lsteamclient: Use integer types instead of enums.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-14 16:22:47 +02:00
parent 30548e1df7
commit 07e95d32c1
191 changed files with 1642 additions and 1642 deletions

View file

@ -42,7 +42,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P( str
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection_params *params );
@ -104,7 +104,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionNa
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessageToConnection_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
const void *pData;
uint32 cbData;
@ -125,7 +125,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages( s
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection_params *params );
@ -152,7 +152,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionIn
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionRealTimeStatus_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
SteamNetConnectionRealTimeStatus_t *pStatus;
int nLanes;
@ -194,7 +194,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPai
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ConfigureConnectionLanes_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
int nNumLanes;
const int *pLanePriorities;
@ -213,14 +213,14 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity( st
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_InitAuthentication_params
{
void *linux_side;
ESteamNetworkingAvailability _ret;
uint32_t _ret;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_InitAuthentication( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_InitAuthentication_params *params );
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_GetAuthenticationStatus_params
{
void *linux_side;
ESteamNetworkingAvailability _ret;
uint32_t _ret;
SteamNetAuthenticationStatus_t *pDetails;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_GetAuthenticationStatus( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_GetAuthenticationStatus_params *params );
@ -307,7 +307,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedica
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerAddress_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
SteamDatagramHostedAddress *pRouting;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerAddress( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerAddress_params *params );
@ -325,7 +325,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDed
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordinatorServerLogin_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
SteamDatagramGameCoordinatorServerLogin *pLoginInfo;
int *pcbSignedBlob;
void *pBlob;
@ -416,7 +416,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSoc
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_GetRemoteFakeIPForConnection_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
SteamNetworkingIPAddr *pOutAddr;
};