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lsteamclient: Use the new converters for Steam_BGetCallback.
CW-Bug-Id: #22729
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parent
2170b64142
commit
0564207f84
76 changed files with 330 additions and 11270 deletions
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@ -9,9 +9,7 @@
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#include <windef.h>
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#include <winbase.h>
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#ifndef STEAM_API_H
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#include "steamclient_structs.h"
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#endif
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#ifdef __cplusplus
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extern "C"
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@ -29,7 +27,6 @@ extern void steamclient_free_path_array( const char **path_array );
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#define PATH_MAX 4096
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extern char g_tmppath[PATH_MAX];
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#ifndef STEAM_API_H
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enum callback_type
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{
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SOCKETS_DEBUG_OUTPUT = 1,
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@ -65,6 +62,13 @@ extern bool (*steamclient_GetAPICallResult)( int32_t, uint64_t, void *, int, int
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extern bool unix_Steam_GetAPICallResult( int32_t pipe, uint64_t call, void *w_callback,
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int w_callback_len, int id, bool *failed );
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extern bool (*steamclient_BGetCallback)( int32_t a, u_CallbackMsg_t *b, int32_t *c );
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extern bool unix_Steam_BGetCallback( uint32_t pipe, w_CallbackMsg_t *w_msg, int32_t *ignored, u_CallbackMsg_t *u_msg );
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extern void unix_callback_message_receive( u_CallbackMsg_t *u_msg, w_CallbackMsg_t *w_msg );
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extern bool (*steamclient_FreeLastCallback)( int32_t );
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extern bool unix_Steam_FreeLastCallback( uint32_t pipe );
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struct networking_message_pool;
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struct networking_message
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{
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@ -91,7 +95,6 @@ extern void unix_networking_messages_receive_147( uint32_t count, w_SteamNetwork
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extern void unix_networking_messages_receive_153a( uint32_t count, w_SteamNetworkingMessage_t_153a **w_msgs );
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extern void unix_networking_message_release_147( w_SteamNetworkingMessage_t_147 *w_msg );
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extern void unix_networking_message_release_153a( w_SteamNetworkingMessage_t_153a *w_msg );
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#endif
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#ifdef __cplusplus
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} /* extern "C" */
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