lsteamclient: Don't convert callbacks with identical layouts

This commit is contained in:
Andrew Eikum 2018-10-30 08:09:46 -05:00
parent 3714637f08
commit 17ce82bc1c
59 changed files with 567 additions and 6195 deletions

View file

@ -6,21 +6,7 @@
#include "steamworks_sdk_116/isteamgamecoordinator.h"
extern "C" {
#pragma pack( push, 8 )
struct winNameHistoryResponse_t_8 {
int m_cSuccessfulLookups;
int m_cFailedLookups;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_NameHistoryResponse_t_8(const void *l, void *w)
{
NameHistoryResponse_t *lin = (NameHistoryResponse_t *)l;
struct winNameHistoryResponse_t_8 *win = (struct winNameHistoryResponse_t_8 *)w;
win->m_cSuccessfulLookups = lin->m_cSuccessfulLookups;
win->m_cFailedLookups = lin->m_cFailedLookups;
}
#pragma pack( push, 8 )
struct winRemoteStorageDownloadUGCResult_t_32 {
struct winRemoteStorageDownloadUGCResult_t_40 {
EResult m_eResult;
UGCHandle_t m_hFile;
AppId_t m_nAppID;
@ -29,10 +15,10 @@ struct winRemoteStorageDownloadUGCResult_t_32 {
uint64 m_ulSteamIDOwner;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_RemoteStorageDownloadUGCResult_t_32(const void *l, void *w)
void cb_RemoteStorageDownloadUGCResult_t_40(const void *l, void *w)
{
RemoteStorageDownloadUGCResult_t *lin = (RemoteStorageDownloadUGCResult_t *)l;
struct winRemoteStorageDownloadUGCResult_t_32 *win = (struct winRemoteStorageDownloadUGCResult_t_32 *)w;
struct winRemoteStorageDownloadUGCResult_t_40 *win = (struct winRemoteStorageDownloadUGCResult_t_40 *)w;
win->m_eResult = lin->m_eResult;
win->m_hFile = lin->m_hFile;
win->m_nAppID = lin->m_nAppID;