lsteamclient: Copy the ServerResponded parameter for delayed callbacks.

CW-Bug-Id: #23272
This commit is contained in:
Rémi Bernon 2024-01-19 11:40:09 +01:00 committed by Arkadiusz Hiler
parent 24d5272316
commit 121cdab5fc
5 changed files with 38 additions and 4 deletions

View file

@ -672,7 +672,7 @@ struct SteamMatchmakingPingResponse : u_ISteamMatchmakingPingResponse
void SteamMatchmakingPingResponse::ServerResponded( gameserveritem_t_105 *server )
{
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_0, (intptr_t)server, 0, 0 );
queue_vtable_callback_0_server_responded( this->w_iface, server );
}
void SteamMatchmakingPingResponse::ServerFailedToRespond(void)