lsteamclient: Don't convert callbacks with identical layouts

This commit is contained in:
Andrew Eikum 2018-10-30 08:09:46 -05:00
parent 3714637f08
commit 17ce82bc1c
59 changed files with 567 additions and 6195 deletions

View file

@ -6,35 +6,35 @@
#include "steamworks_sdk_124/isteamgamecoordinator.h"
extern "C" {
#pragma pack( push, 8 )
struct winRemoteStoragePublishFileResult_t_12 {
struct winRemoteStoragePublishFileResult_t_16 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_RemoteStoragePublishFileResult_t_12(const void *l, void *w)
void cb_RemoteStoragePublishFileResult_t_16(const void *l, void *w)
{
RemoteStoragePublishFileResult_t *lin = (RemoteStoragePublishFileResult_t *)l;
struct winRemoteStoragePublishFileResult_t_12 *win = (struct winRemoteStoragePublishFileResult_t_12 *)w;
struct winRemoteStoragePublishFileResult_t_16 *win = (struct winRemoteStoragePublishFileResult_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
}
#pragma pack( push, 8 )
struct winRemoteStorageUpdatePublishedFileResult_t_12 {
struct winRemoteStorageUpdatePublishedFileResult_t_16 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_RemoteStorageUpdatePublishedFileResult_t_12(const void *l, void *w)
void cb_RemoteStorageUpdatePublishedFileResult_t_16(const void *l, void *w)
{
RemoteStorageUpdatePublishedFileResult_t *lin = (RemoteStorageUpdatePublishedFileResult_t *)l;
struct winRemoteStorageUpdatePublishedFileResult_t_12 *win = (struct winRemoteStorageUpdatePublishedFileResult_t_12 *)w;
struct winRemoteStorageUpdatePublishedFileResult_t_16 *win = (struct winRemoteStorageUpdatePublishedFileResult_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
}
#pragma pack( push, 8 )
struct winRemoteStorageEnumerateWorkshopFilesResult_t_612 {
struct winRemoteStorageEnumerateWorkshopFilesResult_t_616 {
EResult m_eResult;
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
@ -42,10 +42,10 @@ struct winRemoteStorageEnumerateWorkshopFilesResult_t_612 {
float m_rgScore[50];
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_RemoteStorageEnumerateWorkshopFilesResult_t_612(const void *l, void *w)
void cb_RemoteStorageEnumerateWorkshopFilesResult_t_616(const void *l, void *w)
{
RemoteStorageEnumerateWorkshopFilesResult_t *lin = (RemoteStorageEnumerateWorkshopFilesResult_t *)l;
struct winRemoteStorageEnumerateWorkshopFilesResult_t_612 *win = (struct winRemoteStorageEnumerateWorkshopFilesResult_t_612 *)w;
struct winRemoteStorageEnumerateWorkshopFilesResult_t_616 *win = (struct winRemoteStorageEnumerateWorkshopFilesResult_t_616 *)w;
win->m_eResult = lin->m_eResult;
win->m_nResultsReturned = lin->m_nResultsReturned;
win->m_nTotalResultCount = lin->m_nTotalResultCount;