lsteamclient: Don't convert callbacks with identical layouts

This commit is contained in:
Andrew Eikum 2018-10-30 08:09:46 -05:00
parent 3714637f08
commit 17ce82bc1c
59 changed files with 567 additions and 6195 deletions

View file

@ -6,21 +6,7 @@
#include "steamworks_sdk_125/isteamgamecoordinator.h"
extern "C" {
#pragma pack( push, 8 )
struct winValidateAuthTicketResponse_t_12 {
CSteamID m_SteamID;
EAuthSessionResponse m_eAuthSessionResponse;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_ValidateAuthTicketResponse_t_12(const void *l, void *w)
{
ValidateAuthTicketResponse_t *lin = (ValidateAuthTicketResponse_t *)l;
struct winValidateAuthTicketResponse_t_12 *win = (struct winValidateAuthTicketResponse_t_12 *)w;
win->m_SteamID = lin->m_SteamID;
win->m_eAuthSessionResponse = lin->m_eAuthSessionResponse;
}
#pragma pack( push, 8 )
struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 {
struct winRemoteStorageGetPublishedFileDetailsResult_t_9752 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nCreatorAppID;
@ -43,10 +29,10 @@ struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 {
EWorkshopFileType m_eFileType;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_RemoteStorageGetPublishedFileDetailsResult_t_9744(const void *l, void *w)
void cb_RemoteStorageGetPublishedFileDetailsResult_t_9752(const void *l, void *w)
{
RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 *)w;
struct winRemoteStorageGetPublishedFileDetailsResult_t_9752 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_9752 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nCreatorAppID = lin->m_nCreatorAppID;
@ -100,17 +86,5 @@ void lin_to_win_struct_LeaderboardEntry_t_125(const void *l, void *w)
win->m_hUGC = lin->m_hUGC;
}
#pragma pack( push, 8 )
struct winGSClientApprove_t_8 {
CSteamID m_SteamID;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_GSClientApprove_t_8(const void *l, void *w)
{
GSClientApprove_t *lin = (GSClientApprove_t *)l;
struct winGSClientApprove_t_8 *win = (struct winGSClientApprove_t_8 *)w;
win->m_SteamID = lin->m_SteamID;
}
}