mirror of
https://github.com/Kizuren/SynthMaze.git
synced 2026-01-09 16:09:01 +01:00
1396 lines
78 KiB
C++
1396 lines
78 KiB
C++
#include "pch-cpp.hpp"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include <limits>
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// System.Char[]
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struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
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// UnityEngine.Mesh[]
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struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689;
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// UnityEngine.Component
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struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
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// UnityEngine.Mesh
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struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
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// UnityEngine.ParticleSystem
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struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1;
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// UnityEngine.ParticleSystemRenderer
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struct ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4;
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// System.String
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struct String_t;
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// System.Void
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struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
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IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
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struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689;
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IL2CPP_EXTERN_C_BEGIN
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IL2CPP_EXTERN_C_END
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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// <Module>
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struct U3CModuleU3E_tD4D8152B1CC10B76FF3BD3BF122F926B6BF0D3EE
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{
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};
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// System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
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{
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};
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// Native definition for P/Invoke marshalling of System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
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{
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};
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// Native definition for COM marshalling of System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
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{
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};
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// System.Boolean
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struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
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{
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// System.Boolean System.Boolean::m_value
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bool ___m_value_0;
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};
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// UnityEngine.Color32
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struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
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{
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union
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{
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#pragma pack(push, tp, 1)
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struct
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{
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// System.Int32 UnityEngine.Color32::rgba
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int32_t ___rgba_0;
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};
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#pragma pack(pop, tp)
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struct
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{
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int32_t ___rgba_0_forAlignmentOnly;
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};
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#pragma pack(push, tp, 1)
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struct
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{
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// System.Byte UnityEngine.Color32::r
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uint8_t ___r_1;
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};
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#pragma pack(pop, tp)
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struct
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{
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uint8_t ___r_1_forAlignmentOnly;
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};
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#pragma pack(push, tp, 1)
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struct
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{
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char ___g_2_OffsetPadding[1];
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// System.Byte UnityEngine.Color32::g
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uint8_t ___g_2;
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};
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#pragma pack(pop, tp)
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struct
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{
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char ___g_2_OffsetPadding_forAlignmentOnly[1];
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uint8_t ___g_2_forAlignmentOnly;
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};
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#pragma pack(push, tp, 1)
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struct
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{
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char ___b_3_OffsetPadding[2];
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// System.Byte UnityEngine.Color32::b
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uint8_t ___b_3;
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};
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#pragma pack(pop, tp)
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struct
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{
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char ___b_3_OffsetPadding_forAlignmentOnly[2];
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uint8_t ___b_3_forAlignmentOnly;
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};
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#pragma pack(push, tp, 1)
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struct
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{
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char ___a_4_OffsetPadding[3];
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// System.Byte UnityEngine.Color32::a
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uint8_t ___a_4;
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};
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#pragma pack(pop, tp)
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struct
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{
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char ___a_4_OffsetPadding_forAlignmentOnly[3];
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uint8_t ___a_4_forAlignmentOnly;
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};
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};
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};
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// System.Enum
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struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
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{
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};
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// Native definition for P/Invoke marshalling of System.Enum
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struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
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{
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};
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// Native definition for COM marshalling of System.Enum
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struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
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{
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};
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// System.Int32
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struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
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{
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// System.Int32 System.Int32::m_value
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int32_t ___m_value_0;
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};
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// System.IntPtr
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struct IntPtr_t
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{
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// System.Void* System.IntPtr::m_value
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void* ___m_value_0;
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};
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// System.Single
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struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
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{
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// System.Single System.Single::m_value
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float ___m_value_0;
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};
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// System.UInt32
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struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
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{
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// System.UInt32 System.UInt32::m_value
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uint32_t ___m_value_0;
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};
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// UnityEngine.Vector3
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struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
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{
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// System.Single UnityEngine.Vector3::x
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float ___x_2;
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// System.Single UnityEngine.Vector3::y
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float ___y_3;
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// System.Single UnityEngine.Vector3::z
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float ___z_4;
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};
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// System.Void
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struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
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{
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union
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{
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struct
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{
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};
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uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
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};
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};
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// UnityEngine.ParticleSystem/MainModule
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struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9
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{
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// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/MainModule::m_ParticleSystem
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ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
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};
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// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/MainModule
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struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_pinvoke
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{
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ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
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};
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// Native definition for COM marshalling of UnityEngine.ParticleSystem/MainModule
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struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_com
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{
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ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
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};
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// UnityEngine.ParticleSystem/SubEmittersModule
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struct SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B
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{
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// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::m_ParticleSystem
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ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
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};
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// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/SubEmittersModule
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struct SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_pinvoke
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{
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ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
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};
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// Native definition for COM marshalling of UnityEngine.ParticleSystem/SubEmittersModule
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struct SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_com
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{
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ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
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};
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// UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
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{
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// System.IntPtr UnityEngine.Object::m_CachedPtr
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intptr_t ___m_CachedPtr_0;
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};
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// Native definition for P/Invoke marshalling of UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
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{
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intptr_t ___m_CachedPtr_0;
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};
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// Native definition for COM marshalling of UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
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{
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intptr_t ___m_CachedPtr_0;
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};
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// UnityEngine.ParticleSystemStopBehavior
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struct ParticleSystemStopBehavior_tF7B793FED90171151C8A57A5AF7E1CCF8AF0729F
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{
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// System.Int32 UnityEngine.ParticleSystemStopBehavior::value__
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int32_t ___value___2;
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};
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// UnityEngine.ParticleSystem/Particle
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struct Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D
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{
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// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Position
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Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_0;
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// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Velocity
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Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Velocity_1;
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// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AnimatedVelocity
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Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AnimatedVelocity_2;
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// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_InitialVelocity
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Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_InitialVelocity_3;
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// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AxisOfRotation
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Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AxisOfRotation_4;
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// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Rotation
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Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Rotation_5;
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// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AngularVelocity
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Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AngularVelocity_6;
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// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_StartSize
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Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_StartSize_7;
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// UnityEngine.Color32 UnityEngine.ParticleSystem/Particle::m_StartColor
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Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_StartColor_8;
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// System.UInt32 UnityEngine.ParticleSystem/Particle::m_RandomSeed
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uint32_t ___m_RandomSeed_9;
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// System.UInt32 UnityEngine.ParticleSystem/Particle::m_ParentRandomSeed
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uint32_t ___m_ParentRandomSeed_10;
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// System.Single UnityEngine.ParticleSystem/Particle::m_Lifetime
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float ___m_Lifetime_11;
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// System.Single UnityEngine.ParticleSystem/Particle::m_StartLifetime
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float ___m_StartLifetime_12;
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// System.Int32 UnityEngine.ParticleSystem/Particle::m_MeshIndex
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int32_t ___m_MeshIndex_13;
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// System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator0
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float ___m_EmitAccumulator0_14;
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// System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator1
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float ___m_EmitAccumulator1_15;
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// System.UInt32 UnityEngine.ParticleSystem/Particle::m_Flags
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uint32_t ___m_Flags_16;
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};
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// UnityEngine.Component
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struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
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{
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};
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// UnityEngine.Mesh
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struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
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{
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};
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// UnityEngine.ParticleSystem/EmitParams
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struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0
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{
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// UnityEngine.ParticleSystem/Particle UnityEngine.ParticleSystem/EmitParams::m_Particle
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Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
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// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_PositionSet
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bool ___m_PositionSet_1;
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// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_VelocitySet
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bool ___m_VelocitySet_2;
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// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AxisOfRotationSet
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bool ___m_AxisOfRotationSet_3;
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// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RotationSet
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bool ___m_RotationSet_4;
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// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AngularVelocitySet
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bool ___m_AngularVelocitySet_5;
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// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartSizeSet
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bool ___m_StartSizeSet_6;
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// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartColorSet
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bool ___m_StartColorSet_7;
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// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RandomSeedSet
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bool ___m_RandomSeedSet_8;
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// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartLifetimeSet
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bool ___m_StartLifetimeSet_9;
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// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_MeshIndexSet
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bool ___m_MeshIndexSet_10;
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// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_ApplyShapeToPosition
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bool ___m_ApplyShapeToPosition_11;
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};
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// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmitParams
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struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke
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{
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Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
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int32_t ___m_PositionSet_1;
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int32_t ___m_VelocitySet_2;
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int32_t ___m_AxisOfRotationSet_3;
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int32_t ___m_RotationSet_4;
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int32_t ___m_AngularVelocitySet_5;
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int32_t ___m_StartSizeSet_6;
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int32_t ___m_StartColorSet_7;
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int32_t ___m_RandomSeedSet_8;
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int32_t ___m_StartLifetimeSet_9;
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int32_t ___m_MeshIndexSet_10;
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int32_t ___m_ApplyShapeToPosition_11;
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};
|
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// Native definition for COM marshalling of UnityEngine.ParticleSystem/EmitParams
|
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struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com
|
|
{
|
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Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
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int32_t ___m_PositionSet_1;
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int32_t ___m_VelocitySet_2;
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int32_t ___m_AxisOfRotationSet_3;
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int32_t ___m_RotationSet_4;
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int32_t ___m_AngularVelocitySet_5;
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int32_t ___m_StartSizeSet_6;
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int32_t ___m_StartColorSet_7;
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int32_t ___m_RandomSeedSet_8;
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int32_t ___m_StartLifetimeSet_9;
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int32_t ___m_MeshIndexSet_10;
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int32_t ___m_ApplyShapeToPosition_11;
|
|
};
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// UnityEngine.ParticleSystem
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struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
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{
|
|
};
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|
|
|
// UnityEngine.Renderer
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struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
|
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{
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|
};
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// UnityEngine.ParticleSystemRenderer
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|
struct ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4 : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
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{
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};
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// <Module>
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|
// <Module>
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// System.Boolean
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struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
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{
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// System.String System.Boolean::TrueString
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String_t* ___TrueString_5;
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// System.String System.Boolean::FalseString
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String_t* ___FalseString_6;
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};
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// System.Boolean
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// UnityEngine.Color32
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// UnityEngine.Color32
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// System.Int32
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// System.Int32
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// System.Single
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// System.Single
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// System.UInt32
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// System.UInt32
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// UnityEngine.Vector3
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struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
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{
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// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
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// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
|
|
};
|
|
|
|
// UnityEngine.Vector3
|
|
|
|
// System.Void
|
|
|
|
// System.Void
|
|
|
|
// UnityEngine.ParticleSystem/MainModule
|
|
|
|
// UnityEngine.ParticleSystem/MainModule
|
|
|
|
// UnityEngine.ParticleSystem/SubEmittersModule
|
|
|
|
// UnityEngine.ParticleSystem/SubEmittersModule
|
|
|
|
// UnityEngine.ParticleSystemStopBehavior
|
|
|
|
// UnityEngine.ParticleSystemStopBehavior
|
|
|
|
// UnityEngine.ParticleSystem/Particle
|
|
|
|
// UnityEngine.ParticleSystem/Particle
|
|
|
|
// UnityEngine.Component
|
|
|
|
// UnityEngine.Component
|
|
|
|
// UnityEngine.Mesh
|
|
|
|
// UnityEngine.Mesh
|
|
|
|
// UnityEngine.ParticleSystem/EmitParams
|
|
|
|
// UnityEngine.ParticleSystem/EmitParams
|
|
|
|
// UnityEngine.ParticleSystem
|
|
|
|
// UnityEngine.ParticleSystem
|
|
|
|
// UnityEngine.ParticleSystemRenderer
|
|
|
|
// UnityEngine.ParticleSystemRenderer
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
// UnityEngine.Mesh[]
|
|
struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689 : public RuntimeArray
|
|
{
|
|
ALIGN_FIELD (8) Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* m_Items[1];
|
|
|
|
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAt(il2cpp_array_size_t index) const
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items[index];
|
|
}
|
|
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAt(il2cpp_array_size_t index)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAt(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAtUnchecked(il2cpp_array_size_t index) const
|
|
{
|
|
return m_Items[index];
|
|
}
|
|
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAtUnchecked(il2cpp_array_size_t index)
|
|
{
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAtUnchecked(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value)
|
|
{
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
};
|
|
|
|
|
|
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, uint32_t ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___0_particle, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___0_count, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0* ___0_emitParams, int32_t ___1_count, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___0_particleSystem, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem/SubEmittersModule::.ctor(UnityEngine.ParticleSystem)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubEmittersModule__ctor_m88FC56A3AC3EB5013199BE0AE06032B6405EDD93 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___0_particleSystem, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Component::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
|
|
// System.Single UnityEngine.ParticleSystem/MainModule::get_duration_Injected(UnityEngine.ParticleSystem/MainModule&)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_duration_Injected_m9F3A5598AEAB180D2CA14AC34E8FDAE306DAE4BA (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ___0__unity_self, const RuntimeMethod* method) ;
|
|
// System.Single UnityEngine.ParticleSystem/MainModule::get_duration()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_duration_mDCB80E6BD3B6B2DFB92E41FBCCA154D7E7150EB1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop_Injected(UnityEngine.ParticleSystem/MainModule&)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_loop_Injected_mB2E11A7A29523C771FC0A9D2A4C061B25716E3F9 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ___0__unity_self, const RuntimeMethod* method) ;
|
|
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_loop_m4F75CD377C0555635995F7C1F8D580517473EDF8 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
|
|
// System.Int32 UnityEngine.ParticleSystem/SubEmittersModule::get_subEmittersCount_Injected(UnityEngine.ParticleSystem/SubEmittersModule&)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubEmittersModule_get_subEmittersCount_Injected_mD45C7805E6C5847B209DBA5B663A5AFCCB6057F1 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* ___0__unity_self, const RuntimeMethod* method) ;
|
|
// System.Int32 UnityEngine.ParticleSystem/SubEmittersModule::get_subEmittersCount()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubEmittersModule_get_subEmittersCount_m37858E5297285278ABC7CFA35168EB2DECB6A691 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::GetSubEmitterSystem_Injected(UnityEngine.ParticleSystem/SubEmittersModule&,System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* SubEmittersModule_GetSubEmitterSystem_Injected_m120BD86A50C4F26F7F00C2F80869858EDBA1465D (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* ___0__unity_self, int32_t ___1_index, const RuntimeMethod* method) ;
|
|
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::GetSubEmitterSystem(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* SubEmittersModule_GetSubEmitterSystem_m866AA8A628E2CF3F78DA8E083C04D90AF7BD2B9D (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, int32_t ___0_index, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.Color32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m27ED2FE38DEE11C9C98F7D30392BB5B39B6A16ED (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_velocity, float ___2_size, float ___3_lifetime, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___4_color, const RuntimeMethod* method)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
il2cpp_codegen_initobj((&V_0), sizeof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D));
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
|
|
Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E((&V_0), L_0, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_velocity;
|
|
Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B((&V_0), L_1, NULL);
|
|
float L_2 = ___3_lifetime;
|
|
Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911((&V_0), L_2, NULL);
|
|
float L_3 = ___3_lifetime;
|
|
Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77((&V_0), L_3, NULL);
|
|
float L_4 = ___2_size;
|
|
Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F((&V_0), L_4, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
|
|
L_5 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
|
|
Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62((&V_0), L_5, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
|
|
Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8((&V_0), L_6, NULL);
|
|
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_7 = ___4_color;
|
|
Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538((&V_0), L_7, NULL);
|
|
Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2((&V_0), 5, NULL);
|
|
ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3(__this, (&V_0), NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/Particle)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m329091E7F55C972CE85A100CA624192AD8442688 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___0_particle, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3(__this, (&___0_particle), NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Single UnityEngine.ParticleSystem::get_time()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_time_mDB612DCED4B4345E40BE98597A5895F48BC0ECDC (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
|
|
{
|
|
typedef float (*ParticleSystem_get_time_mDB612DCED4B4345E40BE98597A5895F48BC0ECDC_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
|
|
static ParticleSystem_get_time_mDB612DCED4B4345E40BE98597A5895F48BC0ECDC_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (ParticleSystem_get_time_mDB612DCED4B4345E40BE98597A5895F48BC0ECDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_time()");
|
|
float icallRetVal = _il2cpp_icall_func(__this);
|
|
return icallRetVal;
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem::set_randomSeed(System.UInt32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_randomSeed_m81B8A601FE2E5E574B059C799F4296EE6B025EB0 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, uint32_t ___0_value, const RuntimeMethod* method)
|
|
{
|
|
typedef void (*ParticleSystem_set_randomSeed_m81B8A601FE2E5E574B059C799F4296EE6B025EB0_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, uint32_t);
|
|
static ParticleSystem_set_randomSeed_m81B8A601FE2E5E574B059C799F4296EE6B025EB0_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (ParticleSystem_set_randomSeed_m81B8A601FE2E5E574B059C799F4296EE6B025EB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::set_randomSeed(System.UInt32)");
|
|
_il2cpp_icall_func(__this, ___0_value);
|
|
}
|
|
// System.Boolean UnityEngine.ParticleSystem::get_useAutoRandomSeed()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_useAutoRandomSeed_mB472D8FAEEE4DBEA797B28DA54053F69E2D65898 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
|
|
{
|
|
typedef bool (*ParticleSystem_get_useAutoRandomSeed_mB472D8FAEEE4DBEA797B28DA54053F69E2D65898_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
|
|
static ParticleSystem_get_useAutoRandomSeed_mB472D8FAEEE4DBEA797B28DA54053F69E2D65898_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (ParticleSystem_get_useAutoRandomSeed_mB472D8FAEEE4DBEA797B28DA54053F69E2D65898_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_useAutoRandomSeed()");
|
|
bool icallRetVal = _il2cpp_icall_func(__this);
|
|
return icallRetVal;
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem::set_useAutoRandomSeed(System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_useAutoRandomSeed_m1A8FF81446B10611C8BD51EC66BF62F50425B974 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
typedef void (*ParticleSystem_set_useAutoRandomSeed_m1A8FF81446B10611C8BD51EC66BF62F50425B974_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, bool);
|
|
static ParticleSystem_set_useAutoRandomSeed_m1A8FF81446B10611C8BD51EC66BF62F50425B974_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (ParticleSystem_set_useAutoRandomSeed_m1A8FF81446B10611C8BD51EC66BF62F50425B974_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::set_useAutoRandomSeed(System.Boolean)");
|
|
_il2cpp_icall_func(__this, ___0_value);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean,System.Boolean,System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_m514E1FCC76A6882650BD237E1D14B43ECAA97643 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___0_t, bool ___1_withChildren, bool ___2_restart, bool ___3_fixedTimeStep, const RuntimeMethod* method)
|
|
{
|
|
typedef void (*ParticleSystem_Simulate_m514E1FCC76A6882650BD237E1D14B43ECAA97643_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, float, bool, bool, bool);
|
|
static ParticleSystem_Simulate_m514E1FCC76A6882650BD237E1D14B43ECAA97643_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (ParticleSystem_Simulate_m514E1FCC76A6882650BD237E1D14B43ECAA97643_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean,System.Boolean,System.Boolean)");
|
|
_il2cpp_icall_func(__this, ___0_t, ___1_withChildren, ___2_restart, ___3_fixedTimeStep);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_mB5761CB85083F593FFEC3D27931CACF1855A6326 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___0_withChildren, int32_t ___1_stopBehavior, const RuntimeMethod* method)
|
|
{
|
|
typedef void (*ParticleSystem_Stop_mB5761CB85083F593FFEC3D27931CACF1855A6326_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, bool, int32_t);
|
|
static ParticleSystem_Stop_mB5761CB85083F593FFEC3D27931CACF1855A6326_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (ParticleSystem_Stop_mB5761CB85083F593FFEC3D27931CACF1855A6326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior)");
|
|
_il2cpp_icall_func(__this, ___0_withChildren, ___1_stopBehavior);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem::Emit(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___0_count, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
int32_t L_0 = ___0_count;
|
|
ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E(__this, L_0, NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___0_count, const RuntimeMethod* method)
|
|
{
|
|
typedef void (*ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, int32_t);
|
|
static ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Internal(System.Int32)");
|
|
_il2cpp_icall_func(__this, ___0_count);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/EmitParams,System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m5AD1A3F02A19B61E3B0CC738FD498B52D19B65AA (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0 ___0_emitParams, int32_t ___1_count, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
int32_t L_0 = ___1_count;
|
|
ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6(__this, (&___0_emitParams), L_0, NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___0_particle, const RuntimeMethod* method)
|
|
{
|
|
typedef void (*ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*);
|
|
static ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)");
|
|
_il2cpp_icall_func(__this, ___0_particle);
|
|
}
|
|
// UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
|
|
{
|
|
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
|
|
memset((&L_0), 0, sizeof(L_0));
|
|
MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A((&L_0), __this, /*hidden argument*/NULL);
|
|
V_0 = L_0;
|
|
goto IL_000a;
|
|
}
|
|
|
|
IL_000a:
|
|
{
|
|
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_1 = V_0;
|
|
return L_1;
|
|
}
|
|
}
|
|
// UnityEngine.ParticleSystem/SubEmittersModule UnityEngine.ParticleSystem::get_subEmitters()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B ParticleSystem_get_subEmitters_m9F356ECFDBC11C1F4A9ADE21C80E8CF5BE153D98 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
|
|
{
|
|
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B L_0;
|
|
memset((&L_0), 0, sizeof(L_0));
|
|
SubEmittersModule__ctor_m88FC56A3AC3EB5013199BE0AE06032B6405EDD93((&L_0), __this, /*hidden argument*/NULL);
|
|
V_0 = L_0;
|
|
goto IL_000a;
|
|
}
|
|
|
|
IL_000a:
|
|
{
|
|
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B L_1 = V_0;
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem__ctor_mABC4A409D6EC077A89AD3AEF259CE48D32EC47EF (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0* ___0_emitParams, int32_t ___1_count, const RuntimeMethod* method)
|
|
{
|
|
typedef void (*ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0*, int32_t);
|
|
static ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)");
|
|
_il2cpp_icall_func(__this, ___0_emitParams, ___1_count);
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/MainModule
|
|
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_pinvoke(const MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9& unmarshaled, MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_pinvoke& marshaled)
|
|
{
|
|
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_pinvoke_back(const MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_pinvoke& marshaled, MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9& unmarshaled)
|
|
{
|
|
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MainModule
|
|
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_pinvoke_cleanup(MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_pinvoke& marshaled)
|
|
{
|
|
}
|
|
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/MainModule
|
|
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_com(const MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9& unmarshaled, MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_com& marshaled)
|
|
{
|
|
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_com_back(const MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_com& marshaled, MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9& unmarshaled)
|
|
{
|
|
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MainModule
|
|
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_com_cleanup(MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_com& marshaled)
|
|
{
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___0_particleSystem, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___0_particleSystem;
|
|
__this->___m_ParticleSystem_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___0_particleSystem, const RuntimeMethod* method)
|
|
{
|
|
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
|
|
MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A(_thisAdjusted, ___0_particleSystem, method);
|
|
}
|
|
// System.Single UnityEngine.ParticleSystem/MainModule::get_duration()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_duration_mDCB80E6BD3B6B2DFB92E41FBCCA154D7E7150EB1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
float L_0;
|
|
L_0 = MainModule_get_duration_Injected_m9F3A5598AEAB180D2CA14AC34E8FDAE306DAE4BA(__this, NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C float MainModule_get_duration_mDCB80E6BD3B6B2DFB92E41FBCCA154D7E7150EB1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
|
|
float _returnValue;
|
|
_returnValue = MainModule_get_duration_mDCB80E6BD3B6B2DFB92E41FBCCA154D7E7150EB1(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_loop_m4F75CD377C0555635995F7C1F8D580517473EDF8 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
bool L_0;
|
|
L_0 = MainModule_get_loop_Injected_mB2E11A7A29523C771FC0A9D2A4C061B25716E3F9(__this, NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C bool MainModule_get_loop_m4F75CD377C0555635995F7C1F8D580517473EDF8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
|
|
bool _returnValue;
|
|
_returnValue = MainModule_get_loop_m4F75CD377C0555635995F7C1F8D580517473EDF8(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// System.Single UnityEngine.ParticleSystem/MainModule::get_duration_Injected(UnityEngine.ParticleSystem/MainModule&)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_duration_Injected_m9F3A5598AEAB180D2CA14AC34E8FDAE306DAE4BA (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ___0__unity_self, const RuntimeMethod* method)
|
|
{
|
|
typedef float (*MainModule_get_duration_Injected_m9F3A5598AEAB180D2CA14AC34E8FDAE306DAE4BA_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
|
|
static MainModule_get_duration_Injected_m9F3A5598AEAB180D2CA14AC34E8FDAE306DAE4BA_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (MainModule_get_duration_Injected_m9F3A5598AEAB180D2CA14AC34E8FDAE306DAE4BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_duration_Injected(UnityEngine.ParticleSystem/MainModule&)");
|
|
float icallRetVal = _il2cpp_icall_func(___0__unity_self);
|
|
return icallRetVal;
|
|
}
|
|
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop_Injected(UnityEngine.ParticleSystem/MainModule&)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_loop_Injected_mB2E11A7A29523C771FC0A9D2A4C061B25716E3F9 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ___0__unity_self, const RuntimeMethod* method)
|
|
{
|
|
typedef bool (*MainModule_get_loop_Injected_mB2E11A7A29523C771FC0A9D2A4C061B25716E3F9_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
|
|
static MainModule_get_loop_Injected_mB2E11A7A29523C771FC0A9D2A4C061B25716E3F9_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (MainModule_get_loop_Injected_mB2E11A7A29523C771FC0A9D2A4C061B25716E3F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_loop_Injected(UnityEngine.ParticleSystem/MainModule&)");
|
|
bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
|
|
return icallRetVal;
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/SubEmittersModule
|
|
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_pinvoke(const SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B& unmarshaled, SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_pinvoke& marshaled)
|
|
{
|
|
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SubEmittersModule': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_pinvoke_back(const SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_pinvoke& marshaled, SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B& unmarshaled)
|
|
{
|
|
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SubEmittersModule': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/SubEmittersModule
|
|
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_pinvoke_cleanup(SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_pinvoke& marshaled)
|
|
{
|
|
}
|
|
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/SubEmittersModule
|
|
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_com(const SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B& unmarshaled, SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_com& marshaled)
|
|
{
|
|
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SubEmittersModule': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_com_back(const SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_com& marshaled, SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B& unmarshaled)
|
|
{
|
|
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SubEmittersModule': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/SubEmittersModule
|
|
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_com_cleanup(SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_com& marshaled)
|
|
{
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem/SubEmittersModule::.ctor(UnityEngine.ParticleSystem)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubEmittersModule__ctor_m88FC56A3AC3EB5013199BE0AE06032B6405EDD93 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___0_particleSystem, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___0_particleSystem;
|
|
__this->___m_ParticleSystem_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void SubEmittersModule__ctor_m88FC56A3AC3EB5013199BE0AE06032B6405EDD93_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___0_particleSystem, const RuntimeMethod* method)
|
|
{
|
|
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B*>(__this + _offset);
|
|
SubEmittersModule__ctor_m88FC56A3AC3EB5013199BE0AE06032B6405EDD93(_thisAdjusted, ___0_particleSystem, method);
|
|
}
|
|
// System.Int32 UnityEngine.ParticleSystem/SubEmittersModule::get_subEmittersCount()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubEmittersModule_get_subEmittersCount_m37858E5297285278ABC7CFA35168EB2DECB6A691 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
int32_t L_0;
|
|
L_0 = SubEmittersModule_get_subEmittersCount_Injected_mD45C7805E6C5847B209DBA5B663A5AFCCB6057F1(__this, NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C int32_t SubEmittersModule_get_subEmittersCount_m37858E5297285278ABC7CFA35168EB2DECB6A691_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B*>(__this + _offset);
|
|
int32_t _returnValue;
|
|
_returnValue = SubEmittersModule_get_subEmittersCount_m37858E5297285278ABC7CFA35168EB2DECB6A691(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::GetSubEmitterSystem(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* SubEmittersModule_GetSubEmitterSystem_m866AA8A628E2CF3F78DA8E083C04D90AF7BD2B9D (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, int32_t ___0_index, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
int32_t L_0 = ___0_index;
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_1;
|
|
L_1 = SubEmittersModule_GetSubEmitterSystem_Injected_m120BD86A50C4F26F7F00C2F80869858EDBA1465D(__this, L_0, NULL);
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* SubEmittersModule_GetSubEmitterSystem_m866AA8A628E2CF3F78DA8E083C04D90AF7BD2B9D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
|
|
{
|
|
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B*>(__this + _offset);
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* _returnValue;
|
|
_returnValue = SubEmittersModule_GetSubEmitterSystem_m866AA8A628E2CF3F78DA8E083C04D90AF7BD2B9D(_thisAdjusted, ___0_index, method);
|
|
return _returnValue;
|
|
}
|
|
// System.Int32 UnityEngine.ParticleSystem/SubEmittersModule::get_subEmittersCount_Injected(UnityEngine.ParticleSystem/SubEmittersModule&)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubEmittersModule_get_subEmittersCount_Injected_mD45C7805E6C5847B209DBA5B663A5AFCCB6057F1 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* ___0__unity_self, const RuntimeMethod* method)
|
|
{
|
|
typedef int32_t (*SubEmittersModule_get_subEmittersCount_Injected_mD45C7805E6C5847B209DBA5B663A5AFCCB6057F1_ftn) (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B*);
|
|
static SubEmittersModule_get_subEmittersCount_Injected_mD45C7805E6C5847B209DBA5B663A5AFCCB6057F1_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (SubEmittersModule_get_subEmittersCount_Injected_mD45C7805E6C5847B209DBA5B663A5AFCCB6057F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/SubEmittersModule::get_subEmittersCount_Injected(UnityEngine.ParticleSystem/SubEmittersModule&)");
|
|
int32_t icallRetVal = _il2cpp_icall_func(___0__unity_self);
|
|
return icallRetVal;
|
|
}
|
|
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::GetSubEmitterSystem_Injected(UnityEngine.ParticleSystem/SubEmittersModule&,System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* SubEmittersModule_GetSubEmitterSystem_Injected_m120BD86A50C4F26F7F00C2F80869858EDBA1465D (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* ___0__unity_self, int32_t ___1_index, const RuntimeMethod* method)
|
|
{
|
|
typedef ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* (*SubEmittersModule_GetSubEmitterSystem_Injected_m120BD86A50C4F26F7F00C2F80869858EDBA1465D_ftn) (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B*, int32_t);
|
|
static SubEmittersModule_GetSubEmitterSystem_Injected_m120BD86A50C4F26F7F00C2F80869858EDBA1465D_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (SubEmittersModule_GetSubEmitterSystem_Injected_m120BD86A50C4F26F7F00C2F80869858EDBA1465D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/SubEmittersModule::GetSubEmitterSystem_Injected(UnityEngine.ParticleSystem/SubEmittersModule&,System.Int32)");
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* icallRetVal = _il2cpp_icall_func(___0__unity_self, ___1_index);
|
|
return icallRetVal;
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
float L_0 = ___0_value;
|
|
Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018(__this, L_0, NULL);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
|
|
Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911(_thisAdjusted, ___0_value, method);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
|
|
__this->___m_Position_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
|
|
Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E(_thisAdjusted, ___0_value, method);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
|
|
__this->___m_Velocity_1 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
|
|
Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B(_thisAdjusted, ___0_value, method);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
float L_0 = ___0_value;
|
|
__this->___m_Lifetime_11 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
|
|
Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018(_thisAdjusted, ___0_value, method);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
float L_0 = ___0_value;
|
|
__this->___m_StartLifetime_12 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
|
|
Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77(_thisAdjusted, ___0_value, method);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___0_value;
|
|
__this->___m_StartColor_8 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538_AdjustorThunk (RuntimeObject* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_value, const RuntimeMethod* method)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
|
|
Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538(_thisAdjusted, ___0_value, method);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, uint32_t ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
uint32_t L_0 = ___0_value;
|
|
__this->___m_RandomSeed_9 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2_AdjustorThunk (RuntimeObject* __this, uint32_t ___0_value, const RuntimeMethod* method)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
|
|
Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2(_thisAdjusted, ___0_value, method);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
float L_0 = ___0_value;
|
|
float L_1 = ___0_value;
|
|
float L_2 = ___0_value;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
|
|
memset((&L_3), 0, sizeof(L_3));
|
|
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
|
|
__this->___m_StartSize_7 = L_3;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
|
|
Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F(_thisAdjusted, ___0_value, method);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
|
|
__this->___m_Rotation_5 = L_1;
|
|
uint32_t L_2 = __this->___m_Flags_16;
|
|
__this->___m_Flags_16 = ((int32_t)((int32_t)L_2|2));
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
|
|
Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62(_thisAdjusted, ___0_value, method);
|
|
}
|
|
// System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
|
|
__this->___m_AngularVelocity_6 = L_1;
|
|
uint32_t L_2 = __this->___m_Flags_16;
|
|
__this->___m_Flags_16 = ((int32_t)((int32_t)L_2|2));
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
|
|
Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8(_thisAdjusted, ___0_value, method);
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams
|
|
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_pinvoke(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke& marshaled)
|
|
{
|
|
marshaled.___m_Particle_0 = unmarshaled.___m_Particle_0;
|
|
marshaled.___m_PositionSet_1 = static_cast<int32_t>(unmarshaled.___m_PositionSet_1);
|
|
marshaled.___m_VelocitySet_2 = static_cast<int32_t>(unmarshaled.___m_VelocitySet_2);
|
|
marshaled.___m_AxisOfRotationSet_3 = static_cast<int32_t>(unmarshaled.___m_AxisOfRotationSet_3);
|
|
marshaled.___m_RotationSet_4 = static_cast<int32_t>(unmarshaled.___m_RotationSet_4);
|
|
marshaled.___m_AngularVelocitySet_5 = static_cast<int32_t>(unmarshaled.___m_AngularVelocitySet_5);
|
|
marshaled.___m_StartSizeSet_6 = static_cast<int32_t>(unmarshaled.___m_StartSizeSet_6);
|
|
marshaled.___m_StartColorSet_7 = static_cast<int32_t>(unmarshaled.___m_StartColorSet_7);
|
|
marshaled.___m_RandomSeedSet_8 = static_cast<int32_t>(unmarshaled.___m_RandomSeedSet_8);
|
|
marshaled.___m_StartLifetimeSet_9 = static_cast<int32_t>(unmarshaled.___m_StartLifetimeSet_9);
|
|
marshaled.___m_MeshIndexSet_10 = static_cast<int32_t>(unmarshaled.___m_MeshIndexSet_10);
|
|
marshaled.___m_ApplyShapeToPosition_11 = static_cast<int32_t>(unmarshaled.___m_ApplyShapeToPosition_11);
|
|
}
|
|
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_pinvoke_back(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke& marshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D unmarshaledm_Particle_temp_0;
|
|
memset((&unmarshaledm_Particle_temp_0), 0, sizeof(unmarshaledm_Particle_temp_0));
|
|
unmarshaledm_Particle_temp_0 = marshaled.___m_Particle_0;
|
|
unmarshaled.___m_Particle_0 = unmarshaledm_Particle_temp_0;
|
|
bool unmarshaledm_PositionSet_temp_1 = false;
|
|
unmarshaledm_PositionSet_temp_1 = static_cast<bool>(marshaled.___m_PositionSet_1);
|
|
unmarshaled.___m_PositionSet_1 = unmarshaledm_PositionSet_temp_1;
|
|
bool unmarshaledm_VelocitySet_temp_2 = false;
|
|
unmarshaledm_VelocitySet_temp_2 = static_cast<bool>(marshaled.___m_VelocitySet_2);
|
|
unmarshaled.___m_VelocitySet_2 = unmarshaledm_VelocitySet_temp_2;
|
|
bool unmarshaledm_AxisOfRotationSet_temp_3 = false;
|
|
unmarshaledm_AxisOfRotationSet_temp_3 = static_cast<bool>(marshaled.___m_AxisOfRotationSet_3);
|
|
unmarshaled.___m_AxisOfRotationSet_3 = unmarshaledm_AxisOfRotationSet_temp_3;
|
|
bool unmarshaledm_RotationSet_temp_4 = false;
|
|
unmarshaledm_RotationSet_temp_4 = static_cast<bool>(marshaled.___m_RotationSet_4);
|
|
unmarshaled.___m_RotationSet_4 = unmarshaledm_RotationSet_temp_4;
|
|
bool unmarshaledm_AngularVelocitySet_temp_5 = false;
|
|
unmarshaledm_AngularVelocitySet_temp_5 = static_cast<bool>(marshaled.___m_AngularVelocitySet_5);
|
|
unmarshaled.___m_AngularVelocitySet_5 = unmarshaledm_AngularVelocitySet_temp_5;
|
|
bool unmarshaledm_StartSizeSet_temp_6 = false;
|
|
unmarshaledm_StartSizeSet_temp_6 = static_cast<bool>(marshaled.___m_StartSizeSet_6);
|
|
unmarshaled.___m_StartSizeSet_6 = unmarshaledm_StartSizeSet_temp_6;
|
|
bool unmarshaledm_StartColorSet_temp_7 = false;
|
|
unmarshaledm_StartColorSet_temp_7 = static_cast<bool>(marshaled.___m_StartColorSet_7);
|
|
unmarshaled.___m_StartColorSet_7 = unmarshaledm_StartColorSet_temp_7;
|
|
bool unmarshaledm_RandomSeedSet_temp_8 = false;
|
|
unmarshaledm_RandomSeedSet_temp_8 = static_cast<bool>(marshaled.___m_RandomSeedSet_8);
|
|
unmarshaled.___m_RandomSeedSet_8 = unmarshaledm_RandomSeedSet_temp_8;
|
|
bool unmarshaledm_StartLifetimeSet_temp_9 = false;
|
|
unmarshaledm_StartLifetimeSet_temp_9 = static_cast<bool>(marshaled.___m_StartLifetimeSet_9);
|
|
unmarshaled.___m_StartLifetimeSet_9 = unmarshaledm_StartLifetimeSet_temp_9;
|
|
bool unmarshaledm_MeshIndexSet_temp_10 = false;
|
|
unmarshaledm_MeshIndexSet_temp_10 = static_cast<bool>(marshaled.___m_MeshIndexSet_10);
|
|
unmarshaled.___m_MeshIndexSet_10 = unmarshaledm_MeshIndexSet_temp_10;
|
|
bool unmarshaledm_ApplyShapeToPosition_temp_11 = false;
|
|
unmarshaledm_ApplyShapeToPosition_temp_11 = static_cast<bool>(marshaled.___m_ApplyShapeToPosition_11);
|
|
unmarshaled.___m_ApplyShapeToPosition_11 = unmarshaledm_ApplyShapeToPosition_temp_11;
|
|
}
|
|
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams
|
|
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_pinvoke_cleanup(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke& marshaled)
|
|
{
|
|
}
|
|
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams
|
|
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_com(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com& marshaled)
|
|
{
|
|
marshaled.___m_Particle_0 = unmarshaled.___m_Particle_0;
|
|
marshaled.___m_PositionSet_1 = static_cast<int32_t>(unmarshaled.___m_PositionSet_1);
|
|
marshaled.___m_VelocitySet_2 = static_cast<int32_t>(unmarshaled.___m_VelocitySet_2);
|
|
marshaled.___m_AxisOfRotationSet_3 = static_cast<int32_t>(unmarshaled.___m_AxisOfRotationSet_3);
|
|
marshaled.___m_RotationSet_4 = static_cast<int32_t>(unmarshaled.___m_RotationSet_4);
|
|
marshaled.___m_AngularVelocitySet_5 = static_cast<int32_t>(unmarshaled.___m_AngularVelocitySet_5);
|
|
marshaled.___m_StartSizeSet_6 = static_cast<int32_t>(unmarshaled.___m_StartSizeSet_6);
|
|
marshaled.___m_StartColorSet_7 = static_cast<int32_t>(unmarshaled.___m_StartColorSet_7);
|
|
marshaled.___m_RandomSeedSet_8 = static_cast<int32_t>(unmarshaled.___m_RandomSeedSet_8);
|
|
marshaled.___m_StartLifetimeSet_9 = static_cast<int32_t>(unmarshaled.___m_StartLifetimeSet_9);
|
|
marshaled.___m_MeshIndexSet_10 = static_cast<int32_t>(unmarshaled.___m_MeshIndexSet_10);
|
|
marshaled.___m_ApplyShapeToPosition_11 = static_cast<int32_t>(unmarshaled.___m_ApplyShapeToPosition_11);
|
|
}
|
|
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_com_back(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com& marshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled)
|
|
{
|
|
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D unmarshaledm_Particle_temp_0;
|
|
memset((&unmarshaledm_Particle_temp_0), 0, sizeof(unmarshaledm_Particle_temp_0));
|
|
unmarshaledm_Particle_temp_0 = marshaled.___m_Particle_0;
|
|
unmarshaled.___m_Particle_0 = unmarshaledm_Particle_temp_0;
|
|
bool unmarshaledm_PositionSet_temp_1 = false;
|
|
unmarshaledm_PositionSet_temp_1 = static_cast<bool>(marshaled.___m_PositionSet_1);
|
|
unmarshaled.___m_PositionSet_1 = unmarshaledm_PositionSet_temp_1;
|
|
bool unmarshaledm_VelocitySet_temp_2 = false;
|
|
unmarshaledm_VelocitySet_temp_2 = static_cast<bool>(marshaled.___m_VelocitySet_2);
|
|
unmarshaled.___m_VelocitySet_2 = unmarshaledm_VelocitySet_temp_2;
|
|
bool unmarshaledm_AxisOfRotationSet_temp_3 = false;
|
|
unmarshaledm_AxisOfRotationSet_temp_3 = static_cast<bool>(marshaled.___m_AxisOfRotationSet_3);
|
|
unmarshaled.___m_AxisOfRotationSet_3 = unmarshaledm_AxisOfRotationSet_temp_3;
|
|
bool unmarshaledm_RotationSet_temp_4 = false;
|
|
unmarshaledm_RotationSet_temp_4 = static_cast<bool>(marshaled.___m_RotationSet_4);
|
|
unmarshaled.___m_RotationSet_4 = unmarshaledm_RotationSet_temp_4;
|
|
bool unmarshaledm_AngularVelocitySet_temp_5 = false;
|
|
unmarshaledm_AngularVelocitySet_temp_5 = static_cast<bool>(marshaled.___m_AngularVelocitySet_5);
|
|
unmarshaled.___m_AngularVelocitySet_5 = unmarshaledm_AngularVelocitySet_temp_5;
|
|
bool unmarshaledm_StartSizeSet_temp_6 = false;
|
|
unmarshaledm_StartSizeSet_temp_6 = static_cast<bool>(marshaled.___m_StartSizeSet_6);
|
|
unmarshaled.___m_StartSizeSet_6 = unmarshaledm_StartSizeSet_temp_6;
|
|
bool unmarshaledm_StartColorSet_temp_7 = false;
|
|
unmarshaledm_StartColorSet_temp_7 = static_cast<bool>(marshaled.___m_StartColorSet_7);
|
|
unmarshaled.___m_StartColorSet_7 = unmarshaledm_StartColorSet_temp_7;
|
|
bool unmarshaledm_RandomSeedSet_temp_8 = false;
|
|
unmarshaledm_RandomSeedSet_temp_8 = static_cast<bool>(marshaled.___m_RandomSeedSet_8);
|
|
unmarshaled.___m_RandomSeedSet_8 = unmarshaledm_RandomSeedSet_temp_8;
|
|
bool unmarshaledm_StartLifetimeSet_temp_9 = false;
|
|
unmarshaledm_StartLifetimeSet_temp_9 = static_cast<bool>(marshaled.___m_StartLifetimeSet_9);
|
|
unmarshaled.___m_StartLifetimeSet_9 = unmarshaledm_StartLifetimeSet_temp_9;
|
|
bool unmarshaledm_MeshIndexSet_temp_10 = false;
|
|
unmarshaledm_MeshIndexSet_temp_10 = static_cast<bool>(marshaled.___m_MeshIndexSet_10);
|
|
unmarshaled.___m_MeshIndexSet_10 = unmarshaledm_MeshIndexSet_temp_10;
|
|
bool unmarshaledm_ApplyShapeToPosition_temp_11 = false;
|
|
unmarshaledm_ApplyShapeToPosition_temp_11 = static_cast<bool>(marshaled.___m_ApplyShapeToPosition_11);
|
|
unmarshaled.___m_ApplyShapeToPosition_11 = unmarshaledm_ApplyShapeToPosition_temp_11;
|
|
}
|
|
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams
|
|
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_com_cleanup(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com& marshaled)
|
|
{
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Int32 UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___0_meshes, const RuntimeMethod* method)
|
|
{
|
|
typedef int32_t (*ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689*);
|
|
static ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440_ftn _il2cpp_icall_func;
|
|
if (!_il2cpp_icall_func)
|
|
_il2cpp_icall_func = (ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])");
|
|
int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_meshes);
|
|
return icallRetVal;
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
|
|
V_0 = L_0;
|
|
goto IL_0009;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
float L_0 = ___0_x;
|
|
__this->___x_2 = L_0;
|
|
float L_1 = ___1_y;
|
|
__this->___y_3 = L_1;
|
|
float L_2 = ___2_z;
|
|
__this->___z_4 = L_2;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
|
|
float L_1 = L_0.___x_2;
|
|
float L_2 = ___1_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
|
|
float L_4 = L_3.___y_3;
|
|
float L_5 = ___1_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
|
|
float L_7 = L_6.___z_4;
|
|
float L_8 = ___1_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
|
|
memset((&L_9), 0, sizeof(L_9));
|
|
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
|
|
V_0 = L_9;
|
|
goto IL_0021;
|
|
}
|
|
|
|
IL_0021:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
|
|
return L_10;
|
|
}
|
|
}
|