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lsteamclient: Use declspec to generate C++ method signature.
CW-Bug-Id: #22729
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parent
992384b88f
commit
122e0e362c
192 changed files with 2659 additions and 2666 deletions
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@ -16,7 +16,7 @@ int cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount(void *linux_si
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return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
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}
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bool cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame(void *linux_side, int iGame, uint32 * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer)
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bool cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame(void *linux_side, int iGame, uint32 *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
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{
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return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (uint32 *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
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}
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@ -31,7 +31,7 @@ bool cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame(void *linux_sid
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return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((uint32)nAppID, (uint32)nIP, (uint16)nConnPort, (uint32)unFlags);
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}
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bool cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2(void *linux_side, int iGame, uint32 * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint16 * pnQueryPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer)
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bool cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2(void *linux_side, int iGame, uint32 *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
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{
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return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame2((int)iGame, (uint32 *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
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}
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@ -46,7 +46,7 @@ bool cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2(void *linux_si
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return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame2((uint32)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
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}
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void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList(void *linux_side, uint64 ulGameID, MatchMakingKeyValuePair_t * pFilters, uint32 nFilters)
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void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList(void *linux_side, uint64 ulGameID, MatchMakingKeyValuePair_t *pFilters, uint32 nFilters)
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{
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((ISteamMatchmaking*)linux_side)->RequestLobbyList((uint64)ulGameID, (MatchMakingKeyValuePair_t *)pFilters, (uint32)nFilters);
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}
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@ -86,32 +86,32 @@ CSteamID cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex(void *li
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return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
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}
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const char * cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData(void *linux_side, CSteamID SteamIDLobby, const char * pchKey)
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const char * cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData(void *linux_side, CSteamID SteamIDLobby, const char *pchKey)
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{
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return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)SteamIDLobby, (const char *)pchKey);
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}
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bool cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char * pchKey, const char * pchValue)
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bool cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
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{
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return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
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}
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const char * cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char * pchKey)
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const char * cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
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{
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return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
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}
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bool cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char * pchKey, const char * pchValue)
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bool cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
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{
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return ((ISteamMatchmaking*)linux_side)->SetLobbyMemberData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
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}
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bool cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void * pvMsgBody, int cubMsgBody)
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bool cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
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{
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return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
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}
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int cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID * pSteamIDUser, void * pvData, int cubData, EChatEntryType * peChatEntryType)
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int cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
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{
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return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
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}
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