lsteamclient: Don't convert callbacks with identical layouts

This commit is contained in:
Andrew Eikum 2018-10-30 08:09:46 -05:00
parent 3714637f08
commit 17ce82bc1c
59 changed files with 567 additions and 6195 deletions

View file

@ -130,19 +130,5 @@ void lin_to_win_struct_SteamUGCDetails_t_140(const void *l, void *w)
win->m_unNumChildren = lin->m_unNumChildren;
}
#pragma pack( push, 8 )
struct winSubmitItemUpdateResult_t_8 {
EResult m_eResult;
bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_SubmitItemUpdateResult_t_8(const void *l, void *w)
{
SubmitItemUpdateResult_t *lin = (SubmitItemUpdateResult_t *)l;
struct winSubmitItemUpdateResult_t_8 *win = (struct winSubmitItemUpdateResult_t_8 *)w;
win->m_eResult = lin->m_eResult;
win->m_bUserNeedsToAcceptWorkshopLegalAgreement = lin->m_bUserNeedsToAcceptWorkshopLegalAgreement;
}
}