SynthMaze/Library/PackageCache/com.unity.2d.aseprite@1.0.1/Editor/Common/AssemblyInfo.cs
2024-04-28 11:26:46 +02:00

2 lines
98 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.Aseprite.Editor")]