mirror of
https://github.com/Kizuren/SynthMaze.git
synced 2026-01-09 16:09:01 +01:00
73 lines
3 KiB
C
73 lines
3 KiB
C
#include "pch-c.h"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include "codegen/il2cpp-codegen-metadata.h"
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// 0x00000001 System.Void UnityEngineInternal.Input.NativeUpdateCallback::.ctor(System.Object,System.IntPtr)
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extern void NativeUpdateCallback__ctor_m04FDCD50564E7535FADAFF34BBA83500585A84F5 (void);
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// 0x00000002 System.Void UnityEngineInternal.Input.NativeUpdateCallback::Invoke(UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*)
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extern void NativeUpdateCallback_Invoke_mC4B7018AE8ED52FB9C6805F65C57A81812D21333 (void);
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// 0x00000003 System.Void UnityEngineInternal.Input.NativeInputSystem::.cctor()
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extern void NativeInputSystem__cctor_mADBD6616441651B2AFE2AD8AF64D63DF0BA66693 (void);
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// 0x00000004 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyBeforeUpdate(UnityEngineInternal.Input.NativeInputUpdateType)
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extern void NativeInputSystem_NotifyBeforeUpdate_m39AE2F1A42BD47200A263AD0EF9EDA5EF4C0042A (void);
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// 0x00000005 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.IntPtr)
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extern void NativeInputSystem_NotifyUpdate_m482599CC17084B0383809F97671530613EA39AD0 (void);
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// 0x00000006 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyDeviceDiscovered(System.Int32,System.String)
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extern void NativeInputSystem_NotifyDeviceDiscovered_m861CCAFB4DD314DB3DC58FBD0398800CF9272C03 (void);
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// 0x00000007 System.Void UnityEngineInternal.Input.NativeInputSystem::ShouldRunUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.Boolean&)
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extern void NativeInputSystem_ShouldRunUpdate_m7C9E1201550198D8E1F163787175C86A8B0EE71B (void);
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// 0x00000008 System.Void UnityEngineInternal.Input.NativeInputSystem::set_hasDeviceDiscoveredCallback(System.Boolean)
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extern void NativeInputSystem_set_hasDeviceDiscoveredCallback_m0979ABC04DBA52617481EDF743D8B48CC089A1C8 (void);
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static Il2CppMethodPointer s_methodPointers[8] =
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{
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NativeUpdateCallback__ctor_m04FDCD50564E7535FADAFF34BBA83500585A84F5,
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NativeUpdateCallback_Invoke_mC4B7018AE8ED52FB9C6805F65C57A81812D21333,
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NativeInputSystem__cctor_mADBD6616441651B2AFE2AD8AF64D63DF0BA66693,
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NativeInputSystem_NotifyBeforeUpdate_m39AE2F1A42BD47200A263AD0EF9EDA5EF4C0042A,
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NativeInputSystem_NotifyUpdate_m482599CC17084B0383809F97671530613EA39AD0,
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NativeInputSystem_NotifyDeviceDiscovered_m861CCAFB4DD314DB3DC58FBD0398800CF9272C03,
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NativeInputSystem_ShouldRunUpdate_m7C9E1201550198D8E1F163787175C86A8B0EE71B,
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NativeInputSystem_set_hasDeviceDiscoveredCallback_m0979ABC04DBA52617481EDF743D8B48CC089A1C8,
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};
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static const int32_t s_InvokerIndices[8] =
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{
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3769,
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3374,
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14247,
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13379,
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11787,
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11789,
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11783,
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13375,
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};
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IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule;
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const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule =
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{
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"UnityEngine.InputModule.dll",
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8,
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s_methodPointers,
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0,
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NULL,
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s_InvokerIndices,
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0,
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NULL,
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0,
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NULL,
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0,
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NULL,
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NULL,
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NULL, // module initializer,
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NULL,
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NULL,
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NULL,
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};
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