mirror of
https://github.com/Kizuren/SynthMaze.git
synced 2026-01-12 01:18:44 +01:00
1629 lines
88 KiB
C++
1629 lines
88 KiB
C++
#include "pch-cpp.hpp"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include <limits>
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// System.Collections.Generic.List`1<System.Object>
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struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
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// System.Collections.Generic.List`1<SpriteGlow.SpriteGlowMaterial>
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struct List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5;
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// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
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struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E;
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// System.Char[]
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struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
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// System.Object[]
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struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
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// SpriteGlow.SpriteGlowMaterial[]
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struct SpriteGlowMaterialU5BU5D_t55CECF59CCB76139DB86916EEE265579C730C531;
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// UnityEngine.Behaviour
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struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
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// UnityEngine.Component
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struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
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// UnityEngine.Material
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struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
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// UnityEngine.MaterialPropertyBlock
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struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
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// UnityEngine.MonoBehaviour
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struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
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// UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
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// UnityEngine.Renderer
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struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
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// UnityEngine.Shader
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struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
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// UnityEngine.Sprite
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struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99;
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// SpriteGlow.SpriteGlowEffect
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struct SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810;
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// SpriteGlow.SpriteGlowMaterial
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struct SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12;
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// UnityEngine.SpriteRenderer
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struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B;
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// System.String
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struct String_t;
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// UnityEngine.Texture
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struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
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// UnityEngine.Texture2D
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struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
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// TileGlowEffect
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struct TileGlowEffect_t9351262CB30FD5E2CC3A186876F2EDF550B80262;
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// System.Void
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struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
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IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C String_t* _stringLiteral045E795B352855DB1807E26E12EEBEE1567786E6;
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IL2CPP_EXTERN_C String_t* _stringLiteral0C3A32372A5144FD7C31BFEEF7F56EB3326AD7D0;
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IL2CPP_EXTERN_C String_t* _stringLiteral56E902FECBA737A5B80FB630D4F18D691B1C2336;
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IL2CPP_EXTERN_C String_t* _stringLiteral786EFB5F65976F09395134C0FDC000550AEDB3C1;
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IL2CPP_EXTERN_C String_t* _stringLiteral8A66ED2B3F4BF5DC8AAAEBD9CFE664A5F70BF109;
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IL2CPP_EXTERN_C String_t* _stringLiteralD1418B66EFD4F2E84F8EE977170F5ACBF35CE35C;
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IL2CPP_EXTERN_C String_t* _stringLiteralE0C1B9132A6C10A583435524AC90CF5290ABA534;
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IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisSpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B_m6181F10C09FC1650DAE0EF2308D344A2F170AA45_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m428BBA2FF9B7B1E9B326385311FD243BF5963C79_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m5F44465488B489E0F392449177B619D5A5308AEC_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mAD98C231CE7874DFDA3BDCA93AA1A8396901B277_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m3CE421E8511F6F7E7DF2DD2E42109767B3843DDD_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* SpriteGlowEffect_SetProperty_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mFCEEA37D6490CB07377F0153F773B9AA2E12E858_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* SpriteGlowEffect_SetProperty_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE0F435863FD5D187E87BD3F3D54A11E4C5596F6D_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* SpriteGlowEffect_SetProperty_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mA3AF891B0A702EA206FDCC99DE027C2D66F0CC21_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* SpriteGlowEffect_SetProperty_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m1B91B4E817D6EABAF94820415C40FB89F8A14AB1_RuntimeMethod_var;
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struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
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IL2CPP_EXTERN_C_BEGIN
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IL2CPP_EXTERN_C_END
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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// <Module>
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struct U3CModuleU3E_tE8BAD0475950394ECD167AD0B0ABB4DF359DA580
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{
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};
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// System.Collections.Generic.List`1<System.Object>
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struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
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{
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// T[] System.Collections.Generic.List`1::_items
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ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
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// System.Int32 System.Collections.Generic.List`1::_size
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int32_t ____size_2;
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// System.Int32 System.Collections.Generic.List`1::_version
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int32_t ____version_3;
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// System.Object System.Collections.Generic.List`1::_syncRoot
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RuntimeObject* ____syncRoot_4;
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};
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// System.Collections.Generic.List`1<SpriteGlow.SpriteGlowMaterial>
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struct List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5 : public RuntimeObject
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{
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// T[] System.Collections.Generic.List`1::_items
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SpriteGlowMaterialU5BU5D_t55CECF59CCB76139DB86916EEE265579C730C531* ____items_1;
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// System.Int32 System.Collections.Generic.List`1::_size
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int32_t ____size_2;
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// System.Int32 System.Collections.Generic.List`1::_version
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int32_t ____version_3;
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// System.Object System.Collections.Generic.List`1::_syncRoot
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RuntimeObject* ____syncRoot_4;
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};
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// System.String
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struct String_t : public RuntimeObject
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{
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// System.Int32 System.String::_stringLength
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int32_t ____stringLength_4;
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// System.Char System.String::_firstChar
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Il2CppChar ____firstChar_5;
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};
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// System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
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{
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};
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// Native definition for P/Invoke marshalling of System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
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{
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};
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// Native definition for COM marshalling of System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
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{
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};
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// System.Boolean
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struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
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{
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// System.Boolean System.Boolean::m_value
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bool ___m_value_0;
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};
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// UnityEngine.Color
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struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
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{
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// System.Single UnityEngine.Color::r
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float ___r_0;
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// System.Single UnityEngine.Color::g
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float ___g_1;
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// System.Single UnityEngine.Color::b
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float ___b_2;
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// System.Single UnityEngine.Color::a
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float ___a_3;
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};
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// System.Enum
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struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
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{
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};
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// Native definition for P/Invoke marshalling of System.Enum
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struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
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{
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};
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// Native definition for COM marshalling of System.Enum
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struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
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{
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};
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// System.Int32
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struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
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{
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// System.Int32 System.Int32::m_value
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int32_t ___m_value_0;
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};
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// System.IntPtr
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struct IntPtr_t
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{
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// System.Void* System.IntPtr::m_value
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void* ___m_value_0;
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};
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// System.Single
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struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
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{
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// System.Single System.Single::m_value
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float ___m_value_0;
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};
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// System.Void
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struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
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{
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union
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{
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struct
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{
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};
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uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
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};
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};
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// UnityEngine.HideFlags
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struct HideFlags_tC514182ACEFD3B847988C45D5DB812FF6DB1BF4A
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{
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// System.Int32 UnityEngine.HideFlags::value__
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int32_t ___value___2;
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};
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// UnityEngine.MaterialPropertyBlock
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struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject
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{
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// System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
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intptr_t ___m_Ptr_0;
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};
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// UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
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{
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// System.IntPtr UnityEngine.Object::m_CachedPtr
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intptr_t ___m_CachedPtr_0;
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};
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// Native definition for P/Invoke marshalling of UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
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{
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intptr_t ___m_CachedPtr_0;
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};
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// Native definition for COM marshalling of UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
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{
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intptr_t ___m_CachedPtr_0;
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};
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// UnityEngine.Component
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struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
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{
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};
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// UnityEngine.Material
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struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
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{
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};
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// UnityEngine.Shader
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struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
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{
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};
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// UnityEngine.Sprite
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struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
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{
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};
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// UnityEngine.Texture
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struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
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{
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};
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// UnityEngine.Behaviour
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struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
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{
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};
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// UnityEngine.Renderer
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struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
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{
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};
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// SpriteGlow.SpriteGlowMaterial
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struct SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12 : public Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3
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{
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};
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// UnityEngine.Texture2D
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struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
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{
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};
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// UnityEngine.MonoBehaviour
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struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
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{
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};
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// UnityEngine.SpriteRenderer
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struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
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{
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|
// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer> UnityEngine.SpriteRenderer::m_SpriteChangeEvent
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UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* ___m_SpriteChangeEvent_4;
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};
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// SpriteGlow.SpriteGlowEffect
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struct SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
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{
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// UnityEngine.SpriteRenderer SpriteGlow.SpriteGlowEffect::<Renderer>k__BackingField
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SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* ___U3CRendererU3Ek__BackingField_4;
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// UnityEngine.Color SpriteGlow.SpriteGlowEffect::glowColor
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Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___glowColor_5;
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// System.Single SpriteGlow.SpriteGlowEffect::glowBrightness
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float ___glowBrightness_6;
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// System.Int32 SpriteGlow.SpriteGlowEffect::outlineWidth
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int32_t ___outlineWidth_7;
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// System.Single SpriteGlow.SpriteGlowEffect::alphaThreshold
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float ___alphaThreshold_8;
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// System.Boolean SpriteGlow.SpriteGlowEffect::drawOutside
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bool ___drawOutside_9;
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// System.Boolean SpriteGlow.SpriteGlowEffect::enableInstancing
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bool ___enableInstancing_10;
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// UnityEngine.MaterialPropertyBlock SpriteGlow.SpriteGlowEffect::propertyBlock
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MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___propertyBlock_15;
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};
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// TileGlowEffect
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struct TileGlowEffect_t9351262CB30FD5E2CC3A186876F2EDF550B80262 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
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|
{
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|
};
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|
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// <Module>
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|
|
|
// <Module>
|
|
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|
// System.Collections.Generic.List`1<System.Object>
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|
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
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|
{
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|
// T[] System.Collections.Generic.List`1::s_emptyArray
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|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
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};
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// System.Collections.Generic.List`1<System.Object>
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// System.Collections.Generic.List`1<SpriteGlow.SpriteGlowMaterial>
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struct List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5_StaticFields
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|
{
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|
// T[] System.Collections.Generic.List`1::s_emptyArray
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SpriteGlowMaterialU5BU5D_t55CECF59CCB76139DB86916EEE265579C730C531* ___s_emptyArray_5;
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};
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// System.Collections.Generic.List`1<SpriteGlow.SpriteGlowMaterial>
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// System.String
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struct String_t_StaticFields
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|
{
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// System.String System.String::Empty
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|
String_t* ___Empty_6;
|
|
};
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|
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// System.String
|
|
|
|
// System.Boolean
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|
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
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|
{
|
|
// System.String System.Boolean::TrueString
|
|
String_t* ___TrueString_5;
|
|
// System.String System.Boolean::FalseString
|
|
String_t* ___FalseString_6;
|
|
};
|
|
|
|
// System.Boolean
|
|
|
|
// UnityEngine.Color
|
|
|
|
// UnityEngine.Color
|
|
|
|
// System.Int32
|
|
|
|
// System.Int32
|
|
|
|
// System.Single
|
|
|
|
// System.Single
|
|
|
|
// System.Void
|
|
|
|
// System.Void
|
|
|
|
// UnityEngine.HideFlags
|
|
|
|
// UnityEngine.HideFlags
|
|
|
|
// UnityEngine.MaterialPropertyBlock
|
|
|
|
// UnityEngine.MaterialPropertyBlock
|
|
|
|
// UnityEngine.Object
|
|
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
|
|
{
|
|
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
|
|
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
|
|
};
|
|
|
|
// UnityEngine.Object
|
|
|
|
// UnityEngine.Component
|
|
|
|
// UnityEngine.Component
|
|
|
|
// UnityEngine.Material
|
|
|
|
// UnityEngine.Material
|
|
|
|
// UnityEngine.Shader
|
|
|
|
// UnityEngine.Shader
|
|
|
|
// UnityEngine.Sprite
|
|
|
|
// UnityEngine.Sprite
|
|
|
|
// UnityEngine.Texture
|
|
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
|
|
{
|
|
// System.Int32 UnityEngine.Texture::GenerateAllMips
|
|
int32_t ___GenerateAllMips_4;
|
|
};
|
|
|
|
// UnityEngine.Texture
|
|
|
|
// UnityEngine.Behaviour
|
|
|
|
// UnityEngine.Behaviour
|
|
|
|
// UnityEngine.Renderer
|
|
|
|
// UnityEngine.Renderer
|
|
|
|
// SpriteGlow.SpriteGlowMaterial
|
|
struct SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_StaticFields
|
|
{
|
|
// UnityEngine.Shader SpriteGlow.SpriteGlowMaterial::outlineShader
|
|
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___outlineShader_6;
|
|
// System.Collections.Generic.List`1<SpriteGlow.SpriteGlowMaterial> SpriteGlow.SpriteGlowMaterial::sharedMaterials
|
|
List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5* ___sharedMaterials_7;
|
|
};
|
|
|
|
// SpriteGlow.SpriteGlowMaterial
|
|
|
|
// UnityEngine.Texture2D
|
|
|
|
// UnityEngine.Texture2D
|
|
|
|
// UnityEngine.MonoBehaviour
|
|
|
|
// UnityEngine.MonoBehaviour
|
|
|
|
// UnityEngine.SpriteRenderer
|
|
|
|
// UnityEngine.SpriteRenderer
|
|
|
|
// SpriteGlow.SpriteGlowEffect
|
|
struct SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_StaticFields
|
|
{
|
|
// System.Int32 SpriteGlow.SpriteGlowEffect::isOutlineEnabledId
|
|
int32_t ___isOutlineEnabledId_11;
|
|
// System.Int32 SpriteGlow.SpriteGlowEffect::outlineColorId
|
|
int32_t ___outlineColorId_12;
|
|
// System.Int32 SpriteGlow.SpriteGlowEffect::outlineSizeId
|
|
int32_t ___outlineSizeId_13;
|
|
// System.Int32 SpriteGlow.SpriteGlowEffect::alphaThresholdId
|
|
int32_t ___alphaThresholdId_14;
|
|
};
|
|
|
|
// SpriteGlow.SpriteGlowEffect
|
|
|
|
// TileGlowEffect
|
|
|
|
// TileGlowEffect
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
// System.Object[]
|
|
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
|
|
{
|
|
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
|
|
|
|
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items[index];
|
|
}
|
|
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
|
|
{
|
|
return m_Items[index];
|
|
}
|
|
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
|
|
{
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
|
|
{
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
};
|
|
|
|
|
|
// System.Void SpriteGlow.SpriteGlowEffect::SetProperty<UnityEngine.Color>(T&,T)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_SetProperty_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE0F435863FD5D187E87BD3F3D54A11E4C5596F6D_gshared (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_current, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
|
|
// System.Void SpriteGlow.SpriteGlowEffect::SetProperty<System.Single>(T&,T)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_SetProperty_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m1B91B4E817D6EABAF94820415C40FB89F8A14AB1_gshared (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, float* ___0_current, float ___1_value, const RuntimeMethod* method) ;
|
|
// System.Void SpriteGlow.SpriteGlowEffect::SetProperty<System.Int32>(T&,T)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_SetProperty_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mA3AF891B0A702EA206FDCC99DE027C2D66F0CC21_gshared (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, int32_t* ___0_current, int32_t ___1_value, const RuntimeMethod* method) ;
|
|
// System.Void SpriteGlow.SpriteGlowEffect::SetProperty<System.Boolean>(T&,T)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_SetProperty_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mFCEEA37D6490CB07377F0153F773B9AA2E12E858_gshared (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, bool* ___0_current, bool ___1_value, const RuntimeMethod* method) ;
|
|
// T UnityEngine.Component::GetComponent<System.Object>()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
|
|
// T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
|
|
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
|
|
// System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
|
|
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
|
|
|
|
// System.Void UnityEngine.MonoBehaviour::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ;
|
|
// System.Void SpriteGlow.SpriteGlowEffect::SetProperty<UnityEngine.Color>(T&,T)
|
|
inline void SpriteGlowEffect_SetProperty_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE0F435863FD5D187E87BD3F3D54A11E4C5596F6D (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_current, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F, const RuntimeMethod*))SpriteGlowEffect_SetProperty_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE0F435863FD5D187E87BD3F3D54A11E4C5596F6D_gshared)(__this, ___0_current, ___1_value, method);
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::SetProperty<System.Single>(T&,T)
|
|
inline void SpriteGlowEffect_SetProperty_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m1B91B4E817D6EABAF94820415C40FB89F8A14AB1 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, float* ___0_current, float ___1_value, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810*, float*, float, const RuntimeMethod*))SpriteGlowEffect_SetProperty_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m1B91B4E817D6EABAF94820415C40FB89F8A14AB1_gshared)(__this, ___0_current, ___1_value, method);
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::SetProperty<System.Int32>(T&,T)
|
|
inline void SpriteGlowEffect_SetProperty_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mA3AF891B0A702EA206FDCC99DE027C2D66F0CC21 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, int32_t* ___0_current, int32_t ___1_value, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810*, int32_t*, int32_t, const RuntimeMethod*))SpriteGlowEffect_SetProperty_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mA3AF891B0A702EA206FDCC99DE027C2D66F0CC21_gshared)(__this, ___0_current, ___1_value, method);
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::SetProperty<System.Boolean>(T&,T)
|
|
inline void SpriteGlowEffect_SetProperty_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mFCEEA37D6490CB07377F0153F773B9AA2E12E858 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, bool* ___0_current, bool ___1_value, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810*, bool*, bool, const RuntimeMethod*))SpriteGlowEffect_SetProperty_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mFCEEA37D6490CB07377F0153F773B9AA2E12E858_gshared)(__this, ___0_current, ___1_value, method);
|
|
}
|
|
// T UnityEngine.Component::GetComponent<UnityEngine.SpriteRenderer>()
|
|
inline SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* Component_GetComponent_TisSpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B_m6181F10C09FC1650DAE0EF2308D344A2F170AA45 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::set_Renderer(UnityEngine.SpriteRenderer)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteGlowEffect_set_Renderer_m86004495E319BA6EF99E98F5C85B6A55A7771A09_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void SpriteGlow.SpriteGlowEffect::SetMaterialProperties()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_SetMaterialProperties_m37D02D86A7DDB1F54D415BB622135946A6FF4EDC (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.SpriteRenderer SpriteGlow.SpriteGlowEffect::get_Renderer()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* SpriteGlowEffect_get_Renderer_m06E56F02703636C071C46A605EA0F6FE2AD9D1B0_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
|
|
// SpriteGlow.SpriteGlowMaterial SpriteGlow.SpriteGlowMaterial::GetSharedFor(SpriteGlow.SpriteGlowEffect)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* SpriteGlowMaterial_GetSharedFor_m3A77619DB6E2E821FD1CEBCCD0748DA7A6852FF7 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* ___0_spriteGlow, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m5E842F9A06CFB7B77656EB319881CB4B3E8E4288 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.MaterialPropertyBlock::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method) ;
|
|
// UnityEngine.Color SpriteGlow.SpriteGlowEffect::get_GlowColor()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F SpriteGlowEffect_get_GlowColor_m00CC0B1EC315839C9B87845E00C06DB4356498A3_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method) ;
|
|
// System.Single SpriteGlow.SpriteGlowEffect::get_GlowBrightness()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float SpriteGlowEffect_get_GlowBrightness_m319BADCD3F68A1F1C9E63633D4A52CFAA8B56163_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, float ___1_b, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.MaterialPropertyBlock::SetColor(System.Int32,UnityEngine.Color)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetColor_m2E7CA761D98625E3B3CF380D3EBB2C99908FDFF6 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
|
|
// System.Int32 SpriteGlow.SpriteGlowEffect::get_OutlineWidth()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SpriteGlowEffect_get_OutlineWidth_m70D5AA5A2EAE840DAC150CCDC07E4EF33079ECAD_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method) ;
|
|
// System.Single SpriteGlow.SpriteGlowEffect::get_AlphaThreshold()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float SpriteGlowEffect_get_AlphaThreshold_m8196BE40A08554D87668B6C0B948C078653FAB57_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_mF565698782FE54580B17CC0BFF9B0C4F0D68DF50 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___0_properties, const RuntimeMethod* method) ;
|
|
// UnityEngine.Color UnityEngine.Color::get_white()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method) ;
|
|
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ;
|
|
// UnityEngine.Texture UnityEngine.Material::get_mainTexture()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean UnityEngine.Material::IsKeywordEnabled(System.String)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_IsKeywordEnabled_m95EDB12868EBE7F404755CB79E5958B7DFA342D0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method) ;
|
|
// System.Boolean UnityEngine.Material::get_enableInstancing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_shader, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Debug::LogError(System.Object)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m389E048BA9C81B603EBF36BD792212B296317AC0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Material::EnableKeyword(System.String)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Material::set_enableInstancing(System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_enableInstancing_m84BA72A28BCFE94B50535BDE410A539A7CD7AF80 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, bool ___0_value, const RuntimeMethod* method) ;
|
|
// T System.Collections.Generic.List`1<SpriteGlow.SpriteGlowMaterial>::get_Item(System.Int32)
|
|
inline SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* List_1_get_Item_m3CE421E8511F6F7E7DF2DD2E42109767B3843DDD (List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5* __this, int32_t ___0_index, const RuntimeMethod* method)
|
|
{
|
|
return (( SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* (*) (List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
|
|
}
|
|
// System.Boolean SpriteGlow.SpriteGlowMaterial::IsSharedFor(SpriteGlow.SpriteGlowMaterial,SpriteGlow.SpriteGlowEffect)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteGlowMaterial_IsSharedFor_m67C1CC3CA26C17A9118532733DE9F3B7288B4755 (SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* ___0_material, SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* ___1_spriteGlow, const RuntimeMethod* method) ;
|
|
// System.Int32 System.Collections.Generic.List`1<SpriteGlow.SpriteGlowMaterial>::get_Count()
|
|
inline int32_t List_1_get_Count_mAD98C231CE7874DFDA3BDCA93AA1A8396901B277_inline (List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( int32_t (*) (List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
|
|
}
|
|
// SpriteGlow.SpriteGlowMaterial SpriteGlow.SpriteGlowMaterial::CreateSharedFor(SpriteGlow.SpriteGlowEffect)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* SpriteGlowMaterial_CreateSharedFor_m00911DBFE6E06196802DEB2C4163C73B9F2B334F (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* ___0_spriteGlow, const RuntimeMethod* method) ;
|
|
// UnityEngine.Texture SpriteGlow.SpriteGlowMaterial::get_SpriteTexture()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* SpriteGlowMaterial_get_SpriteTexture_m58CC6B092A6CFDD4010147A43A16DBFCF358451F (SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.Sprite UnityEngine.SpriteRenderer::get_sprite()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteRenderer_get_sprite_mEEED0A9E872AE12E56CAF1641F2F592633181D44 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
|
|
// System.Boolean SpriteGlow.SpriteGlowMaterial::get_DrawOutside()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteGlowMaterial_get_DrawOutside_m9FE7FE706568115BFAFE4ADFDD684CFF5AA553A4 (SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean SpriteGlow.SpriteGlowEffect::get_DrawOutside()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SpriteGlowEffect_get_DrawOutside_mA85BD0D7AF90CDFDC704556FF58636B385FF673C_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean SpriteGlow.SpriteGlowMaterial::get_InstancingEnabled()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteGlowMaterial_get_InstancingEnabled_mAC480223767CB8E69596343A0D48A11D8DD0F738 (SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean SpriteGlow.SpriteGlowEffect::get_EnableInstancing()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SpriteGlowEffect_get_EnableInstancing_mED7DE5F14910E745047C986B3D76E8DEA9F4FE57_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method) ;
|
|
// System.Void SpriteGlow.SpriteGlowMaterial::.ctor(UnityEngine.Texture,System.Boolean,System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowMaterial__ctor_mF22CA6DD4CA15F08F1A3C6784BDE2544D268928C (SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_spriteTexture, bool ___1_drawOutside, bool ___2_instancingEnabled, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void System.Collections.Generic.List`1<SpriteGlow.SpriteGlowMaterial>::Add(T)
|
|
inline void List_1_Add_m428BBA2FF9B7B1E9B326385311FD243BF5963C79_inline (List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5* __this, SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* ___0_item, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5*, SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
|
|
}
|
|
// UnityEngine.Shader UnityEngine.Shader::Find(System.String)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5 (String_t* ___0_name, const RuntimeMethod* method) ;
|
|
// System.Void System.Collections.Generic.List`1<SpriteGlow.SpriteGlowMaterial>::.ctor()
|
|
inline void List_1__ctor_m5F44465488B489E0F392449177B619D5A5308AEC (List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5* __this, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
|
|
}
|
|
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void TileGlowEffect::Start()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileGlowEffect_Start_m45662A62FEA40DAB3E05753D4C5C32E767A69CDF (TileGlowEffect_t9351262CB30FD5E2CC3A186876F2EDF550B80262* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void TileGlowEffect::Update()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileGlowEffect_Update_m90C8A35936A0500C3E1FBECCB5B5CB3CEE2F071A (TileGlowEffect_t9351262CB30FD5E2CC3A186876F2EDF550B80262* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void TileGlowEffect::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileGlowEffect__ctor_m7F0D0BCF7424FF867E34128B266DE032766BFC74 (TileGlowEffect_t9351262CB30FD5E2CC3A186876F2EDF550B80262* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// UnityEngine.SpriteRenderer SpriteGlow.SpriteGlowEffect::get_Renderer()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* SpriteGlowEffect_get_Renderer_m06E56F02703636C071C46A605EA0F6FE2AD9D1B0 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public SpriteRenderer Renderer { get; private set; }
|
|
SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* L_0 = __this->___U3CRendererU3Ek__BackingField_4;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::set_Renderer(UnityEngine.SpriteRenderer)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_set_Renderer_m86004495E319BA6EF99E98F5C85B6A55A7771A09 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public SpriteRenderer Renderer { get; private set; }
|
|
SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* L_0 = ___0_value;
|
|
__this->___U3CRendererU3Ek__BackingField_4 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CRendererU3Ek__BackingField_4), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
// UnityEngine.Color SpriteGlow.SpriteGlowEffect::get_GlowColor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F SpriteGlowEffect_get_GlowColor_m00CC0B1EC315839C9B87845E00C06DB4356498A3 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Color GlowColor { get => glowColor; set => SetProperty(ref glowColor, value); }
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___glowColor_5;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::set_GlowColor(UnityEngine.Color)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_set_GlowColor_mCD82B26E56DEC79491DFAA4659B53ACC18C379F5 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowEffect_SetProperty_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE0F435863FD5D187E87BD3F3D54A11E4C5596F6D_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public Color GlowColor { get => glowColor; set => SetProperty(ref glowColor, value); }
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_0 = (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(&__this->___glowColor_5);
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___0_value;
|
|
SpriteGlowEffect_SetProperty_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE0F435863FD5D187E87BD3F3D54A11E4C5596F6D(__this, L_0, L_1, SpriteGlowEffect_SetProperty_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE0F435863FD5D187E87BD3F3D54A11E4C5596F6D_RuntimeMethod_var);
|
|
return;
|
|
}
|
|
}
|
|
// System.Single SpriteGlow.SpriteGlowEffect::get_GlowBrightness()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SpriteGlowEffect_get_GlowBrightness_m319BADCD3F68A1F1C9E63633D4A52CFAA8B56163 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public float GlowBrightness { get => glowBrightness; set => SetProperty(ref glowBrightness, value); }
|
|
float L_0 = __this->___glowBrightness_6;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::set_GlowBrightness(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_set_GlowBrightness_mEC50E6DA1B5E47799026EF6375685813702DEE39 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowEffect_SetProperty_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m1B91B4E817D6EABAF94820415C40FB89F8A14AB1_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public float GlowBrightness { get => glowBrightness; set => SetProperty(ref glowBrightness, value); }
|
|
float* L_0 = (float*)(&__this->___glowBrightness_6);
|
|
float L_1 = ___0_value;
|
|
SpriteGlowEffect_SetProperty_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m1B91B4E817D6EABAF94820415C40FB89F8A14AB1(__this, L_0, L_1, SpriteGlowEffect_SetProperty_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m1B91B4E817D6EABAF94820415C40FB89F8A14AB1_RuntimeMethod_var);
|
|
return;
|
|
}
|
|
}
|
|
// System.Int32 SpriteGlow.SpriteGlowEffect::get_OutlineWidth()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteGlowEffect_get_OutlineWidth_m70D5AA5A2EAE840DAC150CCDC07E4EF33079ECAD (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public int OutlineWidth { get => outlineWidth; set => SetProperty(ref outlineWidth, value); }
|
|
int32_t L_0 = __this->___outlineWidth_7;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::set_OutlineWidth(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_set_OutlineWidth_m73530289B452ADFE05980207640497707785029C (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, int32_t ___0_value, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowEffect_SetProperty_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mA3AF891B0A702EA206FDCC99DE027C2D66F0CC21_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public int OutlineWidth { get => outlineWidth; set => SetProperty(ref outlineWidth, value); }
|
|
int32_t* L_0 = (int32_t*)(&__this->___outlineWidth_7);
|
|
int32_t L_1 = ___0_value;
|
|
SpriteGlowEffect_SetProperty_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mA3AF891B0A702EA206FDCC99DE027C2D66F0CC21(__this, L_0, L_1, SpriteGlowEffect_SetProperty_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mA3AF891B0A702EA206FDCC99DE027C2D66F0CC21_RuntimeMethod_var);
|
|
return;
|
|
}
|
|
}
|
|
// System.Single SpriteGlow.SpriteGlowEffect::get_AlphaThreshold()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SpriteGlowEffect_get_AlphaThreshold_m8196BE40A08554D87668B6C0B948C078653FAB57 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public float AlphaThreshold { get => alphaThreshold; set => SetProperty(ref alphaThreshold, value); }
|
|
float L_0 = __this->___alphaThreshold_8;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::set_AlphaThreshold(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_set_AlphaThreshold_m53FA9DD45593A54B7FAC3F165F15F961AA9F74DF (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowEffect_SetProperty_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m1B91B4E817D6EABAF94820415C40FB89F8A14AB1_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public float AlphaThreshold { get => alphaThreshold; set => SetProperty(ref alphaThreshold, value); }
|
|
float* L_0 = (float*)(&__this->___alphaThreshold_8);
|
|
float L_1 = ___0_value;
|
|
SpriteGlowEffect_SetProperty_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m1B91B4E817D6EABAF94820415C40FB89F8A14AB1(__this, L_0, L_1, SpriteGlowEffect_SetProperty_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m1B91B4E817D6EABAF94820415C40FB89F8A14AB1_RuntimeMethod_var);
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean SpriteGlow.SpriteGlowEffect::get_DrawOutside()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteGlowEffect_get_DrawOutside_mA85BD0D7AF90CDFDC704556FF58636B385FF673C (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool DrawOutside { get => drawOutside; set => SetProperty(ref drawOutside, value); }
|
|
bool L_0 = __this->___drawOutside_9;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::set_DrawOutside(System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_set_DrawOutside_mED00F0F1FA211E8C04B678B30CDB5088918B622E (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowEffect_SetProperty_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mFCEEA37D6490CB07377F0153F773B9AA2E12E858_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public bool DrawOutside { get => drawOutside; set => SetProperty(ref drawOutside, value); }
|
|
bool* L_0 = (bool*)(&__this->___drawOutside_9);
|
|
bool L_1 = ___0_value;
|
|
SpriteGlowEffect_SetProperty_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mFCEEA37D6490CB07377F0153F773B9AA2E12E858(__this, L_0, L_1, SpriteGlowEffect_SetProperty_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mFCEEA37D6490CB07377F0153F773B9AA2E12E858_RuntimeMethod_var);
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean SpriteGlow.SpriteGlowEffect::get_EnableInstancing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteGlowEffect_get_EnableInstancing_mED7DE5F14910E745047C986B3D76E8DEA9F4FE57 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool EnableInstancing { get => enableInstancing; set => SetProperty(ref enableInstancing, value); }
|
|
bool L_0 = __this->___enableInstancing_10;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::set_EnableInstancing(System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_set_EnableInstancing_m8D4CC9948F154481AC1FD4C6BF7252E6E19832A4 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowEffect_SetProperty_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mFCEEA37D6490CB07377F0153F773B9AA2E12E858_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public bool EnableInstancing { get => enableInstancing; set => SetProperty(ref enableInstancing, value); }
|
|
bool* L_0 = (bool*)(&__this->___enableInstancing_10);
|
|
bool L_1 = ___0_value;
|
|
SpriteGlowEffect_SetProperty_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mFCEEA37D6490CB07377F0153F773B9AA2E12E858(__this, L_0, L_1, SpriteGlowEffect_SetProperty_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mFCEEA37D6490CB07377F0153F773B9AA2E12E858_RuntimeMethod_var);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_Awake_m870E0007F57B344F39BF72B22161122911E77BF8 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisSpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B_m6181F10C09FC1650DAE0EF2308D344A2F170AA45_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// private void Awake () => Renderer = GetComponent<SpriteRenderer>();
|
|
SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* L_0;
|
|
L_0 = Component_GetComponent_TisSpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B_m6181F10C09FC1650DAE0EF2308D344A2F170AA45(__this, Component_GetComponent_TisSpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B_m6181F10C09FC1650DAE0EF2308D344A2F170AA45_RuntimeMethod_var);
|
|
SpriteGlowEffect_set_Renderer_m86004495E319BA6EF99E98F5C85B6A55A7771A09_inline(__this, L_0, NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::OnEnable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_OnEnable_mBF76B510EE0E742DE00DD224AEEF7EF5A27488C8 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// private void OnEnable () => SetMaterialProperties();
|
|
SpriteGlowEffect_SetMaterialProperties_m37D02D86A7DDB1F54D415BB622135946A6FF4EDC(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::OnDisable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_OnDisable_mAE11D85AC42E573ADA1CFBF03A5AEE901C9BF366 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// private void OnDisable () => SetMaterialProperties();
|
|
SpriteGlowEffect_SetMaterialProperties_m37D02D86A7DDB1F54D415BB622135946A6FF4EDC(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::OnValidate()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_OnValidate_m9C8788ABE8AE9D9253A1E69843AFA998F86C94F4 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// private void OnValidate () => SetMaterialProperties();
|
|
SpriteGlowEffect_SetMaterialProperties_m37D02D86A7DDB1F54D415BB622135946A6FF4EDC(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::OnDidApplyAnimationProperties()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_OnDidApplyAnimationProperties_m5E90A70CBF03B43AB7E271FA94AD851216BE4547 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// private void OnDidApplyAnimationProperties () => SetMaterialProperties();
|
|
SpriteGlowEffect_SetMaterialProperties_m37D02D86A7DDB1F54D415BB622135946A6FF4EDC(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::SetMaterialProperties()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect_SetMaterialProperties_m37D02D86A7DDB1F54D415BB622135946A6FF4EDC (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t G_B6_0 = 0;
|
|
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B6_1 = NULL;
|
|
int32_t G_B5_0 = 0;
|
|
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B5_1 = NULL;
|
|
int32_t G_B7_0 = 0;
|
|
int32_t G_B7_1 = 0;
|
|
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B7_2 = NULL;
|
|
{
|
|
// if (!Renderer) return;
|
|
SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* L_0;
|
|
L_0 = SpriteGlowEffect_get_Renderer_m06E56F02703636C071C46A605EA0F6FE2AD9D1B0_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
// if (!Renderer) return;
|
|
return;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
// Renderer.sharedMaterial = SpriteGlowMaterial.GetSharedFor(this);
|
|
SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* L_2;
|
|
L_2 = SpriteGlowEffect_get_Renderer_m06E56F02703636C071C46A605EA0F6FE2AD9D1B0_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* L_3;
|
|
L_3 = SpriteGlowMaterial_GetSharedFor_m3A77619DB6E2E821FD1CEBCCD0748DA7A6852FF7(__this, NULL);
|
|
NullCheck(L_2);
|
|
Renderer_set_sharedMaterial_m5E842F9A06CFB7B77656EB319881CB4B3E8E4288(L_2, L_3, NULL);
|
|
// if (propertyBlock is null)
|
|
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_4 = __this->___propertyBlock_15;
|
|
if (L_4)
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
// propertyBlock = new MaterialPropertyBlock();
|
|
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_5 = (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*)il2cpp_codegen_object_new(MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D_il2cpp_TypeInfo_var);
|
|
NullCheck(L_5);
|
|
MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB(L_5, NULL);
|
|
__this->___propertyBlock_15 = L_5;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___propertyBlock_15), (void*)L_5);
|
|
}
|
|
|
|
IL_0032:
|
|
{
|
|
// propertyBlock.SetFloat(isOutlineEnabledId, isActiveAndEnabled ? 1 : 0);
|
|
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_6 = __this->___propertyBlock_15;
|
|
il2cpp_codegen_runtime_class_init_inline(SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var);
|
|
int32_t L_7 = ((SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var))->___isOutlineEnabledId_11;
|
|
bool L_8;
|
|
L_8 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(__this, NULL);
|
|
G_B5_0 = L_7;
|
|
G_B5_1 = L_6;
|
|
if (L_8)
|
|
{
|
|
G_B6_0 = L_7;
|
|
G_B6_1 = L_6;
|
|
goto IL_0048;
|
|
}
|
|
}
|
|
{
|
|
G_B7_0 = 0;
|
|
G_B7_1 = G_B5_0;
|
|
G_B7_2 = G_B5_1;
|
|
goto IL_0049;
|
|
}
|
|
|
|
IL_0048:
|
|
{
|
|
G_B7_0 = 1;
|
|
G_B7_1 = G_B6_0;
|
|
G_B7_2 = G_B6_1;
|
|
}
|
|
|
|
IL_0049:
|
|
{
|
|
NullCheck(G_B7_2);
|
|
MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267(G_B7_2, G_B7_1, ((float)G_B7_0), NULL);
|
|
// propertyBlock.SetColor(outlineColorId, GlowColor * GlowBrightness);
|
|
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_9 = __this->___propertyBlock_15;
|
|
il2cpp_codegen_runtime_class_init_inline(SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var);
|
|
int32_t L_10 = ((SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var))->___outlineColorId_12;
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11;
|
|
L_11 = SpriteGlowEffect_get_GlowColor_m00CC0B1EC315839C9B87845E00C06DB4356498A3_inline(__this, NULL);
|
|
float L_12;
|
|
L_12 = SpriteGlowEffect_get_GlowBrightness_m319BADCD3F68A1F1C9E63633D4A52CFAA8B56163_inline(__this, NULL);
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13;
|
|
L_13 = Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB_inline(L_11, L_12, NULL);
|
|
NullCheck(L_9);
|
|
MaterialPropertyBlock_SetColor_m2E7CA761D98625E3B3CF380D3EBB2C99908FDFF6(L_9, L_10, L_13, NULL);
|
|
// propertyBlock.SetFloat(outlineSizeId, OutlineWidth);
|
|
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_14 = __this->___propertyBlock_15;
|
|
int32_t L_15 = ((SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var))->___outlineSizeId_13;
|
|
int32_t L_16;
|
|
L_16 = SpriteGlowEffect_get_OutlineWidth_m70D5AA5A2EAE840DAC150CCDC07E4EF33079ECAD_inline(__this, NULL);
|
|
NullCheck(L_14);
|
|
MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267(L_14, L_15, ((float)L_16), NULL);
|
|
// propertyBlock.SetFloat(alphaThresholdId, AlphaThreshold);
|
|
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_17 = __this->___propertyBlock_15;
|
|
int32_t L_18 = ((SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var))->___alphaThresholdId_14;
|
|
float L_19;
|
|
L_19 = SpriteGlowEffect_get_AlphaThreshold_m8196BE40A08554D87668B6C0B948C078653FAB57_inline(__this, NULL);
|
|
NullCheck(L_17);
|
|
MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267(L_17, L_18, L_19, NULL);
|
|
// Renderer.SetPropertyBlock(propertyBlock);
|
|
SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* L_20;
|
|
L_20 = SpriteGlowEffect_get_Renderer_m06E56F02703636C071C46A605EA0F6FE2AD9D1B0_inline(__this, NULL);
|
|
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_21 = __this->___propertyBlock_15;
|
|
NullCheck(L_20);
|
|
Renderer_SetPropertyBlock_mF565698782FE54580B17CC0BFF9B0C4F0D68DF50(L_20, L_21, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect__ctor_m00A5DC73466618CBDD501323B74B51F9742FB653 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// [SerializeField] private Color glowColor = Color.white;
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
|
|
L_0 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL);
|
|
__this->___glowColor_5 = L_0;
|
|
// [SerializeField] private float glowBrightness = 2f;
|
|
__this->___glowBrightness_6 = (2.0f);
|
|
// [SerializeField] private int outlineWidth = 1;
|
|
__this->___outlineWidth_7 = 1;
|
|
// [SerializeField] private float alphaThreshold = .01f;
|
|
__this->___alphaThreshold_8 = (0.00999999978f);
|
|
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowEffect::.cctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowEffect__cctor_m675DD96FCC10730167BFE2B167AB86132966B3B0 (const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0C3A32372A5144FD7C31BFEEF7F56EB3326AD7D0);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral786EFB5F65976F09395134C0FDC000550AEDB3C1);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD1418B66EFD4F2E84F8EE977170F5ACBF35CE35C);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE0C1B9132A6C10A583435524AC90CF5290ABA534);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// private static readonly int isOutlineEnabledId = Shader.PropertyToID("_IsOutlineEnabled");
|
|
int32_t L_0;
|
|
L_0 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral786EFB5F65976F09395134C0FDC000550AEDB3C1, NULL);
|
|
((SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var))->___isOutlineEnabledId_11 = L_0;
|
|
// private static readonly int outlineColorId = Shader.PropertyToID("_OutlineColor");
|
|
int32_t L_1;
|
|
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralD1418B66EFD4F2E84F8EE977170F5ACBF35CE35C, NULL);
|
|
((SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var))->___outlineColorId_12 = L_1;
|
|
// private static readonly int outlineSizeId = Shader.PropertyToID("_OutlineSize");
|
|
int32_t L_2;
|
|
L_2 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralE0C1B9132A6C10A583435524AC90CF5290ABA534, NULL);
|
|
((SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var))->___outlineSizeId_13 = L_2;
|
|
// private static readonly int alphaThresholdId = Shader.PropertyToID("_AlphaThreshold");
|
|
int32_t L_3;
|
|
L_3 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral0C3A32372A5144FD7C31BFEEF7F56EB3326AD7D0, NULL);
|
|
((SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810_il2cpp_TypeInfo_var))->___alphaThresholdId_14 = L_3;
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// UnityEngine.Texture SpriteGlow.SpriteGlowMaterial::get_SpriteTexture()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* SpriteGlowMaterial_get_SpriteTexture_m58CC6B092A6CFDD4010147A43A16DBFCF358451F (SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Texture SpriteTexture => mainTexture;
|
|
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0;
|
|
L_0 = Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D(__this, NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Boolean SpriteGlow.SpriteGlowMaterial::get_DrawOutside()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteGlowMaterial_get_DrawOutside_m9FE7FE706568115BFAFE4ADFDD684CFF5AA553A4 (SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral045E795B352855DB1807E26E12EEBEE1567786E6);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public bool DrawOutside => IsKeywordEnabled(outsideMaterialKeyword);
|
|
bool L_0;
|
|
L_0 = Material_IsKeywordEnabled_m95EDB12868EBE7F404755CB79E5958B7DFA342D0(__this, _stringLiteral045E795B352855DB1807E26E12EEBEE1567786E6, NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Boolean SpriteGlow.SpriteGlowMaterial::get_InstancingEnabled()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteGlowMaterial_get_InstancingEnabled_mAC480223767CB8E69596343A0D48A11D8DD0F738 (SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool InstancingEnabled => enableInstancing;
|
|
bool L_0;
|
|
L_0 = Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580(__this, NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowMaterial::.ctor(UnityEngine.Texture,System.Boolean,System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowMaterial__ctor_mF22CA6DD4CA15F08F1A3C6784BDE2544D268928C (SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_spriteTexture, bool ___1_drawOutside, bool ___2_instancingEnabled, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral045E795B352855DB1807E26E12EEBEE1567786E6);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral56E902FECBA737A5B80FB630D4F18D691B1C2336);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// : base(outlineShader)
|
|
il2cpp_codegen_runtime_class_init_inline(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = ((SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var))->___outlineShader_6;
|
|
Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF(__this, L_0, NULL);
|
|
// if (!outlineShader) Debug.LogError($"`{outlineShaderName}` shader not found. Make sure the shader is included to the build.");
|
|
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_1 = ((SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var))->___outlineShader_6;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (L_2)
|
|
{
|
|
goto IL_0021;
|
|
}
|
|
}
|
|
{
|
|
// if (!outlineShader) Debug.LogError($"`{outlineShaderName}` shader not found. Make sure the shader is included to the build.");
|
|
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
|
|
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral56E902FECBA737A5B80FB630D4F18D691B1C2336, NULL);
|
|
}
|
|
|
|
IL_0021:
|
|
{
|
|
// mainTexture = spriteTexture;
|
|
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___0_spriteTexture;
|
|
Material_set_mainTexture_m389E048BA9C81B603EBF36BD792212B296317AC0(__this, L_3, NULL);
|
|
// if (drawOutside) EnableKeyword(outsideMaterialKeyword);
|
|
bool L_4 = ___1_drawOutside;
|
|
if (!L_4)
|
|
{
|
|
goto IL_0036;
|
|
}
|
|
}
|
|
{
|
|
// if (drawOutside) EnableKeyword(outsideMaterialKeyword);
|
|
Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC(__this, _stringLiteral045E795B352855DB1807E26E12EEBEE1567786E6, NULL);
|
|
}
|
|
|
|
IL_0036:
|
|
{
|
|
// if (instancingEnabled) enableInstancing = true;
|
|
bool L_5 = ___2_instancingEnabled;
|
|
if (!L_5)
|
|
{
|
|
goto IL_0040;
|
|
}
|
|
}
|
|
{
|
|
// if (instancingEnabled) enableInstancing = true;
|
|
Material_set_enableInstancing_m84BA72A28BCFE94B50535BDE410A539A7CD7AF80(__this, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0040:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// SpriteGlow.SpriteGlowMaterial SpriteGlow.SpriteGlowMaterial::GetSharedFor(SpriteGlow.SpriteGlowEffect)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* SpriteGlowMaterial_GetSharedFor_m3A77619DB6E2E821FD1CEBCCD0748DA7A6852FF7 (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* ___0_spriteGlow, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mAD98C231CE7874DFDA3BDCA93AA1A8396901B277_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3CE421E8511F6F7E7DF2DD2E42109767B3843DDD_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t V_0 = 0;
|
|
{
|
|
// for (int i = 0; i < sharedMaterials.Count; i++)
|
|
V_0 = 0;
|
|
goto IL_0027;
|
|
}
|
|
|
|
IL_0004:
|
|
{
|
|
// if (IsSharedFor(sharedMaterials[i], spriteGlow))
|
|
il2cpp_codegen_runtime_class_init_inline(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5* L_0 = ((SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var))->___sharedMaterials_7;
|
|
int32_t L_1 = V_0;
|
|
NullCheck(L_0);
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* L_2;
|
|
L_2 = List_1_get_Item_m3CE421E8511F6F7E7DF2DD2E42109767B3843DDD(L_0, L_1, List_1_get_Item_m3CE421E8511F6F7E7DF2DD2E42109767B3843DDD_RuntimeMethod_var);
|
|
SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* L_3 = ___0_spriteGlow;
|
|
bool L_4;
|
|
L_4 = SpriteGlowMaterial_IsSharedFor_m67C1CC3CA26C17A9118532733DE9F3B7288B4755(L_2, L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0023;
|
|
}
|
|
}
|
|
{
|
|
// return sharedMaterials[i];
|
|
il2cpp_codegen_runtime_class_init_inline(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5* L_5 = ((SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var))->___sharedMaterials_7;
|
|
int32_t L_6 = V_0;
|
|
NullCheck(L_5);
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* L_7;
|
|
L_7 = List_1_get_Item_m3CE421E8511F6F7E7DF2DD2E42109767B3843DDD(L_5, L_6, List_1_get_Item_m3CE421E8511F6F7E7DF2DD2E42109767B3843DDD_RuntimeMethod_var);
|
|
return L_7;
|
|
}
|
|
|
|
IL_0023:
|
|
{
|
|
// for (int i = 0; i < sharedMaterials.Count; i++)
|
|
int32_t L_8 = V_0;
|
|
V_0 = ((int32_t)il2cpp_codegen_add(L_8, 1));
|
|
}
|
|
|
|
IL_0027:
|
|
{
|
|
// for (int i = 0; i < sharedMaterials.Count; i++)
|
|
int32_t L_9 = V_0;
|
|
il2cpp_codegen_runtime_class_init_inline(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5* L_10 = ((SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var))->___sharedMaterials_7;
|
|
NullCheck(L_10);
|
|
int32_t L_11;
|
|
L_11 = List_1_get_Count_mAD98C231CE7874DFDA3BDCA93AA1A8396901B277_inline(L_10, List_1_get_Count_mAD98C231CE7874DFDA3BDCA93AA1A8396901B277_RuntimeMethod_var);
|
|
if ((((int32_t)L_9) < ((int32_t)L_11)))
|
|
{
|
|
goto IL_0004;
|
|
}
|
|
}
|
|
{
|
|
// return CreateSharedFor(spriteGlow);
|
|
SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* L_12 = ___0_spriteGlow;
|
|
il2cpp_codegen_runtime_class_init_inline(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* L_13;
|
|
L_13 = SpriteGlowMaterial_CreateSharedFor_m00911DBFE6E06196802DEB2C4163C73B9F2B334F(L_12, NULL);
|
|
return L_13;
|
|
}
|
|
}
|
|
// System.Boolean SpriteGlow.SpriteGlowMaterial::IsSharedFor(SpriteGlow.SpriteGlowMaterial,SpriteGlow.SpriteGlowEffect)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteGlowMaterial_IsSharedFor_m67C1CC3CA26C17A9118532733DE9F3B7288B4755 (SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* ___0_material, SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* ___1_spriteGlow, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// return material.SpriteTexture == spriteGlow.Renderer.sprite.texture &&
|
|
// material.DrawOutside == spriteGlow.DrawOutside &&
|
|
// material.InstancingEnabled == spriteGlow.EnableInstancing;
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* L_0 = ___0_material;
|
|
NullCheck(L_0);
|
|
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1;
|
|
L_1 = SpriteGlowMaterial_get_SpriteTexture_m58CC6B092A6CFDD4010147A43A16DBFCF358451F(L_0, NULL);
|
|
SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* L_2 = ___1_spriteGlow;
|
|
NullCheck(L_2);
|
|
SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* L_3;
|
|
L_3 = SpriteGlowEffect_get_Renderer_m06E56F02703636C071C46A605EA0F6FE2AD9D1B0_inline(L_2, NULL);
|
|
NullCheck(L_3);
|
|
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_4;
|
|
L_4 = SpriteRenderer_get_sprite_mEEED0A9E872AE12E56CAF1641F2F592633181D44(L_3, NULL);
|
|
NullCheck(L_4);
|
|
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_5;
|
|
L_5 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_4, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_6;
|
|
L_6 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, L_5, NULL);
|
|
if (!L_6)
|
|
{
|
|
goto IL_003a;
|
|
}
|
|
}
|
|
{
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* L_7 = ___0_material;
|
|
NullCheck(L_7);
|
|
bool L_8;
|
|
L_8 = SpriteGlowMaterial_get_DrawOutside_m9FE7FE706568115BFAFE4ADFDD684CFF5AA553A4(L_7, NULL);
|
|
SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* L_9 = ___1_spriteGlow;
|
|
NullCheck(L_9);
|
|
bool L_10;
|
|
L_10 = SpriteGlowEffect_get_DrawOutside_mA85BD0D7AF90CDFDC704556FF58636B385FF673C_inline(L_9, NULL);
|
|
if ((!(((uint32_t)L_8) == ((uint32_t)L_10))))
|
|
{
|
|
goto IL_003a;
|
|
}
|
|
}
|
|
{
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* L_11 = ___0_material;
|
|
NullCheck(L_11);
|
|
bool L_12;
|
|
L_12 = SpriteGlowMaterial_get_InstancingEnabled_mAC480223767CB8E69596343A0D48A11D8DD0F738(L_11, NULL);
|
|
SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* L_13 = ___1_spriteGlow;
|
|
NullCheck(L_13);
|
|
bool L_14;
|
|
L_14 = SpriteGlowEffect_get_EnableInstancing_mED7DE5F14910E745047C986B3D76E8DEA9F4FE57_inline(L_13, NULL);
|
|
return (bool)((((int32_t)L_12) == ((int32_t)L_14))? 1 : 0);
|
|
}
|
|
|
|
IL_003a:
|
|
{
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// SpriteGlow.SpriteGlowMaterial SpriteGlow.SpriteGlowMaterial::CreateSharedFor(SpriteGlow.SpriteGlowEffect)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* SpriteGlowMaterial_CreateSharedFor_m00911DBFE6E06196802DEB2C4163C73B9F2B334F (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* ___0_spriteGlow, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m428BBA2FF9B7B1E9B326385311FD243BF5963C79_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* V_0 = NULL;
|
|
{
|
|
// var material = new SpriteGlowMaterial(spriteGlow.Renderer.sprite.texture, spriteGlow.DrawOutside, spriteGlow.EnableInstancing);
|
|
SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* L_0 = ___0_spriteGlow;
|
|
NullCheck(L_0);
|
|
SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* L_1;
|
|
L_1 = SpriteGlowEffect_get_Renderer_m06E56F02703636C071C46A605EA0F6FE2AD9D1B0_inline(L_0, NULL);
|
|
NullCheck(L_1);
|
|
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_2;
|
|
L_2 = SpriteRenderer_get_sprite_mEEED0A9E872AE12E56CAF1641F2F592633181D44(L_1, NULL);
|
|
NullCheck(L_2);
|
|
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_3;
|
|
L_3 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_2, NULL);
|
|
SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* L_4 = ___0_spriteGlow;
|
|
NullCheck(L_4);
|
|
bool L_5;
|
|
L_5 = SpriteGlowEffect_get_DrawOutside_mA85BD0D7AF90CDFDC704556FF58636B385FF673C_inline(L_4, NULL);
|
|
SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* L_6 = ___0_spriteGlow;
|
|
NullCheck(L_6);
|
|
bool L_7;
|
|
L_7 = SpriteGlowEffect_get_EnableInstancing_mED7DE5F14910E745047C986B3D76E8DEA9F4FE57_inline(L_6, NULL);
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* L_8 = (SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12*)il2cpp_codegen_object_new(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
NullCheck(L_8);
|
|
SpriteGlowMaterial__ctor_mF22CA6DD4CA15F08F1A3C6784BDE2544D268928C(L_8, L_3, L_5, L_7, NULL);
|
|
V_0 = L_8;
|
|
// material.hideFlags = HideFlags.DontSaveInBuild | HideFlags.DontSaveInEditor | HideFlags.NotEditable;
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* L_9 = V_0;
|
|
NullCheck(L_9);
|
|
Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_9, ((int32_t)28), NULL);
|
|
// sharedMaterials.Add(material);
|
|
il2cpp_codegen_runtime_class_init_inline(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5* L_10 = ((SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var))->___sharedMaterials_7;
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* L_11 = V_0;
|
|
NullCheck(L_10);
|
|
List_1_Add_m428BBA2FF9B7B1E9B326385311FD243BF5963C79_inline(L_10, L_11, List_1_Add_m428BBA2FF9B7B1E9B326385311FD243BF5963C79_RuntimeMethod_var);
|
|
// return material;
|
|
SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12* L_12 = V_0;
|
|
return L_12;
|
|
}
|
|
}
|
|
// System.Void SpriteGlow.SpriteGlowMaterial::.cctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteGlowMaterial__cctor_m4D17F654EEB7ACF813B39FED0AA9E11D0C85FCC7 (const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5F44465488B489E0F392449177B619D5A5308AEC_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A66ED2B3F4BF5DC8AAAEBD9CFE664A5F70BF109);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// private static readonly Shader outlineShader = Shader.Find(outlineShaderName);
|
|
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0;
|
|
L_0 = Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5(_stringLiteral8A66ED2B3F4BF5DC8AAAEBD9CFE664A5F70BF109, NULL);
|
|
((SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var))->___outlineShader_6 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&((SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var))->___outlineShader_6), (void*)L_0);
|
|
// private static readonly List<SpriteGlowMaterial> sharedMaterials = new List<SpriteGlowMaterial>();
|
|
List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5* L_1 = (List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5*)il2cpp_codegen_object_new(List_1_tC0FF6A83D9BA9098D945047941B4E521E6CCF9E5_il2cpp_TypeInfo_var);
|
|
NullCheck(L_1);
|
|
List_1__ctor_m5F44465488B489E0F392449177B619D5A5308AEC(L_1, List_1__ctor_m5F44465488B489E0F392449177B619D5A5308AEC_RuntimeMethod_var);
|
|
((SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var))->___sharedMaterials_7 = L_1;
|
|
Il2CppCodeGenWriteBarrier((void**)(&((SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_StaticFields*)il2cpp_codegen_static_fields_for(SpriteGlowMaterial_t189C254FE0273C175415D486A92312B3B2E1EB12_il2cpp_TypeInfo_var))->___sharedMaterials_7), (void*)L_1);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteGlowEffect_set_Renderer_m86004495E319BA6EF99E98F5C85B6A55A7771A09_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public SpriteRenderer Renderer { get; private set; }
|
|
SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* L_0 = ___0_value;
|
|
__this->___U3CRendererU3Ek__BackingField_4 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CRendererU3Ek__BackingField_4), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* SpriteGlowEffect_get_Renderer_m06E56F02703636C071C46A605EA0F6FE2AD9D1B0_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public SpriteRenderer Renderer { get; private set; }
|
|
SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* L_0 = __this->___U3CRendererU3Ek__BackingField_4;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F SpriteGlowEffect_get_GlowColor_m00CC0B1EC315839C9B87845E00C06DB4356498A3_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Color GlowColor { get => glowColor; set => SetProperty(ref glowColor, value); }
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___glowColor_5;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float SpriteGlowEffect_get_GlowBrightness_m319BADCD3F68A1F1C9E63633D4A52CFAA8B56163_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public float GlowBrightness { get => glowBrightness; set => SetProperty(ref glowBrightness, value); }
|
|
float L_0 = __this->___glowBrightness_6;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, float ___1_b, const RuntimeMethod* method)
|
|
{
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
|
|
float L_1 = L_0.___r_0;
|
|
float L_2 = ___1_b;
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_a;
|
|
float L_4 = L_3.___g_1;
|
|
float L_5 = ___1_b;
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a;
|
|
float L_7 = L_6.___b_2;
|
|
float L_8 = ___1_b;
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a;
|
|
float L_10 = L_9.___a_3;
|
|
float L_11 = ___1_b;
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12;
|
|
memset((&L_12), 0, sizeof(L_12));
|
|
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
|
|
V_0 = L_12;
|
|
goto IL_0029;
|
|
}
|
|
|
|
IL_0029:
|
|
{
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0;
|
|
return L_13;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SpriteGlowEffect_get_OutlineWidth_m70D5AA5A2EAE840DAC150CCDC07E4EF33079ECAD_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public int OutlineWidth { get => outlineWidth; set => SetProperty(ref outlineWidth, value); }
|
|
int32_t L_0 = __this->___outlineWidth_7;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float SpriteGlowEffect_get_AlphaThreshold_m8196BE40A08554D87668B6C0B948C078653FAB57_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public float AlphaThreshold { get => alphaThreshold; set => SetProperty(ref alphaThreshold, value); }
|
|
float L_0 = __this->___alphaThreshold_8;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method)
|
|
{
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
|
|
memset((&L_0), 0, sizeof(L_0));
|
|
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
|
|
V_0 = L_0;
|
|
goto IL_001d;
|
|
}
|
|
|
|
IL_001d:
|
|
{
|
|
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SpriteGlowEffect_get_DrawOutside_mA85BD0D7AF90CDFDC704556FF58636B385FF673C_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool DrawOutside { get => drawOutside; set => SetProperty(ref drawOutside, value); }
|
|
bool L_0 = __this->___drawOutside_9;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SpriteGlowEffect_get_EnableInstancing_mED7DE5F14910E745047C986B3D76E8DEA9F4FE57_inline (SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool EnableInstancing { get => enableInstancing; set => SetProperty(ref enableInstancing, value); }
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|
bool L_0 = __this->___enableInstancing_10;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
int32_t L_0 = __this->____size_2;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
|
|
{
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
|
|
int32_t V_1 = 0;
|
|
{
|
|
int32_t L_0 = __this->____version_3;
|
|
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = __this->____items_1;
|
|
V_0 = L_1;
|
|
int32_t L_2 = __this->____size_2;
|
|
V_1 = L_2;
|
|
int32_t L_3 = V_1;
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
|
|
NullCheck(L_4);
|
|
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
|
|
{
|
|
goto IL_0034;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_5 = V_1;
|
|
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
|
|
int32_t L_7 = V_1;
|
|
RuntimeObject* L_8 = ___0_item;
|
|
NullCheck(L_6);
|
|
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
|
|
return;
|
|
}
|
|
|
|
IL_0034:
|
|
{
|
|
RuntimeObject* L_9 = ___0_item;
|
|
(( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
float L_0 = ___0_r;
|
|
__this->___r_0 = L_0;
|
|
float L_1 = ___1_g;
|
|
__this->___g_1 = L_1;
|
|
float L_2 = ___2_b;
|
|
__this->___b_2 = L_2;
|
|
float L_3 = ___3_a;
|
|
__this->___a_3 = L_3;
|
|
return;
|
|
}
|
|
}
|