lsteamclient: Don't convert callbacks with identical layouts

This commit is contained in:
Andrew Eikum 2018-10-30 08:09:46 -05:00
parent 3714637f08
commit 17ce82bc1c
59 changed files with 567 additions and 6195 deletions

View file

@ -36,24 +36,6 @@ void lin_to_win_struct_LeaderboardEntry_t_141(const void *l, void *w)
win->m_hUGC = lin->m_hUGC;
}
#pragma pack( push, 8 )
struct winSteamUnifiedMessagesSendMethodResult_t_24 {
ClientUnifiedMessageHandle m_hHandle;
uint64 m_unContext;
EResult m_eResult;
uint32 m_unResponseSize;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_SteamUnifiedMessagesSendMethodResult_t_24(const void *l, void *w)
{
SteamUnifiedMessagesSendMethodResult_t *lin = (SteamUnifiedMessagesSendMethodResult_t *)l;
struct winSteamUnifiedMessagesSendMethodResult_t_24 *win = (struct winSteamUnifiedMessagesSendMethodResult_t_24 *)w;
win->m_hHandle = lin->m_hHandle;
win->m_unContext = lin->m_unContext;
win->m_eResult = lin->m_eResult;
win->m_unResponseSize = lin->m_unResponseSize;
}
#pragma pack( push, 8 )
struct winSteamUGCDetails_t_141 {
PublishedFileId_t m_nPublishedFileId;