lsteamclient: Use declspec to generate C++ method signature.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 16:11:42 +02:00 committed by Arkadiusz Hiler
parent 992384b88f
commit 122e0e362c
192 changed files with 2659 additions and 2666 deletions

View file

@ -12,17 +12,17 @@ extern "C" {
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamNetworking_SteamNetworking005.h"
bool cppISteamNetworking_SteamNetworking005_SendP2PPacket(void *linux_side, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)
bool cppISteamNetworking_SteamNetworking005_SendP2PPacket(void *linux_side, CSteamID steamIDRemote, const void *pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)
{
return ((ISteamNetworking*)linux_side)->SendP2PPacket((CSteamID)steamIDRemote, (const void *)pubData, (uint32)cubData, (EP2PSend)eP2PSendType, (int)nChannel);
}
bool cppISteamNetworking_SteamNetworking005_IsP2PPacketAvailable(void *linux_side, uint32 * pcubMsgSize, int nChannel)
bool cppISteamNetworking_SteamNetworking005_IsP2PPacketAvailable(void *linux_side, uint32 *pcubMsgSize, int nChannel)
{
return ((ISteamNetworking*)linux_side)->IsP2PPacketAvailable((uint32 *)pcubMsgSize, (int)nChannel);
}
bool cppISteamNetworking_SteamNetworking005_ReadP2PPacket(void *linux_side, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, CSteamID * psteamIDRemote, int nChannel)
bool cppISteamNetworking_SteamNetworking005_ReadP2PPacket(void *linux_side, void *pubDest, uint32 cubDest, uint32 *pcubMsgSize, CSteamID *psteamIDRemote, int nChannel)
{
return ((ISteamNetworking*)linux_side)->ReadP2PPacket((void *)pubDest, (uint32)cubDest, (uint32 *)pcubMsgSize, (CSteamID *)psteamIDRemote, (int)nChannel);
}
@ -42,7 +42,7 @@ bool cppISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser(void *linux_
return ((ISteamNetworking*)linux_side)->CloseP2PChannelWithUser((CSteamID)steamIDRemote, (int)nChannel);
}
bool cppISteamNetworking_SteamNetworking005_GetP2PSessionState(void *linux_side, CSteamID steamIDRemote, P2PSessionState_t * pConnectionState)
bool cppISteamNetworking_SteamNetworking005_GetP2PSessionState(void *linux_side, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
{
return ((ISteamNetworking*)linux_side)->GetP2PSessionState((CSteamID)steamIDRemote, (P2PSessionState_t *)pConnectionState);
}
@ -77,37 +77,37 @@ bool cppISteamNetworking_SteamNetworking005_DestroyListenSocket(void *linux_side
return ((ISteamNetworking*)linux_side)->DestroyListenSocket((SNetListenSocket_t)hSocket, (bool)bNotifyRemoteEnd);
}
bool cppISteamNetworking_SteamNetworking005_SendDataOnSocket(void *linux_side, SNetSocket_t hSocket, void * pubData, uint32 cubData, bool bReliable)
bool cppISteamNetworking_SteamNetworking005_SendDataOnSocket(void *linux_side, SNetSocket_t hSocket, void *pubData, uint32 cubData, bool bReliable)
{
return ((ISteamNetworking*)linux_side)->SendDataOnSocket((SNetSocket_t)hSocket, (void *)pubData, (uint32)cubData, (bool)bReliable);
}
bool cppISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket(void *linux_side, SNetSocket_t hSocket, uint32 * pcubMsgSize)
bool cppISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket(void *linux_side, SNetSocket_t hSocket, uint32 *pcubMsgSize)
{
return ((ISteamNetworking*)linux_side)->IsDataAvailableOnSocket((SNetSocket_t)hSocket, (uint32 *)pcubMsgSize);
}
bool cppISteamNetworking_SteamNetworking005_RetrieveDataFromSocket(void *linux_side, SNetSocket_t hSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize)
bool cppISteamNetworking_SteamNetworking005_RetrieveDataFromSocket(void *linux_side, SNetSocket_t hSocket, void *pubDest, uint32 cubDest, uint32 *pcubMsgSize)
{
return ((ISteamNetworking*)linux_side)->RetrieveDataFromSocket((SNetSocket_t)hSocket, (void *)pubDest, (uint32)cubDest, (uint32 *)pcubMsgSize);
}
bool cppISteamNetworking_SteamNetworking005_IsDataAvailable(void *linux_side, SNetListenSocket_t hListenSocket, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
bool cppISteamNetworking_SteamNetworking005_IsDataAvailable(void *linux_side, SNetListenSocket_t hListenSocket, uint32 *pcubMsgSize, SNetSocket_t *phSocket)
{
return ((ISteamNetworking*)linux_side)->IsDataAvailable((SNetListenSocket_t)hListenSocket, (uint32 *)pcubMsgSize, (SNetSocket_t *)phSocket);
}
bool cppISteamNetworking_SteamNetworking005_RetrieveData(void *linux_side, SNetListenSocket_t hListenSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
bool cppISteamNetworking_SteamNetworking005_RetrieveData(void *linux_side, SNetListenSocket_t hListenSocket, void *pubDest, uint32 cubDest, uint32 *pcubMsgSize, SNetSocket_t *phSocket)
{
return ((ISteamNetworking*)linux_side)->RetrieveData((SNetListenSocket_t)hListenSocket, (void *)pubDest, (uint32)cubDest, (uint32 *)pcubMsgSize, (SNetSocket_t *)phSocket);
}
bool cppISteamNetworking_SteamNetworking005_GetSocketInfo(void *linux_side, SNetSocket_t hSocket, CSteamID * pSteamIDRemote, int * peSocketStatus, uint32 * punIPRemote, uint16 * punPortRemote)
bool cppISteamNetworking_SteamNetworking005_GetSocketInfo(void *linux_side, SNetSocket_t hSocket, CSteamID *pSteamIDRemote, int *peSocketStatus, uint32 *punIPRemote, uint16 *punPortRemote)
{
return ((ISteamNetworking*)linux_side)->GetSocketInfo((SNetSocket_t)hSocket, (CSteamID *)pSteamIDRemote, (int *)peSocketStatus, (uint32 *)punIPRemote, (uint16 *)punPortRemote);
}
bool cppISteamNetworking_SteamNetworking005_GetListenSocketInfo(void *linux_side, SNetListenSocket_t hListenSocket, uint32 * pnIP, uint16 * pnPort)
bool cppISteamNetworking_SteamNetworking005_GetListenSocketInfo(void *linux_side, SNetListenSocket_t hListenSocket, uint32 *pnIP, uint16 *pnPort)
{
return ((ISteamNetworking*)linux_side)->GetListenSocketInfo((SNetListenSocket_t)hListenSocket, (uint32 *)pnIP, (uint16 *)pnPort);
}