputTypeForHandle_params *params );