lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00
parent ddd0357a94
commit 1f57edc2a4
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,22 +1,193 @@
extern bool cppISteamController_SteamController004_Init(void *);
extern bool cppISteamController_SteamController004_Shutdown(void *);
extern void cppISteamController_SteamController004_RunFrame(void *);
extern int cppISteamController_SteamController004_GetConnectedControllers(void *, ControllerHandle_t *);
extern bool cppISteamController_SteamController004_ShowBindingPanel(void *, ControllerHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController004_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController004_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController004_GetCurrentActionSet(void *, ControllerHandle_t);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController004_GetDigitalActionHandle(void *, const char *);
extern ControllerDigitalActionData_t cppISteamController_SteamController004_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController004_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController004_GetAnalogActionHandle(void *, const char *);
extern ControllerAnalogActionData_t cppISteamController_SteamController004_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController004_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern void cppISteamController_SteamController004_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern void cppISteamController_SteamController004_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController004_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern int cppISteamController_SteamController004_GetGamepadIndexForController(void *, ControllerHandle_t);
extern ControllerHandle_t cppISteamController_SteamController004_GetControllerForGamepadIndex(void *, int);
extern ControllerMotionData_t cppISteamController_SteamController004_GetMotionData(void *, ControllerHandle_t);
extern bool cppISteamController_SteamController004_ShowDigitalActionOrigins(void *, ControllerHandle_t, ControllerDigitalActionHandle_t, float, float, float);
extern bool cppISteamController_SteamController004_ShowAnalogActionOrigins(void *, ControllerHandle_t, ControllerAnalogActionHandle_t, float, float, float);
struct cppISteamController_SteamController004_Init_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController004_Init( struct cppISteamController_SteamController004_Init_params *params );
struct cppISteamController_SteamController004_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamController_SteamController004_Shutdown( struct cppISteamController_SteamController004_Shutdown_params *params );
struct cppISteamController_SteamController004_RunFrame_params
{
void *linux_side;
};
extern void cppISteamController_SteamController004_RunFrame( struct cppISteamController_SteamController004_RunFrame_params *params );
struct cppISteamController_SteamController004_GetConnectedControllers_params
{
void *linux_side;
int _ret;
ControllerHandle_t *handlesOut;
};
extern void cppISteamController_SteamController004_GetConnectedControllers( struct cppISteamController_SteamController004_GetConnectedControllers_params *params );
struct cppISteamController_SteamController004_ShowBindingPanel_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController004_ShowBindingPanel( struct cppISteamController_SteamController004_ShowBindingPanel_params *params );
struct cppISteamController_SteamController004_GetActionSetHandle_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
const char *pszActionSetName;
};
extern void cppISteamController_SteamController004_GetActionSetHandle( struct cppISteamController_SteamController004_GetActionSetHandle_params *params );
struct cppISteamController_SteamController004_ActivateActionSet_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
};
extern void cppISteamController_SteamController004_ActivateActionSet( struct cppISteamController_SteamController004_ActivateActionSet_params *params );
struct cppISteamController_SteamController004_GetCurrentActionSet_params
{
void *linux_side;
ControllerActionSetHandle_t _ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController004_GetCurrentActionSet( struct cppISteamController_SteamController004_GetCurrentActionSet_params *params );
struct cppISteamController_SteamController004_GetDigitalActionHandle_params
{
void *linux_side;
ControllerDigitalActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController004_GetDigitalActionHandle( struct cppISteamController_SteamController004_GetDigitalActionHandle_params *params );
struct cppISteamController_SteamController004_GetDigitalActionData_params
{
void *linux_side;
ControllerDigitalActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
};
extern void cppISteamController_SteamController004_GetDigitalActionData( struct cppISteamController_SteamController004_GetDigitalActionData_params *params );
struct cppISteamController_SteamController004_GetDigitalActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController004_GetDigitalActionOrigins( struct cppISteamController_SteamController004_GetDigitalActionOrigins_params *params );
struct cppISteamController_SteamController004_GetAnalogActionHandle_params
{
void *linux_side;
ControllerAnalogActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamController_SteamController004_GetAnalogActionHandle( struct cppISteamController_SteamController004_GetAnalogActionHandle_params *params );
struct cppISteamController_SteamController004_GetAnalogActionData_params
{
void *linux_side;
ControllerAnalogActionData_t *_ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
};
extern void cppISteamController_SteamController004_GetAnalogActionData( struct cppISteamController_SteamController004_GetAnalogActionData_params *params );
struct cppISteamController_SteamController004_GetAnalogActionOrigins_params
{
void *linux_side;
int _ret;
ControllerHandle_t controllerHandle;
ControllerActionSetHandle_t actionSetHandle;
ControllerAnalogActionHandle_t analogActionHandle;
EControllerActionOrigin *originsOut;
};
extern void cppISteamController_SteamController004_GetAnalogActionOrigins( struct cppISteamController_SteamController004_GetAnalogActionOrigins_params *params );
struct cppISteamController_SteamController004_StopAnalogActionMomentum_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t eAction;
};
extern void cppISteamController_SteamController004_StopAnalogActionMomentum( struct cppISteamController_SteamController004_StopAnalogActionMomentum_params *params );
struct cppISteamController_SteamController004_TriggerHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
};
extern void cppISteamController_SteamController004_TriggerHapticPulse( struct cppISteamController_SteamController004_TriggerHapticPulse_params *params );
struct cppISteamController_SteamController004_TriggerRepeatedHapticPulse_params
{
void *linux_side;
ControllerHandle_t controllerHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
unsigned short usOffMicroSec;
unsigned short unRepeat;
unsigned int nFlags;
};
extern void cppISteamController_SteamController004_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController004_TriggerRepeatedHapticPulse_params *params );
struct cppISteamController_SteamController004_GetGamepadIndexForController_params
{
void *linux_side;
int _ret;
ControllerHandle_t ulControllerHandle;
};
extern void cppISteamController_SteamController004_GetGamepadIndexForController( struct cppISteamController_SteamController004_GetGamepadIndexForController_params *params );
struct cppISteamController_SteamController004_GetControllerForGamepadIndex_params
{
void *linux_side;
ControllerHandle_t _ret;
int nIndex;
};
extern void cppISteamController_SteamController004_GetControllerForGamepadIndex( struct cppISteamController_SteamController004_GetControllerForGamepadIndex_params *params );
struct cppISteamController_SteamController004_GetMotionData_params
{
void *linux_side;
ControllerMotionData_t *_ret;
ControllerHandle_t controllerHandle;
};
extern void cppISteamController_SteamController004_GetMotionData( struct cppISteamController_SteamController004_GetMotionData_params *params );
struct cppISteamController_SteamController004_ShowDigitalActionOrigins_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
ControllerDigitalActionHandle_t digitalActionHandle;
float flScale;
float flXPosition;
float flYPosition;
};
extern void cppISteamController_SteamController004_ShowDigitalActionOrigins( struct cppISteamController_SteamController004_ShowDigitalActionOrigins_params *params );
struct cppISteamController_SteamController004_ShowAnalogActionOrigins_params
{
void *linux_side;
bool _ret;
ControllerHandle_t controllerHandle;
ControllerAnalogActionHandle_t analogActionHandle;
float flScale;
float flXPosition;
float flYPosition;
};
extern void cppISteamController_SteamController004_ShowAnalogActionOrigins( struct cppISteamController_SteamController004_ShowAnalogActionOrigins_params *params );