lsteamclient: Don't convert callbacks with identical layouts

This commit is contained in:
Andrew Eikum 2018-10-30 08:09:46 -05:00
parent 3714637f08
commit 17ce82bc1c
59 changed files with 567 additions and 6195 deletions

View file

@ -5,20 +5,6 @@
#include "steamworks_sdk_112/isteamgameserverstats.h"
#include "steamworks_sdk_112/isteamgamecoordinator.h"
extern "C" {
#pragma pack( push, 8 )
struct winLobbyInvite_t_16 {
uint64 m_ulSteamIDUser;
uint64 m_ulSteamIDLobby;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_LobbyInvite_t_16(const void *l, void *w)
{
LobbyInvite_t *lin = (LobbyInvite_t *)l;
struct winLobbyInvite_t_16 *win = (struct winLobbyInvite_t_16 *)w;
win->m_ulSteamIDUser = lin->m_ulSteamIDUser;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
}
#pragma pack( push, 8 )
struct winLeaderboardEntry_t_112 {
CSteamID m_steamIDUser;