SynthMaze/Builds/Alpha 1.0/Synth Maze_BackUpThisFolder_ButDontShipItWithYourGame/il2cppOutput/UnityEngine.InputModule_CodeGen.c
2024-04-28 11:26:46 +02:00

73 lines
3 KiB
C

#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void UnityEngineInternal.Input.NativeUpdateCallback::.ctor(System.Object,System.IntPtr)
extern void NativeUpdateCallback__ctor_m04FDCD50564E7535FADAFF34BBA83500585A84F5 (void);
// 0x00000002 System.Void UnityEngineInternal.Input.NativeUpdateCallback::Invoke(UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*)
extern void NativeUpdateCallback_Invoke_mC4B7018AE8ED52FB9C6805F65C57A81812D21333 (void);
// 0x00000003 System.Void UnityEngineInternal.Input.NativeInputSystem::.cctor()
extern void NativeInputSystem__cctor_mADBD6616441651B2AFE2AD8AF64D63DF0BA66693 (void);
// 0x00000004 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyBeforeUpdate(UnityEngineInternal.Input.NativeInputUpdateType)
extern void NativeInputSystem_NotifyBeforeUpdate_m39AE2F1A42BD47200A263AD0EF9EDA5EF4C0042A (void);
// 0x00000005 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.IntPtr)
extern void NativeInputSystem_NotifyUpdate_m482599CC17084B0383809F97671530613EA39AD0 (void);
// 0x00000006 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyDeviceDiscovered(System.Int32,System.String)
extern void NativeInputSystem_NotifyDeviceDiscovered_m861CCAFB4DD314DB3DC58FBD0398800CF9272C03 (void);
// 0x00000007 System.Void UnityEngineInternal.Input.NativeInputSystem::ShouldRunUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.Boolean&)
extern void NativeInputSystem_ShouldRunUpdate_m7C9E1201550198D8E1F163787175C86A8B0EE71B (void);
// 0x00000008 System.Void UnityEngineInternal.Input.NativeInputSystem::set_hasDeviceDiscoveredCallback(System.Boolean)
extern void NativeInputSystem_set_hasDeviceDiscoveredCallback_m0979ABC04DBA52617481EDF743D8B48CC089A1C8 (void);
static Il2CppMethodPointer s_methodPointers[8] =
{
NativeUpdateCallback__ctor_m04FDCD50564E7535FADAFF34BBA83500585A84F5,
NativeUpdateCallback_Invoke_mC4B7018AE8ED52FB9C6805F65C57A81812D21333,
NativeInputSystem__cctor_mADBD6616441651B2AFE2AD8AF64D63DF0BA66693,
NativeInputSystem_NotifyBeforeUpdate_m39AE2F1A42BD47200A263AD0EF9EDA5EF4C0042A,
NativeInputSystem_NotifyUpdate_m482599CC17084B0383809F97671530613EA39AD0,
NativeInputSystem_NotifyDeviceDiscovered_m861CCAFB4DD314DB3DC58FBD0398800CF9272C03,
NativeInputSystem_ShouldRunUpdate_m7C9E1201550198D8E1F163787175C86A8B0EE71B,
NativeInputSystem_set_hasDeviceDiscoveredCallback_m0979ABC04DBA52617481EDF743D8B48CC089A1C8,
};
static const int32_t s_InvokerIndices[8] =
{
3769,
3374,
14247,
13379,
11787,
11789,
11783,
13375,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule =
{
"UnityEngine.InputModule.dll",
8,
s_methodPointers,
0,
NULL,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};