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lsteamclient: Don't convert callbacks with identical layouts
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59 changed files with 567 additions and 6195 deletions
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@ -48,11 +48,7 @@ const char * cppISteamFriends_SteamFriends015_GetFriendPersonaName(void *linux_s
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bool cppISteamFriends_SteamFriends015_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo)
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{
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FriendGameInfo_t lin_pFriendGameInfo;
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win_to_lin_struct_FriendGameInfo_t_142(pFriendGameInfo, &lin_pFriendGameInfo);
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bool retval = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, &lin_pFriendGameInfo);
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lin_to_win_struct_FriendGameInfo_t_142(&lin_pFriendGameInfo, pFriendGameInfo);
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return retval;
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return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
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}
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const char * cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
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