lsteamclient: Use declspec to generate C++ method signature.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 16:11:42 +02:00 committed by Arkadiusz Hiler
parent 992384b88f
commit 122e0e362c
192 changed files with 2659 additions and 2666 deletions

View file

@ -22,7 +22,7 @@ bool cppISteamInput_SteamInput006_Shutdown(void *linux_side)
return ((ISteamInput*)linux_side)->Shutdown();
}
bool cppISteamInput_SteamInput006_SetInputActionManifestFilePath(void *linux_side, const char * pchInputActionManifestAbsolutePath)
bool cppISteamInput_SteamInput006_SetInputActionManifestFilePath(void *linux_side, const char *pchInputActionManifestAbsolutePath)
{
return ((ISteamInput*)linux_side)->SetInputActionManifestFilePath((const char *)pchInputActionManifestAbsolutePath);
}
@ -42,7 +42,7 @@ bool cppISteamInput_SteamInput006_BNewDataAvailable(void *linux_side)
return ((ISteamInput*)linux_side)->BNewDataAvailable();
}
int cppISteamInput_SteamInput006_GetConnectedControllers(void *linux_side, InputHandle_t * handlesOut)
int cppISteamInput_SteamInput006_GetConnectedControllers(void *linux_side, InputHandle_t *handlesOut)
{
return ((ISteamInput*)linux_side)->GetConnectedControllers((InputHandle_t *)handlesOut);
}
@ -52,7 +52,7 @@ void cppISteamInput_SteamInput006_EnableDeviceCallbacks(void *linux_side)
((ISteamInput*)linux_side)->EnableDeviceCallbacks();
}
InputActionSetHandle_t cppISteamInput_SteamInput006_GetActionSetHandle(void *linux_side, const char * pszActionSetName)
InputActionSetHandle_t cppISteamInput_SteamInput006_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamInput*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
}
@ -82,12 +82,12 @@ void cppISteamInput_SteamInput006_DeactivateAllActionSetLayers(void *linux_side,
((ISteamInput*)linux_side)->DeactivateAllActionSetLayers((InputHandle_t)inputHandle);
}
int cppISteamInput_SteamInput006_GetActiveActionSetLayers(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t * handlesOut)
int cppISteamInput_SteamInput006_GetActiveActionSetLayers(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t *handlesOut)
{
return ((ISteamInput*)linux_side)->GetActiveActionSetLayers((InputHandle_t)inputHandle, (InputActionSetHandle_t *)handlesOut);
}
InputDigitalActionHandle_t cppISteamInput_SteamInput006_GetDigitalActionHandle(void *linux_side, const char * pszActionName)
InputDigitalActionHandle_t cppISteamInput_SteamInput006_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamInput*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
}
@ -97,7 +97,7 @@ InputDigitalActionData_t cppISteamInput_SteamInput006_GetDigitalActionData(void
return ((ISteamInput*)linux_side)->GetDigitalActionData((InputHandle_t)inputHandle, (InputDigitalActionHandle_t)digitalActionHandle);
}
int cppISteamInput_SteamInput006_GetDigitalActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputDigitalActionHandle_t digitalActionHandle, EInputActionOrigin * originsOut)
int cppISteamInput_SteamInput006_GetDigitalActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputDigitalActionHandle_t digitalActionHandle, EInputActionOrigin *originsOut)
{
return ((ISteamInput*)linux_side)->GetDigitalActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputDigitalActionHandle_t)digitalActionHandle, (EInputActionOrigin *)originsOut);
}
@ -107,7 +107,7 @@ const char * cppISteamInput_SteamInput006_GetStringForDigitalActionName(void *li
return ((ISteamInput*)linux_side)->GetStringForDigitalActionName((InputDigitalActionHandle_t)eActionHandle);
}
InputAnalogActionHandle_t cppISteamInput_SteamInput006_GetAnalogActionHandle(void *linux_side, const char * pszActionName)
InputAnalogActionHandle_t cppISteamInput_SteamInput006_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamInput*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
}
@ -117,7 +117,7 @@ InputAnalogActionData_t cppISteamInput_SteamInput006_GetAnalogActionData(void *l
return ((ISteamInput*)linux_side)->GetAnalogActionData((InputHandle_t)inputHandle, (InputAnalogActionHandle_t)analogActionHandle);
}
int cppISteamInput_SteamInput006_GetAnalogActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputAnalogActionHandle_t analogActionHandle, EInputActionOrigin * originsOut)
int cppISteamInput_SteamInput006_GetAnalogActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputAnalogActionHandle_t analogActionHandle, EInputActionOrigin *originsOut)
{
return ((ISteamInput*)linux_side)->GetAnalogActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputAnalogActionHandle_t)analogActionHandle, (EInputActionOrigin *)originsOut);
}
@ -207,7 +207,7 @@ EInputActionOrigin cppISteamInput_SteamInput006_TranslateActionOrigin(void *linu
return ((ISteamInput*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EInputActionOrigin)eSourceOrigin);
}
bool cppISteamInput_SteamInput006_GetDeviceBindingRevision(void *linux_side, InputHandle_t inputHandle, int * pMajor, int * pMinor)
bool cppISteamInput_SteamInput006_GetDeviceBindingRevision(void *linux_side, InputHandle_t inputHandle, int *pMajor, int *pMinor)
{
return ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
}
@ -222,7 +222,7 @@ uint16 cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings(void *l
return ((ISteamInput*)linux_side)->GetSessionInputConfigurationSettings();
}
void cppISteamInput_SteamInput006_SetDualSenseTriggerEffect(void *linux_side, InputHandle_t inputHandle, const ScePadTriggerEffectParam * pParam)
void cppISteamInput_SteamInput006_SetDualSenseTriggerEffect(void *linux_side, InputHandle_t inputHandle, const ScePadTriggerEffectParam *pParam)
{
((ISteamInput*)linux_side)->SetDualSenseTriggerEffect((InputHandle_t)inputHandle, (const ScePadTriggerEffectParam *)pParam);
}