mirror of
https://github.com/Kizuren/SynthMaze.git
synced 2026-01-11 09:01:05 +01:00
2523 lines
188 KiB
C
2523 lines
188 KiB
C
#include "pch-c.h"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include "codegen/il2cpp-codegen-metadata.h"
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// 0x00000001 System.Void UnityEngine.Rendering.PostProcessing.DisplayNameAttribute::.ctor(System.String)
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extern void DisplayNameAttribute__ctor_mC6DDF0F7FED605C29AF53560DCFABEA3A552AF4D (void);
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// 0x00000002 System.Void UnityEngine.Rendering.PostProcessing.MaxAttribute::.ctor(System.Single)
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extern void MaxAttribute__ctor_m5A0055EF8FA670A4FA37C9E95BD4A843333FD4E3 (void);
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// 0x00000003 System.Void UnityEngine.Rendering.PostProcessing.MinAttribute::.ctor(System.Single)
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extern void MinAttribute__ctor_mF7CC485FE4513A04FCB6896A87A8E4FF2F69EE18 (void);
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// 0x00000004 System.Void UnityEngine.Rendering.PostProcessing.MinMaxAttribute::.ctor(System.Single,System.Single)
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extern void MinMaxAttribute__ctor_m2B86DBABF344BD1EC6BC481E04B41AE5BB29AC1D (void);
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// 0x00000005 System.Void UnityEngine.Rendering.PostProcessing.PostProcessAttribute::.ctor(System.Type,UnityEngine.Rendering.PostProcessing.PostProcessEvent,System.String,System.Boolean)
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extern void PostProcessAttribute__ctor_mDD52E90599E28E71A19B00DB4771CC5950ADDF32 (void);
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// 0x00000006 System.Void UnityEngine.Rendering.PostProcessing.PostProcessAttribute::.ctor(System.Type,System.String,System.Boolean)
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extern void PostProcessAttribute__ctor_mA3FDCA42F863DEDFC594BB5F5818DE320AD154B3 (void);
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// 0x00000007 System.Void UnityEngine.Rendering.PostProcessing.TrackballAttribute::.ctor(UnityEngine.Rendering.PostProcessing.TrackballAttribute/Mode)
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extern void TrackballAttribute__ctor_m593E6847AC9390ADE5E2A358E69B29967527C2FD (void);
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// 0x00000008 System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionModeParameter::.ctor()
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extern void AmbientOcclusionModeParameter__ctor_mFCE7E1380B0CA42D39F6A66C937D656620E79923 (void);
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// 0x00000009 System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter::.ctor()
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extern void AmbientOcclusionQualityParameter__ctor_m14FB3DF7CE2DBF5F11EB1879DCC6887086870AAD (void);
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// 0x0000000A System.Boolean UnityEngine.Rendering.PostProcessing.AmbientOcclusion::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void AmbientOcclusion_IsEnabledAndSupported_m720CFBDB15B6957D9BDD86026B4CEA80ACB7DA3B (void);
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// 0x0000000B System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusion::.ctor()
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extern void AmbientOcclusion__ctor_m56351F92F528AE1C1572715DFC5317DF012CD11E (void);
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// 0x0000000C UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod::GetCameraFlags()
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// 0x0000000D System.Void UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod::RenderAfterOpaque(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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// 0x0000000E System.Void UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod::RenderAmbientOnly(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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// 0x0000000F System.Void UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod::CompositeAmbientOnly(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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// 0x00000010 System.Void UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod::Release()
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// 0x00000011 System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::Init()
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extern void AmbientOcclusionRenderer_Init_mA3B0F8AE73F6AA694F983B4A5DC87CB7FD6B5CBA (void);
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// 0x00000012 System.Boolean UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::IsAmbientOnly(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void AmbientOcclusionRenderer_IsAmbientOnly_m5A77F8622151A4EA9FE590655B6E7E085A1D7B06 (void);
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// 0x00000013 UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::Get()
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extern void AmbientOcclusionRenderer_Get_m67BA05B631A6740564AF7B0CAAE58F2CD2EC305E (void);
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// 0x00000014 UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::GetCameraFlags()
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extern void AmbientOcclusionRenderer_GetCameraFlags_m29C1369C24DAD23DCA98CE634F2156DF19FF3592 (void);
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// 0x00000015 System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::Release()
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extern void AmbientOcclusionRenderer_Release_mCC9A8A8DAE2CE44CFD3DD09CCA98A38F3B80083A (void);
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// 0x00000016 UnityEngine.Rendering.PostProcessing.ScalableAO UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::GetScalableAO()
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extern void AmbientOcclusionRenderer_GetScalableAO_m45EDEED638FC6EC0E7A28ADBA545B5C14D2C9E8C (void);
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// 0x00000017 UnityEngine.Rendering.PostProcessing.MultiScaleVO UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::GetMultiScaleVO()
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extern void AmbientOcclusionRenderer_GetMultiScaleVO_m77469D960AE101C9A8A74055CF75096CD62BCF6D (void);
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// 0x00000018 System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void AmbientOcclusionRenderer_Render_m780A5831389C81820FCA3ACF7D80CB60878FF57E (void);
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// 0x00000019 System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::.ctor()
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extern void AmbientOcclusionRenderer__ctor_m3350E39318843D75A15F84BE2EF5523D0AEAD28F (void);
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// 0x0000001A System.Void UnityEngine.Rendering.PostProcessing.EyeAdaptationParameter::.ctor()
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extern void EyeAdaptationParameter__ctor_m7C78083B39B535D78273E813C702706DE51FFF31 (void);
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// 0x0000001B System.Boolean UnityEngine.Rendering.PostProcessing.AutoExposure::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void AutoExposure_IsEnabledAndSupported_m5AE7A64565EFC721D5D85707F0F585BD18F98C01 (void);
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// 0x0000001C System.Void UnityEngine.Rendering.PostProcessing.AutoExposure::.ctor()
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extern void AutoExposure__ctor_m518431E3FB963370308682EA68492306689158FD (void);
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// 0x0000001D System.Void UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::.ctor()
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extern void AutoExposureRenderer__ctor_m15269270A88D00BE8CCB970F9BF81E65AED4D43D (void);
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// 0x0000001E System.Void UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::CheckTexture(System.Int32,System.Int32)
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extern void AutoExposureRenderer_CheckTexture_m93C720C54FF70AFD18F3B8160E2324548A593558 (void);
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// 0x0000001F System.Void UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void AutoExposureRenderer_Render_m16316D56F1316E8690CB7B485E4C0D2BC3351270 (void);
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// 0x00000020 System.Void UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::Release()
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extern void AutoExposureRenderer_Release_m199435220AB5F13A9A37E47F92A6484E4FA2483E (void);
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// 0x00000021 System.Boolean UnityEngine.Rendering.PostProcessing.Bloom::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void Bloom_IsEnabledAndSupported_m9FB08EC848606657761325B79B76E38FC86D2A65 (void);
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// 0x00000022 System.Void UnityEngine.Rendering.PostProcessing.Bloom::.ctor()
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extern void Bloom__ctor_m392EA2E063E2471A4B4AC223EB07244D048E8E62 (void);
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// 0x00000023 System.Void UnityEngine.Rendering.PostProcessing.BloomRenderer::Init()
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extern void BloomRenderer_Init_mE2A298B0A535B1EA48D0412D28B29585B120662B (void);
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// 0x00000024 System.Void UnityEngine.Rendering.PostProcessing.BloomRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void BloomRenderer_Render_m1BF0EADC0232A3AB4A69633601499C3C73C962A4 (void);
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// 0x00000025 System.Void UnityEngine.Rendering.PostProcessing.BloomRenderer::.ctor()
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extern void BloomRenderer__ctor_m1E750605CCFDEB524EB48B46EAA3FCC67A3E7B5F (void);
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// 0x00000026 System.Boolean UnityEngine.Rendering.PostProcessing.ChromaticAberration::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void ChromaticAberration_IsEnabledAndSupported_mD13C38E0BAF647433F02E58083B835311C5C10F1 (void);
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// 0x00000027 System.Void UnityEngine.Rendering.PostProcessing.ChromaticAberration::.ctor()
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extern void ChromaticAberration__ctor_mC334EB12BDE44B8B59E4322021FF201B6E94B10A (void);
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// 0x00000028 System.Void UnityEngine.Rendering.PostProcessing.ChromaticAberrationRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void ChromaticAberrationRenderer_Render_m53D46F69F3A469D00104C7D8FC26BC8E9F315EEA (void);
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// 0x00000029 System.Void UnityEngine.Rendering.PostProcessing.ChromaticAberrationRenderer::Release()
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extern void ChromaticAberrationRenderer_Release_m073107CECA2CEAE14A260ECAE2D179E738272578 (void);
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// 0x0000002A System.Void UnityEngine.Rendering.PostProcessing.ChromaticAberrationRenderer::.ctor()
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extern void ChromaticAberrationRenderer__ctor_m58AE6FAB34E606E0B63222E076606FAC3858C031 (void);
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// 0x0000002B System.Void UnityEngine.Rendering.PostProcessing.GradingModeParameter::.ctor()
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extern void GradingModeParameter__ctor_mF96EA897EA9CEF4FBC07C714CDB95CFE02F93B9F (void);
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// 0x0000002C System.Void UnityEngine.Rendering.PostProcessing.TonemapperParameter::.ctor()
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extern void TonemapperParameter__ctor_m00E44E11E8C010507848A1767300E1053679A5F0 (void);
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// 0x0000002D System.Boolean UnityEngine.Rendering.PostProcessing.ColorGrading::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void ColorGrading_IsEnabledAndSupported_mA0B5513241A97D08D46AE8840751FED4BA533101 (void);
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// 0x0000002E System.Void UnityEngine.Rendering.PostProcessing.ColorGrading::.ctor()
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extern void ColorGrading__ctor_m33D6A092A5F620B80BB9822003AD59DB98CDC31F (void);
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// 0x0000002F System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void ColorGradingRenderer_Render_m3A5815D59F04D8BF0FBFFCE7E86DCDD666E19592 (void);
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// 0x00000030 System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderExternalPipeline3D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void ColorGradingRenderer_RenderExternalPipeline3D_m4BA3989C71C16FBA2FD6B820D2363FC9620D1BF7 (void);
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// 0x00000031 System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderHDRPipeline3D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void ColorGradingRenderer_RenderHDRPipeline3D_mB3D126713A64C33C75EF4DAB05CB53FEA2EE5D43 (void);
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// 0x00000032 System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderHDRPipeline2D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void ColorGradingRenderer_RenderHDRPipeline2D_m1A21E68693FBB0759745896776D49EA280870D75 (void);
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// 0x00000033 System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderLDRPipeline2D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void ColorGradingRenderer_RenderLDRPipeline2D_m616DBEC56443AF51A5FF9DF1626C915DA6BC6597 (void);
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// 0x00000034 System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::CheckInternalLogLut()
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extern void ColorGradingRenderer_CheckInternalLogLut_m4E3605B5F95F0FDDD1030F4C8A5897149BAA3475 (void);
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// 0x00000035 System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::CheckInternalStripLut()
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extern void ColorGradingRenderer_CheckInternalStripLut_mBDFEBFA559753E181002AE5AD1C660CE3CE69B59 (void);
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// 0x00000036 UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::GetCurveTexture(System.Boolean)
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extern void ColorGradingRenderer_GetCurveTexture_m23FDC74489540547C8708E78C5B291EA368FB008 (void);
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// 0x00000037 System.Boolean UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::IsRenderTextureFormatSupportedForLinearFiltering(UnityEngine.RenderTextureFormat)
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extern void ColorGradingRenderer_IsRenderTextureFormatSupportedForLinearFiltering_mB1C20AE0DF61C5B0D586965F786E0306CB1FB269 (void);
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// 0x00000038 UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::GetLutFormat()
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extern void ColorGradingRenderer_GetLutFormat_m79D6D53EF1CEA4D5A2D8EE3A6C70D5C1201D90B8 (void);
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// 0x00000039 UnityEngine.TextureFormat UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::GetCurveFormat()
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extern void ColorGradingRenderer_GetCurveFormat_m7D31D3D15BFD24ADC8AD53769D4D78A3ED575190 (void);
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// 0x0000003A System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::Release()
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extern void ColorGradingRenderer_Release_m46B7BEFF864C3FCB6616E05EC71E5A8DCB6EB1D8 (void);
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// 0x0000003B System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::.ctor()
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extern void ColorGradingRenderer__ctor_m609EFB8891282C1971EF851DC04C12B20CB2A6BE (void);
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// 0x0000003C System.Void UnityEngine.Rendering.PostProcessing.KernelSizeParameter::.ctor()
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extern void KernelSizeParameter__ctor_mC9FA15B0A3D6D56495B3DB38EC1E685C9CDAEB00 (void);
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// 0x0000003D System.Boolean UnityEngine.Rendering.PostProcessing.DepthOfField::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void DepthOfField_IsEnabledAndSupported_m5B41DD100C9314561E15314BF33D7B5937AD53F6 (void);
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// 0x0000003E System.Void UnityEngine.Rendering.PostProcessing.DepthOfField::.ctor()
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extern void DepthOfField__ctor_m5E5C8EDEDCD6643E99AEF4D37073AD7128D765A5 (void);
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// 0x0000003F System.Void UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::.ctor()
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extern void DepthOfFieldRenderer__ctor_mDD6E938F8A2D32A3F586D5DF97749638EF57EE4F (void);
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// 0x00000040 UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::GetCameraFlags()
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extern void DepthOfFieldRenderer_GetCameraFlags_mA24EAFABABBC714F206293BF191323730A15ED1C (void);
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// 0x00000041 UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::SelectFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureFormat)
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extern void DepthOfFieldRenderer_SelectFormat_mA727185D2B1E89DC0962E26672D7509147BD462B (void);
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// 0x00000042 System.Single UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::CalculateMaxCoCRadius(System.Int32)
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extern void DepthOfFieldRenderer_CalculateMaxCoCRadius_m3813326711DC8EDD78C1FB179682F3AD40319593 (void);
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// 0x00000043 UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::CheckHistory(System.Int32,System.Int32,UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,UnityEngine.RenderTextureFormat)
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extern void DepthOfFieldRenderer_CheckHistory_m911AC1AF4CF4A874FD38C941F5C58C47C7FE561B (void);
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// 0x00000044 System.Void UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void DepthOfFieldRenderer_Render_m32989A445B3004E689397E072AC31DA1F456216A (void);
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// 0x00000045 System.Void UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::Release()
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extern void DepthOfFieldRenderer_Release_m71B33FB0AEB8ED07A52ED8AA9FA28C0198B4AC27 (void);
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// 0x00000046 System.Void UnityEngine.Rendering.PostProcessing.Dithering::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void Dithering_Render_mE6124E38F680E37934C3BBD1E8F73D926D28B661 (void);
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// 0x00000047 System.Void UnityEngine.Rendering.PostProcessing.Dithering::.ctor()
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extern void Dithering__ctor_m143E4229BCAC785FA75CC5EBDAF7BDB6EFD388EB (void);
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// 0x00000048 System.Void UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing::.ctor()
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extern void FastApproximateAntialiasing__ctor_m4C443FEB81618E3B5EA4D2EEA75BB67F4910EEA1 (void);
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// 0x00000049 UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.Fog::GetCameraFlags()
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extern void Fog_GetCameraFlags_m1FE74A3121D526C50A78863CC9ACBC38F0694CC4 (void);
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// 0x0000004A System.Boolean UnityEngine.Rendering.PostProcessing.Fog::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void Fog_IsEnabledAndSupported_m032F2A56D8DE3B1FDACAE8174B20C7CEE8325F0E (void);
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// 0x0000004B System.Void UnityEngine.Rendering.PostProcessing.Fog::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void Fog_Render_m435B9A6B92833EBD9E237F46F4F066F4F03A732E (void);
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// 0x0000004C System.Void UnityEngine.Rendering.PostProcessing.Fog::.ctor()
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extern void Fog__ctor_mA98F3BA37BFA53225EE74C53ACF4DEF218211F28 (void);
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// 0x0000004D System.Boolean UnityEngine.Rendering.PostProcessing.Grain::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void Grain_IsEnabledAndSupported_mBC536DDC0E38B9D7B18EB436196900F2B6403592 (void);
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// 0x0000004E System.Void UnityEngine.Rendering.PostProcessing.Grain::.ctor()
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extern void Grain__ctor_m10C6547CD0B0CFD9BC6D639C1E920434816235DF (void);
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// 0x0000004F System.Void UnityEngine.Rendering.PostProcessing.GrainRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void GrainRenderer_Render_m0646753B2E6222A1C00F3AEE8A7E567878919B57 (void);
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// 0x00000050 UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.GrainRenderer::GetLookupFormat()
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extern void GrainRenderer_GetLookupFormat_mD362BF97912F5B3D7CF6ED8C21906346A7989697 (void);
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// 0x00000051 System.Void UnityEngine.Rendering.PostProcessing.GrainRenderer::Release()
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extern void GrainRenderer_Release_mAC267606A532714D11C5BE1A2B0D284893A5BDD9 (void);
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// 0x00000052 System.Void UnityEngine.Rendering.PostProcessing.GrainRenderer::.ctor()
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extern void GrainRenderer__ctor_m2265B02AC4735EB4875F8D32A6EBE73BC80403A1 (void);
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// 0x00000053 System.Boolean UnityEngine.Rendering.PostProcessing.LensDistortion::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void LensDistortion_IsEnabledAndSupported_mA7204A7B6840B7B2F9A650A03AAC28CE5DC98587 (void);
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// 0x00000054 System.Void UnityEngine.Rendering.PostProcessing.LensDistortion::.ctor()
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extern void LensDistortion__ctor_m257562372044829F89320AA2D2CFF46FFB8E4255 (void);
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// 0x00000055 System.Void UnityEngine.Rendering.PostProcessing.LensDistortionRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void LensDistortionRenderer_Render_m4D3343279E5BF87021BAF56EC0388DC1395DF52A (void);
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// 0x00000056 System.Void UnityEngine.Rendering.PostProcessing.LensDistortionRenderer::.ctor()
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extern void LensDistortionRenderer__ctor_mA5092D594C99AF56A5DBBE5C2D4377B73006D05E (void);
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// 0x00000057 System.Boolean UnityEngine.Rendering.PostProcessing.MotionBlur::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void MotionBlur_IsEnabledAndSupported_m5028AFA3FA6894818C3DE261DD71B3785B6D4FA3 (void);
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// 0x00000058 System.Void UnityEngine.Rendering.PostProcessing.MotionBlur::.ctor()
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extern void MotionBlur__ctor_mC86A4CC11E1CF95CC533BC29A46BA28914B2224B (void);
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// 0x00000059 UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.MotionBlurRenderer::GetCameraFlags()
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extern void MotionBlurRenderer_GetCameraFlags_m4DB815C78AD85619B40F4797D896149E52D450CE (void);
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// 0x0000005A System.Void UnityEngine.Rendering.PostProcessing.MotionBlurRenderer::CreateTemporaryRT(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
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extern void MotionBlurRenderer_CreateTemporaryRT_mD976DBC2C27CEEA14915FF82A210B39CBC5E086D (void);
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// 0x0000005B System.Void UnityEngine.Rendering.PostProcessing.MotionBlurRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
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extern void MotionBlurRenderer_Render_m2BFC40DD564E324ACDEDB6B4E13E92057F96DA25 (void);
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// 0x0000005C System.Void UnityEngine.Rendering.PostProcessing.MotionBlurRenderer::.ctor()
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extern void MotionBlurRenderer__ctor_m3AF94ED2942706ADA6EC007A084462BE9047D774 (void);
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// 0x0000005D System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::.ctor(UnityEngine.Rendering.PostProcessing.AmbientOcclusion)
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extern void MultiScaleVO__ctor_m9BFC7ADD2493601C3DB9371EB189D4635612F1DF (void);
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// 0x0000005E UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.MultiScaleVO::GetCameraFlags()
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|
extern void MultiScaleVO_GetCameraFlags_m8E4A64719125B3893304CA2A2EC1F3C85F7687EF (void);
|
|
// 0x0000005F System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::SetResources(UnityEngine.Rendering.PostProcessing.PostProcessResources)
|
|
extern void MultiScaleVO_SetResources_m84240174825540B7F4C74D968DC59AD2ECC591C1 (void);
|
|
// 0x00000060 System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::Alloc(UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel,UnityEngine.RenderTextureFormat,System.Boolean,System.Boolean)
|
|
extern void MultiScaleVO_Alloc_m6CBEE89199B35D51B3647752CBBBE5FF548BF5B4 (void);
|
|
// 0x00000061 System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::AllocArray(UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel,UnityEngine.RenderTextureFormat,System.Boolean,System.Boolean)
|
|
extern void MultiScaleVO_AllocArray_m36BD4376B54B4A1E87ACA920D78C2E8E33ECCD72 (void);
|
|
// 0x00000062 System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::Release(UnityEngine.Rendering.CommandBuffer,System.Int32)
|
|
extern void MultiScaleVO_Release_m0E5ED7DC133AB8FD150B5FFE16BAA0E2DF2D4230 (void);
|
|
// 0x00000063 UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.MultiScaleVO::CalculateZBufferParams(UnityEngine.Camera)
|
|
extern void MultiScaleVO_CalculateZBufferParams_m22B0A0F3F81F8B763B4FC56576A24CEF93836E8F (void);
|
|
// 0x00000064 System.Single UnityEngine.Rendering.PostProcessing.MultiScaleVO::CalculateTanHalfFovHeight(UnityEngine.Camera)
|
|
extern void MultiScaleVO_CalculateTanHalfFovHeight_mC39EF131E77E87D11C46F6F0407FFF242D775BE8 (void);
|
|
// 0x00000065 UnityEngine.Vector2 UnityEngine.Rendering.PostProcessing.MultiScaleVO::GetSize(UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel)
|
|
extern void MultiScaleVO_GetSize_mE37BB8127DB121C2D77ACD8C28FB07142364C992 (void);
|
|
// 0x00000066 UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.MultiScaleVO::GetSizeArray(UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel)
|
|
extern void MultiScaleVO_GetSizeArray_m69FBD800D97C26290A466A097E7E50A2CE9CDFFA (void);
|
|
// 0x00000067 System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::GenerateAOMap(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera,UnityEngine.Rendering.RenderTargetIdentifier,System.Nullable`1<UnityEngine.Rendering.RenderTargetIdentifier>,System.Boolean,System.Boolean)
|
|
extern void MultiScaleVO_GenerateAOMap_m5F19CF58D1022B3A75F65C0DBC8BF6F77CBA4BD1 (void);
|
|
// 0x00000068 System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushAllocCommands(UnityEngine.Rendering.CommandBuffer,System.Boolean,UnityEngine.Camera)
|
|
extern void MultiScaleVO_PushAllocCommands_mBEB5A921C0C0E84B9E42F6FAD1B53492DAAEA31E (void);
|
|
// 0x00000069 System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushDownsampleCommands(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera,System.Nullable`1<UnityEngine.Rendering.RenderTargetIdentifier>,System.Boolean)
|
|
extern void MultiScaleVO_PushDownsampleCommands_m2CDAC714FB28F0F9C7ABB7CC7A18E40C1402CEDB (void);
|
|
// 0x0000006A System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushRenderCommands(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Vector3,System.Single,System.Boolean)
|
|
extern void MultiScaleVO_PushRenderCommands_m08B92180E92671B64E66E4EE3000DBC68C3598AF (void);
|
|
// 0x0000006B System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushUpsampleCommands(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,System.Int32,System.Nullable`1<System.Int32>,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Vector3,UnityEngine.Vector2,System.Boolean,System.Boolean)
|
|
extern void MultiScaleVO_PushUpsampleCommands_mE4D317E8951EC0CF04E6AECBA833A24332AD2BB0 (void);
|
|
// 0x0000006C System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushReleaseCommands(UnityEngine.Rendering.CommandBuffer)
|
|
extern void MultiScaleVO_PushReleaseCommands_mBE63709DDB6352D2F7025AE89BDE97BE0909C1AC (void);
|
|
// 0x0000006D System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PreparePropertySheet(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void MultiScaleVO_PreparePropertySheet_m475E87B885128A12DA6B62324E654E9CF9B30C76 (void);
|
|
// 0x0000006E System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::CheckAOTexture(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void MultiScaleVO_CheckAOTexture_mE6F5AA4D7F06D3BAA1FABE1D8991C36104CD7B6C (void);
|
|
// 0x0000006F System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushDebug(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void MultiScaleVO_PushDebug_mCF96B0B7C0E4CF071BD1658991DCC6570BCDB137 (void);
|
|
// 0x00000070 System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::RenderAfterOpaque(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void MultiScaleVO_RenderAfterOpaque_m5DBCFF788852A66C0887BEF1C47531C556C58A96 (void);
|
|
// 0x00000071 System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::RenderAmbientOnly(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void MultiScaleVO_RenderAmbientOnly_m4BED5F04E1CAE684E5DA32CB487A8BF192FCB106 (void);
|
|
// 0x00000072 System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::CompositeAmbientOnly(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void MultiScaleVO_CompositeAmbientOnly_mEAC61D7DC1731ED82CF03EA69F18E95E375FA64A (void);
|
|
// 0x00000073 System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::Release()
|
|
extern void MultiScaleVO_Release_m9311D4CEA6B8EB25B19A66D012720DD084696D2C (void);
|
|
// 0x00000074 System.Void UnityEngine.Rendering.PostProcessing.ScalableAO::.ctor(UnityEngine.Rendering.PostProcessing.AmbientOcclusion)
|
|
extern void ScalableAO__ctor_m2E13FF1404D88C933436F64E64446A3E8C58EC25 (void);
|
|
// 0x00000075 UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.ScalableAO::GetCameraFlags()
|
|
extern void ScalableAO_GetCameraFlags_mF3DC2F17B0C42898A785241EAB4762496A270FA3 (void);
|
|
// 0x00000076 System.Void UnityEngine.Rendering.PostProcessing.ScalableAO::DoLazyInitialization(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void ScalableAO_DoLazyInitialization_m9CDAE5877C189D77F1F5E7FDAF0D9A6A4EDB1825 (void);
|
|
// 0x00000077 System.Void UnityEngine.Rendering.PostProcessing.ScalableAO::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,UnityEngine.Rendering.CommandBuffer,System.Int32)
|
|
extern void ScalableAO_Render_m28BC49E3F61595E532B03D0588B47E377C5C64DA (void);
|
|
// 0x00000078 System.Void UnityEngine.Rendering.PostProcessing.ScalableAO::RenderAfterOpaque(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void ScalableAO_RenderAfterOpaque_mA72DCBC2E4E26729754816757F95BB5A445F2EB8 (void);
|
|
// 0x00000079 System.Void UnityEngine.Rendering.PostProcessing.ScalableAO::RenderAmbientOnly(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void ScalableAO_RenderAmbientOnly_m1F800BE3EBE499449E0D10F9332D2225CBA17459 (void);
|
|
// 0x0000007A System.Void UnityEngine.Rendering.PostProcessing.ScalableAO::CompositeAmbientOnly(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void ScalableAO_CompositeAmbientOnly_m6BDA0561AF5B1D66CC0D7EB7730F0FD8BDE332E1 (void);
|
|
// 0x0000007B System.Void UnityEngine.Rendering.PostProcessing.ScalableAO::Release()
|
|
extern void ScalableAO_Release_m9A84BB9F350E9F1573DF794DD79CF6C89ACA522D (void);
|
|
// 0x0000007C System.Void UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionPresetParameter::.ctor()
|
|
extern void ScreenSpaceReflectionPresetParameter__ctor_m788759481354D194C96F8569A5FA0CF600DD9959 (void);
|
|
// 0x0000007D System.Void UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionResolutionParameter::.ctor()
|
|
extern void ScreenSpaceReflectionResolutionParameter__ctor_m13C6DA3B4C340969D44063CA3750D4563EF4ABC2 (void);
|
|
// 0x0000007E System.Boolean UnityEngine.Rendering.PostProcessing.ScreenSpaceReflections::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void ScreenSpaceReflections_IsEnabledAndSupported_mCDB8B7AE8CC67387ACF1615CB34140C958117C11 (void);
|
|
// 0x0000007F System.Void UnityEngine.Rendering.PostProcessing.ScreenSpaceReflections::.ctor()
|
|
extern void ScreenSpaceReflections__ctor_m00CB810B6E82A82F1D61C5573C138DD088851D7A (void);
|
|
// 0x00000080 UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer::GetCameraFlags()
|
|
extern void ScreenSpaceReflectionsRenderer_GetCameraFlags_m23B86CC0CEA0E26EB5A2051FEC23130634FB0B9B (void);
|
|
// 0x00000081 System.Void UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer::CheckRT(UnityEngine.RenderTexture&,System.Int32,System.Int32,UnityEngine.FilterMode,System.Boolean)
|
|
extern void ScreenSpaceReflectionsRenderer_CheckRT_mC9AB522FC1B490E25DAF07666863F6572954DA94 (void);
|
|
// 0x00000082 System.Void UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void ScreenSpaceReflectionsRenderer_Render_m852E13492673A7D34B735265B7B5D7BE4B533D1B (void);
|
|
// 0x00000083 System.Void UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer::Release()
|
|
extern void ScreenSpaceReflectionsRenderer_Release_m2B7890B1A7F4B90CFE4D086B85755435840CE5FA (void);
|
|
// 0x00000084 System.Void UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer::.ctor()
|
|
extern void ScreenSpaceReflectionsRenderer__ctor_mE1144CEA7E4E5AE7FCE33024EC6C0754FCA49397 (void);
|
|
// 0x00000085 System.Void UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/QualityPreset::.ctor()
|
|
extern void QualityPreset__ctor_m7AC033D833C201BBECA54DF1886D30824A2955E8 (void);
|
|
// 0x00000086 System.Boolean UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing::IsSupported()
|
|
extern void SubpixelMorphologicalAntialiasing_IsSupported_m1705607A7079C11A6FAAEB07746977F804A8ECFF (void);
|
|
// 0x00000087 System.Void UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void SubpixelMorphologicalAntialiasing_Render_m5C772116EF78929A662C6C1EE168A998AEE3F028 (void);
|
|
// 0x00000088 System.Void UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing::.ctor()
|
|
extern void SubpixelMorphologicalAntialiasing__ctor_mFD4BB185541D16D22FD47ABE4427F81D531A50A5 (void);
|
|
// 0x00000089 UnityEngine.Vector2 UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::get_jitter()
|
|
extern void TemporalAntialiasing_get_jitter_m95640074A28A81D1CFD87CFBE39B9EA8F514C3DC (void);
|
|
// 0x0000008A System.Void UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::set_jitter(UnityEngine.Vector2)
|
|
extern void TemporalAntialiasing_set_jitter_m813C3D64082BE1924BB5B7A1D9A8B1FF9877AABB (void);
|
|
// 0x0000008B System.Int32 UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::get_sampleIndex()
|
|
extern void TemporalAntialiasing_get_sampleIndex_m6F27F29D737C6529F14ED99D25E1A60BB1A77348 (void);
|
|
// 0x0000008C System.Void UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::set_sampleIndex(System.Int32)
|
|
extern void TemporalAntialiasing_set_sampleIndex_mF0B4CE95B0AAB362A3A6DDE6F77E274A9BBB8ADE (void);
|
|
// 0x0000008D System.Boolean UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::IsSupported()
|
|
extern void TemporalAntialiasing_IsSupported_mAE5BCF24068A7E94E3BB643E549AA055192C045E (void);
|
|
// 0x0000008E UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::GetCameraFlags()
|
|
extern void TemporalAntialiasing_GetCameraFlags_mFDB0F48DA9DD43DC96F0001D8AEC3EC0BDF8B9AA (void);
|
|
// 0x0000008F System.Void UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::ResetHistory()
|
|
extern void TemporalAntialiasing_ResetHistory_m1E1611D2244E90EB7C3CC493B98C0AA0A1A52010 (void);
|
|
// 0x00000090 UnityEngine.Vector2 UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::GenerateRandomOffset()
|
|
extern void TemporalAntialiasing_GenerateRandomOffset_m8C20703188A9078739CEF48A902F636142E06712 (void);
|
|
// 0x00000091 UnityEngine.Matrix4x4 UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::GetJitteredProjectionMatrix(UnityEngine.Camera)
|
|
extern void TemporalAntialiasing_GetJitteredProjectionMatrix_m05C5BC645B3761AFDDEBF885743BBB71419F12F1 (void);
|
|
// 0x00000092 System.Void UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::ConfigureJitteredProjectionMatrix(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void TemporalAntialiasing_ConfigureJitteredProjectionMatrix_mD1658F905FA0B40616F94A72596803C4DFD11476 (void);
|
|
// 0x00000093 System.Void UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::ConfigureStereoJitteredProjectionMatrices(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void TemporalAntialiasing_ConfigureStereoJitteredProjectionMatrices_m6778161075072CB286B1C1082F1535B39D13E546 (void);
|
|
// 0x00000094 System.Void UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::GenerateHistoryName(UnityEngine.RenderTexture,System.Int32,UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void TemporalAntialiasing_GenerateHistoryName_m39F69FC9226519CDFE2BAECF99334772C7EBD22D (void);
|
|
// 0x00000095 UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::CheckHistory(System.Int32,UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void TemporalAntialiasing_CheckHistory_mA35B44ECD13BB4F9CF19E766131FFC11CC5B41AE (void);
|
|
// 0x00000096 System.Void UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void TemporalAntialiasing_Render_m1F5CDB905DA7AB9A5D2C8335E7F40A0B984C767F (void);
|
|
// 0x00000097 System.Void UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::Release()
|
|
extern void TemporalAntialiasing_Release_m7F07A845A790B3E98E9618400D360CAC8BCF44B7 (void);
|
|
// 0x00000098 System.Void UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::.ctor()
|
|
extern void TemporalAntialiasing__ctor_m1F3DCAB166187D2B412DFE69787E46242313D9FD (void);
|
|
// 0x00000099 System.Void UnityEngine.Rendering.PostProcessing.VignetteModeParameter::.ctor()
|
|
extern void VignetteModeParameter__ctor_m4D63838C20AE0CB9DDD27D1D31235D918456F304 (void);
|
|
// 0x0000009A System.Boolean UnityEngine.Rendering.PostProcessing.Vignette::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void Vignette_IsEnabledAndSupported_m2D67AF6B97A94BBD4B2A7FDEAA4028847C5FAFB4 (void);
|
|
// 0x0000009B System.Void UnityEngine.Rendering.PostProcessing.Vignette::.ctor()
|
|
extern void Vignette__ctor_mB0325E1C20E1C0EACC4E22F90C88C2376A0DC537 (void);
|
|
// 0x0000009C System.Void UnityEngine.Rendering.PostProcessing.VignetteRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void VignetteRenderer_Render_mB738733CA260ECFBA104310C8283AB153FA32110 (void);
|
|
// 0x0000009D System.Void UnityEngine.Rendering.PostProcessing.VignetteRenderer::.ctor()
|
|
extern void VignetteRenderer__ctor_m2CA1FD8CC001CF2FF6CF2C6D4030A42B8B41E89D (void);
|
|
// 0x0000009E System.Void UnityEngine.Rendering.PostProcessing.HistogramMonitor::OnDisable()
|
|
extern void HistogramMonitor_OnDisable_m230FF2666443F85287241087449BA4CE5BB789DC (void);
|
|
// 0x0000009F System.Boolean UnityEngine.Rendering.PostProcessing.HistogramMonitor::NeedsHalfRes()
|
|
extern void HistogramMonitor_NeedsHalfRes_m73CFC4DC4E26DED01E7819E191E727BA7126073F (void);
|
|
// 0x000000A0 System.Boolean UnityEngine.Rendering.PostProcessing.HistogramMonitor::ShaderResourcesAvailable(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void HistogramMonitor_ShaderResourcesAvailable_m9A5B187C0479D7E3DF5248EA991F0454FE9B5949 (void);
|
|
// 0x000000A1 System.Void UnityEngine.Rendering.PostProcessing.HistogramMonitor::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void HistogramMonitor_Render_m500233055734F82F0F28E848401821AB906B55FE (void);
|
|
// 0x000000A2 System.Void UnityEngine.Rendering.PostProcessing.HistogramMonitor::.ctor()
|
|
extern void HistogramMonitor__ctor_m076097076CBE7E0589A84CA904C357FBE4822551 (void);
|
|
// 0x000000A3 System.Boolean UnityEngine.Rendering.PostProcessing.LightMeterMonitor::ShaderResourcesAvailable(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void LightMeterMonitor_ShaderResourcesAvailable_m0C0CB920F8EAA6888F402D529CE55422F9569406 (void);
|
|
// 0x000000A4 System.Void UnityEngine.Rendering.PostProcessing.LightMeterMonitor::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void LightMeterMonitor_Render_m55BC89DB32BE88F0059E446D90612DFBA6F00DC3 (void);
|
|
// 0x000000A5 System.Void UnityEngine.Rendering.PostProcessing.LightMeterMonitor::.ctor()
|
|
extern void LightMeterMonitor__ctor_mBB777FF1522832DE5450C9A5DD64E8F8D30C7C11 (void);
|
|
// 0x000000A6 UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.Monitor::get_output()
|
|
extern void Monitor_get_output_m47DF8F109DA67DEF62A5993E579B62750DA196C0 (void);
|
|
// 0x000000A7 System.Void UnityEngine.Rendering.PostProcessing.Monitor::set_output(UnityEngine.RenderTexture)
|
|
extern void Monitor_set_output_mE14C51217A4CCAB88EC656889034C4D55764AECA (void);
|
|
// 0x000000A8 System.Boolean UnityEngine.Rendering.PostProcessing.Monitor::IsRequestedAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void Monitor_IsRequestedAndSupported_m54722701F2E06E92EEC20B760616F534C58C07EF (void);
|
|
// 0x000000A9 System.Boolean UnityEngine.Rendering.PostProcessing.Monitor::ShaderResourcesAvailable(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
// 0x000000AA System.Boolean UnityEngine.Rendering.PostProcessing.Monitor::NeedsHalfRes()
|
|
extern void Monitor_NeedsHalfRes_m6288FC8B3CFE546BFEE1590D91DE4CD385312E0B (void);
|
|
// 0x000000AB System.Void UnityEngine.Rendering.PostProcessing.Monitor::CheckOutput(System.Int32,System.Int32)
|
|
extern void Monitor_CheckOutput_m413208864EA3CACC6D40DFAEF1DB04DC0A30150C (void);
|
|
// 0x000000AC System.Void UnityEngine.Rendering.PostProcessing.Monitor::OnEnable()
|
|
extern void Monitor_OnEnable_mD8E42BFFD458B4A7D2B3975C01DD33BFA4D1A54C (void);
|
|
// 0x000000AD System.Void UnityEngine.Rendering.PostProcessing.Monitor::OnDisable()
|
|
extern void Monitor_OnDisable_mA3610794EB2C764C2F7892CA17BB71D772A2C943 (void);
|
|
// 0x000000AE System.Void UnityEngine.Rendering.PostProcessing.Monitor::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
// 0x000000AF System.Void UnityEngine.Rendering.PostProcessing.Monitor::.ctor()
|
|
extern void Monitor__ctor_m6EF591E063563E2D6DC7B8884243426EAC35561C (void);
|
|
// 0x000000B0 System.Void UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::OnDisable()
|
|
extern void VectorscopeMonitor_OnDisable_m001686957BD5361704A15E2E4B386DDD3D02252B (void);
|
|
// 0x000000B1 System.Boolean UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::NeedsHalfRes()
|
|
extern void VectorscopeMonitor_NeedsHalfRes_m723A2717D7FE50FF8A2D9027277ADC22A150BC64 (void);
|
|
// 0x000000B2 System.Boolean UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::ShaderResourcesAvailable(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void VectorscopeMonitor_ShaderResourcesAvailable_m528D2CE0BBA9B10610EE653F824AA9B1D1DC2661 (void);
|
|
// 0x000000B3 System.Void UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void VectorscopeMonitor_Render_m84CA6B45C4331890F0455119D86C1A07EB966B5B (void);
|
|
// 0x000000B4 System.Void UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::.ctor()
|
|
extern void VectorscopeMonitor__ctor_mC27FEEE84A6557F3B4BACA78805AA2D7DADF39A7 (void);
|
|
// 0x000000B5 System.Void UnityEngine.Rendering.PostProcessing.WaveformMonitor::OnDisable()
|
|
extern void WaveformMonitor_OnDisable_mBDEB4FC072BE8751732B2E9EE6A16E587BA75B8B (void);
|
|
// 0x000000B6 System.Boolean UnityEngine.Rendering.PostProcessing.WaveformMonitor::NeedsHalfRes()
|
|
extern void WaveformMonitor_NeedsHalfRes_mA40030095FA31CFD4D978649A9B82D4ADCE7697D (void);
|
|
// 0x000000B7 System.Boolean UnityEngine.Rendering.PostProcessing.WaveformMonitor::ShaderResourcesAvailable(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void WaveformMonitor_ShaderResourcesAvailable_mFA14E2CE435250C9C197E09F212F0C14E823082D (void);
|
|
// 0x000000B8 System.Void UnityEngine.Rendering.PostProcessing.WaveformMonitor::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void WaveformMonitor_Render_m52105139C3FF21B5598DA81E5F456294F9759E91 (void);
|
|
// 0x000000B9 System.Void UnityEngine.Rendering.PostProcessing.WaveformMonitor::.ctor()
|
|
extern void WaveformMonitor__ctor_mB3BA30A53C9FE94CF150E6768D3229A08BFDDD77 (void);
|
|
// 0x000000BA System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride::Interp(UnityEngine.Rendering.PostProcessing.ParameterOverride,UnityEngine.Rendering.PostProcessing.ParameterOverride,System.Single)
|
|
// 0x000000BB System.Int32 UnityEngine.Rendering.PostProcessing.ParameterOverride::GetHash()
|
|
// 0x000000BC T UnityEngine.Rendering.PostProcessing.ParameterOverride::GetValue()
|
|
// 0x000000BD System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride::OnEnable()
|
|
extern void ParameterOverride_OnEnable_m0D67F5FA71AEEAB671BF019E14CD91A5EF213A66 (void);
|
|
// 0x000000BE System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride::OnDisable()
|
|
extern void ParameterOverride_OnDisable_mB1BB0C4E6E712345795DAC5066843364DBEF65FC (void);
|
|
// 0x000000BF System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride::SetValue(UnityEngine.Rendering.PostProcessing.ParameterOverride)
|
|
// 0x000000C0 System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride::.ctor()
|
|
extern void ParameterOverride__ctor_mF2BC731CBB924D3621F1B84DFFCA4F5CDB42C0E2 (void);
|
|
// 0x000000C1 System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor()
|
|
// 0x000000C2 System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor(T)
|
|
// 0x000000C3 System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor(T,System.Boolean)
|
|
// 0x000000C4 System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::Interp(UnityEngine.Rendering.PostProcessing.ParameterOverride,UnityEngine.Rendering.PostProcessing.ParameterOverride,System.Single)
|
|
// 0x000000C5 System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::Interp(T,T,System.Single)
|
|
// 0x000000C6 System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::Override(T)
|
|
// 0x000000C7 System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::SetValue(UnityEngine.Rendering.PostProcessing.ParameterOverride)
|
|
// 0x000000C8 System.Int32 UnityEngine.Rendering.PostProcessing.ParameterOverride`1::GetHash()
|
|
// 0x000000C9 T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::op_Implicit(UnityEngine.Rendering.PostProcessing.ParameterOverride`1<T>)
|
|
// 0x000000CA System.Void UnityEngine.Rendering.PostProcessing.FloatParameter::Interp(System.Single,System.Single,System.Single)
|
|
extern void FloatParameter_Interp_m1434238DF5487DF3540A5A71E6B59C533A05122F (void);
|
|
// 0x000000CB System.Void UnityEngine.Rendering.PostProcessing.FloatParameter::.ctor()
|
|
extern void FloatParameter__ctor_m9DB1EF263F257D4CF8C8B6BE717EA1D129CEF984 (void);
|
|
// 0x000000CC System.Void UnityEngine.Rendering.PostProcessing.IntParameter::Interp(System.Int32,System.Int32,System.Single)
|
|
extern void IntParameter_Interp_m51A6FD54C0AF0F087F75835AD873DBD6417D09E9 (void);
|
|
// 0x000000CD System.Void UnityEngine.Rendering.PostProcessing.IntParameter::.ctor()
|
|
extern void IntParameter__ctor_mD0B577F7B6F29156C6F34A31852CE0015B544312 (void);
|
|
// 0x000000CE System.Void UnityEngine.Rendering.PostProcessing.BoolParameter::.ctor()
|
|
extern void BoolParameter__ctor_m3D75EA93FDC7D88D346025CB612A459B92915FE7 (void);
|
|
// 0x000000CF System.Void UnityEngine.Rendering.PostProcessing.ColorParameter::Interp(UnityEngine.Color,UnityEngine.Color,System.Single)
|
|
extern void ColorParameter_Interp_m4B0D83B2F72792D5BF6C537BDD0992AC9586442D (void);
|
|
// 0x000000D0 UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.ColorParameter::op_Implicit(UnityEngine.Rendering.PostProcessing.ColorParameter)
|
|
extern void ColorParameter_op_Implicit_m0C3DF6A83D121400C2B51D28B15128670EC1EBA5 (void);
|
|
// 0x000000D1 System.Void UnityEngine.Rendering.PostProcessing.ColorParameter::.ctor()
|
|
extern void ColorParameter__ctor_m30D0D993F9B30802429AA3176816DFC889D6DAA3 (void);
|
|
// 0x000000D2 System.Void UnityEngine.Rendering.PostProcessing.Vector2Parameter::Interp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
|
|
extern void Vector2Parameter_Interp_mB14285E63AE62C206098BDCA80211C3F90041B34 (void);
|
|
// 0x000000D3 UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.Vector2Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector2Parameter)
|
|
extern void Vector2Parameter_op_Implicit_m148488E8E05E44FBF841808B0D72BD8C32366F95 (void);
|
|
// 0x000000D4 UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.Vector2Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector2Parameter)
|
|
extern void Vector2Parameter_op_Implicit_mC6247A0721A135ED64666647CABF6362933C0930 (void);
|
|
// 0x000000D5 System.Void UnityEngine.Rendering.PostProcessing.Vector2Parameter::.ctor()
|
|
extern void Vector2Parameter__ctor_mBF44FC58FB4108A066A973BE3891A8B85479214A (void);
|
|
// 0x000000D6 System.Void UnityEngine.Rendering.PostProcessing.Vector3Parameter::Interp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
|
|
extern void Vector3Parameter_Interp_mFFCF54E2FBB40DA854BE1CBA9B2BC0C67CB1138D (void);
|
|
// 0x000000D7 UnityEngine.Vector2 UnityEngine.Rendering.PostProcessing.Vector3Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector3Parameter)
|
|
extern void Vector3Parameter_op_Implicit_mC1BCCD7B5BB305BB0C6431195969D3ACFC556C43 (void);
|
|
// 0x000000D8 UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.Vector3Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector3Parameter)
|
|
extern void Vector3Parameter_op_Implicit_m4E43FC7EAB7BFDC7D93954F7D8805612C17C8FF9 (void);
|
|
// 0x000000D9 System.Void UnityEngine.Rendering.PostProcessing.Vector3Parameter::.ctor()
|
|
extern void Vector3Parameter__ctor_m63367026D81EAD74CF6600AE30FA1A0617FE86D2 (void);
|
|
// 0x000000DA System.Void UnityEngine.Rendering.PostProcessing.Vector4Parameter::Interp(UnityEngine.Vector4,UnityEngine.Vector4,System.Single)
|
|
extern void Vector4Parameter_Interp_m0899065B59819646F5192F92ACAF28D1F15DF37F (void);
|
|
// 0x000000DB UnityEngine.Vector2 UnityEngine.Rendering.PostProcessing.Vector4Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector4Parameter)
|
|
extern void Vector4Parameter_op_Implicit_m37E3E00E2D89A28F80155BF7A8CCC83C216126F6 (void);
|
|
// 0x000000DC UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.Vector4Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector4Parameter)
|
|
extern void Vector4Parameter_op_Implicit_mA08016CEA294DD7ECA48C1A5102D68818729D859 (void);
|
|
// 0x000000DD System.Void UnityEngine.Rendering.PostProcessing.Vector4Parameter::.ctor()
|
|
extern void Vector4Parameter__ctor_m8C8DED1875F2A781AC4F18369E08DDA46C13D243 (void);
|
|
// 0x000000DE System.Void UnityEngine.Rendering.PostProcessing.SplineParameter::OnEnable()
|
|
extern void SplineParameter_OnEnable_mD33338349D3C87DA7758922C0CF7E03FF626E5B1 (void);
|
|
// 0x000000DF System.Void UnityEngine.Rendering.PostProcessing.SplineParameter::SetValue(UnityEngine.Rendering.PostProcessing.ParameterOverride)
|
|
extern void SplineParameter_SetValue_m536D3CDC09CA93E5F1E06F5C327D183F5611FBA2 (void);
|
|
// 0x000000E0 System.Void UnityEngine.Rendering.PostProcessing.SplineParameter::Interp(UnityEngine.Rendering.PostProcessing.Spline,UnityEngine.Rendering.PostProcessing.Spline,System.Single)
|
|
extern void SplineParameter_Interp_m7FDEAE34BED3B0731915281DA8B0D34A360AF1E8 (void);
|
|
// 0x000000E1 System.Void UnityEngine.Rendering.PostProcessing.SplineParameter::.ctor()
|
|
extern void SplineParameter__ctor_m11C763DDA15AAC2E1E8A1AAD11E0D8C2E7B11520 (void);
|
|
// 0x000000E2 System.Void UnityEngine.Rendering.PostProcessing.TextureParameter::Interp(UnityEngine.Texture,UnityEngine.Texture,System.Single)
|
|
extern void TextureParameter_Interp_m6BDA698BA090B8731A7DECDD1A7D654207CE6EB4 (void);
|
|
// 0x000000E3 System.Void UnityEngine.Rendering.PostProcessing.TextureParameter::.ctor()
|
|
extern void TextureParameter__ctor_mFB8A59BFF1213A53DD6C87017E3025607C25AD0A (void);
|
|
// 0x000000E4 UnityEngine.Rendering.PostProcessing.PostProcessAttribute UnityEngine.Rendering.PostProcessing.PostProcessBundle::get_attribute()
|
|
extern void PostProcessBundle_get_attribute_m23310FCCFEE897EBF93C36296D6C5D565B4C19A0 (void);
|
|
// 0x000000E5 System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::set_attribute(UnityEngine.Rendering.PostProcessing.PostProcessAttribute)
|
|
extern void PostProcessBundle_set_attribute_m2675212E0F5625E6B7436C50F63DB75E26045434 (void);
|
|
// 0x000000E6 UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings UnityEngine.Rendering.PostProcessing.PostProcessBundle::get_settings()
|
|
extern void PostProcessBundle_get_settings_m5BA726BCC8ADCCEA4AD25AD51798950474EFC046 (void);
|
|
// 0x000000E7 System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::set_settings(UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings)
|
|
extern void PostProcessBundle_set_settings_m954BB49AE94AC89911931978FABA469BBBBCC8BF (void);
|
|
// 0x000000E8 UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer UnityEngine.Rendering.PostProcessing.PostProcessBundle::get_renderer()
|
|
extern void PostProcessBundle_get_renderer_m9B9D011FC8ED8B384FE16AEC5A5955A87243A61C (void);
|
|
// 0x000000E9 System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::.ctor(UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings)
|
|
extern void PostProcessBundle__ctor_m980F8608CC22C6F40C0382EA3208A4D6889F33FD (void);
|
|
// 0x000000EA System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::Release()
|
|
extern void PostProcessBundle_Release_m31FD40E9428001418B7A2BB323C7B41202AE7EB6 (void);
|
|
// 0x000000EB System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::ResetHistory()
|
|
extern void PostProcessBundle_ResetHistory_m5EB7270369216D54DE183E1A91C530F562BBCC12 (void);
|
|
// 0x000000EC T UnityEngine.Rendering.PostProcessing.PostProcessBundle::CastSettings()
|
|
// 0x000000ED T UnityEngine.Rendering.PostProcessing.PostProcessBundle::CastRenderer()
|
|
// 0x000000EE System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::OnEnable()
|
|
extern void PostProcessDebug_OnEnable_m0E16911F18EF441731CE713DEE1ACEFE4F02ACF9 (void);
|
|
// 0x000000EF System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::OnDisable()
|
|
extern void PostProcessDebug_OnDisable_mBF085AE70BB3C64033F1237405B3F79C2ABA534E (void);
|
|
// 0x000000F0 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::Update()
|
|
extern void PostProcessDebug_Update_m9204444EA8F6033682668146D9C7DD2F47860A18 (void);
|
|
// 0x000000F1 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::Reset()
|
|
extern void PostProcessDebug_Reset_m6D7E28AA1BB3B8E5038E166EC0F8A0189243B052 (void);
|
|
// 0x000000F2 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::UpdateStates()
|
|
extern void PostProcessDebug_UpdateStates_m3B346B1ACC1CEFB5BB88E964A06472DF292B2AF4 (void);
|
|
// 0x000000F3 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::OnPostRender()
|
|
extern void PostProcessDebug_OnPostRender_m2D4EC435B0FE91A816166C88A5E35C2EFB47811E (void);
|
|
// 0x000000F4 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::OnGUI()
|
|
extern void PostProcessDebug_OnGUI_m1E59188038FE7A2B7B447F5130DAFE884147821F (void);
|
|
// 0x000000F5 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::DrawMonitor(UnityEngine.Rect&,UnityEngine.Rendering.PostProcessing.Monitor,System.Boolean)
|
|
extern void PostProcessDebug_DrawMonitor_m74A733544A3194E48CB5E9A914261038CCDB8BCF (void);
|
|
// 0x000000F6 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::.ctor()
|
|
extern void PostProcessDebug__ctor_mF9E6A457F3E8A9A982FDA6B75E2AB37E3396A6E8 (void);
|
|
// 0x000000F7 UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::get_debugOverlayTarget()
|
|
extern void PostProcessDebugLayer_get_debugOverlayTarget_mEE851EF1356AE899D0EF902AD0E0966B16AFD940 (void);
|
|
// 0x000000F8 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::set_debugOverlayTarget(UnityEngine.RenderTexture)
|
|
extern void PostProcessDebugLayer_set_debugOverlayTarget_m7566FD9B25470C7ACCF14606AAF975AE00715332 (void);
|
|
// 0x000000F9 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::get_debugOverlayActive()
|
|
extern void PostProcessDebugLayer_get_debugOverlayActive_m7990B750167EF1A31F8A3F96B539B322D3F7FC84 (void);
|
|
// 0x000000FA System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::set_debugOverlayActive(System.Boolean)
|
|
extern void PostProcessDebugLayer_set_debugOverlayActive_mC83941C3612A2745BD1B6C771FCF0053B6D3BC77 (void);
|
|
// 0x000000FB UnityEngine.Rendering.PostProcessing.DebugOverlay UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::get_debugOverlay()
|
|
extern void PostProcessDebugLayer_get_debugOverlay_m50CBB64D3FEE070BD29DEC24C8CD57DD37EFE1C3 (void);
|
|
// 0x000000FC System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::set_debugOverlay(UnityEngine.Rendering.PostProcessing.DebugOverlay)
|
|
extern void PostProcessDebugLayer_set_debugOverlay_m8A972C54696447B69FBC597FA9E67C3D9B7C322A (void);
|
|
// 0x000000FD System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::OnEnable()
|
|
extern void PostProcessDebugLayer_OnEnable_m387008B7ED2B3F492C6D5F57EEC62057BF293C3E (void);
|
|
// 0x000000FE System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::OnDisable()
|
|
extern void PostProcessDebugLayer_OnDisable_mC4762A0AEBE23067EAE67F82A7BCCFE8BD192017 (void);
|
|
// 0x000000FF System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::DestroyDebugOverlayTarget()
|
|
extern void PostProcessDebugLayer_DestroyDebugOverlayTarget_mA98B3230B16094649A5149FA8FD978634B755846 (void);
|
|
// 0x00000100 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::RequestMonitorPass(UnityEngine.Rendering.PostProcessing.MonitorType)
|
|
extern void PostProcessDebugLayer_RequestMonitorPass_m9B42D207764F56193FF6679ED694F4F96D9060C7 (void);
|
|
// 0x00000101 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::RequestDebugOverlay(UnityEngine.Rendering.PostProcessing.DebugOverlay)
|
|
extern void PostProcessDebugLayer_RequestDebugOverlay_mE1A09CF679302D4842204FB750299BBED0B726CE (void);
|
|
// 0x00000102 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::SetFrameSize(System.Int32,System.Int32)
|
|
extern void PostProcessDebugLayer_SetFrameSize_m38E163EE3B51AA81D8C2AF7B2C5D58498F64287A (void);
|
|
// 0x00000103 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::PushDebugOverlay(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32)
|
|
extern void PostProcessDebugLayer_PushDebugOverlay_m43912718B6ABE4DB9485F8A51A5B12B879186697 (void);
|
|
// 0x00000104 UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::GetCameraFlags()
|
|
extern void PostProcessDebugLayer_GetCameraFlags_mAD93FA644A0C5AC136F382ED927B6E3237336EFD (void);
|
|
// 0x00000105 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::RenderMonitors(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessDebugLayer_RenderMonitors_mD366E3E3E7D8F0F1A686CB33D352DDBE4B1B8DE8 (void);
|
|
// 0x00000106 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::RenderSpecialOverlays(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessDebugLayer_RenderSpecialOverlays_mD23CFE4FC14A61B52A41E88A03B85174BEE1D211 (void);
|
|
// 0x00000107 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::EndFrame()
|
|
extern void PostProcessDebugLayer_EndFrame_mDBDCD82C1BE519E65293D44A840500FE4B6D58A8 (void);
|
|
// 0x00000108 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::.ctor()
|
|
extern void PostProcessDebugLayer__ctor_m5A99D89DCB5BFFEE99D91396CED829F86B24EE61 (void);
|
|
// 0x00000109 System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::.ctor()
|
|
extern void OverlaySettings__ctor_m88E7EAF9BE31DF010DA0CC32DBF93ACF0C6CE22D (void);
|
|
// 0x0000010A System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::Init()
|
|
extern void PostProcessEffectRenderer_Init_m174682ACFF9ABF0E0FC7E7684A84C9442A30D19C (void);
|
|
// 0x0000010B UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::GetCameraFlags()
|
|
extern void PostProcessEffectRenderer_GetCameraFlags_mC65D31F164C708C88C624B63E25FCA32C3F0DDFD (void);
|
|
// 0x0000010C System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::ResetHistory()
|
|
extern void PostProcessEffectRenderer_ResetHistory_mB97A23456B52D5B555005D46FB5C38C7887DF918 (void);
|
|
// 0x0000010D System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::Release()
|
|
extern void PostProcessEffectRenderer_Release_m9464A96E9F63258C17DA6480A46A13F06FC8EAEB (void);
|
|
// 0x0000010E System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
// 0x0000010F System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::SetSettings(UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings)
|
|
// 0x00000110 System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::.ctor()
|
|
extern void PostProcessEffectRenderer__ctor_m0E9A4D08F3DDABC9B7C4D3E81DF54F43D9729538 (void);
|
|
// 0x00000111 T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings()
|
|
// 0x00000112 System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::set_settings(T)
|
|
// 0x00000113 System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::SetSettings(UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings)
|
|
// 0x00000114 System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor()
|
|
// 0x00000115 System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::OnEnable()
|
|
extern void PostProcessEffectSettings_OnEnable_m53B71C90196D55E0557B09526B62F1964F90DE60 (void);
|
|
// 0x00000116 System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::OnDisable()
|
|
extern void PostProcessEffectSettings_OnDisable_m9FAE66EBBEACD6D7BE2ECCE9FBAAEF0A0C54FDE0 (void);
|
|
// 0x00000117 System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::SetAllOverridesTo(System.Boolean,System.Boolean)
|
|
extern void PostProcessEffectSettings_SetAllOverridesTo_m0EFF9FC7563FE058E728801E91F01808431BF140 (void);
|
|
// 0x00000118 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessEffectSettings_IsEnabledAndSupported_m3A0E447900FC7C1DFA163D851CACD45C7836760D (void);
|
|
// 0x00000119 System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::GetHash()
|
|
extern void PostProcessEffectSettings_GetHash_m4E159616856B60028F64AB21661EBABA8072D9E8 (void);
|
|
// 0x0000011A System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::.ctor()
|
|
extern void PostProcessEffectSettings__ctor_mD40D0A07297AB8295240B8AFDA7A961384C4F82D (void);
|
|
// 0x0000011B UnityEngine.Rendering.PostProcessing.ParameterOverride UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::<OnEnable>b__3_2(System.Reflection.FieldInfo)
|
|
extern void PostProcessEffectSettings_U3COnEnableU3Eb__3_2_mE5072CBCD4F5E941C6DE52C0A9EC5BEAD6A7AE9A (void);
|
|
// 0x0000011C System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::.cctor()
|
|
extern void U3CU3Ec__cctor_mE68E1D1B36956CC366071123266B1ED4686FE489 (void);
|
|
// 0x0000011D System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::.ctor()
|
|
extern void U3CU3Ec__ctor_mF340714BAF696077FEEB50C8F0921CBADB691665 (void);
|
|
// 0x0000011E System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::<OnEnable>b__3_0(System.Reflection.FieldInfo)
|
|
extern void U3CU3Ec_U3COnEnableU3Eb__3_0_m85647CDDCD9A9892F0F99E85586B15BF0AD725F3 (void);
|
|
// 0x0000011F System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::<OnEnable>b__3_1(System.Reflection.FieldInfo)
|
|
extern void U3CU3Ec_U3COnEnableU3Eb__3_1_m50822ACB3F5C9C9F17FB2CD5DD51E85C307D1ED0 (void);
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// 0x00000120 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessEventComparer::Equals(UnityEngine.Rendering.PostProcessing.PostProcessEvent,UnityEngine.Rendering.PostProcessing.PostProcessEvent)
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|
extern void PostProcessEventComparer_Equals_m2166068BCF36DB77A9E738FC50C0A77AC8C4C96D (void);
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// 0x00000121 System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessEventComparer::GetHashCode(UnityEngine.Rendering.PostProcessing.PostProcessEvent)
|
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extern void PostProcessEventComparer_GetHashCode_mDF3708FBF53C71BC1FA3024694AB19BD0553D45A (void);
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// 0x00000122 System.Collections.Generic.Dictionary`2<UnityEngine.Rendering.PostProcessing.PostProcessEvent,System.Collections.Generic.List`1<UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef>> UnityEngine.Rendering.PostProcessing.PostProcessLayer::get_sortedBundles()
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extern void PostProcessLayer_get_sortedBundles_m1C832D9F4C17EBC0E9E8704923DE1876634588B9 (void);
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// 0x00000123 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::set_sortedBundles(System.Collections.Generic.Dictionary`2<UnityEngine.Rendering.PostProcessing.PostProcessEvent,System.Collections.Generic.List`1<UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef>>)
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|
extern void PostProcessLayer_set_sortedBundles_mF014B030591011A9935170FCC8747EDD3F6075FF (void);
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// 0x00000124 UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.PostProcessLayer::get_cameraDepthFlags()
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extern void PostProcessLayer_get_cameraDepthFlags_m7B14DC4DFC770826A06AF45843738D2EC68EDD01 (void);
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// 0x00000125 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::set_cameraDepthFlags(UnityEngine.DepthTextureMode)
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extern void PostProcessLayer_set_cameraDepthFlags_mBC9A8CE97A08E406A3DF3F3F6AAA157330316578 (void);
|
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// 0x00000126 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::get_haveBundlesBeenInited()
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extern void PostProcessLayer_get_haveBundlesBeenInited_m8FC1BB2B461C9427AE234EAB8B3C83339B0C544B (void);
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// 0x00000127 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::set_haveBundlesBeenInited(System.Boolean)
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extern void PostProcessLayer_set_haveBundlesBeenInited_mC73845F7B1DF581C092B4A735244B17E75D979FA (void);
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// 0x00000128 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::OnEnable()
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extern void PostProcessLayer_OnEnable_m9CF9B052529EEF6E2016CE00FFBA81C130342EE2 (void);
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// 0x00000129 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::InitLegacy()
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extern void PostProcessLayer_InitLegacy_m354AC408E683A1B536D8C30BA93720037025BB5E (void);
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// 0x0000012A System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::DynamicResolutionAllowsFinalBlitToCameraTarget()
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extern void PostProcessLayer_DynamicResolutionAllowsFinalBlitToCameraTarget_m9AACAA266C7632AF1B271CA5A4B3ADB8713BF199 (void);
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// 0x0000012B System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture)
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extern void PostProcessLayer_OnRenderImage_m88AE7F294CBCA2042C76BC0B45544109752B4FA4 (void);
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// 0x0000012C System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::Init(UnityEngine.Rendering.PostProcessing.PostProcessResources)
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extern void PostProcessLayer_Init_m0FDB593A6B13381DAFAA2078CCA2F913AAC983F9 (void);
|
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// 0x0000012D System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::InitBundles()
|
|
extern void PostProcessLayer_InitBundles_mF98EC0C218D2F1E0D21B643EEBE109CA4F8C71B3 (void);
|
|
// 0x0000012E System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::UpdateBundleSortList(System.Collections.Generic.List`1<UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef>,UnityEngine.Rendering.PostProcessing.PostProcessEvent)
|
|
extern void PostProcessLayer_UpdateBundleSortList_m5FC7EB336E878E425F971CB0BDB37FC55CF40A62 (void);
|
|
// 0x0000012F System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::OnDisable()
|
|
extern void PostProcessLayer_OnDisable_m8F51B4254A45A8E2A323478871B69427A98F7094 (void);
|
|
// 0x00000130 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::Reset()
|
|
extern void PostProcessLayer_Reset_m96933BBE49EB42C0B5B754EEF3B22B33C0B20B1C (void);
|
|
// 0x00000131 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::OnPreCull()
|
|
extern void PostProcessLayer_OnPreCull_m0E5B78C5458852CDF36759FA5E785109E23FA426 (void);
|
|
// 0x00000132 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::OnPreRender()
|
|
extern void PostProcessLayer_OnPreRender_mB714954409087F5BA3EF538B47338B77F5E20B2E (void);
|
|
// 0x00000133 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::RequiresInitialBlit(UnityEngine.Camera,UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessLayer_RequiresInitialBlit_m66CC1F4AC2DC78365D1F134E091EE989EF3224DF (void);
|
|
// 0x00000134 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::UpdateSrcDstForOpaqueOnly(System.Int32&,System.Int32&,UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,UnityEngine.Rendering.RenderTargetIdentifier,System.Int32)
|
|
extern void PostProcessLayer_UpdateSrcDstForOpaqueOnly_m06DEFDC679EDCE932F13D9258CD4B159C7172DF3 (void);
|
|
// 0x00000135 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::BuildCommandBuffers()
|
|
extern void PostProcessLayer_BuildCommandBuffers_m8C6C6754F27A786AD80D12898F26711769FCE03D (void);
|
|
// 0x00000136 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::OnPostRender()
|
|
extern void PostProcessLayer_OnPostRender_m3EF2E660A385A6FE533503FCFBAE2481AB2767F8 (void);
|
|
// 0x00000137 UnityEngine.Rendering.PostProcessing.PostProcessBundle UnityEngine.Rendering.PostProcessing.PostProcessLayer::GetBundle()
|
|
// 0x00000138 UnityEngine.Rendering.PostProcessing.PostProcessBundle UnityEngine.Rendering.PostProcessing.PostProcessLayer::GetBundle(System.Type)
|
|
extern void PostProcessLayer_GetBundle_mFE6B4B8D6F1300AB3A011A60E25FB3A9C7EF4A67 (void);
|
|
// 0x00000139 T UnityEngine.Rendering.PostProcessing.PostProcessLayer::GetSettings()
|
|
// 0x0000013A System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::BakeMSVOMap(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera,UnityEngine.Rendering.RenderTargetIdentifier,System.Nullable`1<UnityEngine.Rendering.RenderTargetIdentifier>,System.Boolean,System.Boolean)
|
|
extern void PostProcessLayer_BakeMSVOMap_m2103A1A15DE80E0036FE655A19740615E9196F7D (void);
|
|
// 0x0000013B System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::OverrideSettings(System.Collections.Generic.List`1<UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings>,System.Single)
|
|
extern void PostProcessLayer_OverrideSettings_m49989C317280F87560366678EBCFF62739921F7C (void);
|
|
// 0x0000013C System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::SetLegacyCameraFlags(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessLayer_SetLegacyCameraFlags_m72D14BAB60AC3CEE06CEFF07D112D46486A2F958 (void);
|
|
// 0x0000013D System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::ResetHistory()
|
|
extern void PostProcessLayer_ResetHistory_mB886C39683321E5A65C86CE6D13860B7DEA79100 (void);
|
|
// 0x0000013E System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::HasOpaqueOnlyEffects(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessLayer_HasOpaqueOnlyEffects_mFD8E5AB8219E71D4464704477E0EFF8A42D94F6B (void);
|
|
// 0x0000013F System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::HasActiveEffects(UnityEngine.Rendering.PostProcessing.PostProcessEvent,UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessLayer_HasActiveEffects_mE7155905AC4D8288AF4CF87F542511377F110AB7 (void);
|
|
// 0x00000140 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::SetupContext(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessLayer_SetupContext_mB51E288FAF90059C947F7B56982611A62D92B190 (void);
|
|
// 0x00000141 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::UpdateVolumeSystem(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer)
|
|
extern void PostProcessLayer_UpdateVolumeSystem_m67096C3D2687CA32B0CAA5EEC3EFDBDCD1156DD2 (void);
|
|
// 0x00000142 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::RenderOpaqueOnly(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessLayer_RenderOpaqueOnly_m3A58A1E06E6DBA8D582F18BBCB1BCF58B702B508 (void);
|
|
// 0x00000143 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessLayer_Render_m9AD8F461328CF3AAD58078BE9959D39A5DB20191 (void);
|
|
// 0x00000144 System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessLayer::RenderInjectionPoint(UnityEngine.Rendering.PostProcessing.PostProcessEvent,UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,System.String,System.Int32)
|
|
extern void PostProcessLayer_RenderInjectionPoint_m42D83392ABD881E8434BABB7F8BC46E548DE8EBB (void);
|
|
// 0x00000145 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::RenderList(System.Collections.Generic.List`1<UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef>,UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,System.String)
|
|
extern void PostProcessLayer_RenderList_m478A2ECAB77361DB4A85AE3B2A5FD55A65D6D851 (void);
|
|
// 0x00000146 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::ApplyFlip(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,UnityEngine.MaterialPropertyBlock)
|
|
extern void PostProcessLayer_ApplyFlip_m64131F71DAA216E393712E1B43656056B16F6DFC (void);
|
|
// 0x00000147 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::ApplyDefaultFlip(UnityEngine.MaterialPropertyBlock)
|
|
extern void PostProcessLayer_ApplyDefaultFlip_mA6FF046E1DC3BABDAE6ABEB463F139329516B2DD (void);
|
|
// 0x00000148 System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessLayer::RenderBuiltins(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,System.Boolean,System.Int32,System.Int32)
|
|
extern void PostProcessLayer_RenderBuiltins_mB9B7DA7EE55CAC51BF153F488BFCAF5800D3FFB0 (void);
|
|
// 0x00000149 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::RenderFinalPass(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,System.Int32,System.Int32)
|
|
extern void PostProcessLayer_RenderFinalPass_mA79AF4EF4D050FED050FF29356384FE8F681044F (void);
|
|
// 0x0000014A System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessLayer::RenderEffect(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,System.Boolean)
|
|
// 0x0000014B System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::ShouldGenerateLogHistogram(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessLayer_ShouldGenerateLogHistogram_m69235046FAF79ECE1E98A97DB703550D1AF56BDD (void);
|
|
// 0x0000014C System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer::.ctor()
|
|
extern void PostProcessLayer__ctor_mD8712392B04023FC43F79821EC8A498B33043683 (void);
|
|
// 0x0000014D System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef::.ctor()
|
|
extern void SerializedBundleRef__ctor_mF79561705E11260D6DE0F7022B78D6CBFCD75BC9 (void);
|
|
// 0x0000014E System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0::.ctor()
|
|
extern void U3CU3Ec__DisplayClass54_0__ctor_mE4663058DF29F83DC658899887FEA21A00782E5C (void);
|
|
// 0x0000014F System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0::<UpdateBundleSortList>b__0(System.Collections.Generic.KeyValuePair`2<System.Type,UnityEngine.Rendering.PostProcessing.PostProcessBundle>)
|
|
extern void U3CU3Ec__DisplayClass54_0_U3CUpdateBundleSortListU3Eb__0_m68FE9719E12A93BBC74A3446509B93A404D9E081 (void);
|
|
// 0x00000150 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0::<UpdateBundleSortList>b__2(UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef)
|
|
extern void U3CU3Ec__DisplayClass54_0_U3CUpdateBundleSortListU3Eb__2_mD7BD333124C1F57B7842028BF5E1B53EB8BBF368 (void);
|
|
// 0x00000151 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_1::.ctor()
|
|
extern void U3CU3Ec__DisplayClass54_1__ctor_mAC82F6C1E46CBDE83CFF53574D9910FADB232983 (void);
|
|
// 0x00000152 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_1::<UpdateBundleSortList>b__3(UnityEngine.Rendering.PostProcessing.PostProcessBundle)
|
|
extern void U3CU3Ec__DisplayClass54_1_U3CUpdateBundleSortListU3Eb__3_m240E53745432F10C5F771D79E4B629B46E665D41 (void);
|
|
// 0x00000153 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_2::.ctor()
|
|
extern void U3CU3Ec__DisplayClass54_2__ctor_m36472C800FCB96E7021A9ED363DBCDFE8102F00F (void);
|
|
// 0x00000154 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_2::<UpdateBundleSortList>b__4(UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef)
|
|
extern void U3CU3Ec__DisplayClass54_2_U3CUpdateBundleSortListU3Eb__4_mDAA5434E8160298ACAEE90154CA37D7DE54DEC84 (void);
|
|
// 0x00000155 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_3::.ctor()
|
|
extern void U3CU3Ec__DisplayClass54_3__ctor_mDF80A7734D48DF6C65686CEFA8DEFEE73C64EC51 (void);
|
|
// 0x00000156 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_3::<UpdateBundleSortList>b__5(UnityEngine.Rendering.PostProcessing.PostProcessBundle)
|
|
extern void U3CU3Ec__DisplayClass54_3_U3CUpdateBundleSortListU3Eb__5_mEF229FE5216D4F13351BCF429CAB0C4B83462935 (void);
|
|
// 0x00000157 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c::.cctor()
|
|
extern void U3CU3Ec__cctor_m7DC9E4B7F3BA5872200F1537B2F1F5FEB649C436 (void);
|
|
// 0x00000158 System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c::.ctor()
|
|
extern void U3CU3Ec__ctor_m14CE645D40F0ED598B358C218449CC214E67F6D5 (void);
|
|
// 0x00000159 UnityEngine.Rendering.PostProcessing.PostProcessBundle UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c::<UpdateBundleSortList>b__54_1(System.Collections.Generic.KeyValuePair`2<System.Type,UnityEngine.Rendering.PostProcessing.PostProcessBundle>)
|
|
extern void U3CU3Ec_U3CUpdateBundleSortListU3Eb__54_1_m6F744BBAF634606AB77DCEFB1F8645805257300D (void);
|
|
// 0x0000015A UnityEngine.Rendering.PostProcessing.PostProcessManager UnityEngine.Rendering.PostProcessing.PostProcessManager::get_instance()
|
|
extern void PostProcessManager_get_instance_m8C56D207C6B453F8E34E8849FA2BDF8BDF19CA9C (void);
|
|
// 0x0000015B System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::.ctor()
|
|
extern void PostProcessManager__ctor_mE18C53FBF36094C52BF5E888AA8E399423BE6688 (void);
|
|
// 0x0000015C System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::CleanBaseTypes()
|
|
extern void PostProcessManager_CleanBaseTypes_m3CE8A80B457017D42537722008D62AD735AD7E02 (void);
|
|
// 0x0000015D System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::ReloadBaseTypes()
|
|
extern void PostProcessManager_ReloadBaseTypes_m1945136D79E4679F586C858EE2A72631A3FF9360 (void);
|
|
// 0x0000015E System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::GetActiveVolumes(UnityEngine.Rendering.PostProcessing.PostProcessLayer,System.Collections.Generic.List`1<UnityEngine.Rendering.PostProcessing.PostProcessVolume>,System.Boolean,System.Boolean)
|
|
extern void PostProcessManager_GetActiveVolumes_mE1DE0B97D24148DD711FD4FDDD50539861B2AEE7 (void);
|
|
// 0x0000015F UnityEngine.Rendering.PostProcessing.PostProcessVolume UnityEngine.Rendering.PostProcessing.PostProcessManager::GetHighestPriorityVolume(UnityEngine.Rendering.PostProcessing.PostProcessLayer)
|
|
extern void PostProcessManager_GetHighestPriorityVolume_m186B87FC51722A91E9EB72F94B2ADA49D36415FF (void);
|
|
// 0x00000160 UnityEngine.Rendering.PostProcessing.PostProcessVolume UnityEngine.Rendering.PostProcessing.PostProcessManager::GetHighestPriorityVolume(UnityEngine.LayerMask)
|
|
extern void PostProcessManager_GetHighestPriorityVolume_m7EE09A9E1D8C17AF61A84C1518B383F79008E1D3 (void);
|
|
// 0x00000161 UnityEngine.Rendering.PostProcessing.PostProcessVolume UnityEngine.Rendering.PostProcessing.PostProcessManager::QuickVolume(System.Int32,System.Single,UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings[])
|
|
extern void PostProcessManager_QuickVolume_m827605349F0365B9197849142456E71323569906 (void);
|
|
// 0x00000162 System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::SetLayerDirty(System.Int32)
|
|
extern void PostProcessManager_SetLayerDirty_m85F4D44F755A2E86AF17993DDA7A2CD47ECF568B (void);
|
|
// 0x00000163 System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::UpdateVolumeLayer(UnityEngine.Rendering.PostProcessing.PostProcessVolume,System.Int32,System.Int32)
|
|
extern void PostProcessManager_UpdateVolumeLayer_mE7C602B2A996873EFEAE5619F4E410AC55CDF9F9 (void);
|
|
// 0x00000164 System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::Register(UnityEngine.Rendering.PostProcessing.PostProcessVolume,System.Int32)
|
|
extern void PostProcessManager_Register_m1C449C90BAD2503D192D361F09DE5B8FD4E8D1D0 (void);
|
|
// 0x00000165 System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::Register(UnityEngine.Rendering.PostProcessing.PostProcessVolume)
|
|
extern void PostProcessManager_Register_m8A5D93C913BA9E62722006B1ED8C5C7BD2A5C36A (void);
|
|
// 0x00000166 System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::Unregister(UnityEngine.Rendering.PostProcessing.PostProcessVolume,System.Int32)
|
|
extern void PostProcessManager_Unregister_m96F25B0BB879AA90EFAFA0CC051EFC96B3B8982F (void);
|
|
// 0x00000167 System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::Unregister(UnityEngine.Rendering.PostProcessing.PostProcessVolume)
|
|
extern void PostProcessManager_Unregister_m49EE0FFAD8D79AB25CCF12C82C17C831ADE9C79F (void);
|
|
// 0x00000168 System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::ReplaceData(UnityEngine.Rendering.PostProcessing.PostProcessLayer)
|
|
extern void PostProcessManager_ReplaceData_mFCAC48F8D1C2581BDB1A72670EEB91DB2DCF5426 (void);
|
|
// 0x00000169 System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::UpdateSettings(UnityEngine.Rendering.PostProcessing.PostProcessLayer,UnityEngine.Camera)
|
|
extern void PostProcessManager_UpdateSettings_m4B9B9670DEDA150A20023F98DEB45DA98F120EEA (void);
|
|
// 0x0000016A System.Collections.Generic.List`1<UnityEngine.Rendering.PostProcessing.PostProcessVolume> UnityEngine.Rendering.PostProcessing.PostProcessManager::GrabVolumes(UnityEngine.LayerMask)
|
|
extern void PostProcessManager_GrabVolumes_m1AF11581681DB4092AE61C86D06F2463A36F7814 (void);
|
|
// 0x0000016B System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager::SortByPriority(System.Collections.Generic.List`1<UnityEngine.Rendering.PostProcessing.PostProcessVolume>)
|
|
extern void PostProcessManager_SortByPriority_mC460E161FD3D1293B46CFC546A8E60E0C53B7B15 (void);
|
|
// 0x0000016C System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessManager::IsVolumeRenderedByCamera(UnityEngine.Rendering.PostProcessing.PostProcessVolume,UnityEngine.Camera)
|
|
extern void PostProcessManager_IsVolumeRenderedByCamera_m5BCAE321B7FC69FD30F9984128D5B18248B37B15 (void);
|
|
// 0x0000016D System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c::.cctor()
|
|
extern void U3CU3Ec__cctor_m72950DE1518E19ECC6261EA8098C97085DA5BD25 (void);
|
|
// 0x0000016E System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c::.ctor()
|
|
extern void U3CU3Ec__ctor_mBDFDD56BBE85E5B393B14B106BAEB772C3CA95D4 (void);
|
|
// 0x0000016F System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c::<ReloadBaseTypes>b__12_0(System.Type)
|
|
extern void U3CU3Ec_U3CReloadBaseTypesU3Eb__12_0_m865537CCEE58BF53B4AC1A1EF580E114A31BAE85 (void);
|
|
// 0x00000170 System.Void UnityEngine.Rendering.PostProcessing.PostProcessProfile::OnEnable()
|
|
extern void PostProcessProfile_OnEnable_m23364CDE321796BC226CBEFAF9DC6F1323938CDC (void);
|
|
// 0x00000171 T UnityEngine.Rendering.PostProcessing.PostProcessProfile::AddSettings()
|
|
// 0x00000172 UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings UnityEngine.Rendering.PostProcessing.PostProcessProfile::AddSettings(System.Type)
|
|
extern void PostProcessProfile_AddSettings_m610279C7E82C2F2E9156FF80FE7F6C3A2FC1F1C3 (void);
|
|
// 0x00000173 UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings UnityEngine.Rendering.PostProcessing.PostProcessProfile::AddSettings(UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings)
|
|
extern void PostProcessProfile_AddSettings_m7446918C8FB730367D486136D3DF233B57A5FCD8 (void);
|
|
// 0x00000174 System.Void UnityEngine.Rendering.PostProcessing.PostProcessProfile::RemoveSettings()
|
|
// 0x00000175 System.Void UnityEngine.Rendering.PostProcessing.PostProcessProfile::RemoveSettings(System.Type)
|
|
extern void PostProcessProfile_RemoveSettings_mA0FB19DEC43521661C67F12EF6A13DB3F8D3B9EC (void);
|
|
// 0x00000176 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessProfile::HasSettings()
|
|
// 0x00000177 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessProfile::HasSettings(System.Type)
|
|
extern void PostProcessProfile_HasSettings_mAAAD536DF4C2CBD9EB73C2683D007F65297BD8BC (void);
|
|
// 0x00000178 T UnityEngine.Rendering.PostProcessing.PostProcessProfile::GetSetting()
|
|
// 0x00000179 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessProfile::TryGetSettings(T&)
|
|
// 0x0000017A System.Void UnityEngine.Rendering.PostProcessing.PostProcessProfile::.ctor()
|
|
extern void PostProcessProfile__ctor_m665590DA298A7A9BB57B1C54FE52F252C1B399DE (void);
|
|
// 0x0000017B System.Void UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c::.cctor()
|
|
extern void U3CU3Ec__cctor_m78C889B816DFCBD83DB0DB0C43FC57BC10969904 (void);
|
|
// 0x0000017C System.Void UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c::.ctor()
|
|
extern void U3CU3Ec__ctor_m28471842FE201AEF91CB04F5F8FBABF89DA37BB7 (void);
|
|
// 0x0000017D System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c::<OnEnable>b__2_0(UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings)
|
|
extern void U3CU3Ec_U3COnEnableU3Eb__2_0_mEBC7A0AA00EBF9BFA5042D81206E56B406A1FCD7 (void);
|
|
// 0x0000017E UnityEngine.Camera UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_camera()
|
|
extern void PostProcessRenderContext_get_camera_m03C2533C3B4CC5300541CEC486849C58B1F8BBAE (void);
|
|
// 0x0000017F System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_camera(UnityEngine.Camera)
|
|
extern void PostProcessRenderContext_set_camera_m616159FD16EF298057D8C92C9D4E04DC583A35CF (void);
|
|
// 0x00000180 UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_command()
|
|
extern void PostProcessRenderContext_get_command_m028BE33B6194640A1DE901A6F935658034A3E2CD (void);
|
|
// 0x00000181 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_command(UnityEngine.Rendering.CommandBuffer)
|
|
extern void PostProcessRenderContext_set_command_m383214635AE4777FFE746270157B265E6CB3A799 (void);
|
|
// 0x00000182 UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_source()
|
|
extern void PostProcessRenderContext_get_source_mD66060FCBE2897F0510AE91E86370440226FA430 (void);
|
|
// 0x00000183 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_source(UnityEngine.Rendering.RenderTargetIdentifier)
|
|
extern void PostProcessRenderContext_set_source_m8747B57F6213BC84C7C2990508D029FB4D31C3DE (void);
|
|
// 0x00000184 UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_destination()
|
|
extern void PostProcessRenderContext_get_destination_m9A1924F891A773105919295D97A474741CAB9F28 (void);
|
|
// 0x00000185 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_destination(UnityEngine.Rendering.RenderTargetIdentifier)
|
|
extern void PostProcessRenderContext_set_destination_mED49AE5FCE8CEB9D8B64AA82E1693D4913D48759 (void);
|
|
// 0x00000186 UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_sourceFormat()
|
|
extern void PostProcessRenderContext_get_sourceFormat_m5EB6DD7D586BC0E5B3E3C385CF96AC63575ED61B (void);
|
|
// 0x00000187 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_sourceFormat(UnityEngine.RenderTextureFormat)
|
|
extern void PostProcessRenderContext_set_sourceFormat_mFBDC1C325F8E32DA2A40C784659D2DD8BA057258 (void);
|
|
// 0x00000188 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_flip()
|
|
extern void PostProcessRenderContext_get_flip_mFE0933034DE2E1C6174C09EED54F03C472D29C32 (void);
|
|
// 0x00000189 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_flip(System.Boolean)
|
|
extern void PostProcessRenderContext_set_flip_m91DFA83ED3118BB02CF2849D2177C65D186F3E11 (void);
|
|
// 0x0000018A UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_resources()
|
|
extern void PostProcessRenderContext_get_resources_m89879DF69E4B910F9EE3008AB8DC60B732ABF02A (void);
|
|
// 0x0000018B System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_resources(UnityEngine.Rendering.PostProcessing.PostProcessResources)
|
|
extern void PostProcessRenderContext_set_resources_mD928596BD2CF34330CA3F8FA83845C9BB39E5651 (void);
|
|
// 0x0000018C UnityEngine.Rendering.PostProcessing.PropertySheetFactory UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_propertySheets()
|
|
extern void PostProcessRenderContext_get_propertySheets_m60E7825143611FEC183803150D8F7C2785514D79 (void);
|
|
// 0x0000018D System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_propertySheets(UnityEngine.Rendering.PostProcessing.PropertySheetFactory)
|
|
extern void PostProcessRenderContext_set_propertySheets_m06436C85901FFAF383447F35F3A19909E1C60344 (void);
|
|
// 0x0000018E System.Collections.Generic.Dictionary`2<System.String,System.Object> UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_userData()
|
|
extern void PostProcessRenderContext_get_userData_m9C88F1615E7C029E65F8A1BA3C0D22986FE27B98 (void);
|
|
// 0x0000018F System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_userData(System.Collections.Generic.Dictionary`2<System.String,System.Object>)
|
|
extern void PostProcessRenderContext_set_userData_m1D9CEBBB566FC3841231E033269B030FDBE98431 (void);
|
|
// 0x00000190 UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_debugLayer()
|
|
extern void PostProcessRenderContext_get_debugLayer_mD44CD6FBE77E24B243E0EDE0A332A6BB32AA6C25 (void);
|
|
// 0x00000191 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_debugLayer(UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer)
|
|
extern void PostProcessRenderContext_set_debugLayer_mF9A346FF61AD7CD0AC5605BD3B2A2007084CFA5A (void);
|
|
// 0x00000192 System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_width()
|
|
extern void PostProcessRenderContext_get_width_m551FAECA1D38B547E9337BEC7316D6B113B00F03 (void);
|
|
// 0x00000193 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_width(System.Int32)
|
|
extern void PostProcessRenderContext_set_width_m1613BDCAF13B96F72BE7A91E82E9EB6D1C4C39EF (void);
|
|
// 0x00000194 System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_height()
|
|
extern void PostProcessRenderContext_get_height_mECB24899496181711525B9E8204F8A85AAA84181 (void);
|
|
// 0x00000195 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_height(System.Int32)
|
|
extern void PostProcessRenderContext_set_height_m4CAF4DB1F50557C276D2683C799FC9CFC19B357F (void);
|
|
// 0x00000196 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_stereoActive()
|
|
extern void PostProcessRenderContext_get_stereoActive_m54D0889CF302150E3850FD7BA9AF72BB9EE94C7B (void);
|
|
// 0x00000197 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_stereoActive(System.Boolean)
|
|
extern void PostProcessRenderContext_set_stereoActive_m133C99DFFB79D8C1D33176258C5A96D8587CDEB0 (void);
|
|
// 0x00000198 System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_xrActiveEye()
|
|
extern void PostProcessRenderContext_get_xrActiveEye_m1ED0BDA4DC07BAD4096F3B66DF35520815C7F208 (void);
|
|
// 0x00000199 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_xrActiveEye(System.Int32)
|
|
extern void PostProcessRenderContext_set_xrActiveEye_mA344A4FBC049CA99096413FBE81F0F8F9A12D9A8 (void);
|
|
// 0x0000019A System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_numberOfEyes()
|
|
extern void PostProcessRenderContext_get_numberOfEyes_m172652A2003AFD49FB6ED64C3F46249B92D21AE4 (void);
|
|
// 0x0000019B System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_numberOfEyes(System.Int32)
|
|
extern void PostProcessRenderContext_set_numberOfEyes_m047ECAB2F0CE41026EECD96F2FDAC3B49AB178B9 (void);
|
|
// 0x0000019C UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_stereoRenderingMode()
|
|
extern void PostProcessRenderContext_get_stereoRenderingMode_m674A9251277DC05913F1EA02B6E5ADA1AE4E00F5 (void);
|
|
// 0x0000019D System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_stereoRenderingMode(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode)
|
|
extern void PostProcessRenderContext_set_stereoRenderingMode_mCCE43DEFBEFEEAE8D4512991FA5117C781710287 (void);
|
|
// 0x0000019E System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_screenWidth()
|
|
extern void PostProcessRenderContext_get_screenWidth_mF6EF29A7E49F6132C7376A841571FB65A1573147 (void);
|
|
// 0x0000019F System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_screenWidth(System.Int32)
|
|
extern void PostProcessRenderContext_set_screenWidth_m2472914DC0C907A2A78B7BB990F3DBE9DE785C5C (void);
|
|
// 0x000001A0 System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_screenHeight()
|
|
extern void PostProcessRenderContext_get_screenHeight_mFF2D3EF9A84D53D9125EF96DD746CF8B257687FD (void);
|
|
// 0x000001A1 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_screenHeight(System.Int32)
|
|
extern void PostProcessRenderContext_set_screenHeight_m3D69896EFE6A480285D300EA3E99164661144FC4 (void);
|
|
// 0x000001A2 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_isSceneView()
|
|
extern void PostProcessRenderContext_get_isSceneView_mADB2A9705C42D62BCB2DD13C1A64202A7BF32801 (void);
|
|
// 0x000001A3 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_isSceneView(System.Boolean)
|
|
extern void PostProcessRenderContext_set_isSceneView_m25BC585A98717333E55435BF060FBC8352979120 (void);
|
|
// 0x000001A4 UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_antialiasing()
|
|
extern void PostProcessRenderContext_get_antialiasing_m8FA450C8086C96DB987CF8F9B707DA5CFB7AA108 (void);
|
|
// 0x000001A5 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_antialiasing(UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing)
|
|
extern void PostProcessRenderContext_set_antialiasing_m487F83A7E53C46AE4C2015794DA6568950E3C181 (void);
|
|
// 0x000001A6 UnityEngine.Rendering.PostProcessing.TemporalAntialiasing UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_temporalAntialiasing()
|
|
extern void PostProcessRenderContext_get_temporalAntialiasing_m18BFEF6B423A28BD505D611A15643580B8E6CCD7 (void);
|
|
// 0x000001A7 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::set_temporalAntialiasing(UnityEngine.Rendering.PostProcessing.TemporalAntialiasing)
|
|
extern void PostProcessRenderContext_set_temporalAntialiasing_mF2B2A0D8F39F49690FD4F76B3347C4D168B22597 (void);
|
|
// 0x000001A8 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::Reset()
|
|
extern void PostProcessRenderContext_Reset_m69F96AA7B7CCE9927AB6061B887CF81F8AF06BCB (void);
|
|
// 0x000001A9 System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::IsTemporalAntialiasingActive()
|
|
extern void PostProcessRenderContext_IsTemporalAntialiasingActive_m835118A884E10E19B5625C77EC029B088ECE11E3 (void);
|
|
// 0x000001AA System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::IsDebugOverlayEnabled(UnityEngine.Rendering.PostProcessing.DebugOverlay)
|
|
extern void PostProcessRenderContext_IsDebugOverlayEnabled_m10FA8ED9E7FE01A6B9FB48BFF9B19A5F70908927 (void);
|
|
// 0x000001AB System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::PushDebugOverlay(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32)
|
|
extern void PostProcessRenderContext_PushDebugOverlay_m543E6F22232FAC40200E8D93FE089CFE05FF2860 (void);
|
|
// 0x000001AC UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::GetDescriptor(System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
|
|
extern void PostProcessRenderContext_GetDescriptor_m60FCFCD9D6751F4A6F6A3CC93D3630B8052BA662 (void);
|
|
// 0x000001AD System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::GetScreenSpaceTemporaryRT(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,UnityEngine.FilterMode,System.Int32,System.Int32)
|
|
extern void PostProcessRenderContext_GetScreenSpaceTemporaryRT_m57C7BBE2412BE154A54A57A7794A157BEB033E83 (void);
|
|
// 0x000001AE UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::GetScreenSpaceTemporaryRT(System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,System.Int32)
|
|
extern void PostProcessRenderContext_GetScreenSpaceTemporaryRT_m74A46F835124FF373853218F774E7A178B80145C (void);
|
|
// 0x000001AF System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::UpdateSinglePassStereoState(System.Boolean,System.Boolean,System.Boolean)
|
|
extern void PostProcessRenderContext_UpdateSinglePassStereoState_m8BF9AC8139E61F9799B33B8E5B9D989E7A493D98 (void);
|
|
// 0x000001B0 System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::.ctor()
|
|
extern void PostProcessRenderContext__ctor_m3475CD5D0C8B8A1BCEAC80C4FA8DBBA15A4EEF45 (void);
|
|
// 0x000001B1 System.Void UnityEngine.Rendering.PostProcessing.PostProcessResources::.ctor()
|
|
extern void PostProcessResources__ctor_mD8FED6086600D1B1502981BB6653372136779B5F (void);
|
|
// 0x000001B2 UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::Clone()
|
|
extern void Shaders_Clone_mE43ADD04A701E40A2B13AA099B2F9AD41FC762CD (void);
|
|
// 0x000001B3 System.Void UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::.ctor()
|
|
extern void Shaders__ctor_mBA5C3BD6B1ACC5F0CA9824495FC283988F5EAEB3 (void);
|
|
// 0x000001B4 UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::Clone()
|
|
extern void ComputeShaders_Clone_m83E53DB9116485FDD4BB44E48B514E3A3CC9E5E9 (void);
|
|
// 0x000001B5 System.Void UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::.ctor()
|
|
extern void ComputeShaders__ctor_m311C126CA5133910F014F4FEA6E3ABE8BE1300F1 (void);
|
|
// 0x000001B6 System.Void UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts::.ctor()
|
|
extern void SMAALuts__ctor_m687B0322BBE8261955C375339262DDC04550A029 (void);
|
|
// 0x000001B7 UnityEngine.Rendering.PostProcessing.PostProcessProfile UnityEngine.Rendering.PostProcessing.PostProcessVolume::get_profile()
|
|
extern void PostProcessVolume_get_profile_m0055B48AC6C698FDD30573AA75D09D4BE1B2727D (void);
|
|
// 0x000001B8 System.Void UnityEngine.Rendering.PostProcessing.PostProcessVolume::set_profile(UnityEngine.Rendering.PostProcessing.PostProcessProfile)
|
|
extern void PostProcessVolume_set_profile_m45BDE65CB13CB5AE6C769F117C75563A78BD7BF8 (void);
|
|
// 0x000001B9 UnityEngine.Rendering.PostProcessing.PostProcessProfile UnityEngine.Rendering.PostProcessing.PostProcessVolume::get_profileRef()
|
|
extern void PostProcessVolume_get_profileRef_m94E97BE839967F36E42FA05C626111242638CFEE (void);
|
|
// 0x000001BA System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessVolume::HasInstantiatedProfile()
|
|
extern void PostProcessVolume_HasInstantiatedProfile_mABB6FB57F696D6B8232710F2E97D2B0E6FB48663 (void);
|
|
// 0x000001BB System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessVolume::get_previousLayer()
|
|
extern void PostProcessVolume_get_previousLayer_mDD1CFB67F2C14C50E3DE2430D1631145BE7079B2 (void);
|
|
// 0x000001BC System.Void UnityEngine.Rendering.PostProcessing.PostProcessVolume::OnEnable()
|
|
extern void PostProcessVolume_OnEnable_m538EE2AF9AB4EAC16D218CFB752A5DDC47D06FFB (void);
|
|
// 0x000001BD System.Void UnityEngine.Rendering.PostProcessing.PostProcessVolume::OnDisable()
|
|
extern void PostProcessVolume_OnDisable_m6EC44652B2F1F35FBE42213FBF5F432B594F5138 (void);
|
|
// 0x000001BE System.Void UnityEngine.Rendering.PostProcessing.PostProcessVolume::Update()
|
|
extern void PostProcessVolume_Update_m36216CCB5CE0AB129BE95B8FC92E5A13F8A0FC36 (void);
|
|
// 0x000001BF System.Void UnityEngine.Rendering.PostProcessing.PostProcessVolume::OnDrawGizmos()
|
|
extern void PostProcessVolume_OnDrawGizmos_mB93DE796603855DF433CF9C12D18946CB29FE4BB (void);
|
|
// 0x000001C0 System.Void UnityEngine.Rendering.PostProcessing.PostProcessVolume::.ctor()
|
|
extern void PostProcessVolume__ctor_m8F2103B14292EE670A3E07AAC16A7CBF8141EA1E (void);
|
|
// 0x000001C1 System.Single UnityEngine.Rendering.PostProcessing.ColorUtilities::StandardIlluminantY(System.Single)
|
|
extern void ColorUtilities_StandardIlluminantY_m1342E9911154F3AD4BFCFD222AAFA54155B6A482 (void);
|
|
// 0x000001C2 UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::CIExyToLMS(System.Single,System.Single)
|
|
extern void ColorUtilities_CIExyToLMS_m2FDAC2981ACFA5CB6A3C6ED5F84000B79EEFBBCD (void);
|
|
// 0x000001C3 UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ComputeColorBalance(System.Single,System.Single)
|
|
extern void ColorUtilities_ComputeColorBalance_m971A8F4FA36252030994043BECC65CB8BB2C3589 (void);
|
|
// 0x000001C4 UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ColorToLift(UnityEngine.Vector4)
|
|
extern void ColorUtilities_ColorToLift_m006E4E4603E7479E185EA8C7C7BBC9E692D27C7F (void);
|
|
// 0x000001C5 UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ColorToInverseGamma(UnityEngine.Vector4)
|
|
extern void ColorUtilities_ColorToInverseGamma_m41A4445E4A50744AD96BD2C8A3AFDDE89B9538C5 (void);
|
|
// 0x000001C6 UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ColorToGain(UnityEngine.Vector4)
|
|
extern void ColorUtilities_ColorToGain_m9A2EE627C2DE6679C170C8CFB25F3DAC11508003 (void);
|
|
// 0x000001C7 System.Single UnityEngine.Rendering.PostProcessing.ColorUtilities::LogCToLinear(System.Single)
|
|
extern void ColorUtilities_LogCToLinear_mBDDB3C38B8E8B0AB8505B2490210A0A210D80BC3 (void);
|
|
// 0x000001C8 System.Single UnityEngine.Rendering.PostProcessing.ColorUtilities::LinearToLogC(System.Single)
|
|
extern void ColorUtilities_LinearToLogC_mAD3EF7A0ABDF491ED502AB30CA5F838055F1055E (void);
|
|
// 0x000001C9 System.UInt32 UnityEngine.Rendering.PostProcessing.ColorUtilities::ToHex(UnityEngine.Color)
|
|
extern void ColorUtilities_ToHex_mA11DD30AAE7F766231963E4B184ECE3B5B703414 (void);
|
|
// 0x000001CA UnityEngine.Color UnityEngine.Rendering.PostProcessing.ColorUtilities::ToRGBA(System.UInt32)
|
|
extern void ColorUtilities_ToRGBA_m5EC91238A6152DA1AB1FB8D205857A617D036144 (void);
|
|
// 0x000001CB System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_whitePoint()
|
|
extern void HableCurve_get_whitePoint_m440A8FBA6A10FDF890B1C3EEBF444710FD53386C (void);
|
|
// 0x000001CC System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_whitePoint(System.Single)
|
|
extern void HableCurve_set_whitePoint_m98FA0F3792036AA3F539010B465DF48676052109 (void);
|
|
// 0x000001CD System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_inverseWhitePoint()
|
|
extern void HableCurve_get_inverseWhitePoint_mDC81A80F665704FE457ACC2CC735D7DBB883F7F4 (void);
|
|
// 0x000001CE System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_inverseWhitePoint(System.Single)
|
|
extern void HableCurve_set_inverseWhitePoint_m647D3BF345A9A0AB6DC32E044593286CD08F78F6 (void);
|
|
// 0x000001CF System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_x0()
|
|
extern void HableCurve_get_x0_m6B20430F19A2692748015AAD52E22CF6F19021FF (void);
|
|
// 0x000001D0 System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_x0(System.Single)
|
|
extern void HableCurve_set_x0_mFF0E70FF9B980FE4A13468E5A4C7B755CA290CB3 (void);
|
|
// 0x000001D1 System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_x1()
|
|
extern void HableCurve_get_x1_mCC8296F534ABB9B938D803FD24218DDD3A1D8FE0 (void);
|
|
// 0x000001D2 System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_x1(System.Single)
|
|
extern void HableCurve_set_x1_m6EFC16C8CC1F0B430D4D3436FD736B20841AEE32 (void);
|
|
// 0x000001D3 System.Void UnityEngine.Rendering.PostProcessing.HableCurve::.ctor()
|
|
extern void HableCurve__ctor_m8E74EA1950C5E352E36A4AC15BE688FC1A17F2A3 (void);
|
|
// 0x000001D4 System.Single UnityEngine.Rendering.PostProcessing.HableCurve::Eval(System.Single)
|
|
extern void HableCurve_Eval_mDC9315392A7685F22D4ED9BBEBBBFC5022610CF6 (void);
|
|
// 0x000001D5 System.Void UnityEngine.Rendering.PostProcessing.HableCurve::Init(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
|
|
extern void HableCurve_Init_m0331C88204E2EEB65A8727E580614B3733033EF1 (void);
|
|
// 0x000001D6 System.Void UnityEngine.Rendering.PostProcessing.HableCurve::InitSegments(UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams)
|
|
extern void HableCurve_InitSegments_m3E6803A12AF50C93D0D052CCECED893CD85E3C37 (void);
|
|
// 0x000001D7 System.Void UnityEngine.Rendering.PostProcessing.HableCurve::SolveAB(System.Single&,System.Single&,System.Single,System.Single,System.Single)
|
|
extern void HableCurve_SolveAB_m6CDF86F0CF4191F0BBE8BA819DCA716EAA2439AA (void);
|
|
// 0x000001D8 System.Void UnityEngine.Rendering.PostProcessing.HableCurve::AsSlopeIntercept(System.Single&,System.Single&,System.Single,System.Single,System.Single,System.Single)
|
|
extern void HableCurve_AsSlopeIntercept_mCAF8DEAEB3E843025E1F817421EBE951E54A0B5B (void);
|
|
// 0x000001D9 System.Single UnityEngine.Rendering.PostProcessing.HableCurve::EvalDerivativeLinearGamma(System.Single,System.Single,System.Single,System.Single)
|
|
extern void HableCurve_EvalDerivativeLinearGamma_m2B9B56FAB2A3C3C2C5A39BCDC4C1A4FDE0AC7BCA (void);
|
|
// 0x000001DA System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::Eval(System.Single)
|
|
extern void Segment_Eval_mCDF8072217E3B3B5FD7EAE9716D4FC5B7B5EA83B (void);
|
|
// 0x000001DB System.Void UnityEngine.Rendering.PostProcessing.HableCurve/Segment::.ctor()
|
|
extern void Segment__ctor_mB049A24BFA0A15439F0D5949A7AE896695D0D120 (void);
|
|
// 0x000001DC System.Void UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::.ctor(UnityEngine.Rendering.PostProcessing.HableCurve)
|
|
extern void Uniforms__ctor_mA66464181B9A9090B823A9803BD11699B9B7BA74 (void);
|
|
// 0x000001DD UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_curve()
|
|
extern void Uniforms_get_curve_mD9034647B7B7C3A8B47B414FB7C5B821200AA32E (void);
|
|
// 0x000001DE UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_toeSegmentA()
|
|
extern void Uniforms_get_toeSegmentA_m1316C3F6B4E6B82839C9CDACD398FA33D88964BA (void);
|
|
// 0x000001DF UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_toeSegmentB()
|
|
extern void Uniforms_get_toeSegmentB_mEC3F93FF1CF8399FDE4AD8FF6355F4D5B9C5D42F (void);
|
|
// 0x000001E0 UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_midSegmentA()
|
|
extern void Uniforms_get_midSegmentA_m5A302D93655083BD41167F50535C0B6AA0C9DA6D (void);
|
|
// 0x000001E1 UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_midSegmentB()
|
|
extern void Uniforms_get_midSegmentB_m1478AA904368A2DEDAAF4C1BCF343B0566494E21 (void);
|
|
// 0x000001E2 UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_shoSegmentA()
|
|
extern void Uniforms_get_shoSegmentA_m06733BA44C5FB0E3A7E692DC40252468694D5965 (void);
|
|
// 0x000001E3 UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_shoSegmentB()
|
|
extern void Uniforms_get_shoSegmentB_m77AB80D8ABA78E633A8BB96CF76149679685184B (void);
|
|
// 0x000001E4 System.Single UnityEngine.Rendering.PostProcessing.HaltonSeq::Get(System.Int32,System.Int32)
|
|
extern void HaltonSeq_Get_m6523C48F1CB5F7C3488B47DCB3CDD53B668BC819 (void);
|
|
// 0x000001E5 UnityEngine.ComputeBuffer UnityEngine.Rendering.PostProcessing.LogHistogram::get_data()
|
|
extern void LogHistogram_get_data_m3F3310AAF8C2368E2D3D724BF95E1632F52E8684 (void);
|
|
// 0x000001E6 System.Void UnityEngine.Rendering.PostProcessing.LogHistogram::set_data(UnityEngine.ComputeBuffer)
|
|
extern void LogHistogram_set_data_mB1A03174A98EFFE606B50D8AB90A73DC141B2435 (void);
|
|
// 0x000001E7 System.Void UnityEngine.Rendering.PostProcessing.LogHistogram::Generate(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void LogHistogram_Generate_m5C64740C383CDB7BFD1E459A8066F16BB1FCC6D4 (void);
|
|
// 0x000001E8 UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.LogHistogram::GetHistogramScaleOffsetRes(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void LogHistogram_GetHistogramScaleOffsetRes_m6FA5B33FBE2EABD16713EFC2C7A9F61E201AA2E8 (void);
|
|
// 0x000001E9 System.Void UnityEngine.Rendering.PostProcessing.LogHistogram::Release()
|
|
extern void LogHistogram_Release_m0CF4E13BFC28F7515A88B4B96B377D1496F3D4B6 (void);
|
|
// 0x000001EA System.Void UnityEngine.Rendering.PostProcessing.LogHistogram::.ctor()
|
|
extern void LogHistogram__ctor_mF476B2492B4A33D5D402DC14EB9671CE61364CC7 (void);
|
|
// 0x000001EB System.Void UnityEngine.Rendering.PostProcessing.MeshUtilities::.cctor()
|
|
extern void MeshUtilities__cctor_m580B9808D5F049CBC91D2847B7F5C2EA76D69175 (void);
|
|
// 0x000001EC UnityEngine.Mesh UnityEngine.Rendering.PostProcessing.MeshUtilities::GetColliderMesh(UnityEngine.Collider)
|
|
extern void MeshUtilities_GetColliderMesh_mFBFC549C7893C1F4C28CFA804E39A111AEB8D5D9 (void);
|
|
// 0x000001ED UnityEngine.Mesh UnityEngine.Rendering.PostProcessing.MeshUtilities::GetPrimitive(UnityEngine.PrimitiveType)
|
|
extern void MeshUtilities_GetPrimitive_mA1C0CFE0371C641264C8E0F5FD7D42A4BB685B5F (void);
|
|
// 0x000001EE UnityEngine.Mesh UnityEngine.Rendering.PostProcessing.MeshUtilities::GetBuiltinMesh(UnityEngine.PrimitiveType)
|
|
extern void MeshUtilities_GetBuiltinMesh_m79A3BC6FCB719E1511BD1C04C9D62DF4AE9C6D11 (void);
|
|
// 0x000001EF System.Exception UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions::RenderOrLog(UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer,UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void PostProcessEffectRendererExtensions_RenderOrLog_mE731AD6E7B4C206271AB39985729F8F4EA49BF15 (void);
|
|
// 0x000001F0 UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.PostProcessing.PropertySheet::get_properties()
|
|
extern void PropertySheet_get_properties_m3F54B6A690186CF8AE8CCD585068A4DB80AA50F5 (void);
|
|
// 0x000001F1 System.Void UnityEngine.Rendering.PostProcessing.PropertySheet::set_properties(UnityEngine.MaterialPropertyBlock)
|
|
extern void PropertySheet_set_properties_mAAFE39A44E47611F99AAB7CEF4F189CAD248D2EB (void);
|
|
// 0x000001F2 UnityEngine.Material UnityEngine.Rendering.PostProcessing.PropertySheet::get_material()
|
|
extern void PropertySheet_get_material_m04C2AF7A0AFC078C1477EAE39535742E746118AF (void);
|
|
// 0x000001F3 System.Void UnityEngine.Rendering.PostProcessing.PropertySheet::set_material(UnityEngine.Material)
|
|
extern void PropertySheet_set_material_m73FB05230DB52CF4F4086E7165FDE8EEE334F709 (void);
|
|
// 0x000001F4 System.Void UnityEngine.Rendering.PostProcessing.PropertySheet::.ctor(UnityEngine.Material)
|
|
extern void PropertySheet__ctor_m856578925217FFB32911485BC651613C936B0E09 (void);
|
|
// 0x000001F5 System.Void UnityEngine.Rendering.PostProcessing.PropertySheet::ClearKeywords()
|
|
extern void PropertySheet_ClearKeywords_m3A886177632A2DF75DC115107A2BE995375C79E4 (void);
|
|
// 0x000001F6 System.Void UnityEngine.Rendering.PostProcessing.PropertySheet::EnableKeyword(System.String)
|
|
extern void PropertySheet_EnableKeyword_mE87386C289094FE73D84061BE6F716BAE6F43062 (void);
|
|
// 0x000001F7 System.Void UnityEngine.Rendering.PostProcessing.PropertySheet::DisableKeyword(System.String)
|
|
extern void PropertySheet_DisableKeyword_mA132CA2330E534BF4FCC48E1437AA13C991436DB (void);
|
|
// 0x000001F8 System.Void UnityEngine.Rendering.PostProcessing.PropertySheet::Release()
|
|
extern void PropertySheet_Release_mE8C333C8D788A25012EB4EC66C855232F0A93653 (void);
|
|
// 0x000001F9 System.Void UnityEngine.Rendering.PostProcessing.PropertySheetFactory::.ctor()
|
|
extern void PropertySheetFactory__ctor_mA96B46A130766B88D431ECDC3A6B5838DCF916D7 (void);
|
|
// 0x000001FA UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.PropertySheetFactory::Get(System.String)
|
|
extern void PropertySheetFactory_Get_mD75BC3EB9CA3661CDD2478FFEA76B80A2E94273E (void);
|
|
// 0x000001FB UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.PropertySheetFactory::Get(UnityEngine.Shader)
|
|
extern void PropertySheetFactory_Get_mCFDB007DD001F66FCC0EAD7549B63C74857569FC (void);
|
|
// 0x000001FC System.Void UnityEngine.Rendering.PostProcessing.PropertySheetFactory::Release()
|
|
extern void PropertySheetFactory_Release_mDDF78ACFFC94C6E7015461F0B248E3F93E906CA1 (void);
|
|
// 0x000001FD UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_whiteTexture()
|
|
extern void RuntimeUtilities_get_whiteTexture_mC7E015E50510EE1841B8BC3BD529CCAF22086DB4 (void);
|
|
// 0x000001FE UnityEngine.Texture3D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_whiteTexture3D()
|
|
extern void RuntimeUtilities_get_whiteTexture3D_m4C440E6EE5FAA6254DB5E5966B5AF11C015FE1D9 (void);
|
|
// 0x000001FF UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_blackTexture()
|
|
extern void RuntimeUtilities_get_blackTexture_m08881D9E876F9549CFDA7C6B06B3DEA85EF5D11F (void);
|
|
// 0x00000200 UnityEngine.Texture3D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_blackTexture3D()
|
|
extern void RuntimeUtilities_get_blackTexture3D_mDC7E28274240F9D293DC1AEEC87A33EC44A39393 (void);
|
|
// 0x00000201 UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_transparentTexture()
|
|
extern void RuntimeUtilities_get_transparentTexture_m779AB38E42E8F5B2E2A4D4A32FFF445B0A0339DC (void);
|
|
// 0x00000202 UnityEngine.Texture3D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_transparentTexture3D()
|
|
extern void RuntimeUtilities_get_transparentTexture3D_m89B518270D040C62EF994D61BB711FE1F200AFDE (void);
|
|
// 0x00000203 UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetLutStrip(System.Int32)
|
|
extern void RuntimeUtilities_GetLutStrip_m0817F688637D9DEBACCB1388BC6B95E82E2063D3 (void);
|
|
// 0x00000204 UnityEngine.Mesh UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_fullscreenTriangle()
|
|
extern void RuntimeUtilities_get_fullscreenTriangle_m8C0D0D6F328EC0F374254A4B7E65DF5782465943 (void);
|
|
// 0x00000205 UnityEngine.Material UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_copyStdMaterial()
|
|
extern void RuntimeUtilities_get_copyStdMaterial_mD30BFA982998C8AD7E2C489DF3416AF8564124D0 (void);
|
|
// 0x00000206 UnityEngine.Material UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_copyStdFromDoubleWideMaterial()
|
|
extern void RuntimeUtilities_get_copyStdFromDoubleWideMaterial_m21BBAF82C52F21FF38FF6646CB75C64FAA1E117B (void);
|
|
// 0x00000207 UnityEngine.Material UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_copyMaterial()
|
|
extern void RuntimeUtilities_get_copyMaterial_m727A9F794F0375D736CBA99C9D49F1F6DE002580 (void);
|
|
// 0x00000208 UnityEngine.Material UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_copyFromTexArrayMaterial()
|
|
extern void RuntimeUtilities_get_copyFromTexArrayMaterial_m3A4C36563883452C4A44761A8B70C1C08500C0D1 (void);
|
|
// 0x00000209 UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_copySheet()
|
|
extern void RuntimeUtilities_get_copySheet_mFDA1B83FCF385E40BFC7659DF705A15423662B80 (void);
|
|
// 0x0000020A UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_copyFromTexArraySheet()
|
|
extern void RuntimeUtilities_get_copyFromTexArraySheet_m7E8074DD22B6AECC91E832D4A2811364353C03B2 (void);
|
|
// 0x0000020B System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::isValidResources()
|
|
extern void RuntimeUtilities_isValidResources_m62370A08CF85A9B49B0BF70F4BCFC3940179B9FA (void);
|
|
// 0x0000020C System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::UpdateResources(UnityEngine.Rendering.PostProcessing.PostProcessResources)
|
|
extern void RuntimeUtilities_UpdateResources_mBE0F3DBAC0FFC83774E6B3FE4B792D79F2D2190C (void);
|
|
// 0x0000020D System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::SetRenderTargetWithLoadStoreAction(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
|
|
extern void RuntimeUtilities_SetRenderTargetWithLoadStoreAction_mEE3E2CE42BCCD7E75243AED7EAD8D1089E1C69C1 (void);
|
|
// 0x0000020E System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::SetRenderTargetWithLoadStoreAction(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
|
|
extern void RuntimeUtilities_SetRenderTargetWithLoadStoreAction_m24F0073A8D00CDF6C78C065C4CC15604079236CE (void);
|
|
// 0x0000020F System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::SetRenderTargetWithLoadStoreAction(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
|
|
extern void RuntimeUtilities_SetRenderTargetWithLoadStoreAction_mCB09DF731522538C52575B51824958B69AFAC5C2 (void);
|
|
// 0x00000210 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,System.Nullable`1<UnityEngine.Rect>,System.Boolean)
|
|
extern void RuntimeUtilities_BlitFullscreenTriangle_mEC9B2A7C03407D8D98E54B9596664D7AD72E2797 (void);
|
|
// 0x00000211 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,UnityEngine.Rendering.RenderBufferLoadAction,System.Nullable`1<UnityEngine.Rect>,System.Boolean)
|
|
extern void RuntimeUtilities_BlitFullscreenTriangle_m06AA564FF5237EC15E323082548A497C6DAE4DA9 (void);
|
|
// 0x00000212 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,System.Boolean,System.Nullable`1<UnityEngine.Rect>,System.Boolean)
|
|
extern void RuntimeUtilities_BlitFullscreenTriangle_m5E84F777CA552E3540C83CDAEB6C2075F8406E16 (void);
|
|
// 0x00000213 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangleFromDoubleWide(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32,System.Int32)
|
|
extern void RuntimeUtilities_BlitFullscreenTriangleFromDoubleWide_mF70FFB7FA914A8F5B41B6B613ED0C69EED52D054 (void);
|
|
// 0x00000214 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangleToDoubleWide(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,System.Int32)
|
|
extern void RuntimeUtilities_BlitFullscreenTriangleToDoubleWide_m519121ABE1997237F33909768F4BEFBA94435E8B (void);
|
|
// 0x00000215 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangleFromTexArray(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,System.Boolean,System.Int32)
|
|
extern void RuntimeUtilities_BlitFullscreenTriangleFromTexArray_m0F023533F28CBAA19FBCC967148FA3E9664DEAA4 (void);
|
|
// 0x00000216 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangleToTexArray(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,System.Boolean,System.Int32)
|
|
extern void RuntimeUtilities_BlitFullscreenTriangleToTexArray_mBD1CA564E22FA104F9374C123EA833DDD8836B0F (void);
|
|
// 0x00000217 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,System.Boolean,System.Nullable`1<UnityEngine.Rect>)
|
|
extern void RuntimeUtilities_BlitFullscreenTriangle_m1404A153CB43013F85DFE9792374932DB52324C6 (void);
|
|
// 0x00000218 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,System.Boolean,System.Nullable`1<UnityEngine.Rect>)
|
|
extern void RuntimeUtilities_BlitFullscreenTriangle_mD14ACB5B5332363E7B5D4EE478EB26203FFA6649 (void);
|
|
// 0x00000219 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BuiltinBlit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
|
|
extern void RuntimeUtilities_BuiltinBlit_mE79D10EF1E1635CCBE6EA8C29D353675E85B4866 (void);
|
|
// 0x0000021A System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BuiltinBlit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32)
|
|
extern void RuntimeUtilities_BuiltinBlit_m551153B7E44E418912ACFCCA2CE92FF20093C5D6 (void);
|
|
// 0x0000021B System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::CopyTexture(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
|
|
extern void RuntimeUtilities_CopyTexture_m53717D9C6C018C88760A2A3BD1B6CED4F91C4E2D (void);
|
|
// 0x0000021C System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_scriptableRenderPipelineActive()
|
|
extern void RuntimeUtilities_get_scriptableRenderPipelineActive_mB267E1E07B5ADF4398A57180A712752A61A74107 (void);
|
|
// 0x0000021D System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_supportsDeferredShading()
|
|
extern void RuntimeUtilities_get_supportsDeferredShading_m826F6E533C47A8FEC7336493C9B5F02C4DAA7E7E (void);
|
|
// 0x0000021E System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_supportsDepthNormals()
|
|
extern void RuntimeUtilities_get_supportsDepthNormals_m8E46A5761BD020B053F0A2893245059445AC7FFB (void);
|
|
// 0x0000021F System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_isSinglePassStereoEnabled()
|
|
extern void RuntimeUtilities_get_isSinglePassStereoEnabled_mE604A4AFD0B1368350F752A5769B2E471E923523 (void);
|
|
// 0x00000220 System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_isVREnabled()
|
|
extern void RuntimeUtilities_get_isVREnabled_m06753E7FAE0454759555F240765E8113AED04C05 (void);
|
|
// 0x00000221 System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_isAndroidOpenGL()
|
|
extern void RuntimeUtilities_get_isAndroidOpenGL_m0263F0811E8C77CD6230B4FF6DAE96C3C879C98B (void);
|
|
// 0x00000222 UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_defaultHDRRenderTextureFormat()
|
|
extern void RuntimeUtilities_get_defaultHDRRenderTextureFormat_m2C5EFD5C7311352FE16AA983D92A89A9C7BB34C8 (void);
|
|
// 0x00000223 System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::isFloatingPointFormat(UnityEngine.RenderTextureFormat)
|
|
extern void RuntimeUtilities_isFloatingPointFormat_mBE4CC69E3E39C3F9993F5E53433E2C0900E4F40C (void);
|
|
// 0x00000224 System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::hasAlpha(UnityEngine.RenderTextureFormat)
|
|
extern void RuntimeUtilities_hasAlpha_m043D0727DF630E8F2637DB729433B7E55996134E (void);
|
|
// 0x00000225 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::Destroy(UnityEngine.Object)
|
|
extern void RuntimeUtilities_Destroy_m88860DDA45529FA1193643863F052D709087B493 (void);
|
|
// 0x00000226 System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_isLinearColorSpace()
|
|
extern void RuntimeUtilities_get_isLinearColorSpace_m101B96DF722CF95AD86CE3E456CACC3D5609E64C (void);
|
|
// 0x00000227 System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::IsResolvedDepthAvailable(UnityEngine.Camera)
|
|
extern void RuntimeUtilities_IsResolvedDepthAvailable_m608BC073F12B7301785E9F6C7761701870E1D6A4 (void);
|
|
// 0x00000228 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::DestroyProfile(UnityEngine.Rendering.PostProcessing.PostProcessProfile,System.Boolean)
|
|
extern void RuntimeUtilities_DestroyProfile_m607E10EE7CD686E74F526C4ABEA997C67CBA08A2 (void);
|
|
// 0x00000229 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::DestroyVolume(UnityEngine.Rendering.PostProcessing.PostProcessVolume,System.Boolean,System.Boolean)
|
|
extern void RuntimeUtilities_DestroyVolume_m44A01BB4ACB91E40454BC131AAE3F461EB316816 (void);
|
|
// 0x0000022A System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::IsPostProcessingActive(UnityEngine.Rendering.PostProcessing.PostProcessLayer)
|
|
extern void RuntimeUtilities_IsPostProcessingActive_mDDECE1C002FF5A8D0DBCBC74A48F68F6E37FC102 (void);
|
|
// 0x0000022B System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::IsTemporalAntialiasingActive(UnityEngine.Rendering.PostProcessing.PostProcessLayer)
|
|
extern void RuntimeUtilities_IsTemporalAntialiasingActive_mAAD6BF1421B015A84BBCCBFD393E5C3912A4425D (void);
|
|
// 0x0000022C System.Collections.Generic.IEnumerable`1<T> UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetAllSceneObjects()
|
|
// 0x0000022D System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::CreateIfNull(T&)
|
|
// 0x0000022E System.Single UnityEngine.Rendering.PostProcessing.RuntimeUtilities::Exp2(System.Single)
|
|
extern void RuntimeUtilities_Exp2_mDBD94F18960A4067EDA2A0F6C8FBD6C03276220C (void);
|
|
// 0x0000022F UnityEngine.Matrix4x4 UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetJitteredPerspectiveProjectionMatrix(UnityEngine.Camera,UnityEngine.Vector2)
|
|
extern void RuntimeUtilities_GetJitteredPerspectiveProjectionMatrix_m3FAA99FBEB72A8ADACAB48B86EB551E3E5EF7D18 (void);
|
|
// 0x00000230 UnityEngine.Matrix4x4 UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetJitteredOrthographicProjectionMatrix(UnityEngine.Camera,UnityEngine.Vector2)
|
|
extern void RuntimeUtilities_GetJitteredOrthographicProjectionMatrix_m74150797C451CCE5EAC7EACF5E5252E58E1139EC (void);
|
|
// 0x00000231 UnityEngine.Matrix4x4 UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GenerateJitteredProjectionMatrixFromOriginal(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,UnityEngine.Matrix4x4,UnityEngine.Vector2)
|
|
extern void RuntimeUtilities_GenerateJitteredProjectionMatrixFromOriginal_mD665A981362F8F364ABE3250B901BEF0F693776F (void);
|
|
// 0x00000232 System.Collections.Generic.IEnumerable`1<System.Type> UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetAllAssemblyTypes()
|
|
extern void RuntimeUtilities_GetAllAssemblyTypes_mD7E70EABC0276D20B87C9F4094E5504D8FBCEA52 (void);
|
|
// 0x00000233 System.Collections.Generic.IEnumerable`1<System.Type> UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetAllTypesDerivedFrom()
|
|
// 0x00000234 T UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetAttribute(System.Type)
|
|
// 0x00000235 System.Attribute[] UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetMemberAttributes(System.Linq.Expressions.Expression`1<System.Func`2<TType,TValue>>)
|
|
// 0x00000236 System.String UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetFieldPath(System.Linq.Expressions.Expression`1<System.Func`2<TType,TValue>>)
|
|
// 0x00000237 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::.cctor()
|
|
extern void RuntimeUtilities__cctor_mF5DA1EDCB3AA1A6B0F034A78B049884011515FE4 (void);
|
|
// 0x00000238 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<GetAllSceneObjects>d__83`1::.ctor(System.Int32)
|
|
// 0x00000239 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<GetAllSceneObjects>d__83`1::System.IDisposable.Dispose()
|
|
// 0x0000023A System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<GetAllSceneObjects>d__83`1::MoveNext()
|
|
// 0x0000023B System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<GetAllSceneObjects>d__83`1::<>m__Finally1()
|
|
// 0x0000023C T UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<GetAllSceneObjects>d__83`1::System.Collections.Generic.IEnumerator<T>.get_Current()
|
|
// 0x0000023D System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<GetAllSceneObjects>d__83`1::System.Collections.IEnumerator.Reset()
|
|
// 0x0000023E System.Object UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<GetAllSceneObjects>d__83`1::System.Collections.IEnumerator.get_Current()
|
|
// 0x0000023F System.Collections.Generic.IEnumerator`1<T> UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<GetAllSceneObjects>d__83`1::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
|
|
// 0x00000240 System.Collections.IEnumerator UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<GetAllSceneObjects>d__83`1::System.Collections.IEnumerable.GetEnumerator()
|
|
// 0x00000241 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c::.cctor()
|
|
extern void U3CU3Ec__cctor_mCCFF835D35938095FEC132A55E85CA7B66F63E27 (void);
|
|
// 0x00000242 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c::.ctor()
|
|
extern void U3CU3Ec__ctor_m90691D1FA1D38AC16E174EC5EA02291F7F1FDD7B (void);
|
|
// 0x00000243 System.Collections.Generic.IEnumerable`1<System.Type> UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c::<GetAllAssemblyTypes>b__90_0(System.Reflection.Assembly)
|
|
extern void U3CU3Ec_U3CGetAllAssemblyTypesU3Eb__90_0_mDF2E6F4F3C68924713624B9E5F9FAE70ED3A0157 (void);
|
|
// 0x00000244 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c__91`1::.cctor()
|
|
// 0x00000245 System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c__91`1::.ctor()
|
|
// 0x00000246 System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c__91`1::<GetAllTypesDerivedFrom>b__91_0(System.Type)
|
|
// 0x00000247 System.Void UnityEngine.Rendering.PostProcessing.ShaderIDs::.cctor()
|
|
extern void ShaderIDs__cctor_m97DF40DA87FD5234D3B8047A8995049090267DE7 (void);
|
|
// 0x00000248 System.Void UnityEngine.Rendering.PostProcessing.Spline::.ctor(UnityEngine.AnimationCurve,System.Single,System.Boolean,UnityEngine.Vector2)
|
|
extern void Spline__ctor_mF4CB5FE207BD36B6A8B1425A3CEC164DD61B74B3 (void);
|
|
// 0x00000249 System.Void UnityEngine.Rendering.PostProcessing.Spline::Cache(System.Int32)
|
|
extern void Spline_Cache_mF98EF50CC2A26EC6716EB5452FD4B88641A7F833 (void);
|
|
// 0x0000024A System.Single UnityEngine.Rendering.PostProcessing.Spline::Evaluate(System.Single,System.Int32)
|
|
extern void Spline_Evaluate_m908B44D36171764274B429D923E47F36BF972516 (void);
|
|
// 0x0000024B System.Single UnityEngine.Rendering.PostProcessing.Spline::Evaluate(System.Single)
|
|
extern void Spline_Evaluate_m782264B22BBC1BADE12ED2E0A0C4CD1DE9A79BBC (void);
|
|
// 0x0000024C System.Int32 UnityEngine.Rendering.PostProcessing.Spline::GetHashCode()
|
|
extern void Spline_GetHashCode_mF43C4207D64C2A5725F5341460012D79371FBFD7 (void);
|
|
// 0x0000024D System.Void UnityEngine.Rendering.PostProcessing.TargetPool::.ctor()
|
|
extern void TargetPool__ctor_m00A7A8FD2FB5F0FD7BF02F424D32A9FB6B365199 (void);
|
|
// 0x0000024E System.Int32 UnityEngine.Rendering.PostProcessing.TargetPool::Get()
|
|
extern void TargetPool_Get_m0547F5C89835B0586BE4B46593AD5A388FF434B0 (void);
|
|
// 0x0000024F System.Int32 UnityEngine.Rendering.PostProcessing.TargetPool::Get(System.Int32)
|
|
extern void TargetPool_Get_m3E7EF2A9C513F78863718A8237F3A0277A33DC1A (void);
|
|
// 0x00000250 System.Void UnityEngine.Rendering.PostProcessing.TargetPool::Reset()
|
|
extern void TargetPool_Reset_m2D79A232CECE4951254E2EDA0529F0C877B97BB3 (void);
|
|
// 0x00000251 System.Void UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::.cctor()
|
|
extern void TextureFormatUtilities__cctor_m38CEE5DD353AAD05D0AC95A00B923120A2706EC8 (void);
|
|
// 0x00000252 System.Boolean UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::IsObsolete(System.Object)
|
|
extern void TextureFormatUtilities_IsObsolete_m6196F51252D89FDE496B58689F62279DD86D23BC (void);
|
|
// 0x00000253 UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::GetUncompressedRenderTextureFormat(UnityEngine.Texture)
|
|
extern void TextureFormatUtilities_GetUncompressedRenderTextureFormat_mCA81A8A50F7AF487D8D4E2AC8363A5FA6D1ECA1A (void);
|
|
// 0x00000254 System.Boolean UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::IsSupported(UnityEngine.RenderTextureFormat)
|
|
extern void TextureFormatUtilities_IsSupported_mB19AE8F3F583E6286877F54F90E0A90676EBA173 (void);
|
|
// 0x00000255 System.Boolean UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::IsSupported(UnityEngine.TextureFormat)
|
|
extern void TextureFormatUtilities_IsSupported_m36A432AF0FF57C130ACB43EC4FDE96452003CE5B (void);
|
|
// 0x00000256 UnityEngine.Rendering.PostProcessing.TextureLerper UnityEngine.Rendering.PostProcessing.TextureLerper::get_instance()
|
|
extern void TextureLerper_get_instance_m9FBD47F5E67E2E692847BCD402084526D6AF8F37 (void);
|
|
// 0x00000257 System.Void UnityEngine.Rendering.PostProcessing.TextureLerper::.ctor()
|
|
extern void TextureLerper__ctor_m326A48946F64C5733E75607AE62A9D247FC7E67D (void);
|
|
// 0x00000258 System.Void UnityEngine.Rendering.PostProcessing.TextureLerper::BeginFrame(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext)
|
|
extern void TextureLerper_BeginFrame_mF2957CC10D96B1A568D284E0A7DA7F4E0CFE0558 (void);
|
|
// 0x00000259 System.Void UnityEngine.Rendering.PostProcessing.TextureLerper::EndFrame()
|
|
extern void TextureLerper_EndFrame_m827E01313363D563B9D08D245272A162D1872745 (void);
|
|
// 0x0000025A UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.TextureLerper::Get(UnityEngine.RenderTextureFormat,System.Int32,System.Int32,System.Int32,System.Boolean,System.Boolean)
|
|
extern void TextureLerper_Get_mD700555241B9F131B78A0302883C35AD0936F120 (void);
|
|
// 0x0000025B UnityEngine.Texture UnityEngine.Rendering.PostProcessing.TextureLerper::Lerp(UnityEngine.Texture,UnityEngine.Texture,System.Single)
|
|
extern void TextureLerper_Lerp_m675AC3EF5BB02D904E0988F874D1F6F9AF9FB257 (void);
|
|
// 0x0000025C UnityEngine.Texture UnityEngine.Rendering.PostProcessing.TextureLerper::Lerp(UnityEngine.Texture,UnityEngine.Color,System.Single)
|
|
extern void TextureLerper_Lerp_mF45DC5D430B5C7B0C0067B55F390910DE27232DA (void);
|
|
// 0x0000025D System.Void UnityEngine.Rendering.PostProcessing.TextureLerper::Clear()
|
|
extern void TextureLerper_Clear_mF79AC272E135A60DFE6AB2012B81905934090214 (void);
|
|
static Il2CppMethodPointer s_methodPointers[605] =
|
|
{
|
|
DisplayNameAttribute__ctor_mC6DDF0F7FED605C29AF53560DCFABEA3A552AF4D,
|
|
MaxAttribute__ctor_m5A0055EF8FA670A4FA37C9E95BD4A843333FD4E3,
|
|
MinAttribute__ctor_mF7CC485FE4513A04FCB6896A87A8E4FF2F69EE18,
|
|
MinMaxAttribute__ctor_m2B86DBABF344BD1EC6BC481E04B41AE5BB29AC1D,
|
|
PostProcessAttribute__ctor_mDD52E90599E28E71A19B00DB4771CC5950ADDF32,
|
|
PostProcessAttribute__ctor_mA3FDCA42F863DEDFC594BB5F5818DE320AD154B3,
|
|
TrackballAttribute__ctor_m593E6847AC9390ADE5E2A358E69B29967527C2FD,
|
|
AmbientOcclusionModeParameter__ctor_mFCE7E1380B0CA42D39F6A66C937D656620E79923,
|
|
AmbientOcclusionQualityParameter__ctor_m14FB3DF7CE2DBF5F11EB1879DCC6887086870AAD,
|
|
AmbientOcclusion_IsEnabledAndSupported_m720CFBDB15B6957D9BDD86026B4CEA80ACB7DA3B,
|
|
AmbientOcclusion__ctor_m56351F92F528AE1C1572715DFC5317DF012CD11E,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
AmbientOcclusionRenderer_Init_mA3B0F8AE73F6AA694F983B4A5DC87CB7FD6B5CBA,
|
|
AmbientOcclusionRenderer_IsAmbientOnly_m5A77F8622151A4EA9FE590655B6E7E085A1D7B06,
|
|
AmbientOcclusionRenderer_Get_m67BA05B631A6740564AF7B0CAAE58F2CD2EC305E,
|
|
AmbientOcclusionRenderer_GetCameraFlags_m29C1369C24DAD23DCA98CE634F2156DF19FF3592,
|
|
AmbientOcclusionRenderer_Release_mCC9A8A8DAE2CE44CFD3DD09CCA98A38F3B80083A,
|
|
AmbientOcclusionRenderer_GetScalableAO_m45EDEED638FC6EC0E7A28ADBA545B5C14D2C9E8C,
|
|
AmbientOcclusionRenderer_GetMultiScaleVO_m77469D960AE101C9A8A74055CF75096CD62BCF6D,
|
|
AmbientOcclusionRenderer_Render_m780A5831389C81820FCA3ACF7D80CB60878FF57E,
|
|
AmbientOcclusionRenderer__ctor_m3350E39318843D75A15F84BE2EF5523D0AEAD28F,
|
|
EyeAdaptationParameter__ctor_m7C78083B39B535D78273E813C702706DE51FFF31,
|
|
AutoExposure_IsEnabledAndSupported_m5AE7A64565EFC721D5D85707F0F585BD18F98C01,
|
|
AutoExposure__ctor_m518431E3FB963370308682EA68492306689158FD,
|
|
AutoExposureRenderer__ctor_m15269270A88D00BE8CCB970F9BF81E65AED4D43D,
|
|
AutoExposureRenderer_CheckTexture_m93C720C54FF70AFD18F3B8160E2324548A593558,
|
|
AutoExposureRenderer_Render_m16316D56F1316E8690CB7B485E4C0D2BC3351270,
|
|
AutoExposureRenderer_Release_m199435220AB5F13A9A37E47F92A6484E4FA2483E,
|
|
Bloom_IsEnabledAndSupported_m9FB08EC848606657761325B79B76E38FC86D2A65,
|
|
Bloom__ctor_m392EA2E063E2471A4B4AC223EB07244D048E8E62,
|
|
BloomRenderer_Init_mE2A298B0A535B1EA48D0412D28B29585B120662B,
|
|
BloomRenderer_Render_m1BF0EADC0232A3AB4A69633601499C3C73C962A4,
|
|
BloomRenderer__ctor_m1E750605CCFDEB524EB48B46EAA3FCC67A3E7B5F,
|
|
ChromaticAberration_IsEnabledAndSupported_mD13C38E0BAF647433F02E58083B835311C5C10F1,
|
|
ChromaticAberration__ctor_mC334EB12BDE44B8B59E4322021FF201B6E94B10A,
|
|
ChromaticAberrationRenderer_Render_m53D46F69F3A469D00104C7D8FC26BC8E9F315EEA,
|
|
ChromaticAberrationRenderer_Release_m073107CECA2CEAE14A260ECAE2D179E738272578,
|
|
ChromaticAberrationRenderer__ctor_m58AE6FAB34E606E0B63222E076606FAC3858C031,
|
|
GradingModeParameter__ctor_mF96EA897EA9CEF4FBC07C714CDB95CFE02F93B9F,
|
|
TonemapperParameter__ctor_m00E44E11E8C010507848A1767300E1053679A5F0,
|
|
ColorGrading_IsEnabledAndSupported_mA0B5513241A97D08D46AE8840751FED4BA533101,
|
|
ColorGrading__ctor_m33D6A092A5F620B80BB9822003AD59DB98CDC31F,
|
|
ColorGradingRenderer_Render_m3A5815D59F04D8BF0FBFFCE7E86DCDD666E19592,
|
|
ColorGradingRenderer_RenderExternalPipeline3D_m4BA3989C71C16FBA2FD6B820D2363FC9620D1BF7,
|
|
ColorGradingRenderer_RenderHDRPipeline3D_mB3D126713A64C33C75EF4DAB05CB53FEA2EE5D43,
|
|
ColorGradingRenderer_RenderHDRPipeline2D_m1A21E68693FBB0759745896776D49EA280870D75,
|
|
ColorGradingRenderer_RenderLDRPipeline2D_m616DBEC56443AF51A5FF9DF1626C915DA6BC6597,
|
|
ColorGradingRenderer_CheckInternalLogLut_m4E3605B5F95F0FDDD1030F4C8A5897149BAA3475,
|
|
ColorGradingRenderer_CheckInternalStripLut_mBDFEBFA559753E181002AE5AD1C660CE3CE69B59,
|
|
ColorGradingRenderer_GetCurveTexture_m23FDC74489540547C8708E78C5B291EA368FB008,
|
|
ColorGradingRenderer_IsRenderTextureFormatSupportedForLinearFiltering_mB1C20AE0DF61C5B0D586965F786E0306CB1FB269,
|
|
ColorGradingRenderer_GetLutFormat_m79D6D53EF1CEA4D5A2D8EE3A6C70D5C1201D90B8,
|
|
ColorGradingRenderer_GetCurveFormat_m7D31D3D15BFD24ADC8AD53769D4D78A3ED575190,
|
|
ColorGradingRenderer_Release_m46B7BEFF864C3FCB6616E05EC71E5A8DCB6EB1D8,
|
|
ColorGradingRenderer__ctor_m609EFB8891282C1971EF851DC04C12B20CB2A6BE,
|
|
KernelSizeParameter__ctor_mC9FA15B0A3D6D56495B3DB38EC1E685C9CDAEB00,
|
|
DepthOfField_IsEnabledAndSupported_m5B41DD100C9314561E15314BF33D7B5937AD53F6,
|
|
DepthOfField__ctor_m5E5C8EDEDCD6643E99AEF4D37073AD7128D765A5,
|
|
DepthOfFieldRenderer__ctor_mDD6E938F8A2D32A3F586D5DF97749638EF57EE4F,
|
|
DepthOfFieldRenderer_GetCameraFlags_mA24EAFABABBC714F206293BF191323730A15ED1C,
|
|
DepthOfFieldRenderer_SelectFormat_mA727185D2B1E89DC0962E26672D7509147BD462B,
|
|
DepthOfFieldRenderer_CalculateMaxCoCRadius_m3813326711DC8EDD78C1FB179682F3AD40319593,
|
|
DepthOfFieldRenderer_CheckHistory_m911AC1AF4CF4A874FD38C941F5C58C47C7FE561B,
|
|
DepthOfFieldRenderer_Render_m32989A445B3004E689397E072AC31DA1F456216A,
|
|
DepthOfFieldRenderer_Release_m71B33FB0AEB8ED07A52ED8AA9FA28C0198B4AC27,
|
|
Dithering_Render_mE6124E38F680E37934C3BBD1E8F73D926D28B661,
|
|
Dithering__ctor_m143E4229BCAC785FA75CC5EBDAF7BDB6EFD388EB,
|
|
FastApproximateAntialiasing__ctor_m4C443FEB81618E3B5EA4D2EEA75BB67F4910EEA1,
|
|
Fog_GetCameraFlags_m1FE74A3121D526C50A78863CC9ACBC38F0694CC4,
|
|
Fog_IsEnabledAndSupported_m032F2A56D8DE3B1FDACAE8174B20C7CEE8325F0E,
|
|
Fog_Render_m435B9A6B92833EBD9E237F46F4F066F4F03A732E,
|
|
Fog__ctor_mA98F3BA37BFA53225EE74C53ACF4DEF218211F28,
|
|
Grain_IsEnabledAndSupported_mBC536DDC0E38B9D7B18EB436196900F2B6403592,
|
|
Grain__ctor_m10C6547CD0B0CFD9BC6D639C1E920434816235DF,
|
|
GrainRenderer_Render_m0646753B2E6222A1C00F3AEE8A7E567878919B57,
|
|
GrainRenderer_GetLookupFormat_mD362BF97912F5B3D7CF6ED8C21906346A7989697,
|
|
GrainRenderer_Release_mAC267606A532714D11C5BE1A2B0D284893A5BDD9,
|
|
GrainRenderer__ctor_m2265B02AC4735EB4875F8D32A6EBE73BC80403A1,
|
|
LensDistortion_IsEnabledAndSupported_mA7204A7B6840B7B2F9A650A03AAC28CE5DC98587,
|
|
LensDistortion__ctor_m257562372044829F89320AA2D2CFF46FFB8E4255,
|
|
LensDistortionRenderer_Render_m4D3343279E5BF87021BAF56EC0388DC1395DF52A,
|
|
LensDistortionRenderer__ctor_mA5092D594C99AF56A5DBBE5C2D4377B73006D05E,
|
|
MotionBlur_IsEnabledAndSupported_m5028AFA3FA6894818C3DE261DD71B3785B6D4FA3,
|
|
MotionBlur__ctor_mC86A4CC11E1CF95CC533BC29A46BA28914B2224B,
|
|
MotionBlurRenderer_GetCameraFlags_m4DB815C78AD85619B40F4797D896149E52D450CE,
|
|
MotionBlurRenderer_CreateTemporaryRT_mD976DBC2C27CEEA14915FF82A210B39CBC5E086D,
|
|
MotionBlurRenderer_Render_m2BFC40DD564E324ACDEDB6B4E13E92057F96DA25,
|
|
MotionBlurRenderer__ctor_m3AF94ED2942706ADA6EC007A084462BE9047D774,
|
|
MultiScaleVO__ctor_m9BFC7ADD2493601C3DB9371EB189D4635612F1DF,
|
|
MultiScaleVO_GetCameraFlags_m8E4A64719125B3893304CA2A2EC1F3C85F7687EF,
|
|
MultiScaleVO_SetResources_m84240174825540B7F4C74D968DC59AD2ECC591C1,
|
|
MultiScaleVO_Alloc_m6CBEE89199B35D51B3647752CBBBE5FF548BF5B4,
|
|
MultiScaleVO_AllocArray_m36BD4376B54B4A1E87ACA920D78C2E8E33ECCD72,
|
|
MultiScaleVO_Release_m0E5ED7DC133AB8FD150B5FFE16BAA0E2DF2D4230,
|
|
MultiScaleVO_CalculateZBufferParams_m22B0A0F3F81F8B763B4FC56576A24CEF93836E8F,
|
|
MultiScaleVO_CalculateTanHalfFovHeight_mC39EF131E77E87D11C46F6F0407FFF242D775BE8,
|
|
MultiScaleVO_GetSize_mE37BB8127DB121C2D77ACD8C28FB07142364C992,
|
|
MultiScaleVO_GetSizeArray_m69FBD800D97C26290A466A097E7E50A2CE9CDFFA,
|
|
MultiScaleVO_GenerateAOMap_m5F19CF58D1022B3A75F65C0DBC8BF6F77CBA4BD1,
|
|
MultiScaleVO_PushAllocCommands_mBEB5A921C0C0E84B9E42F6FAD1B53492DAAEA31E,
|
|
MultiScaleVO_PushDownsampleCommands_m2CDAC714FB28F0F9C7ABB7CC7A18E40C1402CEDB,
|
|
MultiScaleVO_PushRenderCommands_m08B92180E92671B64E66E4EE3000DBC68C3598AF,
|
|
MultiScaleVO_PushUpsampleCommands_mE4D317E8951EC0CF04E6AECBA833A24332AD2BB0,
|
|
MultiScaleVO_PushReleaseCommands_mBE63709DDB6352D2F7025AE89BDE97BE0909C1AC,
|
|
MultiScaleVO_PreparePropertySheet_m475E87B885128A12DA6B62324E654E9CF9B30C76,
|
|
MultiScaleVO_CheckAOTexture_mE6F5AA4D7F06D3BAA1FABE1D8991C36104CD7B6C,
|
|
MultiScaleVO_PushDebug_mCF96B0B7C0E4CF071BD1658991DCC6570BCDB137,
|
|
MultiScaleVO_RenderAfterOpaque_m5DBCFF788852A66C0887BEF1C47531C556C58A96,
|
|
MultiScaleVO_RenderAmbientOnly_m4BED5F04E1CAE684E5DA32CB487A8BF192FCB106,
|
|
MultiScaleVO_CompositeAmbientOnly_mEAC61D7DC1731ED82CF03EA69F18E95E375FA64A,
|
|
MultiScaleVO_Release_m9311D4CEA6B8EB25B19A66D012720DD084696D2C,
|
|
ScalableAO__ctor_m2E13FF1404D88C933436F64E64446A3E8C58EC25,
|
|
ScalableAO_GetCameraFlags_mF3DC2F17B0C42898A785241EAB4762496A270FA3,
|
|
ScalableAO_DoLazyInitialization_m9CDAE5877C189D77F1F5E7FDAF0D9A6A4EDB1825,
|
|
ScalableAO_Render_m28BC49E3F61595E532B03D0588B47E377C5C64DA,
|
|
ScalableAO_RenderAfterOpaque_mA72DCBC2E4E26729754816757F95BB5A445F2EB8,
|
|
ScalableAO_RenderAmbientOnly_m1F800BE3EBE499449E0D10F9332D2225CBA17459,
|
|
ScalableAO_CompositeAmbientOnly_m6BDA0561AF5B1D66CC0D7EB7730F0FD8BDE332E1,
|
|
ScalableAO_Release_m9A84BB9F350E9F1573DF794DD79CF6C89ACA522D,
|
|
ScreenSpaceReflectionPresetParameter__ctor_m788759481354D194C96F8569A5FA0CF600DD9959,
|
|
ScreenSpaceReflectionResolutionParameter__ctor_m13C6DA3B4C340969D44063CA3750D4563EF4ABC2,
|
|
ScreenSpaceReflections_IsEnabledAndSupported_mCDB8B7AE8CC67387ACF1615CB34140C958117C11,
|
|
ScreenSpaceReflections__ctor_m00CB810B6E82A82F1D61C5573C138DD088851D7A,
|
|
ScreenSpaceReflectionsRenderer_GetCameraFlags_m23B86CC0CEA0E26EB5A2051FEC23130634FB0B9B,
|
|
ScreenSpaceReflectionsRenderer_CheckRT_mC9AB522FC1B490E25DAF07666863F6572954DA94,
|
|
ScreenSpaceReflectionsRenderer_Render_m852E13492673A7D34B735265B7B5D7BE4B533D1B,
|
|
ScreenSpaceReflectionsRenderer_Release_m2B7890B1A7F4B90CFE4D086B85755435840CE5FA,
|
|
ScreenSpaceReflectionsRenderer__ctor_mE1144CEA7E4E5AE7FCE33024EC6C0754FCA49397,
|
|
QualityPreset__ctor_m7AC033D833C201BBECA54DF1886D30824A2955E8,
|
|
SubpixelMorphologicalAntialiasing_IsSupported_m1705607A7079C11A6FAAEB07746977F804A8ECFF,
|
|
SubpixelMorphologicalAntialiasing_Render_m5C772116EF78929A662C6C1EE168A998AEE3F028,
|
|
SubpixelMorphologicalAntialiasing__ctor_mFD4BB185541D16D22FD47ABE4427F81D531A50A5,
|
|
TemporalAntialiasing_get_jitter_m95640074A28A81D1CFD87CFBE39B9EA8F514C3DC,
|
|
TemporalAntialiasing_set_jitter_m813C3D64082BE1924BB5B7A1D9A8B1FF9877AABB,
|
|
TemporalAntialiasing_get_sampleIndex_m6F27F29D737C6529F14ED99D25E1A60BB1A77348,
|
|
TemporalAntialiasing_set_sampleIndex_mF0B4CE95B0AAB362A3A6DDE6F77E274A9BBB8ADE,
|
|
TemporalAntialiasing_IsSupported_mAE5BCF24068A7E94E3BB643E549AA055192C045E,
|
|
TemporalAntialiasing_GetCameraFlags_mFDB0F48DA9DD43DC96F0001D8AEC3EC0BDF8B9AA,
|
|
TemporalAntialiasing_ResetHistory_m1E1611D2244E90EB7C3CC493B98C0AA0A1A52010,
|
|
TemporalAntialiasing_GenerateRandomOffset_m8C20703188A9078739CEF48A902F636142E06712,
|
|
TemporalAntialiasing_GetJitteredProjectionMatrix_m05C5BC645B3761AFDDEBF885743BBB71419F12F1,
|
|
TemporalAntialiasing_ConfigureJitteredProjectionMatrix_mD1658F905FA0B40616F94A72596803C4DFD11476,
|
|
TemporalAntialiasing_ConfigureStereoJitteredProjectionMatrices_m6778161075072CB286B1C1082F1535B39D13E546,
|
|
TemporalAntialiasing_GenerateHistoryName_m39F69FC9226519CDFE2BAECF99334772C7EBD22D,
|
|
TemporalAntialiasing_CheckHistory_mA35B44ECD13BB4F9CF19E766131FFC11CC5B41AE,
|
|
TemporalAntialiasing_Render_m1F5CDB905DA7AB9A5D2C8335E7F40A0B984C767F,
|
|
TemporalAntialiasing_Release_m7F07A845A790B3E98E9618400D360CAC8BCF44B7,
|
|
TemporalAntialiasing__ctor_m1F3DCAB166187D2B412DFE69787E46242313D9FD,
|
|
VignetteModeParameter__ctor_m4D63838C20AE0CB9DDD27D1D31235D918456F304,
|
|
Vignette_IsEnabledAndSupported_m2D67AF6B97A94BBD4B2A7FDEAA4028847C5FAFB4,
|
|
Vignette__ctor_mB0325E1C20E1C0EACC4E22F90C88C2376A0DC537,
|
|
VignetteRenderer_Render_mB738733CA260ECFBA104310C8283AB153FA32110,
|
|
VignetteRenderer__ctor_m2CA1FD8CC001CF2FF6CF2C6D4030A42B8B41E89D,
|
|
HistogramMonitor_OnDisable_m230FF2666443F85287241087449BA4CE5BB789DC,
|
|
HistogramMonitor_NeedsHalfRes_m73CFC4DC4E26DED01E7819E191E727BA7126073F,
|
|
HistogramMonitor_ShaderResourcesAvailable_m9A5B187C0479D7E3DF5248EA991F0454FE9B5949,
|
|
HistogramMonitor_Render_m500233055734F82F0F28E848401821AB906B55FE,
|
|
HistogramMonitor__ctor_m076097076CBE7E0589A84CA904C357FBE4822551,
|
|
LightMeterMonitor_ShaderResourcesAvailable_m0C0CB920F8EAA6888F402D529CE55422F9569406,
|
|
LightMeterMonitor_Render_m55BC89DB32BE88F0059E446D90612DFBA6F00DC3,
|
|
LightMeterMonitor__ctor_mBB777FF1522832DE5450C9A5DD64E8F8D30C7C11,
|
|
Monitor_get_output_m47DF8F109DA67DEF62A5993E579B62750DA196C0,
|
|
Monitor_set_output_mE14C51217A4CCAB88EC656889034C4D55764AECA,
|
|
Monitor_IsRequestedAndSupported_m54722701F2E06E92EEC20B760616F534C58C07EF,
|
|
NULL,
|
|
Monitor_NeedsHalfRes_m6288FC8B3CFE546BFEE1590D91DE4CD385312E0B,
|
|
Monitor_CheckOutput_m413208864EA3CACC6D40DFAEF1DB04DC0A30150C,
|
|
Monitor_OnEnable_mD8E42BFFD458B4A7D2B3975C01DD33BFA4D1A54C,
|
|
Monitor_OnDisable_mA3610794EB2C764C2F7892CA17BB71D772A2C943,
|
|
NULL,
|
|
Monitor__ctor_m6EF591E063563E2D6DC7B8884243426EAC35561C,
|
|
VectorscopeMonitor_OnDisable_m001686957BD5361704A15E2E4B386DDD3D02252B,
|
|
VectorscopeMonitor_NeedsHalfRes_m723A2717D7FE50FF8A2D9027277ADC22A150BC64,
|
|
VectorscopeMonitor_ShaderResourcesAvailable_m528D2CE0BBA9B10610EE653F824AA9B1D1DC2661,
|
|
VectorscopeMonitor_Render_m84CA6B45C4331890F0455119D86C1A07EB966B5B,
|
|
VectorscopeMonitor__ctor_mC27FEEE84A6557F3B4BACA78805AA2D7DADF39A7,
|
|
WaveformMonitor_OnDisable_mBDEB4FC072BE8751732B2E9EE6A16E587BA75B8B,
|
|
WaveformMonitor_NeedsHalfRes_mA40030095FA31CFD4D978649A9B82D4ADCE7697D,
|
|
WaveformMonitor_ShaderResourcesAvailable_mFA14E2CE435250C9C197E09F212F0C14E823082D,
|
|
WaveformMonitor_Render_m52105139C3FF21B5598DA81E5F456294F9759E91,
|
|
WaveformMonitor__ctor_mB3BA30A53C9FE94CF150E6768D3229A08BFDDD77,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
ParameterOverride_OnEnable_m0D67F5FA71AEEAB671BF019E14CD91A5EF213A66,
|
|
ParameterOverride_OnDisable_mB1BB0C4E6E712345795DAC5066843364DBEF65FC,
|
|
NULL,
|
|
ParameterOverride__ctor_mF2BC731CBB924D3621F1B84DFFCA4F5CDB42C0E2,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
FloatParameter_Interp_m1434238DF5487DF3540A5A71E6B59C533A05122F,
|
|
FloatParameter__ctor_m9DB1EF263F257D4CF8C8B6BE717EA1D129CEF984,
|
|
IntParameter_Interp_m51A6FD54C0AF0F087F75835AD873DBD6417D09E9,
|
|
IntParameter__ctor_mD0B577F7B6F29156C6F34A31852CE0015B544312,
|
|
BoolParameter__ctor_m3D75EA93FDC7D88D346025CB612A459B92915FE7,
|
|
ColorParameter_Interp_m4B0D83B2F72792D5BF6C537BDD0992AC9586442D,
|
|
ColorParameter_op_Implicit_m0C3DF6A83D121400C2B51D28B15128670EC1EBA5,
|
|
ColorParameter__ctor_m30D0D993F9B30802429AA3176816DFC889D6DAA3,
|
|
Vector2Parameter_Interp_mB14285E63AE62C206098BDCA80211C3F90041B34,
|
|
Vector2Parameter_op_Implicit_m148488E8E05E44FBF841808B0D72BD8C32366F95,
|
|
Vector2Parameter_op_Implicit_mC6247A0721A135ED64666647CABF6362933C0930,
|
|
Vector2Parameter__ctor_mBF44FC58FB4108A066A973BE3891A8B85479214A,
|
|
Vector3Parameter_Interp_mFFCF54E2FBB40DA854BE1CBA9B2BC0C67CB1138D,
|
|
Vector3Parameter_op_Implicit_mC1BCCD7B5BB305BB0C6431195969D3ACFC556C43,
|
|
Vector3Parameter_op_Implicit_m4E43FC7EAB7BFDC7D93954F7D8805612C17C8FF9,
|
|
Vector3Parameter__ctor_m63367026D81EAD74CF6600AE30FA1A0617FE86D2,
|
|
Vector4Parameter_Interp_m0899065B59819646F5192F92ACAF28D1F15DF37F,
|
|
Vector4Parameter_op_Implicit_m37E3E00E2D89A28F80155BF7A8CCC83C216126F6,
|
|
Vector4Parameter_op_Implicit_mA08016CEA294DD7ECA48C1A5102D68818729D859,
|
|
Vector4Parameter__ctor_m8C8DED1875F2A781AC4F18369E08DDA46C13D243,
|
|
SplineParameter_OnEnable_mD33338349D3C87DA7758922C0CF7E03FF626E5B1,
|
|
SplineParameter_SetValue_m536D3CDC09CA93E5F1E06F5C327D183F5611FBA2,
|
|
SplineParameter_Interp_m7FDEAE34BED3B0731915281DA8B0D34A360AF1E8,
|
|
SplineParameter__ctor_m11C763DDA15AAC2E1E8A1AAD11E0D8C2E7B11520,
|
|
TextureParameter_Interp_m6BDA698BA090B8731A7DECDD1A7D654207CE6EB4,
|
|
TextureParameter__ctor_mFB8A59BFF1213A53DD6C87017E3025607C25AD0A,
|
|
PostProcessBundle_get_attribute_m23310FCCFEE897EBF93C36296D6C5D565B4C19A0,
|
|
PostProcessBundle_set_attribute_m2675212E0F5625E6B7436C50F63DB75E26045434,
|
|
PostProcessBundle_get_settings_m5BA726BCC8ADCCEA4AD25AD51798950474EFC046,
|
|
PostProcessBundle_set_settings_m954BB49AE94AC89911931978FABA469BBBBCC8BF,
|
|
PostProcessBundle_get_renderer_m9B9D011FC8ED8B384FE16AEC5A5955A87243A61C,
|
|
PostProcessBundle__ctor_m980F8608CC22C6F40C0382EA3208A4D6889F33FD,
|
|
PostProcessBundle_Release_m31FD40E9428001418B7A2BB323C7B41202AE7EB6,
|
|
PostProcessBundle_ResetHistory_m5EB7270369216D54DE183E1A91C530F562BBCC12,
|
|
NULL,
|
|
NULL,
|
|
PostProcessDebug_OnEnable_m0E16911F18EF441731CE713DEE1ACEFE4F02ACF9,
|
|
PostProcessDebug_OnDisable_mBF085AE70BB3C64033F1237405B3F79C2ABA534E,
|
|
PostProcessDebug_Update_m9204444EA8F6033682668146D9C7DD2F47860A18,
|
|
PostProcessDebug_Reset_m6D7E28AA1BB3B8E5038E166EC0F8A0189243B052,
|
|
PostProcessDebug_UpdateStates_m3B346B1ACC1CEFB5BB88E964A06472DF292B2AF4,
|
|
PostProcessDebug_OnPostRender_m2D4EC435B0FE91A816166C88A5E35C2EFB47811E,
|
|
PostProcessDebug_OnGUI_m1E59188038FE7A2B7B447F5130DAFE884147821F,
|
|
PostProcessDebug_DrawMonitor_m74A733544A3194E48CB5E9A914261038CCDB8BCF,
|
|
PostProcessDebug__ctor_mF9E6A457F3E8A9A982FDA6B75E2AB37E3396A6E8,
|
|
PostProcessDebugLayer_get_debugOverlayTarget_mEE851EF1356AE899D0EF902AD0E0966B16AFD940,
|
|
PostProcessDebugLayer_set_debugOverlayTarget_m7566FD9B25470C7ACCF14606AAF975AE00715332,
|
|
PostProcessDebugLayer_get_debugOverlayActive_m7990B750167EF1A31F8A3F96B539B322D3F7FC84,
|
|
PostProcessDebugLayer_set_debugOverlayActive_mC83941C3612A2745BD1B6C771FCF0053B6D3BC77,
|
|
PostProcessDebugLayer_get_debugOverlay_m50CBB64D3FEE070BD29DEC24C8CD57DD37EFE1C3,
|
|
PostProcessDebugLayer_set_debugOverlay_m8A972C54696447B69FBC597FA9E67C3D9B7C322A,
|
|
PostProcessDebugLayer_OnEnable_m387008B7ED2B3F492C6D5F57EEC62057BF293C3E,
|
|
PostProcessDebugLayer_OnDisable_mC4762A0AEBE23067EAE67F82A7BCCFE8BD192017,
|
|
PostProcessDebugLayer_DestroyDebugOverlayTarget_mA98B3230B16094649A5149FA8FD978634B755846,
|
|
PostProcessDebugLayer_RequestMonitorPass_m9B42D207764F56193FF6679ED694F4F96D9060C7,
|
|
PostProcessDebugLayer_RequestDebugOverlay_mE1A09CF679302D4842204FB750299BBED0B726CE,
|
|
PostProcessDebugLayer_SetFrameSize_m38E163EE3B51AA81D8C2AF7B2C5D58498F64287A,
|
|
PostProcessDebugLayer_PushDebugOverlay_m43912718B6ABE4DB9485F8A51A5B12B879186697,
|
|
PostProcessDebugLayer_GetCameraFlags_mAD93FA644A0C5AC136F382ED927B6E3237336EFD,
|
|
PostProcessDebugLayer_RenderMonitors_mD366E3E3E7D8F0F1A686CB33D352DDBE4B1B8DE8,
|
|
PostProcessDebugLayer_RenderSpecialOverlays_mD23CFE4FC14A61B52A41E88A03B85174BEE1D211,
|
|
PostProcessDebugLayer_EndFrame_mDBDCD82C1BE519E65293D44A840500FE4B6D58A8,
|
|
PostProcessDebugLayer__ctor_m5A99D89DCB5BFFEE99D91396CED829F86B24EE61,
|
|
OverlaySettings__ctor_m88E7EAF9BE31DF010DA0CC32DBF93ACF0C6CE22D,
|
|
PostProcessEffectRenderer_Init_m174682ACFF9ABF0E0FC7E7684A84C9442A30D19C,
|
|
PostProcessEffectRenderer_GetCameraFlags_mC65D31F164C708C88C624B63E25FCA32C3F0DDFD,
|
|
PostProcessEffectRenderer_ResetHistory_mB97A23456B52D5B555005D46FB5C38C7887DF918,
|
|
PostProcessEffectRenderer_Release_m9464A96E9F63258C17DA6480A46A13F06FC8EAEB,
|
|
NULL,
|
|
NULL,
|
|
PostProcessEffectRenderer__ctor_m0E9A4D08F3DDABC9B7C4D3E81DF54F43D9729538,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
PostProcessEffectSettings_OnEnable_m53B71C90196D55E0557B09526B62F1964F90DE60,
|
|
PostProcessEffectSettings_OnDisable_m9FAE66EBBEACD6D7BE2ECCE9FBAAEF0A0C54FDE0,
|
|
PostProcessEffectSettings_SetAllOverridesTo_m0EFF9FC7563FE058E728801E91F01808431BF140,
|
|
PostProcessEffectSettings_IsEnabledAndSupported_m3A0E447900FC7C1DFA163D851CACD45C7836760D,
|
|
PostProcessEffectSettings_GetHash_m4E159616856B60028F64AB21661EBABA8072D9E8,
|
|
PostProcessEffectSettings__ctor_mD40D0A07297AB8295240B8AFDA7A961384C4F82D,
|
|
PostProcessEffectSettings_U3COnEnableU3Eb__3_2_mE5072CBCD4F5E941C6DE52C0A9EC5BEAD6A7AE9A,
|
|
U3CU3Ec__cctor_mE68E1D1B36956CC366071123266B1ED4686FE489,
|
|
U3CU3Ec__ctor_mF340714BAF696077FEEB50C8F0921CBADB691665,
|
|
U3CU3Ec_U3COnEnableU3Eb__3_0_m85647CDDCD9A9892F0F99E85586B15BF0AD725F3,
|
|
U3CU3Ec_U3COnEnableU3Eb__3_1_m50822ACB3F5C9C9F17FB2CD5DD51E85C307D1ED0,
|
|
PostProcessEventComparer_Equals_m2166068BCF36DB77A9E738FC50C0A77AC8C4C96D,
|
|
PostProcessEventComparer_GetHashCode_mDF3708FBF53C71BC1FA3024694AB19BD0553D45A,
|
|
PostProcessLayer_get_sortedBundles_m1C832D9F4C17EBC0E9E8704923DE1876634588B9,
|
|
PostProcessLayer_set_sortedBundles_mF014B030591011A9935170FCC8747EDD3F6075FF,
|
|
PostProcessLayer_get_cameraDepthFlags_m7B14DC4DFC770826A06AF45843738D2EC68EDD01,
|
|
PostProcessLayer_set_cameraDepthFlags_mBC9A8CE97A08E406A3DF3F3F6AAA157330316578,
|
|
PostProcessLayer_get_haveBundlesBeenInited_m8FC1BB2B461C9427AE234EAB8B3C83339B0C544B,
|
|
PostProcessLayer_set_haveBundlesBeenInited_mC73845F7B1DF581C092B4A735244B17E75D979FA,
|
|
PostProcessLayer_OnEnable_m9CF9B052529EEF6E2016CE00FFBA81C130342EE2,
|
|
PostProcessLayer_InitLegacy_m354AC408E683A1B536D8C30BA93720037025BB5E,
|
|
PostProcessLayer_DynamicResolutionAllowsFinalBlitToCameraTarget_m9AACAA266C7632AF1B271CA5A4B3ADB8713BF199,
|
|
PostProcessLayer_OnRenderImage_m88AE7F294CBCA2042C76BC0B45544109752B4FA4,
|
|
PostProcessLayer_Init_m0FDB593A6B13381DAFAA2078CCA2F913AAC983F9,
|
|
PostProcessLayer_InitBundles_mF98EC0C218D2F1E0D21B643EEBE109CA4F8C71B3,
|
|
PostProcessLayer_UpdateBundleSortList_m5FC7EB336E878E425F971CB0BDB37FC55CF40A62,
|
|
PostProcessLayer_OnDisable_m8F51B4254A45A8E2A323478871B69427A98F7094,
|
|
PostProcessLayer_Reset_m96933BBE49EB42C0B5B754EEF3B22B33C0B20B1C,
|
|
PostProcessLayer_OnPreCull_m0E5B78C5458852CDF36759FA5E785109E23FA426,
|
|
PostProcessLayer_OnPreRender_mB714954409087F5BA3EF538B47338B77F5E20B2E,
|
|
PostProcessLayer_RequiresInitialBlit_m66CC1F4AC2DC78365D1F134E091EE989EF3224DF,
|
|
PostProcessLayer_UpdateSrcDstForOpaqueOnly_m06DEFDC679EDCE932F13D9258CD4B159C7172DF3,
|
|
PostProcessLayer_BuildCommandBuffers_m8C6C6754F27A786AD80D12898F26711769FCE03D,
|
|
PostProcessLayer_OnPostRender_m3EF2E660A385A6FE533503FCFBAE2481AB2767F8,
|
|
NULL,
|
|
PostProcessLayer_GetBundle_mFE6B4B8D6F1300AB3A011A60E25FB3A9C7EF4A67,
|
|
NULL,
|
|
PostProcessLayer_BakeMSVOMap_m2103A1A15DE80E0036FE655A19740615E9196F7D,
|
|
PostProcessLayer_OverrideSettings_m49989C317280F87560366678EBCFF62739921F7C,
|
|
PostProcessLayer_SetLegacyCameraFlags_m72D14BAB60AC3CEE06CEFF07D112D46486A2F958,
|
|
PostProcessLayer_ResetHistory_mB886C39683321E5A65C86CE6D13860B7DEA79100,
|
|
PostProcessLayer_HasOpaqueOnlyEffects_mFD8E5AB8219E71D4464704477E0EFF8A42D94F6B,
|
|
PostProcessLayer_HasActiveEffects_mE7155905AC4D8288AF4CF87F542511377F110AB7,
|
|
PostProcessLayer_SetupContext_mB51E288FAF90059C947F7B56982611A62D92B190,
|
|
PostProcessLayer_UpdateVolumeSystem_m67096C3D2687CA32B0CAA5EEC3EFDBDCD1156DD2,
|
|
PostProcessLayer_RenderOpaqueOnly_m3A58A1E06E6DBA8D582F18BBCB1BCF58B702B508,
|
|
PostProcessLayer_Render_m9AD8F461328CF3AAD58078BE9959D39A5DB20191,
|
|
PostProcessLayer_RenderInjectionPoint_m42D83392ABD881E8434BABB7F8BC46E548DE8EBB,
|
|
PostProcessLayer_RenderList_m478A2ECAB77361DB4A85AE3B2A5FD55A65D6D851,
|
|
PostProcessLayer_ApplyFlip_m64131F71DAA216E393712E1B43656056B16F6DFC,
|
|
PostProcessLayer_ApplyDefaultFlip_mA6FF046E1DC3BABDAE6ABEB463F139329516B2DD,
|
|
PostProcessLayer_RenderBuiltins_mB9B7DA7EE55CAC51BF153F488BFCAF5800D3FFB0,
|
|
PostProcessLayer_RenderFinalPass_mA79AF4EF4D050FED050FF29356384FE8F681044F,
|
|
NULL,
|
|
PostProcessLayer_ShouldGenerateLogHistogram_m69235046FAF79ECE1E98A97DB703550D1AF56BDD,
|
|
PostProcessLayer__ctor_mD8712392B04023FC43F79821EC8A498B33043683,
|
|
SerializedBundleRef__ctor_mF79561705E11260D6DE0F7022B78D6CBFCD75BC9,
|
|
U3CU3Ec__DisplayClass54_0__ctor_mE4663058DF29F83DC658899887FEA21A00782E5C,
|
|
U3CU3Ec__DisplayClass54_0_U3CUpdateBundleSortListU3Eb__0_m68FE9719E12A93BBC74A3446509B93A404D9E081,
|
|
U3CU3Ec__DisplayClass54_0_U3CUpdateBundleSortListU3Eb__2_mD7BD333124C1F57B7842028BF5E1B53EB8BBF368,
|
|
U3CU3Ec__DisplayClass54_1__ctor_mAC82F6C1E46CBDE83CFF53574D9910FADB232983,
|
|
U3CU3Ec__DisplayClass54_1_U3CUpdateBundleSortListU3Eb__3_m240E53745432F10C5F771D79E4B629B46E665D41,
|
|
U3CU3Ec__DisplayClass54_2__ctor_m36472C800FCB96E7021A9ED363DBCDFE8102F00F,
|
|
U3CU3Ec__DisplayClass54_2_U3CUpdateBundleSortListU3Eb__4_mDAA5434E8160298ACAEE90154CA37D7DE54DEC84,
|
|
U3CU3Ec__DisplayClass54_3__ctor_mDF80A7734D48DF6C65686CEFA8DEFEE73C64EC51,
|
|
U3CU3Ec__DisplayClass54_3_U3CUpdateBundleSortListU3Eb__5_mEF229FE5216D4F13351BCF429CAB0C4B83462935,
|
|
U3CU3Ec__cctor_m7DC9E4B7F3BA5872200F1537B2F1F5FEB649C436,
|
|
U3CU3Ec__ctor_m14CE645D40F0ED598B358C218449CC214E67F6D5,
|
|
U3CU3Ec_U3CUpdateBundleSortListU3Eb__54_1_m6F744BBAF634606AB77DCEFB1F8645805257300D,
|
|
PostProcessManager_get_instance_m8C56D207C6B453F8E34E8849FA2BDF8BDF19CA9C,
|
|
PostProcessManager__ctor_mE18C53FBF36094C52BF5E888AA8E399423BE6688,
|
|
PostProcessManager_CleanBaseTypes_m3CE8A80B457017D42537722008D62AD735AD7E02,
|
|
PostProcessManager_ReloadBaseTypes_m1945136D79E4679F586C858EE2A72631A3FF9360,
|
|
PostProcessManager_GetActiveVolumes_mE1DE0B97D24148DD711FD4FDDD50539861B2AEE7,
|
|
PostProcessManager_GetHighestPriorityVolume_m186B87FC51722A91E9EB72F94B2ADA49D36415FF,
|
|
PostProcessManager_GetHighestPriorityVolume_m7EE09A9E1D8C17AF61A84C1518B383F79008E1D3,
|
|
PostProcessManager_QuickVolume_m827605349F0365B9197849142456E71323569906,
|
|
PostProcessManager_SetLayerDirty_m85F4D44F755A2E86AF17993DDA7A2CD47ECF568B,
|
|
PostProcessManager_UpdateVolumeLayer_mE7C602B2A996873EFEAE5619F4E410AC55CDF9F9,
|
|
PostProcessManager_Register_m1C449C90BAD2503D192D361F09DE5B8FD4E8D1D0,
|
|
PostProcessManager_Register_m8A5D93C913BA9E62722006B1ED8C5C7BD2A5C36A,
|
|
PostProcessManager_Unregister_m96F25B0BB879AA90EFAFA0CC051EFC96B3B8982F,
|
|
PostProcessManager_Unregister_m49EE0FFAD8D79AB25CCF12C82C17C831ADE9C79F,
|
|
PostProcessManager_ReplaceData_mFCAC48F8D1C2581BDB1A72670EEB91DB2DCF5426,
|
|
PostProcessManager_UpdateSettings_m4B9B9670DEDA150A20023F98DEB45DA98F120EEA,
|
|
PostProcessManager_GrabVolumes_m1AF11581681DB4092AE61C86D06F2463A36F7814,
|
|
PostProcessManager_SortByPriority_mC460E161FD3D1293B46CFC546A8E60E0C53B7B15,
|
|
PostProcessManager_IsVolumeRenderedByCamera_m5BCAE321B7FC69FD30F9984128D5B18248B37B15,
|
|
U3CU3Ec__cctor_m72950DE1518E19ECC6261EA8098C97085DA5BD25,
|
|
U3CU3Ec__ctor_mBDFDD56BBE85E5B393B14B106BAEB772C3CA95D4,
|
|
U3CU3Ec_U3CReloadBaseTypesU3Eb__12_0_m865537CCEE58BF53B4AC1A1EF580E114A31BAE85,
|
|
PostProcessProfile_OnEnable_m23364CDE321796BC226CBEFAF9DC6F1323938CDC,
|
|
NULL,
|
|
PostProcessProfile_AddSettings_m610279C7E82C2F2E9156FF80FE7F6C3A2FC1F1C3,
|
|
PostProcessProfile_AddSettings_m7446918C8FB730367D486136D3DF233B57A5FCD8,
|
|
NULL,
|
|
PostProcessProfile_RemoveSettings_mA0FB19DEC43521661C67F12EF6A13DB3F8D3B9EC,
|
|
NULL,
|
|
PostProcessProfile_HasSettings_mAAAD536DF4C2CBD9EB73C2683D007F65297BD8BC,
|
|
NULL,
|
|
NULL,
|
|
PostProcessProfile__ctor_m665590DA298A7A9BB57B1C54FE52F252C1B399DE,
|
|
U3CU3Ec__cctor_m78C889B816DFCBD83DB0DB0C43FC57BC10969904,
|
|
U3CU3Ec__ctor_m28471842FE201AEF91CB04F5F8FBABF89DA37BB7,
|
|
U3CU3Ec_U3COnEnableU3Eb__2_0_mEBC7A0AA00EBF9BFA5042D81206E56B406A1FCD7,
|
|
PostProcessRenderContext_get_camera_m03C2533C3B4CC5300541CEC486849C58B1F8BBAE,
|
|
PostProcessRenderContext_set_camera_m616159FD16EF298057D8C92C9D4E04DC583A35CF,
|
|
PostProcessRenderContext_get_command_m028BE33B6194640A1DE901A6F935658034A3E2CD,
|
|
PostProcessRenderContext_set_command_m383214635AE4777FFE746270157B265E6CB3A799,
|
|
PostProcessRenderContext_get_source_mD66060FCBE2897F0510AE91E86370440226FA430,
|
|
PostProcessRenderContext_set_source_m8747B57F6213BC84C7C2990508D029FB4D31C3DE,
|
|
PostProcessRenderContext_get_destination_m9A1924F891A773105919295D97A474741CAB9F28,
|
|
PostProcessRenderContext_set_destination_mED49AE5FCE8CEB9D8B64AA82E1693D4913D48759,
|
|
PostProcessRenderContext_get_sourceFormat_m5EB6DD7D586BC0E5B3E3C385CF96AC63575ED61B,
|
|
PostProcessRenderContext_set_sourceFormat_mFBDC1C325F8E32DA2A40C784659D2DD8BA057258,
|
|
PostProcessRenderContext_get_flip_mFE0933034DE2E1C6174C09EED54F03C472D29C32,
|
|
PostProcessRenderContext_set_flip_m91DFA83ED3118BB02CF2849D2177C65D186F3E11,
|
|
PostProcessRenderContext_get_resources_m89879DF69E4B910F9EE3008AB8DC60B732ABF02A,
|
|
PostProcessRenderContext_set_resources_mD928596BD2CF34330CA3F8FA83845C9BB39E5651,
|
|
PostProcessRenderContext_get_propertySheets_m60E7825143611FEC183803150D8F7C2785514D79,
|
|
PostProcessRenderContext_set_propertySheets_m06436C85901FFAF383447F35F3A19909E1C60344,
|
|
PostProcessRenderContext_get_userData_m9C88F1615E7C029E65F8A1BA3C0D22986FE27B98,
|
|
PostProcessRenderContext_set_userData_m1D9CEBBB566FC3841231E033269B030FDBE98431,
|
|
PostProcessRenderContext_get_debugLayer_mD44CD6FBE77E24B243E0EDE0A332A6BB32AA6C25,
|
|
PostProcessRenderContext_set_debugLayer_mF9A346FF61AD7CD0AC5605BD3B2A2007084CFA5A,
|
|
PostProcessRenderContext_get_width_m551FAECA1D38B547E9337BEC7316D6B113B00F03,
|
|
PostProcessRenderContext_set_width_m1613BDCAF13B96F72BE7A91E82E9EB6D1C4C39EF,
|
|
PostProcessRenderContext_get_height_mECB24899496181711525B9E8204F8A85AAA84181,
|
|
PostProcessRenderContext_set_height_m4CAF4DB1F50557C276D2683C799FC9CFC19B357F,
|
|
PostProcessRenderContext_get_stereoActive_m54D0889CF302150E3850FD7BA9AF72BB9EE94C7B,
|
|
PostProcessRenderContext_set_stereoActive_m133C99DFFB79D8C1D33176258C5A96D8587CDEB0,
|
|
PostProcessRenderContext_get_xrActiveEye_m1ED0BDA4DC07BAD4096F3B66DF35520815C7F208,
|
|
PostProcessRenderContext_set_xrActiveEye_mA344A4FBC049CA99096413FBE81F0F8F9A12D9A8,
|
|
PostProcessRenderContext_get_numberOfEyes_m172652A2003AFD49FB6ED64C3F46249B92D21AE4,
|
|
PostProcessRenderContext_set_numberOfEyes_m047ECAB2F0CE41026EECD96F2FDAC3B49AB178B9,
|
|
PostProcessRenderContext_get_stereoRenderingMode_m674A9251277DC05913F1EA02B6E5ADA1AE4E00F5,
|
|
PostProcessRenderContext_set_stereoRenderingMode_mCCE43DEFBEFEEAE8D4512991FA5117C781710287,
|
|
PostProcessRenderContext_get_screenWidth_mF6EF29A7E49F6132C7376A841571FB65A1573147,
|
|
PostProcessRenderContext_set_screenWidth_m2472914DC0C907A2A78B7BB990F3DBE9DE785C5C,
|
|
PostProcessRenderContext_get_screenHeight_mFF2D3EF9A84D53D9125EF96DD746CF8B257687FD,
|
|
PostProcessRenderContext_set_screenHeight_m3D69896EFE6A480285D300EA3E99164661144FC4,
|
|
PostProcessRenderContext_get_isSceneView_mADB2A9705C42D62BCB2DD13C1A64202A7BF32801,
|
|
PostProcessRenderContext_set_isSceneView_m25BC585A98717333E55435BF060FBC8352979120,
|
|
PostProcessRenderContext_get_antialiasing_m8FA450C8086C96DB987CF8F9B707DA5CFB7AA108,
|
|
PostProcessRenderContext_set_antialiasing_m487F83A7E53C46AE4C2015794DA6568950E3C181,
|
|
PostProcessRenderContext_get_temporalAntialiasing_m18BFEF6B423A28BD505D611A15643580B8E6CCD7,
|
|
PostProcessRenderContext_set_temporalAntialiasing_mF2B2A0D8F39F49690FD4F76B3347C4D168B22597,
|
|
PostProcessRenderContext_Reset_m69F96AA7B7CCE9927AB6061B887CF81F8AF06BCB,
|
|
PostProcessRenderContext_IsTemporalAntialiasingActive_m835118A884E10E19B5625C77EC029B088ECE11E3,
|
|
PostProcessRenderContext_IsDebugOverlayEnabled_m10FA8ED9E7FE01A6B9FB48BFF9B19A5F70908927,
|
|
PostProcessRenderContext_PushDebugOverlay_m543E6F22232FAC40200E8D93FE089CFE05FF2860,
|
|
PostProcessRenderContext_GetDescriptor_m60FCFCD9D6751F4A6F6A3CC93D3630B8052BA662,
|
|
PostProcessRenderContext_GetScreenSpaceTemporaryRT_m57C7BBE2412BE154A54A57A7794A157BEB033E83,
|
|
PostProcessRenderContext_GetScreenSpaceTemporaryRT_m74A46F835124FF373853218F774E7A178B80145C,
|
|
PostProcessRenderContext_UpdateSinglePassStereoState_m8BF9AC8139E61F9799B33B8E5B9D989E7A493D98,
|
|
PostProcessRenderContext__ctor_m3475CD5D0C8B8A1BCEAC80C4FA8DBBA15A4EEF45,
|
|
PostProcessResources__ctor_mD8FED6086600D1B1502981BB6653372136779B5F,
|
|
Shaders_Clone_mE43ADD04A701E40A2B13AA099B2F9AD41FC762CD,
|
|
Shaders__ctor_mBA5C3BD6B1ACC5F0CA9824495FC283988F5EAEB3,
|
|
ComputeShaders_Clone_m83E53DB9116485FDD4BB44E48B514E3A3CC9E5E9,
|
|
ComputeShaders__ctor_m311C126CA5133910F014F4FEA6E3ABE8BE1300F1,
|
|
SMAALuts__ctor_m687B0322BBE8261955C375339262DDC04550A029,
|
|
PostProcessVolume_get_profile_m0055B48AC6C698FDD30573AA75D09D4BE1B2727D,
|
|
PostProcessVolume_set_profile_m45BDE65CB13CB5AE6C769F117C75563A78BD7BF8,
|
|
PostProcessVolume_get_profileRef_m94E97BE839967F36E42FA05C626111242638CFEE,
|
|
PostProcessVolume_HasInstantiatedProfile_mABB6FB57F696D6B8232710F2E97D2B0E6FB48663,
|
|
PostProcessVolume_get_previousLayer_mDD1CFB67F2C14C50E3DE2430D1631145BE7079B2,
|
|
PostProcessVolume_OnEnable_m538EE2AF9AB4EAC16D218CFB752A5DDC47D06FFB,
|
|
PostProcessVolume_OnDisable_m6EC44652B2F1F35FBE42213FBF5F432B594F5138,
|
|
PostProcessVolume_Update_m36216CCB5CE0AB129BE95B8FC92E5A13F8A0FC36,
|
|
PostProcessVolume_OnDrawGizmos_mB93DE796603855DF433CF9C12D18946CB29FE4BB,
|
|
PostProcessVolume__ctor_m8F2103B14292EE670A3E07AAC16A7CBF8141EA1E,
|
|
ColorUtilities_StandardIlluminantY_m1342E9911154F3AD4BFCFD222AAFA54155B6A482,
|
|
ColorUtilities_CIExyToLMS_m2FDAC2981ACFA5CB6A3C6ED5F84000B79EEFBBCD,
|
|
ColorUtilities_ComputeColorBalance_m971A8F4FA36252030994043BECC65CB8BB2C3589,
|
|
ColorUtilities_ColorToLift_m006E4E4603E7479E185EA8C7C7BBC9E692D27C7F,
|
|
ColorUtilities_ColorToInverseGamma_m41A4445E4A50744AD96BD2C8A3AFDDE89B9538C5,
|
|
ColorUtilities_ColorToGain_m9A2EE627C2DE6679C170C8CFB25F3DAC11508003,
|
|
ColorUtilities_LogCToLinear_mBDDB3C38B8E8B0AB8505B2490210A0A210D80BC3,
|
|
ColorUtilities_LinearToLogC_mAD3EF7A0ABDF491ED502AB30CA5F838055F1055E,
|
|
ColorUtilities_ToHex_mA11DD30AAE7F766231963E4B184ECE3B5B703414,
|
|
ColorUtilities_ToRGBA_m5EC91238A6152DA1AB1FB8D205857A617D036144,
|
|
HableCurve_get_whitePoint_m440A8FBA6A10FDF890B1C3EEBF444710FD53386C,
|
|
HableCurve_set_whitePoint_m98FA0F3792036AA3F539010B465DF48676052109,
|
|
HableCurve_get_inverseWhitePoint_mDC81A80F665704FE457ACC2CC735D7DBB883F7F4,
|
|
HableCurve_set_inverseWhitePoint_m647D3BF345A9A0AB6DC32E044593286CD08F78F6,
|
|
HableCurve_get_x0_m6B20430F19A2692748015AAD52E22CF6F19021FF,
|
|
HableCurve_set_x0_mFF0E70FF9B980FE4A13468E5A4C7B755CA290CB3,
|
|
HableCurve_get_x1_mCC8296F534ABB9B938D803FD24218DDD3A1D8FE0,
|
|
HableCurve_set_x1_m6EFC16C8CC1F0B430D4D3436FD736B20841AEE32,
|
|
HableCurve__ctor_m8E74EA1950C5E352E36A4AC15BE688FC1A17F2A3,
|
|
HableCurve_Eval_mDC9315392A7685F22D4ED9BBEBBBFC5022610CF6,
|
|
HableCurve_Init_m0331C88204E2EEB65A8727E580614B3733033EF1,
|
|
HableCurve_InitSegments_m3E6803A12AF50C93D0D052CCECED893CD85E3C37,
|
|
HableCurve_SolveAB_m6CDF86F0CF4191F0BBE8BA819DCA716EAA2439AA,
|
|
HableCurve_AsSlopeIntercept_mCAF8DEAEB3E843025E1F817421EBE951E54A0B5B,
|
|
HableCurve_EvalDerivativeLinearGamma_m2B9B56FAB2A3C3C2C5A39BCDC4C1A4FDE0AC7BCA,
|
|
Segment_Eval_mCDF8072217E3B3B5FD7EAE9716D4FC5B7B5EA83B,
|
|
Segment__ctor_mB049A24BFA0A15439F0D5949A7AE896695D0D120,
|
|
Uniforms__ctor_mA66464181B9A9090B823A9803BD11699B9B7BA74,
|
|
Uniforms_get_curve_mD9034647B7B7C3A8B47B414FB7C5B821200AA32E,
|
|
Uniforms_get_toeSegmentA_m1316C3F6B4E6B82839C9CDACD398FA33D88964BA,
|
|
Uniforms_get_toeSegmentB_mEC3F93FF1CF8399FDE4AD8FF6355F4D5B9C5D42F,
|
|
Uniforms_get_midSegmentA_m5A302D93655083BD41167F50535C0B6AA0C9DA6D,
|
|
Uniforms_get_midSegmentB_m1478AA904368A2DEDAAF4C1BCF343B0566494E21,
|
|
Uniforms_get_shoSegmentA_m06733BA44C5FB0E3A7E692DC40252468694D5965,
|
|
Uniforms_get_shoSegmentB_m77AB80D8ABA78E633A8BB96CF76149679685184B,
|
|
HaltonSeq_Get_m6523C48F1CB5F7C3488B47DCB3CDD53B668BC819,
|
|
LogHistogram_get_data_m3F3310AAF8C2368E2D3D724BF95E1632F52E8684,
|
|
LogHistogram_set_data_mB1A03174A98EFFE606B50D8AB90A73DC141B2435,
|
|
LogHistogram_Generate_m5C64740C383CDB7BFD1E459A8066F16BB1FCC6D4,
|
|
LogHistogram_GetHistogramScaleOffsetRes_m6FA5B33FBE2EABD16713EFC2C7A9F61E201AA2E8,
|
|
LogHistogram_Release_m0CF4E13BFC28F7515A88B4B96B377D1496F3D4B6,
|
|
LogHistogram__ctor_mF476B2492B4A33D5D402DC14EB9671CE61364CC7,
|
|
MeshUtilities__cctor_m580B9808D5F049CBC91D2847B7F5C2EA76D69175,
|
|
MeshUtilities_GetColliderMesh_mFBFC549C7893C1F4C28CFA804E39A111AEB8D5D9,
|
|
MeshUtilities_GetPrimitive_mA1C0CFE0371C641264C8E0F5FD7D42A4BB685B5F,
|
|
MeshUtilities_GetBuiltinMesh_m79A3BC6FCB719E1511BD1C04C9D62DF4AE9C6D11,
|
|
PostProcessEffectRendererExtensions_RenderOrLog_mE731AD6E7B4C206271AB39985729F8F4EA49BF15,
|
|
PropertySheet_get_properties_m3F54B6A690186CF8AE8CCD585068A4DB80AA50F5,
|
|
PropertySheet_set_properties_mAAFE39A44E47611F99AAB7CEF4F189CAD248D2EB,
|
|
PropertySheet_get_material_m04C2AF7A0AFC078C1477EAE39535742E746118AF,
|
|
PropertySheet_set_material_m73FB05230DB52CF4F4086E7165FDE8EEE334F709,
|
|
PropertySheet__ctor_m856578925217FFB32911485BC651613C936B0E09,
|
|
PropertySheet_ClearKeywords_m3A886177632A2DF75DC115107A2BE995375C79E4,
|
|
PropertySheet_EnableKeyword_mE87386C289094FE73D84061BE6F716BAE6F43062,
|
|
PropertySheet_DisableKeyword_mA132CA2330E534BF4FCC48E1437AA13C991436DB,
|
|
PropertySheet_Release_mE8C333C8D788A25012EB4EC66C855232F0A93653,
|
|
PropertySheetFactory__ctor_mA96B46A130766B88D431ECDC3A6B5838DCF916D7,
|
|
PropertySheetFactory_Get_mD75BC3EB9CA3661CDD2478FFEA76B80A2E94273E,
|
|
PropertySheetFactory_Get_mCFDB007DD001F66FCC0EAD7549B63C74857569FC,
|
|
PropertySheetFactory_Release_mDDF78ACFFC94C6E7015461F0B248E3F93E906CA1,
|
|
RuntimeUtilities_get_whiteTexture_mC7E015E50510EE1841B8BC3BD529CCAF22086DB4,
|
|
RuntimeUtilities_get_whiteTexture3D_m4C440E6EE5FAA6254DB5E5966B5AF11C015FE1D9,
|
|
RuntimeUtilities_get_blackTexture_m08881D9E876F9549CFDA7C6B06B3DEA85EF5D11F,
|
|
RuntimeUtilities_get_blackTexture3D_mDC7E28274240F9D293DC1AEEC87A33EC44A39393,
|
|
RuntimeUtilities_get_transparentTexture_m779AB38E42E8F5B2E2A4D4A32FFF445B0A0339DC,
|
|
RuntimeUtilities_get_transparentTexture3D_m89B518270D040C62EF994D61BB711FE1F200AFDE,
|
|
RuntimeUtilities_GetLutStrip_m0817F688637D9DEBACCB1388BC6B95E82E2063D3,
|
|
RuntimeUtilities_get_fullscreenTriangle_m8C0D0D6F328EC0F374254A4B7E65DF5782465943,
|
|
RuntimeUtilities_get_copyStdMaterial_mD30BFA982998C8AD7E2C489DF3416AF8564124D0,
|
|
RuntimeUtilities_get_copyStdFromDoubleWideMaterial_m21BBAF82C52F21FF38FF6646CB75C64FAA1E117B,
|
|
RuntimeUtilities_get_copyMaterial_m727A9F794F0375D736CBA99C9D49F1F6DE002580,
|
|
RuntimeUtilities_get_copyFromTexArrayMaterial_m3A4C36563883452C4A44761A8B70C1C08500C0D1,
|
|
RuntimeUtilities_get_copySheet_mFDA1B83FCF385E40BFC7659DF705A15423662B80,
|
|
RuntimeUtilities_get_copyFromTexArraySheet_m7E8074DD22B6AECC91E832D4A2811364353C03B2,
|
|
RuntimeUtilities_isValidResources_m62370A08CF85A9B49B0BF70F4BCFC3940179B9FA,
|
|
RuntimeUtilities_UpdateResources_mBE0F3DBAC0FFC83774E6B3FE4B792D79F2D2190C,
|
|
RuntimeUtilities_SetRenderTargetWithLoadStoreAction_mEE3E2CE42BCCD7E75243AED7EAD8D1089E1C69C1,
|
|
RuntimeUtilities_SetRenderTargetWithLoadStoreAction_m24F0073A8D00CDF6C78C065C4CC15604079236CE,
|
|
RuntimeUtilities_SetRenderTargetWithLoadStoreAction_mCB09DF731522538C52575B51824958B69AFAC5C2,
|
|
RuntimeUtilities_BlitFullscreenTriangle_mEC9B2A7C03407D8D98E54B9596664D7AD72E2797,
|
|
RuntimeUtilities_BlitFullscreenTriangle_m06AA564FF5237EC15E323082548A497C6DAE4DA9,
|
|
RuntimeUtilities_BlitFullscreenTriangle_m5E84F777CA552E3540C83CDAEB6C2075F8406E16,
|
|
RuntimeUtilities_BlitFullscreenTriangleFromDoubleWide_mF70FFB7FA914A8F5B41B6B613ED0C69EED52D054,
|
|
RuntimeUtilities_BlitFullscreenTriangleToDoubleWide_m519121ABE1997237F33909768F4BEFBA94435E8B,
|
|
RuntimeUtilities_BlitFullscreenTriangleFromTexArray_m0F023533F28CBAA19FBCC967148FA3E9664DEAA4,
|
|
RuntimeUtilities_BlitFullscreenTriangleToTexArray_mBD1CA564E22FA104F9374C123EA833DDD8836B0F,
|
|
RuntimeUtilities_BlitFullscreenTriangle_m1404A153CB43013F85DFE9792374932DB52324C6,
|
|
RuntimeUtilities_BlitFullscreenTriangle_mD14ACB5B5332363E7B5D4EE478EB26203FFA6649,
|
|
RuntimeUtilities_BuiltinBlit_mE79D10EF1E1635CCBE6EA8C29D353675E85B4866,
|
|
RuntimeUtilities_BuiltinBlit_m551153B7E44E418912ACFCCA2CE92FF20093C5D6,
|
|
RuntimeUtilities_CopyTexture_m53717D9C6C018C88760A2A3BD1B6CED4F91C4E2D,
|
|
RuntimeUtilities_get_scriptableRenderPipelineActive_mB267E1E07B5ADF4398A57180A712752A61A74107,
|
|
RuntimeUtilities_get_supportsDeferredShading_m826F6E533C47A8FEC7336493C9B5F02C4DAA7E7E,
|
|
RuntimeUtilities_get_supportsDepthNormals_m8E46A5761BD020B053F0A2893245059445AC7FFB,
|
|
RuntimeUtilities_get_isSinglePassStereoEnabled_mE604A4AFD0B1368350F752A5769B2E471E923523,
|
|
RuntimeUtilities_get_isVREnabled_m06753E7FAE0454759555F240765E8113AED04C05,
|
|
RuntimeUtilities_get_isAndroidOpenGL_m0263F0811E8C77CD6230B4FF6DAE96C3C879C98B,
|
|
RuntimeUtilities_get_defaultHDRRenderTextureFormat_m2C5EFD5C7311352FE16AA983D92A89A9C7BB34C8,
|
|
RuntimeUtilities_isFloatingPointFormat_mBE4CC69E3E39C3F9993F5E53433E2C0900E4F40C,
|
|
RuntimeUtilities_hasAlpha_m043D0727DF630E8F2637DB729433B7E55996134E,
|
|
RuntimeUtilities_Destroy_m88860DDA45529FA1193643863F052D709087B493,
|
|
RuntimeUtilities_get_isLinearColorSpace_m101B96DF722CF95AD86CE3E456CACC3D5609E64C,
|
|
RuntimeUtilities_IsResolvedDepthAvailable_m608BC073F12B7301785E9F6C7761701870E1D6A4,
|
|
RuntimeUtilities_DestroyProfile_m607E10EE7CD686E74F526C4ABEA997C67CBA08A2,
|
|
RuntimeUtilities_DestroyVolume_m44A01BB4ACB91E40454BC131AAE3F461EB316816,
|
|
RuntimeUtilities_IsPostProcessingActive_mDDECE1C002FF5A8D0DBCBC74A48F68F6E37FC102,
|
|
RuntimeUtilities_IsTemporalAntialiasingActive_mAAD6BF1421B015A84BBCCBFD393E5C3912A4425D,
|
|
NULL,
|
|
NULL,
|
|
RuntimeUtilities_Exp2_mDBD94F18960A4067EDA2A0F6C8FBD6C03276220C,
|
|
RuntimeUtilities_GetJitteredPerspectiveProjectionMatrix_m3FAA99FBEB72A8ADACAB48B86EB551E3E5EF7D18,
|
|
RuntimeUtilities_GetJitteredOrthographicProjectionMatrix_m74150797C451CCE5EAC7EACF5E5252E58E1139EC,
|
|
RuntimeUtilities_GenerateJitteredProjectionMatrixFromOriginal_mD665A981362F8F364ABE3250B901BEF0F693776F,
|
|
RuntimeUtilities_GetAllAssemblyTypes_mD7E70EABC0276D20B87C9F4094E5504D8FBCEA52,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
RuntimeUtilities__cctor_mF5DA1EDCB3AA1A6B0F034A78B049884011515FE4,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
U3CU3Ec__cctor_mCCFF835D35938095FEC132A55E85CA7B66F63E27,
|
|
U3CU3Ec__ctor_m90691D1FA1D38AC16E174EC5EA02291F7F1FDD7B,
|
|
U3CU3Ec_U3CGetAllAssemblyTypesU3Eb__90_0_mDF2E6F4F3C68924713624B9E5F9FAE70ED3A0157,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
ShaderIDs__cctor_m97DF40DA87FD5234D3B8047A8995049090267DE7,
|
|
Spline__ctor_mF4CB5FE207BD36B6A8B1425A3CEC164DD61B74B3,
|
|
Spline_Cache_mF98EF50CC2A26EC6716EB5452FD4B88641A7F833,
|
|
Spline_Evaluate_m908B44D36171764274B429D923E47F36BF972516,
|
|
Spline_Evaluate_m782264B22BBC1BADE12ED2E0A0C4CD1DE9A79BBC,
|
|
Spline_GetHashCode_mF43C4207D64C2A5725F5341460012D79371FBFD7,
|
|
TargetPool__ctor_m00A7A8FD2FB5F0FD7BF02F424D32A9FB6B365199,
|
|
TargetPool_Get_m0547F5C89835B0586BE4B46593AD5A388FF434B0,
|
|
TargetPool_Get_m3E7EF2A9C513F78863718A8237F3A0277A33DC1A,
|
|
TargetPool_Reset_m2D79A232CECE4951254E2EDA0529F0C877B97BB3,
|
|
TextureFormatUtilities__cctor_m38CEE5DD353AAD05D0AC95A00B923120A2706EC8,
|
|
TextureFormatUtilities_IsObsolete_m6196F51252D89FDE496B58689F62279DD86D23BC,
|
|
TextureFormatUtilities_GetUncompressedRenderTextureFormat_mCA81A8A50F7AF487D8D4E2AC8363A5FA6D1ECA1A,
|
|
TextureFormatUtilities_IsSupported_mB19AE8F3F583E6286877F54F90E0A90676EBA173,
|
|
TextureFormatUtilities_IsSupported_m36A432AF0FF57C130ACB43EC4FDE96452003CE5B,
|
|
TextureLerper_get_instance_m9FBD47F5E67E2E692847BCD402084526D6AF8F37,
|
|
TextureLerper__ctor_m326A48946F64C5733E75607AE62A9D247FC7E67D,
|
|
TextureLerper_BeginFrame_mF2957CC10D96B1A568D284E0A7DA7F4E0CFE0558,
|
|
TextureLerper_EndFrame_m827E01313363D563B9D08D245272A162D1872745,
|
|
TextureLerper_Get_mD700555241B9F131B78A0302883C35AD0936F120,
|
|
TextureLerper_Lerp_m675AC3EF5BB02D904E0988F874D1F6F9AF9FB257,
|
|
TextureLerper_Lerp_mF45DC5D430B5C7B0C0067B55F390910DE27232DA,
|
|
TextureLerper_Clear_mF79AC272E135A60DFE6AB2012B81905934090214,
|
|
};
|
|
extern void PostProcessEventComparer_Equals_m2166068BCF36DB77A9E738FC50C0A77AC8C4C96D_AdjustorThunk (void);
|
|
extern void PostProcessEventComparer_GetHashCode_mDF3708FBF53C71BC1FA3024694AB19BD0553D45A_AdjustorThunk (void);
|
|
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[2] =
|
|
{
|
|
{ 0x06000120, PostProcessEventComparer_Equals_m2166068BCF36DB77A9E738FC50C0A77AC8C4C96D_AdjustorThunk },
|
|
{ 0x06000121, PostProcessEventComparer_GetHashCode_mDF3708FBF53C71BC1FA3024694AB19BD0553D45A_AdjustorThunk },
|
|
};
|
|
static const int32_t s_InvokerIndices[605] =
|
|
{
|
|
6554,
|
|
6618,
|
|
6618,
|
|
3830,
|
|
1419,
|
|
2031,
|
|
6520,
|
|
8182,
|
|
8182,
|
|
4737,
|
|
8182,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
8182,
|
|
4737,
|
|
8022,
|
|
7988,
|
|
8182,
|
|
8022,
|
|
8022,
|
|
6554,
|
|
8182,
|
|
8182,
|
|
4737,
|
|
8182,
|
|
8182,
|
|
3428,
|
|
6554,
|
|
8182,
|
|
4737,
|
|
8182,
|
|
8182,
|
|
6554,
|
|
8182,
|
|
4737,
|
|
8182,
|
|
6554,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
4737,
|
|
8182,
|
|
6554,
|
|
6554,
|
|
6554,
|
|
6554,
|
|
6554,
|
|
8182,
|
|
8182,
|
|
5869,
|
|
12719,
|
|
14196,
|
|
14196,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
4737,
|
|
8182,
|
|
8182,
|
|
7988,
|
|
2657,
|
|
6011,
|
|
1207,
|
|
6554,
|
|
8182,
|
|
6554,
|
|
8182,
|
|
8182,
|
|
7988,
|
|
4737,
|
|
6554,
|
|
8182,
|
|
4737,
|
|
8182,
|
|
6554,
|
|
7988,
|
|
8182,
|
|
8182,
|
|
4737,
|
|
8182,
|
|
6554,
|
|
8182,
|
|
4737,
|
|
8182,
|
|
7988,
|
|
712,
|
|
6554,
|
|
8182,
|
|
6554,
|
|
7988,
|
|
6554,
|
|
362,
|
|
362,
|
|
3766,
|
|
6141,
|
|
6012,
|
|
6122,
|
|
6132,
|
|
396,
|
|
1998,
|
|
1430,
|
|
366,
|
|
53,
|
|
6554,
|
|
6554,
|
|
6554,
|
|
6554,
|
|
6554,
|
|
6554,
|
|
6554,
|
|
8182,
|
|
6554,
|
|
7988,
|
|
6554,
|
|
2034,
|
|
6554,
|
|
6554,
|
|
6554,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
4737,
|
|
8182,
|
|
7988,
|
|
661,
|
|
6554,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
7916,
|
|
6554,
|
|
8182,
|
|
8169,
|
|
6695,
|
|
7988,
|
|
6520,
|
|
7916,
|
|
7988,
|
|
8182,
|
|
8169,
|
|
5844,
|
|
6554,
|
|
6554,
|
|
2015,
|
|
2972,
|
|
6554,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
4737,
|
|
8182,
|
|
6554,
|
|
8182,
|
|
8182,
|
|
7916,
|
|
4737,
|
|
6554,
|
|
8182,
|
|
4737,
|
|
6554,
|
|
8182,
|
|
8022,
|
|
6554,
|
|
4737,
|
|
0,
|
|
7916,
|
|
3428,
|
|
8182,
|
|
8182,
|
|
0,
|
|
8182,
|
|
8182,
|
|
7916,
|
|
4737,
|
|
6554,
|
|
8182,
|
|
8182,
|
|
7916,
|
|
4737,
|
|
6554,
|
|
8182,
|
|
0,
|
|
0,
|
|
0,
|
|
8182,
|
|
8182,
|
|
0,
|
|
8182,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
2096,
|
|
8182,
|
|
1950,
|
|
8182,
|
|
8182,
|
|
1896,
|
|
13367,
|
|
8182,
|
|
2115,
|
|
13357,
|
|
13367,
|
|
8182,
|
|
2127,
|
|
13348,
|
|
13367,
|
|
8182,
|
|
2131,
|
|
13348,
|
|
13357,
|
|
8182,
|
|
8182,
|
|
6554,
|
|
2040,
|
|
8182,
|
|
2040,
|
|
8182,
|
|
8022,
|
|
6554,
|
|
8022,
|
|
6554,
|
|
8022,
|
|
6554,
|
|
8182,
|
|
8182,
|
|
0,
|
|
0,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
1872,
|
|
8182,
|
|
8022,
|
|
6554,
|
|
7916,
|
|
6444,
|
|
7988,
|
|
6520,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
6520,
|
|
6520,
|
|
3428,
|
|
1463,
|
|
7988,
|
|
6554,
|
|
6554,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
7988,
|
|
8182,
|
|
8182,
|
|
0,
|
|
0,
|
|
8182,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
8182,
|
|
8182,
|
|
3130,
|
|
4737,
|
|
7988,
|
|
8182,
|
|
5890,
|
|
14247,
|
|
8182,
|
|
4737,
|
|
5534,
|
|
2335,
|
|
5504,
|
|
8022,
|
|
6554,
|
|
7988,
|
|
6520,
|
|
7916,
|
|
6444,
|
|
8182,
|
|
8182,
|
|
7916,
|
|
3774,
|
|
6554,
|
|
8182,
|
|
3766,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
8182,
|
|
11134,
|
|
658,
|
|
8182,
|
|
8182,
|
|
0,
|
|
5890,
|
|
0,
|
|
396,
|
|
3784,
|
|
6554,
|
|
8182,
|
|
4737,
|
|
2338,
|
|
6554,
|
|
3774,
|
|
6554,
|
|
6554,
|
|
991,
|
|
2038,
|
|
3774,
|
|
6554,
|
|
1018,
|
|
2012,
|
|
0,
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|
4737,
|
|
8182,
|
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8182,
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8182,
|
|
4421,
|
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4737,
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8182,
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4737,
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8182,
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4737,
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8182,
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4737,
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14247,
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8182,
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5859,
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14203,
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8182,
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8182,
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8182,
|
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1433,
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5890,
|
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5888,
|
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1752,
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6520,
|
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2012,
|
|
3766,
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6554,
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3766,
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6554,
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6554,
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3774,
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5888,
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13384,
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11134,
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14247,
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8182,
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4737,
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8182,
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0,
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5890,
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5890,
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0,
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6554,
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0,
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4737,
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0,
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0,
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8182,
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14247,
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8182,
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4737,
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8022,
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6554,
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8022,
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6554,
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8061,
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6592,
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8061,
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6592,
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7988,
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6520,
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7916,
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6444,
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8022,
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6554,
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8022,
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6554,
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8022,
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6554,
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8022,
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6554,
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7988,
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6520,
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7988,
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6520,
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7916,
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6444,
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7988,
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6520,
|
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7988,
|
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6520,
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7988,
|
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6520,
|
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7988,
|
|
6520,
|
|
7988,
|
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6520,
|
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7916,
|
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6444,
|
|
7988,
|
|
6520,
|
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8022,
|
|
6554,
|
|
8182,
|
|
7916,
|
|
4701,
|
|
1463,
|
|
1805,
|
|
156,
|
|
612,
|
|
1884,
|
|
8182,
|
|
8182,
|
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8022,
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8182,
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8022,
|
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8182,
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8182,
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8022,
|
|
6554,
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8022,
|
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7916,
|
|
7988,
|
|
8182,
|
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8182,
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8182,
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|
8182,
|
|
8182,
|
|
13114,
|
|
11684,
|
|
11684,
|
|
13362,
|
|
13362,
|
|
13362,
|
|
13114,
|
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13114,
|
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13249,
|
|
12764,
|
|
8090,
|
|
6618,
|
|
8090,
|
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6618,
|
|
8090,
|
|
6618,
|
|
8090,
|
|
6618,
|
|
8182,
|
|
6013,
|
|
409,
|
|
6837,
|
|
659,
|
|
323,
|
|
1260,
|
|
6013,
|
|
8182,
|
|
6554,
|
|
8173,
|
|
8173,
|
|
8173,
|
|
8173,
|
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8173,
|
|
8173,
|
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8173,
|
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11534,
|
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8022,
|
|
6554,
|
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6554,
|
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6141,
|
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8182,
|
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8182,
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14247,
|
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13013,
|
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13009,
|
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13009,
|
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11452,
|
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8022,
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6554,
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8022,
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6554,
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6554,
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8182,
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6554,
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6554,
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8182,
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8182,
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5890,
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5890,
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8182,
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14203,
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14203,
|
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14203,
|
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14203,
|
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14203,
|
|
14203,
|
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13009,
|
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14203,
|
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14203,
|
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14203,
|
|
14203,
|
|
14203,
|
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14203,
|
|
14203,
|
|
14173,
|
|
13384,
|
|
9939,
|
|
8783,
|
|
8644,
|
|
8784,
|
|
8539,
|
|
8538,
|
|
8786,
|
|
8786,
|
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8647,
|
|
8647,
|
|
8540,
|
|
8536,
|
|
10796,
|
|
9362,
|
|
10796,
|
|
14173,
|
|
14173,
|
|
14173,
|
|
14173,
|
|
14173,
|
|
14173,
|
|
14196,
|
|
12719,
|
|
12719,
|
|
13384,
|
|
14173,
|
|
12723,
|
|
11860,
|
|
10769,
|
|
12723,
|
|
12723,
|
|
0,
|
|
0,
|
|
13114,
|
|
11402,
|
|
11402,
|
|
10362,
|
|
14203,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
14247,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
14247,
|
|
8182,
|
|
5890,
|
|
0,
|
|
0,
|
|
0,
|
|
14247,
|
|
1468,
|
|
6520,
|
|
3041,
|
|
6013,
|
|
7988,
|
|
8182,
|
|
7988,
|
|
5504,
|
|
8182,
|
|
14247,
|
|
12723,
|
|
12884,
|
|
12719,
|
|
12719,
|
|
14203,
|
|
8182,
|
|
6554,
|
|
8182,
|
|
300,
|
|
1779,
|
|
1763,
|
|
8182,
|
|
};
|
|
static const Il2CppTokenRangePair s_rgctxIndices[19] =
|
|
{
|
|
{ 0x0200004E, { 1, 6 } },
|
|
{ 0x02000060, { 9, 2 } },
|
|
{ 0x02000084, { 30, 8 } },
|
|
{ 0x02000086, { 38, 4 } },
|
|
{ 0x060000BC, { 0, 1 } },
|
|
{ 0x060000EC, { 7, 1 } },
|
|
{ 0x060000ED, { 8, 1 } },
|
|
{ 0x06000137, { 11, 1 } },
|
|
{ 0x06000139, { 12, 2 } },
|
|
{ 0x0600014A, { 14, 1 } },
|
|
{ 0x06000171, { 15, 2 } },
|
|
{ 0x06000174, { 17, 1 } },
|
|
{ 0x06000176, { 18, 1 } },
|
|
{ 0x06000178, { 19, 1 } },
|
|
{ 0x06000179, { 20, 2 } },
|
|
{ 0x0600022C, { 22, 2 } },
|
|
{ 0x0600022D, { 24, 2 } },
|
|
{ 0x06000233, { 26, 2 } },
|
|
{ 0x06000234, { 28, 2 } },
|
|
};
|
|
extern const uint32_t g_rgctx_ParameterOverride_1_t851F8FAF457076A957D8F469496E581551BF3458;
|
|
extern const uint32_t g_rgctx_ParameterOverride_1__ctor_m3B4D09AAAE3E4FD2B423C485B4512CD2DC308FB0;
|
|
extern const uint32_t g_rgctx_ParameterOverride_GetValue_TisT_t4B99FE542949CF1BDC32D0D3ADC6E46FC8694246_m136547529B242865D367D70F7562E55C63AA74ED;
|
|
extern const uint32_t g_rgctx_ParameterOverride_1_t800539A2FDED702BFAF17DFE5D09357F5BB34C3E;
|
|
extern const uint32_t g_rgctx_ParameterOverride_1_Interp_m094F7E2AAFED335EF632649D3DF59B1AF40493D3;
|
|
extern const uint32_t g_rgctx_T_t4B99FE542949CF1BDC32D0D3ADC6E46FC8694246;
|
|
extern const Il2CppRGCTXConstrainedData g_rgctx_T_t4B99FE542949CF1BDC32D0D3ADC6E46FC8694246_Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C;
|
|
extern const uint32_t g_rgctx_T_t58ACEC224C010C0E8AADBC708F0A3297086214E4;
|
|
extern const uint32_t g_rgctx_T_t6BD2B403215AF6A0B06B042F56B27821CBB492BF;
|
|
extern const uint32_t g_rgctx_T_t3EFA4867E2D9B672F2AFA9715F65189CEDCFAB0B;
|
|
extern const uint32_t g_rgctx_PostProcessEffectRenderer_1_set_settings_mC5CC2F0B6BE390DBD5B0609B030DE066AD4EAA23;
|
|
extern const uint32_t g_rgctx_T_t0CEC14A755E76AFCB00B7328A16C9C661B4890C4;
|
|
extern const uint32_t g_rgctx_PostProcessLayer_GetBundle_TisT_t0D4730ECF1763E33275FBDE9311686C2D9F37E89_m1826B43E3B5EB5CC75C500A9CC1B75A47C1FDA9B;
|
|
extern const uint32_t g_rgctx_PostProcessBundle_CastSettings_TisT_t0D4730ECF1763E33275FBDE9311686C2D9F37E89_m4D96FA7799EC8A98E5E493DF5CFFAFBAB6A2156F;
|
|
extern const uint32_t g_rgctx_PostProcessLayer_GetBundle_TisT_t1865F64A2B3C97F55C1CC446C763BD79EA49A22B_mB893F5E792A969CDC14E4FAF2F119F15048289BA;
|
|
extern const uint32_t g_rgctx_T_t518029E80EB5D00BCBF9BDFF6346F8FAC1ACE593;
|
|
extern const uint32_t g_rgctx_T_t518029E80EB5D00BCBF9BDFF6346F8FAC1ACE593;
|
|
extern const uint32_t g_rgctx_T_tA42B7E1F723DBE344EA078A143186AC86F610E5A;
|
|
extern const uint32_t g_rgctx_T_tF2245FFC9693AAF3CA16C500BE68C591FB4343CB;
|
|
extern const uint32_t g_rgctx_T_t83F02F123608421C5DA113BD09FC8C139A733E32;
|
|
extern const uint32_t g_rgctx_T_t62E6F4001A4FF2B8FF118F1EE056A17BEB756505;
|
|
extern const uint32_t g_rgctx_T_t62E6F4001A4FF2B8FF118F1EE056A17BEB756505;
|
|
extern const uint32_t g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1_tD8C21AEA6345331E25DBF9DB86C89E786ABA8642;
|
|
extern const uint32_t g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1__ctor_mD3FEC5C032CA41E9AAFC57A88BDCAAADBBCFBCDA;
|
|
extern const uint32_t g_rgctx_T_t43E547515B25A30FB23CD522E3C03E7884DD8E78;
|
|
extern const uint32_t g_rgctx_Activator_CreateInstance_TisT_t43E547515B25A30FB23CD522E3C03E7884DD8E78_mD4D968403853D7C6C0827490D534DE7A89CFFA9D;
|
|
extern const uint32_t g_rgctx_U3CU3Ec__91_1_tB97E11BD3FBA131FCEE5C5794467726D88340453;
|
|
extern const uint32_t g_rgctx_U3CU3Ec__91_1_U3CGetAllTypesDerivedFromU3Eb__91_0_mF5FBF0D30AFBF40248E44EE92F612A7A6BD0563E;
|
|
extern const uint32_t g_rgctx_T_t1C9B9FF3C80E985892319C304F8277D041FD9DD1;
|
|
extern const uint32_t g_rgctx_T_t1C9B9FF3C80E985892319C304F8277D041FD9DD1;
|
|
extern const uint32_t g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1_U3CU3Em__Finally1_m9C3C0DE7BF01C4AA816EBCFA6643DC3707A13FE0;
|
|
extern const uint32_t g_rgctx_GameObject_GetComponent_TisT_t185AB7EA315E3902800FABE2AF484FE081034DC1_m5D50DCC935E08AF2C458E8D756DE6D83AF6158E3;
|
|
extern const uint32_t g_rgctx_T_t185AB7EA315E3902800FABE2AF484FE081034DC1;
|
|
extern const uint32_t g_rgctx_Component_GetComponent_TisT_t185AB7EA315E3902800FABE2AF484FE081034DC1_mC1E3EC75A77E783701A6475AD147342CB30A8FC2;
|
|
extern const uint32_t g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1_System_IDisposable_Dispose_mF31C1DE2CC1451CA7DDEEBF687F7B7D0E4A4CB8A;
|
|
extern const uint32_t g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1_tDF805CD744C5DE8E50E5F93778474DA0C3A163BF;
|
|
extern const uint32_t g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1__ctor_mE9EF3F976FE65A680B8A51CAD7FB31E9C3B8F785;
|
|
extern const uint32_t g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m09C89B0D090D576E95587E41F1FFB82CE1A6C96F;
|
|
extern const uint32_t g_rgctx_U3CU3Ec__91_1_tA8FA0BE279ADD7C8F2BEFA956E5EC15BCE597AEF;
|
|
extern const uint32_t g_rgctx_U3CU3Ec__91_1__ctor_m0307342BC01C0DCC187CDECE344D799777205FFD;
|
|
extern const uint32_t g_rgctx_U3CU3Ec__91_1_tA8FA0BE279ADD7C8F2BEFA956E5EC15BCE597AEF;
|
|
extern const uint32_t g_rgctx_T_t41979330EED3148AFB343071014F5557C6BBE7BE;
|
|
static const Il2CppRGCTXDefinition s_rgctxValues[42] =
|
|
{
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_ParameterOverride_1_t851F8FAF457076A957D8F469496E581551BF3458 },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ParameterOverride_1__ctor_m3B4D09AAAE3E4FD2B423C485B4512CD2DC308FB0 },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ParameterOverride_GetValue_TisT_t4B99FE542949CF1BDC32D0D3ADC6E46FC8694246_m136547529B242865D367D70F7562E55C63AA74ED },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_ParameterOverride_1_t800539A2FDED702BFAF17DFE5D09357F5BB34C3E },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ParameterOverride_1_Interp_m094F7E2AAFED335EF632649D3DF59B1AF40493D3 },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t4B99FE542949CF1BDC32D0D3ADC6E46FC8694246 },
|
|
{ (Il2CppRGCTXDataType)5, (const void *)&g_rgctx_T_t4B99FE542949CF1BDC32D0D3ADC6E46FC8694246_Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t58ACEC224C010C0E8AADBC708F0A3297086214E4 },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t6BD2B403215AF6A0B06B042F56B27821CBB492BF },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t3EFA4867E2D9B672F2AFA9715F65189CEDCFAB0B },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_PostProcessEffectRenderer_1_set_settings_mC5CC2F0B6BE390DBD5B0609B030DE066AD4EAA23 },
|
|
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t0CEC14A755E76AFCB00B7328A16C9C661B4890C4 },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_PostProcessLayer_GetBundle_TisT_t0D4730ECF1763E33275FBDE9311686C2D9F37E89_m1826B43E3B5EB5CC75C500A9CC1B75A47C1FDA9B },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_PostProcessBundle_CastSettings_TisT_t0D4730ECF1763E33275FBDE9311686C2D9F37E89_m4D96FA7799EC8A98E5E493DF5CFFAFBAB6A2156F },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_PostProcessLayer_GetBundle_TisT_t1865F64A2B3C97F55C1CC446C763BD79EA49A22B_mB893F5E792A969CDC14E4FAF2F119F15048289BA },
|
|
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t518029E80EB5D00BCBF9BDFF6346F8FAC1ACE593 },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t518029E80EB5D00BCBF9BDFF6346F8FAC1ACE593 },
|
|
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_tA42B7E1F723DBE344EA078A143186AC86F610E5A },
|
|
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_tF2245FFC9693AAF3CA16C500BE68C591FB4343CB },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t83F02F123608421C5DA113BD09FC8C139A733E32 },
|
|
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t62E6F4001A4FF2B8FF118F1EE056A17BEB756505 },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t62E6F4001A4FF2B8FF118F1EE056A17BEB756505 },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1_tD8C21AEA6345331E25DBF9DB86C89E786ABA8642 },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1__ctor_mD3FEC5C032CA41E9AAFC57A88BDCAAADBBCFBCDA },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t43E547515B25A30FB23CD522E3C03E7884DD8E78 },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Activator_CreateInstance_TisT_t43E547515B25A30FB23CD522E3C03E7884DD8E78_mD4D968403853D7C6C0827490D534DE7A89CFFA9D },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_U3CU3Ec__91_1_tB97E11BD3FBA131FCEE5C5794467726D88340453 },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_U3CU3Ec__91_1_U3CGetAllTypesDerivedFromU3Eb__91_0_mF5FBF0D30AFBF40248E44EE92F612A7A6BD0563E },
|
|
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t1C9B9FF3C80E985892319C304F8277D041FD9DD1 },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t1C9B9FF3C80E985892319C304F8277D041FD9DD1 },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1_U3CU3Em__Finally1_m9C3C0DE7BF01C4AA816EBCFA6643DC3707A13FE0 },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_GameObject_GetComponent_TisT_t185AB7EA315E3902800FABE2AF484FE081034DC1_m5D50DCC935E08AF2C458E8D756DE6D83AF6158E3 },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t185AB7EA315E3902800FABE2AF484FE081034DC1 },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Component_GetComponent_TisT_t185AB7EA315E3902800FABE2AF484FE081034DC1_mC1E3EC75A77E783701A6475AD147342CB30A8FC2 },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1_System_IDisposable_Dispose_mF31C1DE2CC1451CA7DDEEBF687F7B7D0E4A4CB8A },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1_tDF805CD744C5DE8E50E5F93778474DA0C3A163BF },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1__ctor_mE9EF3F976FE65A680B8A51CAD7FB31E9C3B8F785 },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_U3CGetAllSceneObjectsU3Ed__83_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m09C89B0D090D576E95587E41F1FFB82CE1A6C96F },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_U3CU3Ec__91_1_tA8FA0BE279ADD7C8F2BEFA956E5EC15BCE597AEF },
|
|
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_U3CU3Ec__91_1__ctor_m0307342BC01C0DCC187CDECE344D799777205FFD },
|
|
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_U3CU3Ec__91_1_tA8FA0BE279ADD7C8F2BEFA956E5EC15BCE597AEF },
|
|
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t41979330EED3148AFB343071014F5557C6BBE7BE },
|
|
};
|
|
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_Unity_Postprocessing_Runtime_CodeGenModule;
|
|
const Il2CppCodeGenModule g_Unity_Postprocessing_Runtime_CodeGenModule =
|
|
{
|
|
"Unity.Postprocessing.Runtime.dll",
|
|
605,
|
|
s_methodPointers,
|
|
2,
|
|
s_adjustorThunks,
|
|
s_InvokerIndices,
|
|
0,
|
|
NULL,
|
|
19,
|
|
s_rgctxIndices,
|
|
42,
|
|
s_rgctxValues,
|
|
NULL,
|
|
NULL, // module initializer,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
};
|