#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Func`3 struct Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821; // System.Collections.Generic.HashSet`1 struct HashSet_1_t03A441EC1493E313B17FAEAEFD9B0BEBFA3F6206; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IDictionary`2 struct IDictionary_2_t51DBA2F8AFDC8E5CC588729B12034B8C4D30B0AF; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tCE758D940790D6D0D56B457E522C195F8C413AF2; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t1447BF8E1A962EF1787C1E07658EB94E72BA2CEF; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tDFE91FA569BD0F8AF243E1AB885C63ABE1F96024; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tF175EE4608832085A0EE2A97DAE545B83F097888; // System.Collections.Generic.List`1> struct List_1_tD3D80A48908E0B8646110C913780E72E2157A541; // System.Collections.Generic.List`1 struct List_1_tD7FF0018F4BAEE8EE946582B89AA7DAF37AE5E87; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_t709972CDAAE85C0649DBB2E72D8E9C5A5A1A4F52; // System.Collections.Generic.List`1 struct List_1_t0E000AE0E09082F1D878813D84836DEAE5C1C3DA; // System.Collections.Generic.List`1 struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8; // System.Collections.Generic.List`1 struct List_1_t19B3186BA0BB2F6C3503C04B73A57C413B96CC65; // System.Collections.Generic.List`1 struct List_1_tECB13E82883EA864AEBA60A256302E1C8CFD6EF4; // System.Collections.Generic.List`1 struct List_1_tDA9F53EEE8BB1AD1107DE24838DC308FB109182D; // System.Collections.Generic.List`1 struct List_1_t76F0B957C54456D9FEEEA81D78039166218CC88A; // System.Collections.Generic.List`1 struct List_1_t70EE7982F45810D4B024CF720D910E67974A3094; // System.Collections.Generic.Queue`1 struct Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Threading.Tasks.Task`1 struct Task_1_t4C228DE57804012969575431CFF12D57C875552D; // System.Collections.Generic.List`1[] struct List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206; // System.Byte[][] struct ByteU5BU5DU5BU5D_t19A0C6D66F22DF673E9CDB37DEF566FE0EC947FA; // System.Char[][] struct CharU5BU5DU5BU5D_tE6ABF380CD3BBDBB52C3EF725A02224F2B4AA680; // System.Int32[][] struct Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E; // System.Object[][] struct ObjectU5BU5DU5BU5D_t6491927494F825352C40DCE9D447C97B17297969; // UnityEngine.AnimationCurve[] struct AnimationCurveU5BU5D_t2C4A38D7EFA8095F32316A4D9CE4CBB6840FB7EC; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // Unity.Services.Core.Configuration.ConfigurationEntry[] struct ConfigurationEntryU5BU5D_t52C052ED69E59F867806855793A30109BBA9EEF3; // System.Decimal[] struct DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // UnityEngine.LowLevel.PlayerLoopSystem[] struct PlayerLoopSystemU5BU5D_t07C04E53AAC3CDA17603E8BA1B41D7E1AC083C6D; // UnityEngine.Windows.Speech.SemanticMeaning[] struct SemanticMeaningU5BU5D_tABF7F6330A6511A5F142A6DBAA865480A82A6BAD; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UIElements.StyleValueHandle[] struct StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE; // MS.Internal.Xml.Cache.XPathNode[] struct XPathNodeU5BU5D_tABD91BA95C61EF982E9FB7D2386FCE4C39F8B90C; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // System.Xml.Schema.BitSet struct BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // System.Threading.CancellationTokenSource struct CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A; // System.Linq.Expressions.Interpreter.DebugInfo struct DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167; // UnityEngine.Rendering.Universal.DecalCachedChunk struct DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE; // UnityEngine.Rendering.Universal.DecalCulledChunk struct DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3; // UnityEngine.Rendering.Universal.DecalDrawCallChunk struct DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A; // UnityEngine.Rendering.Universal.DecalEntityChunk struct DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C; // System.Linq.Expressions.Expression struct Expression_t70AA908ECBD33E94249BF235E4EBB0F831AD8785; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // Pathfinding.GraphNode struct GraphNode_t95E96E7408290ADAA41F999EB8311CD5356A238A; // System.Collections.Hashtable struct Hashtable_tEFC3B6496E6747787D8BB761B51F2AE3A8CFFE2D; // UnityEngine.Playables.INotification struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B; // Unity.Services.Core.Internal.IPackageRegistry struct IPackageRegistry_t598A337CA30E50021BB139EF5CF3C3867139CFA2; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // System.Buffers.IPinnable struct IPinnable_tA3989EA495C0118966BAAF8848C0009947BB49C0; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // System.Linq.Expressions.Interpreter.Instruction struct Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998; // Newtonsoft.Json.Linq.JToken struct JToken_tFD7D9015F3F97A09AD93E439ACE894D12C06E8B3; // Newtonsoft.Json.Schema.JsonSchema struct JsonSchema_t5C01341D5179E59C06CA91638D4DAF86199EBDB6; // Newtonsoft.Json.Schema.JsonSchemaModel struct JsonSchemaModel_t43FC3C8B6C4006B94672B067560A143FBCFDDF4D; // System.Linq.Expressions.Interpreter.LabelInfo struct LabelInfo_t40537451CCC388A64123156309E35BA78DADE7CF; // System.Linq.Expressions.LabelTarget struct LabelTarget_t8082D0D35E4D9BE77C683DCDF2AB10DA5C0EB9C5; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.MeshCollider struct MeshCollider_tB525E4DDE383252364ED0BDD32CF2B53914EE455; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile struct ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5; // UnityEngine.Experimental.Rendering.ProbeVolumeAsset struct ProbeVolumeAsset_t06802A1A4A4B3197799AEC2D220AFEBBCC458D8B; // UnityEngine.Rendering.RTHandle struct RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass struct RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.UI.Selectable struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // System.Xml.Schema.SequenceNode struct SequenceNode_t49ACD22961E06675458A60447D7AA32B26835AB0; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // System.String struct String_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleValueCollection struct StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // System.Type struct Type_t; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.VFX.VFXEventAttribute struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518; // UnityEngine.UIElements.VectorImage struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // System.Xml.XmlQualifiedName struct XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9; // System.Xml.Schema.XmlSchemaObject struct XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction struct UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4; // UnityEngine.RuleTile/TilingRule struct TilingRule_t1C3BAC667E8A4ED4BD52C80AEBDC7CD0475F11F1; // UnityEngine.RuleTile/TilingRuleOutput struct TilingRuleOutput_tA70EF84A1A1B7D2041BE37FE43A9BA8785D7369C; // Mono.Unity.UnityTls/unitytls_tlsctx_read_callback struct unitytls_tlsctx_read_callback_tDBE877327789CABE940C2A724EC9A5D142318851; // Mono.Unity.UnityTls/unitytls_tlsctx_write_callback struct unitytls_tlsctx_write_callback_t5D4B64AD846D04E819A49689F7EAA47365636611; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com; struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke; struct SemanticMeaning_tB410A3D7306E8060875DDEFE041CC7FDDEEE6335_marshaled_com; struct SemanticMeaning_tB410A3D7306E8060875DDEFE041CC7FDDEEE6335_marshaled_pinvoke; struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0; struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D; struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com; struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke; struct XPathNode_t4A9DCD8092B3B7DBA0A6DA09C03DB5274D43C3CA_marshaled_com; struct XPathNode_t4A9DCD8092B3B7DBA0A6DA09C03DB5274D43C3CA_marshaled_pinvoke; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // System.ArraySegment`1 struct ArraySegment_1_t3DC888623B720A071D69279F1FCB95A109195093 { // T[] System.ArraySegment`1::_array ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ____array_1; // System.Int32 System.ArraySegment`1::_offset int32_t ____offset_2; // System.Int32 System.ArraySegment`1::_count int32_t ____count_3; }; // System.Threading.AsyncLocalValueChangedArgs`1 struct AsyncLocalValueChangedArgs_1_t420F76E78415A26DEBFF7BD06061957A8A9422E5 { // T System.Threading.AsyncLocalValueChangedArgs`1::k__BackingField RuntimeObject* ___U3CPreviousValueU3Ek__BackingField_0; // T System.Threading.AsyncLocalValueChangedArgs`1::k__BackingField RuntimeObject* ___U3CCurrentValueU3Ek__BackingField_1; // System.Boolean System.Threading.AsyncLocalValueChangedArgs`1::k__BackingField bool ___U3CThreadContextChangedU3Ek__BackingField_2; }; // UnityEngine.UIElements.DynamicHeightVirtualizationController`1/ContentHeightCacheInfo struct ContentHeightCacheInfo_tA616347D46981FC5684B6268FC7035C431E99FBC { // System.Single UnityEngine.UIElements.DynamicHeightVirtualizationController`1/ContentHeightCacheInfo::sum float ___sum_0; // System.Int32 UnityEngine.UIElements.DynamicHeightVirtualizationController`1/ContentHeightCacheInfo::count int32_t ___count_1; }; // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_tE4B20CAB5BCFEE711EB4A26F077DC700987C0C2D { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t6871E5DBF19AB4DC7E1134B32A03B7A458D52E9F { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t21332918528099194FD36C74FF0FA14696F39493 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t2F4206AD914A542566326F41DFB2E2A79639E2B4 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t6DA6A9F254D124ACEDCE61FF80970908A6715335 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t53F01DB17DD6900DF964560312FF648796485BDA { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t01584891E0B395EBB431AF255A7FB1D43CEBD7A7 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.Timeline.IntervalTree`1/Entry struct Entry_t2EBE8F0B2EC8789846CCD693457A5504B953A43E { // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalStart int64_t ___intervalStart_0; // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalEnd int64_t ___intervalEnd_1; // T UnityEngine.Timeline.IntervalTree`1/Entry::item RuntimeObject* ___item_2; }; // Newtonsoft.Json.Linq.JEnumerable`1 struct JEnumerable_1_tAAE4B740A02441F8A8A26897328942D75E26ECE7 { // System.Collections.Generic.IEnumerable`1 Newtonsoft.Json.Linq.JEnumerable`1::_enumerable RuntimeObject* ____enumerable_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t8E0D15B87910CDDA42560D1A46FD995D80D1210F { // TKey System.Collections.Generic.KeyValuePair`2::key ByteU5BU5DU5BU5D_t19A0C6D66F22DF673E9CDB37DEF566FE0EC947FA* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA15A2CDE2D0067F592CD9373418E53A418842273 { // TKey System.Collections.Generic.KeyValuePair`2::key CharU5BU5DU5BU5D_tE6ABF380CD3BBDBB52C3EF725A02224F2B4AA680* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFA55EACE445F07ED0E758AB6E024B85AB8FD089D { // TKey System.Collections.Generic.KeyValuePair`2::key Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tB705E6AEB2BE5DC110A8BC6390AC36BB0F127B47 { // TKey System.Collections.Generic.KeyValuePair`2::key ObjectU5BU5DU5BU5D_t6491927494F825352C40DCE9D447C97B17297969* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t9FD93488955D3265AD0211B3AFB40B9EE67D364B { // TKey System.Collections.Generic.KeyValuePair`2::key GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t0EAC8DA2D95957AFA60DD198D013622384C0D213 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value bool ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t25871D01DA51BBB8CEF1F27E727B5D3A545FD4EF { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Il2CppChar ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t2132409A44BC7FAE80FD412954A8D3FAA78C5AD7 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int16_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA6BE5EEAC56CB97CB7383FCC3CC6C84FAF129189 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t90B506CAD143B28FB88CA6965C9B35679F8F9678 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int64_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t891D449DA189ED572EFC0E4457FE9D980AF86555 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value float ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tB80CFCE1FE63EA90A1922B957B5C34F1F5C3C606 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value uint64_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t88288FD7C987CABEE070E49639E8603D27AF799F { // TKey System.Collections.Generic.KeyValuePair`2::key int64_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA176798404D82C1A01B7FD34C483E49B58424A09 { // TKey System.Collections.Generic.KeyValuePair`2::key LabelTarget_t8082D0D35E4D9BE77C683DCDF2AB10DA5C0EB9C5* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value LabelInfo_t40537451CCC388A64123156309E35BA78DADE7CF* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t7E5E41B933054DBF6F52C6CDF0BC2CB4B1606423 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value bool ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tF11CA6D20F09EC4DAB7CB3C2C394F6F2C394E6B8 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tD9036EEDB057725EA661DB148711DA6F6E0FA6D3 { // TKey System.Collections.Generic.KeyValuePair`2::key Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t25BF56B44F40AC19698F68DD29593E307D428F8B { // TKey System.Collections.Generic.KeyValuePair`2::key String_t* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value JToken_tFD7D9015F3F97A09AD93E439ACE894D12C06E8B3* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t969EAFA1501CD07A6B5F6B1BED9FE80CC0C5B835 { // TKey System.Collections.Generic.KeyValuePair`2::key String_t* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value JsonSchema_t5C01341D5179E59C06CA91638D4DAF86199EBDB6* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t0A7E69AAF3E44EDEFBFF8E8F2A292C2E59EDD824 { // TKey System.Collections.Generic.KeyValuePair`2::key String_t* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value JsonSchemaModel_t43FC3C8B6C4006B94672B067560A143FBCFDDF4D* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tBEE55F2A4574C64393155C322376FD98C7BFC7B9 { // TKey System.Collections.Generic.KeyValuePair`2::key String_t* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t47AB280304B50F542FD7E14F25DB2C374AEDD80A { // TKey System.Collections.Generic.KeyValuePair`2::key String_t* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value String_t* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t5A3FDAC04D913E59FF60D58CAFA8264F5F43A655 { // TKey System.Collections.Generic.KeyValuePair`2::key uint32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tAC06C9E6230AA7E6BDA2F07D910C3CBE2F36399B { // TKey System.Collections.Generic.KeyValuePair`2::key uint32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t1F749E064301C7FBDD1C0B79D6C7290359EA8141 { // TKey System.Collections.Generic.KeyValuePair`2::key uint64_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t89434151C28D836FC6E693ECF317754F2EF395E4 { // TKey System.Collections.Generic.KeyValuePair`2::key TilingRule_t1C3BAC667E8A4ED4BD52C80AEBDC7CD0475F11F1* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value TilingRuleOutput_tA70EF84A1A1B7D2041BE37FE43A9BA8785D7369C* ___value_1; }; // System.Memory`1 struct Memory_1_tB7CEF4416F5014E364267478CEF016A4AC5C0036 { // System.Object System.Memory`1::_object RuntimeObject* ____object_0; // System.Int32 System.Memory`1::_index int32_t ____index_1; // System.Int32 System.Memory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // System.Memory`1 struct Memory_1_t48D1B1093D181D6F37155EB644659FD7D1DF616E { // System.Object System.Memory`1::_object RuntimeObject* ____object_0; // System.Int32 System.Memory`1::_index int32_t ____index_1; // System.Int32 System.Memory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Nullable`1 struct Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value bool ___value_1; }; // System.Nullable`1 struct Nullable_1_tEB6689CC9747A3600689077DCBF77B8E8B510505 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value uint8_t ___value_1; }; // System.Nullable`1 struct Nullable_1_tD52F1D0FC7EBB336F119BE953E59F426766032C1 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value Il2CppChar ___value_1; }; // System.Nullable`1 struct Nullable_1_t6E154519A812D040E3016229CD7638843A2CC165 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value double ___value_1; }; // System.Nullable`1 struct Nullable_1_t57D99A484501B89DA27E67D6D9A89722D5A7DE2C { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int16_t ___value_1; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t365991B3904FDA7642A788423B28692FDC7CDB17 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int64_t ___value_1; }; // System.Nullable`1 struct Nullable_1_tCF16C2638810B89EAA3EEFE6B35FC71B6AE96B2C { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int8_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value float ___value_1; }; // System.Nullable`1 struct Nullable_1_t70F850DEE49B62D1B877D3C32F9E0EC724ADC4D9 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value uint16_t ___value_1; }; // System.Nullable`1 struct Nullable_1_tD043F01310E483091D0E9A5526C3425F13EF2099 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value uint32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_tF8BFF19FF240C9F0A45168187CD7106BAA146A99 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value uint64_t ___value_1; }; // System.ReadOnlyMemory`1 struct ReadOnlyMemory_1_t63F301BF893B0AB689953D86A641168CA66D2399 { // System.Object System.ReadOnlyMemory`1::_object RuntimeObject* ____object_0; // System.Int32 System.ReadOnlyMemory`1::_index int32_t ____index_1; // System.Int32 System.ReadOnlyMemory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo struct ResourceLogInfo_t1FA44296E83BFFF7118C3D41B7D2550D7B0AF8DB { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::name String_t* ___name_0; // System.Int64 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::size int64_t ___size_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke { char* ___name_0; int64_t ___size_1; }; #endif // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com { Il2CppChar* ___name_0; int64_t ___size_1; }; #endif // Newtonsoft.Json.Utilities.StructMultiKey`2 struct StructMultiKey_2_tBE8AC1F77387A29245D48FBA8C8C8E1763344DD5 { // T1 Newtonsoft.Json.Utilities.StructMultiKey`2::Value1 RuntimeObject* ___Value1_0; // T2 Newtonsoft.Json.Utilities.StructMultiKey`2::Value2 RuntimeObject* ___Value2_1; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // System.Threading.Tasks.ValueTask`1 struct ValueTask_1_t823DE87C36EA952D24C4E64F532E9D4425B72F21 { // System.Object System.Threading.Tasks.ValueTask`1::_obj RuntimeObject* ____obj_1; // TResult System.Threading.Tasks.ValueTask`1::_result int32_t ____result_2; // System.Int16 System.Threading.Tasks.ValueTask`1::_token int16_t ____token_3; // System.Boolean System.Threading.Tasks.ValueTask`1::_continueOnCapturedContext bool ____continueOnCapturedContext_4; }; // System.ValueTuple`1 struct ValueTuple_1_tBFF71B8F72F9D197DB09CFE88F0C8C7FE97CEF75 { // T1 System.ValueTuple`1::Item1 bool ___Item1_0; }; // System.ValueTuple`2 struct ValueTuple_2_t307FF872C9931F811F5573093B923498C2EFC798 { // T1 System.ValueTuple`2::Item1 bool ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_t8E49A8C86714F021568630521F437C3BB2338D3C { // T1 System.ValueTuple`2::Item1 ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___Item1_0; // T2 System.ValueTuple`2::Item2 int32_t ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tB358DB210B9947851BE1C2586AD7532BEB639942 { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 bool ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tD9DCD90C6490444503B936F72B6882564ED11825 { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 int32_t ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC3717D4552EE1E5FC27BFBA3F5155741BC04557A { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC3AECC35C8C5A0E0288CD2C3BFF250D56BFCAB6E { // T1 System.ValueTuple`2::Item1 RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___Item1_0; // T2 System.ValueTuple`2::Item2 int32_t ___Item2_1; }; // System.ValueTuple`3 struct ValueTuple_3_tFD2ADB3DA89E958885034AAFEF1ABDA8C814D987 { // T1 System.ValueTuple`3::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`3::Item2 int32_t ___Item2_1; // T3 System.ValueTuple`3::Item3 int32_t ___Item3_2; }; // System.ValueTuple`3 struct ValueTuple_3_tF2051B729BAC568E721EF95E4D0DDA41E7744C5F { // T1 System.ValueTuple`3::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`3::Item2 RuntimeObject* ___Item2_1; // T3 System.ValueTuple`3::Item3 int32_t ___Item3_2; }; // System.ValueTuple`3 struct ValueTuple_3_tC9C1846E6BD237797AE9B56D5138EE67C1B5FA01 { // T1 System.ValueTuple`3::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`3::Item2 RuntimeObject* ___Item2_1; // T3 System.ValueTuple`3::Item3 RuntimeObject* ___Item3_2; }; // System.ValueTuple`5 struct ValueTuple_5_t0ECA92C4CF82E53BCE5CFE578708475CBA45B999 { // T1 System.ValueTuple`5::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`5::Item2 bool ___Item2_1; // T3 System.ValueTuple`5::Item3 bool ___Item3_2; // T4 System.ValueTuple`5::Item4 RuntimeObject* ___Item4_3; // T5 System.ValueTuple`5::Item5 RuntimeObject* ___Item5_4; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 { // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; }; // UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 { // UnityEngine.Texture2D UnityEngine.UIElements.Background::m_Texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; // UnityEngine.Sprite UnityEngine.UIElements.Background::m_Sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; // UnityEngine.RenderTexture UnityEngine.UIElements.Background::m_RenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::m_VectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED { // System.Threading.CancellationTokenSource System.Threading.CancellationToken::_source CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for P/Invoke marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_pinvoke { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for COM marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_com { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Unity.Services.Wire.Internal.ChannelToken struct ChannelToken_t65B05271650820AF814458D7AB1C06A16111EE5F { // System.String Unity.Services.Wire.Internal.ChannelToken::ChannelName String_t* ___ChannelName_0; // System.String Unity.Services.Wire.Internal.ChannelToken::Token String_t* ___Token_1; }; // Native definition for P/Invoke marshalling of Unity.Services.Wire.Internal.ChannelToken struct ChannelToken_t65B05271650820AF814458D7AB1C06A16111EE5F_marshaled_pinvoke { char* ___ChannelName_0; char* ___Token_1; }; // Native definition for COM marshalling of Unity.Services.Wire.Internal.ChannelToken struct ChannelToken_t65B05271650820AF814458D7AB1C06A16111EE5F_marshaled_com { Il2CppChar* ___ChannelName_0; Il2CppChar* ___Token_1; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // Pathfinding.Connection struct Connection_t4DDBED28DEBFA79C6263F247C973ECFFD2B6C6B0 { // Pathfinding.GraphNode Pathfinding.Connection::node GraphNode_t95E96E7408290ADAA41F999EB8311CD5356A238A* ___node_0; // System.UInt32 Pathfinding.Connection::cost uint32_t ___cost_1; // System.Byte Pathfinding.Connection::shapeEdge uint8_t ___shapeEdge_2; }; // Native definition for P/Invoke marshalling of Pathfinding.Connection struct Connection_t4DDBED28DEBFA79C6263F247C973ECFFD2B6C6B0_marshaled_pinvoke { GraphNode_t95E96E7408290ADAA41F999EB8311CD5356A238A* ___node_0; uint32_t ___cost_1; uint8_t ___shapeEdge_2; }; // Native definition for COM marshalling of Pathfinding.Connection struct Connection_t4DDBED28DEBFA79C6263F247C973ECFFD2B6C6B0_marshaled_com { GraphNode_t95E96E7408290ADAA41F999EB8311CD5356A238A* ___node_0; uint32_t ___cost_1; uint8_t ___shapeEdge_2; }; // Unity.Services.Core.Internal.CoreRegistration struct CoreRegistration_tD2BD53556CAA48BD5E0D32CB92C6494C0EB85581 { // Unity.Services.Core.Internal.IPackageRegistry Unity.Services.Core.Internal.CoreRegistration::m_Registry RuntimeObject* ___m_Registry_0; // System.Int32 Unity.Services.Core.Internal.CoreRegistration::m_PackageHash int32_t ___m_PackageHash_1; }; // Native definition for P/Invoke marshalling of Unity.Services.Core.Internal.CoreRegistration struct CoreRegistration_tD2BD53556CAA48BD5E0D32CB92C6494C0EB85581_marshaled_pinvoke { RuntimeObject* ___m_Registry_0; int32_t ___m_PackageHash_1; }; // Native definition for COM marshalling of Unity.Services.Core.Internal.CoreRegistration struct CoreRegistration_tD2BD53556CAA48BD5E0D32CB92C6494C0EB85581_marshaled_com { RuntimeObject* ___m_Registry_0; int32_t ___m_PackageHash_1; }; // UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.CreationContext::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.CreationContext::k__BackingField VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.CreationContext::k__BackingField Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; // System.Collections.Generic.List`1 UnityEngine.UIElements.CreationContext::k__BackingField List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // UnityEngine.CullingGroupEvent struct CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 { // System.Int32 UnityEngine.CullingGroupEvent::m_Index int32_t ___m_Index_0; // System.Byte UnityEngine.CullingGroupEvent::m_PrevState uint8_t ___m_PrevState_1; // System.Byte UnityEngine.CullingGroupEvent::m_ThisState uint8_t ___m_ThisState_2; }; // System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F { // System.Type System.Reflection.CustomAttributeTypedArgument::k__BackingField Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; // System.Object System.Reflection.CustomAttributeTypedArgument::k__BackingField RuntimeObject* ___U3CValueU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_pinvoke { Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; Il2CppIUnknown* ___U3CValueU3Ek__BackingField_1; }; // Native definition for COM marshalling of System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_com { Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; Il2CppIUnknown* ___U3CValueU3Ek__BackingField_1; }; // System.Security.Cryptography.DSAParameters struct DSAParameters_t2FA923FEA7E2DB5515EE54A7E86B0401D025E0E9 { // System.Byte[] System.Security.Cryptography.DSAParameters::P ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___P_0; // System.Byte[] System.Security.Cryptography.DSAParameters::Q ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Q_1; // System.Byte[] System.Security.Cryptography.DSAParameters::G ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___G_2; // System.Byte[] System.Security.Cryptography.DSAParameters::Y ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Y_3; // System.Byte[] System.Security.Cryptography.DSAParameters::J ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___J_4; // System.Byte[] System.Security.Cryptography.DSAParameters::X ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___X_5; // System.Byte[] System.Security.Cryptography.DSAParameters::Seed ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Seed_6; // System.Int32 System.Security.Cryptography.DSAParameters::Counter int32_t ___Counter_7; }; // Native definition for P/Invoke marshalling of System.Security.Cryptography.DSAParameters struct DSAParameters_t2FA923FEA7E2DB5515EE54A7E86B0401D025E0E9_marshaled_pinvoke { Il2CppSafeArray/*NONE*/* ___P_0; Il2CppSafeArray/*NONE*/* ___Q_1; Il2CppSafeArray/*NONE*/* ___G_2; Il2CppSafeArray/*NONE*/* ___Y_3; Il2CppSafeArray/*NONE*/* ___J_4; Il2CppSafeArray/*NONE*/* ___X_5; Il2CppSafeArray/*NONE*/* ___Seed_6; int32_t ___Counter_7; }; // Native definition for COM marshalling of System.Security.Cryptography.DSAParameters struct DSAParameters_t2FA923FEA7E2DB5515EE54A7E86B0401D025E0E9_marshaled_com { Il2CppSafeArray/*NONE*/* ___P_0; Il2CppSafeArray/*NONE*/* ___Q_1; Il2CppSafeArray/*NONE*/* ___G_2; Il2CppSafeArray/*NONE*/* ___Y_3; Il2CppSafeArray/*NONE*/* ___J_4; Il2CppSafeArray/*NONE*/* ___X_5; Il2CppSafeArray/*NONE*/* ___Seed_6; int32_t ___Counter_7; }; // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D { // System.UInt64 System.DateTime::_dateData uint64_t ____dateData_46; }; // System.Decimal struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F { union { #pragma pack(push, tp, 1) struct { // System.Int32 System.Decimal::flags int32_t ___flags_8; }; #pragma pack(pop, tp) struct { int32_t ___flags_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hi_9_OffsetPadding[4]; // System.Int32 System.Decimal::hi int32_t ___hi_9; }; #pragma pack(pop, tp) struct { char ___hi_9_OffsetPadding_forAlignmentOnly[4]; int32_t ___hi_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lo_10_OffsetPadding[8]; // System.Int32 System.Decimal::lo int32_t ___lo_10; }; #pragma pack(pop, tp) struct { char ___lo_10_OffsetPadding_forAlignmentOnly[8]; int32_t ___lo_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___mid_11_OffsetPadding[12]; // System.Int32 System.Decimal::mid int32_t ___mid_11; }; #pragma pack(pop, tp) struct { char ___mid_11_OffsetPadding_forAlignmentOnly[12]; int32_t ___mid_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___ulomidLE_12_OffsetPadding[8]; // System.UInt64 System.Decimal::ulomidLE uint64_t ___ulomidLE_12; }; #pragma pack(pop, tp) struct { char ___ulomidLE_12_OffsetPadding_forAlignmentOnly[8]; uint64_t ___ulomidLE_12_forAlignmentOnly; }; }; }; // UnityEngine.Rendering.DepthState struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 { // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; }; // Unity.Services.Core.Telemetry.Internal.Diagnostic struct Diagnostic_t6762F35062B939B79ECD2F38670A5A56FF25311A { // System.Collections.Generic.IDictionary`2 Unity.Services.Core.Telemetry.Internal.Diagnostic::Content RuntimeObject* ___Content_0; }; // Native definition for P/Invoke marshalling of Unity.Services.Core.Telemetry.Internal.Diagnostic struct Diagnostic_t6762F35062B939B79ECD2F38670A5A56FF25311A_marshaled_pinvoke { RuntimeObject* ___Content_0; }; // Native definition for COM marshalling of Unity.Services.Core.Telemetry.Internal.Diagnostic struct Diagnostic_t6762F35062B939B79ECD2F38670A5A56FF25311A_marshaled_com { RuntimeObject* ___Content_0; }; // Unity.Services.Core.Telemetry.Internal.DiagnosticsPayload struct DiagnosticsPayload_tFACE4451747DC3F51B8260AFCF8183DD54D9FFFD { // System.Collections.Generic.List`1 Unity.Services.Core.Telemetry.Internal.DiagnosticsPayload::Diagnostics List_1_tD7FF0018F4BAEE8EE946582B89AA7DAF37AE5E87* ___Diagnostics_0; // System.Collections.Generic.Dictionary`2 Unity.Services.Core.Telemetry.Internal.DiagnosticsPayload::CommonTags Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___CommonTags_1; // System.Collections.Generic.Dictionary`2 Unity.Services.Core.Telemetry.Internal.DiagnosticsPayload::DiagnosticsCommonTags Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___DiagnosticsCommonTags_2; }; // Native definition for P/Invoke marshalling of Unity.Services.Core.Telemetry.Internal.DiagnosticsPayload struct DiagnosticsPayload_tFACE4451747DC3F51B8260AFCF8183DD54D9FFFD_marshaled_pinvoke { List_1_tD7FF0018F4BAEE8EE946582B89AA7DAF37AE5E87* ___Diagnostics_0; Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___CommonTags_1; Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___DiagnosticsCommonTags_2; }; // Native definition for COM marshalling of Unity.Services.Core.Telemetry.Internal.DiagnosticsPayload struct DiagnosticsPayload_tFACE4451747DC3F51B8260AFCF8183DD54D9FFFD_marshaled_com { List_1_tD7FF0018F4BAEE8EE946582B89AA7DAF37AE5E87* ___Diagnostics_0; Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___CommonTags_1; Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___DiagnosticsCommonTags_2; }; // System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB { // System.Object System.Collections.DictionaryEntry::_key RuntimeObject* ____key_0; // System.Object System.Collections.DictionaryEntry::_value RuntimeObject* ____value_1; }; // Native definition for P/Invoke marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_pinvoke { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // Native definition for COM marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_com { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // UnityEngine.Rendering.Universal.DoublePoint struct DoublePoint_t446FD90BD115DB77200658E482706463B1E514AF { // System.Double UnityEngine.Rendering.Universal.DoublePoint::X double ___X_0; // System.Double UnityEngine.Rendering.Universal.DoublePoint::Y double ___Y_1; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8 { // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseMoveU3Ek__BackingField_0; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_pinvoke { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for COM marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_com { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C { // UnityEngine.Font UnityEngine.UIElements.FontDefinition::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.UIElements.FontDefinition::m_FontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // UnityEngine.TextCore.GlyphRect struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D { // System.Int32 UnityEngine.TextCore.GlyphRect::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Height int32_t ___m_Height_3; }; // UnityEngine.TextCore.LowLevel.GlyphValueRecord struct GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E { // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XPlacement float ___m_XPlacement_0; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YPlacement float ___m_YPlacement_1; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XAdvance float ___m_XAdvance_2; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YAdvance float ___m_YAdvance_3; }; // System.Guid struct Guid_t { // System.Int32 System.Guid::_a int32_t ____a_1; // System.Int16 System.Guid::_b int16_t ____b_2; // System.Int16 System.Guid::_c int16_t ____c_3; // System.Byte System.Guid::_d uint8_t ____d_4; // System.Byte System.Guid::_e uint8_t ____e_5; // System.Byte System.Guid::_f uint8_t ____f_6; // System.Byte System.Guid::_g uint8_t ____g_7; // System.Byte System.Guid::_h uint8_t ____h_8; // System.Byte System.Guid::_i uint8_t ____i_9; // System.Byte System.Guid::_j uint8_t ____j_10; // System.Byte System.Guid::_k uint8_t ____k_11; }; // UnityEngine.Hash128 struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 { // System.UInt64 UnityEngine.Hash128::u64_0 uint64_t ___u64_0_0; // System.UInt64 UnityEngine.Hash128::u64_1 uint64_t ___u64_1_1; }; // UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD { // System.UInt64 UnityEngine.XR.InputDevice::m_DeviceId uint64_t ___m_DeviceId_0; // System.Boolean UnityEngine.XR.InputDevice::m_Initialized bool ___m_Initialized_1; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_pinvoke { uint64_t ___m_DeviceId_0; int32_t ___m_Initialized_1; }; // Native definition for COM marshalling of UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_com { uint64_t ___m_DeviceId_0; int32_t ___m_Initialized_1; }; // Pathfinding.Int2 struct Int2_tA237834D44F8B70CEF05461E599DAE1137180731 { // System.Int32 Pathfinding.Int2::x int32_t ___x_0; // System.Int32 Pathfinding.Int2::y int32_t ___y_1; }; // Pathfinding.Int3 struct Int3_t3D1B990C798A218E8F705930EF9F0A373A439553 { // System.Int32 Pathfinding.Int3::x int32_t ___x_0; // System.Int32 Pathfinding.Int3::y int32_t ___y_1; // System.Int32 Pathfinding.Int3::z int32_t ___z_2; }; // UnityEngine.Rendering.Universal.IntPoint struct IntPoint_t2AA3A6066E5DF1400D3A9CFA2F8E84A82132174A { // System.Int64 UnityEngine.Rendering.Universal.IntPoint::N int64_t ___N_0; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::X int64_t ___X_1; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::Y int64_t ___Y_2; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::D int64_t ___D_3; // System.Double UnityEngine.Rendering.Universal.IntPoint::NX double ___NX_4; // System.Double UnityEngine.Rendering.Universal.IntPoint::NY double ___NY_5; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // Pathfinding.IntRect struct IntRect_t60B6F9748EA84B611917F6C791199A0122F51312 { // System.Int32 Pathfinding.IntRect::xmin int32_t ___xmin_0; // System.Int32 Pathfinding.IntRect::ymin int32_t ___ymin_1; // System.Int32 Pathfinding.IntRect::xmax int32_t ___xmax_2; // System.Int32 Pathfinding.IntRect::ymax int32_t ___ymax_3; }; // System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321 { // System.String System.Linq.Expressions.Interpreter.InterpretedFrameInfo::_methodName String_t* ____methodName_0; // System.Linq.Expressions.Interpreter.DebugInfo System.Linq.Expressions.Interpreter.InterpretedFrameInfo::_debugInfo DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // Native definition for P/Invoke marshalling of System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321_marshaled_pinvoke { char* ____methodName_0; DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // Native definition for COM marshalling of System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321_marshaled_com { Il2CppChar* ____methodName_0; DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // UnityEngine.Timeline.IntervalTreeNode struct IntervalTreeNode_tDAA7D63276D62CD178C91CC7DF932C97896332EC { // System.Int64 UnityEngine.Timeline.IntervalTreeNode::center int64_t ___center_0; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::first int32_t ___first_1; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::last int32_t ___last_2; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::left int32_t ___left_3; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::right int32_t ___right_4; }; // Unity.Services.Analytics.Item struct Item_t6F1CC18F5D2D724F93D8D137D9186F250E932914 { // System.String Unity.Services.Analytics.Item::ItemName String_t* ___ItemName_0; // System.String Unity.Services.Analytics.Item::ItemType String_t* ___ItemType_1; // System.Int64 Unity.Services.Analytics.Item::ItemAmount int64_t ___ItemAmount_2; }; // Native definition for P/Invoke marshalling of Unity.Services.Analytics.Item struct Item_t6F1CC18F5D2D724F93D8D137D9186F250E932914_marshaled_pinvoke { char* ___ItemName_0; char* ___ItemType_1; int64_t ___ItemAmount_2; }; // Native definition for COM marshalling of Unity.Services.Analytics.Item struct Item_t6F1CC18F5D2D724F93D8D137D9186F250E932914_marshaled_com { Il2CppChar* ___ItemName_0; Il2CppChar* ___ItemType_1; int64_t ___ItemAmount_2; }; // UnityEngine.LayerMask struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB { // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; }; // UnityEngine.Rendering.Universal.LightStats struct LightStats_tBB72AF16728E19482A5C8A6B65A94F7FFB9DA80C { // System.Int32 UnityEngine.Rendering.Universal.LightStats::totalLights int32_t ___totalLights_0; // System.Int32 UnityEngine.Rendering.Universal.LightStats::totalNormalMapUsage int32_t ___totalNormalMapUsage_1; // System.Int32 UnityEngine.Rendering.Universal.LightStats::totalVolumetricUsage int32_t ___totalVolumetricUsage_2; // System.UInt32 UnityEngine.Rendering.Universal.LightStats::blendStylesUsed uint32_t ___blendStylesUsed_3; // System.UInt32 UnityEngine.Rendering.Universal.LightStats::blendStylesWithLights uint32_t ___blendStylesWithLights_4; }; // System.Xml.LineInfo struct LineInfo_t415DCF0EAD0FB3806F779BA170EC9058E47CCB24 { // System.Int32 System.Xml.LineInfo::lineNo int32_t ___lineNo_0; // System.Int32 System.Xml.LineInfo::linePos int32_t ___linePos_1; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; // UnityEngine.XR.MeshId struct MeshId_t2CF122567F06D0AA4F80DDA5CB51E8CD3B7EA2AC { // System.UInt64 UnityEngine.XR.MeshId::m_SubId1 uint64_t ___m_SubId1_1; // System.UInt64 UnityEngine.XR.MeshId::m_SubId2 uint64_t ___m_SubId2_2; }; // Unity.Services.Core.Telemetry.Internal.MetricsPayload struct MetricsPayload_t2D7CB9F1AFE2ECB1AE26E70EECAB36D805E75F1B { // System.Collections.Generic.List`1 Unity.Services.Core.Telemetry.Internal.MetricsPayload::Metrics List_1_t0E000AE0E09082F1D878813D84836DEAE5C1C3DA* ___Metrics_0; // System.Collections.Generic.Dictionary`2 Unity.Services.Core.Telemetry.Internal.MetricsPayload::CommonTags Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___CommonTags_1; // System.Collections.Generic.Dictionary`2 Unity.Services.Core.Telemetry.Internal.MetricsPayload::MetricsCommonTags Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___MetricsCommonTags_2; }; // Native definition for P/Invoke marshalling of Unity.Services.Core.Telemetry.Internal.MetricsPayload struct MetricsPayload_t2D7CB9F1AFE2ECB1AE26E70EECAB36D805E75F1B_marshaled_pinvoke { List_1_t0E000AE0E09082F1D878813D84836DEAE5C1C3DA* ___Metrics_0; Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___CommonTags_1; Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___MetricsCommonTags_2; }; // Native definition for COM marshalling of Unity.Services.Core.Telemetry.Internal.MetricsPayload struct MetricsPayload_t2D7CB9F1AFE2ECB1AE26E70EECAB36D805E75F1B_marshaled_com { List_1_t0E000AE0E09082F1D878813D84836DEAE5C1C3DA* ___Metrics_0; Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___CommonTags_1; Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83* ___MetricsCommonTags_2; }; // UnityEngine.PhysicsScene struct PhysicsScene_t55222DD37072E8560EE054A07C0E3FE391D9D9DE { // System.Int32 UnityEngine.PhysicsScene::m_Handle int32_t ___m_Handle_0; }; // UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A { // System.Boolean UnityEngine.Experimental.Rendering.ProbeDilationSettings::enableDilation bool ___enableDilation_0; // System.Single UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationDistance float ___dilationDistance_1; // System.Single UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationValidityThreshold float ___dilationValidityThreshold_2; // System.Int32 UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationIterations int32_t ___dilationIterations_3; // System.Boolean UnityEngine.Experimental.Rendering.ProbeDilationSettings::squaredDistWeighting bool ___squaredDistWeighting_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_pinvoke { int32_t ___enableDilation_0; float ___dilationDistance_1; float ___dilationValidityThreshold_2; int32_t ___dilationIterations_3; int32_t ___squaredDistWeighting_4; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_com { int32_t ___enableDilation_0; float ___dilationDistance_1; float ___dilationValidityThreshold_2; int32_t ___dilationIterations_3; int32_t ___squaredDistWeighting_4; }; // Pathfinding.Progress struct Progress_t404CF105408E90B2FEBD97A0E6D340A13AE302C8 { // System.Single Pathfinding.Progress::progress float ___progress_0; // System.String Pathfinding.Progress::description String_t* ___description_1; }; // Native definition for P/Invoke marshalling of Pathfinding.Progress struct Progress_t404CF105408E90B2FEBD97A0E6D340A13AE302C8_marshaled_pinvoke { float ___progress_0; char* ___description_1; }; // Native definition for COM marshalling of Pathfinding.Progress struct Progress_t404CF105408E90B2FEBD97A0E6D340A13AE302C8_marshaled_com { float ___progress_0; Il2CppChar* ___description_1; }; // UnityEngine.PropertyName struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 { // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; // System.Security.Cryptography.RSAParameters struct RSAParameters_t14B738B69F9D1EB594D5F391BDF8E42BA16435FF { // System.Byte[] System.Security.Cryptography.RSAParameters::Exponent ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Exponent_0; // System.Byte[] System.Security.Cryptography.RSAParameters::Modulus ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Modulus_1; // System.Byte[] System.Security.Cryptography.RSAParameters::P ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___P_2; // System.Byte[] System.Security.Cryptography.RSAParameters::Q ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Q_3; // System.Byte[] System.Security.Cryptography.RSAParameters::DP ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___DP_4; // System.Byte[] System.Security.Cryptography.RSAParameters::DQ ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___DQ_5; // System.Byte[] System.Security.Cryptography.RSAParameters::InverseQ ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___InverseQ_6; // System.Byte[] System.Security.Cryptography.RSAParameters::D ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___D_7; }; // Native definition for P/Invoke marshalling of System.Security.Cryptography.RSAParameters struct RSAParameters_t14B738B69F9D1EB594D5F391BDF8E42BA16435FF_marshaled_pinvoke { Il2CppSafeArray/*NONE*/* ___Exponent_0; Il2CppSafeArray/*NONE*/* ___Modulus_1; Il2CppSafeArray/*NONE*/* ___P_2; Il2CppSafeArray/*NONE*/* ___Q_3; Il2CppSafeArray/*NONE*/* ___DP_4; Il2CppSafeArray/*NONE*/* ___DQ_5; Il2CppSafeArray/*NONE*/* ___InverseQ_6; Il2CppSafeArray/*NONE*/* ___D_7; }; // Native definition for COM marshalling of System.Security.Cryptography.RSAParameters struct RSAParameters_t14B738B69F9D1EB594D5F391BDF8E42BA16435FF_marshaled_com { Il2CppSafeArray/*NONE*/* ___Exponent_0; Il2CppSafeArray/*NONE*/* ___Modulus_1; Il2CppSafeArray/*NONE*/* ___P_2; Il2CppSafeArray/*NONE*/* ___Q_3; Il2CppSafeArray/*NONE*/* ___DP_4; Il2CppSafeArray/*NONE*/* ___DQ_5; Il2CppSafeArray/*NONE*/* ___InverseQ_6; Il2CppSafeArray/*NONE*/* ___D_7; }; // System.Xml.Schema.RangePositionInfo struct RangePositionInfo_t27BA7EB1EC12061DD5ACFD24BD71A915D412223F { // System.Xml.Schema.BitSet System.Xml.Schema.RangePositionInfo::curpos BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___curpos_0; // System.Decimal[] System.Xml.Schema.RangePositionInfo::rangeCounters DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615* ___rangeCounters_1; }; // Native definition for P/Invoke marshalling of System.Xml.Schema.RangePositionInfo struct RangePositionInfo_t27BA7EB1EC12061DD5ACFD24BD71A915D412223F_marshaled_pinvoke { BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___curpos_0; Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F* ___rangeCounters_1; }; // Native definition for COM marshalling of System.Xml.Schema.RangePositionInfo struct RangePositionInfo_t27BA7EB1EC12061DD5ACFD24BD71A915D412223F_marshaled_com { BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___curpos_0; Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F* ___rangeCounters_1; }; // Unity.Services.Analytics.RealCurrency struct RealCurrency_tA18D815FABDA9A4AB30CA66856E7F51905EB4D46 { // System.String Unity.Services.Analytics.RealCurrency::RealCurrencyType String_t* ___RealCurrencyType_0; // System.Int64 Unity.Services.Analytics.RealCurrency::RealCurrencyAmount int64_t ___RealCurrencyAmount_1; }; // Native definition for P/Invoke marshalling of Unity.Services.Analytics.RealCurrency struct RealCurrency_tA18D815FABDA9A4AB30CA66856E7F51905EB4D46_marshaled_pinvoke { char* ___RealCurrencyType_0; int64_t ___RealCurrencyAmount_1; }; // Native definition for COM marshalling of Unity.Services.Analytics.RealCurrency struct RealCurrency_tA18D815FABDA9A4AB30CA66856E7F51905EB4D46_marshaled_com { Il2CppChar* ___RealCurrencyType_0; int64_t ___RealCurrencyAmount_1; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.RectInt struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 { // System.Int32 UnityEngine.RectInt::m_XMin int32_t ___m_XMin_0; // System.Int32 UnityEngine.RectInt::m_YMin int32_t ___m_YMin_1; // System.Int32 UnityEngine.RectInt::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.RectInt::m_Height int32_t ___m_Height_3; }; // UnityEngine.UIElements.UIR.RenderChainTextEntry struct RenderChainTextEntry_t3B07A86ED897E1859552D13B1CF046F585CF9D11 { // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainTextEntry::command RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___command_0; // System.Int32 UnityEngine.UIElements.UIR.RenderChainTextEntry::firstVertex int32_t ___firstVertex_1; // System.Int32 UnityEngine.UIElements.UIR.RenderChainTextEntry::vertexCount int32_t ___vertexCount_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChainTextEntry struct RenderChainTextEntry_t3B07A86ED897E1859552D13B1CF046F585CF9D11_marshaled_pinvoke { RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___command_0; int32_t ___firstVertex_1; int32_t ___vertexCount_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChainTextEntry struct RenderChainTextEntry_t3B07A86ED897E1859552D13B1CF046F585CF9D11_marshaled_com { RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___command_0; int32_t ___firstVertex_1; int32_t ___vertexCount_2; }; // UnityEngine.RenderInstancedDataLayout struct RenderInstancedDataLayout_t06AF33510AC89DBD09A3A161FF809EDFAB30EC7A { // System.Int32 UnityEngine.RenderInstancedDataLayout::k__BackingField int32_t ___U3CsizeU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderInstancedDataLayout::k__BackingField int32_t ___U3CoffsetObjectToWorldU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderInstancedDataLayout::k__BackingField int32_t ___U3CoffsetPrevObjectToWorldU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderInstancedDataLayout::k__BackingField int32_t ___U3CoffsetRenderingLayerMaskU3Ek__BackingField_3; }; // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 { // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound int32_t ___m_LowerBound_0; // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound int32_t ___m_UpperBound_1; }; // UnityEngine.Rendering.RenderTargetBlendState struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 { // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask uint8_t ___m_WriteMask_0; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode uint8_t ___m_SourceColorBlendMode_1; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode uint8_t ___m_DestinationColorBlendMode_2; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode uint8_t ___m_SourceAlphaBlendMode_3; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode uint8_t ___m_DestinationAlphaBlendMode_4; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation uint8_t ___m_ColorBlendOperation_5; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation uint8_t ___m_AlphaBlendOperation_6; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding uint8_t ___m_Padding_7; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D { // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::m_IsValid bool ___m_IsValid_0; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::k__BackingField int32_t ___U3ChandleU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_pinvoke { int32_t ___m_IsValid_0; int32_t ___U3ChandleU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_com { int32_t ___m_IsValid_0; int32_t ___U3ChandleU3Ek__BackingField_1; }; // System.Resources.ResourceLocator struct ResourceLocator_t84F68A0DD2AA185761938E49BBE9B2C46A47E122 { // System.Object System.Resources.ResourceLocator::_value RuntimeObject* ____value_0; // System.Int32 System.Resources.ResourceLocator::_dataPos int32_t ____dataPos_1; }; // Native definition for P/Invoke marshalling of System.Resources.ResourceLocator struct ResourceLocator_t84F68A0DD2AA185761938E49BBE9B2C46A47E122_marshaled_pinvoke { Il2CppIUnknown* ____value_0; int32_t ____dataPos_1; }; // Native definition for COM marshalling of System.Resources.ResourceLocator struct ResourceLocator_t84F68A0DD2AA185761938E49BBE9B2C46A47E122_marshaled_com { Il2CppIUnknown* ____value_0; int32_t ____dataPos_1; }; // UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E { // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.RuleMatcher::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; // UnityEngine.UIElements.StyleComplexSelector UnityEngine.UIElements.RuleMatcher::complexSelector StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E_marshaled_pinvoke { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E_marshaled_com { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // UnityEngine.SceneManagement.Scene struct Scene_tA1DC762B79745EB5140F054C884855B922318356 { // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle int32_t ___m_Handle_0; }; // UnityEngine.UIElements.StyleSheets.SelectorMatchRecord struct SelectorMatchRecord_t1E93CDB54312CFB4A67768BB25ABB9AFB31BC5D7 { // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.StyleSheets.SelectorMatchRecord::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; // System.Int32 UnityEngine.UIElements.StyleSheets.SelectorMatchRecord::styleSheetIndexInStack int32_t ___styleSheetIndexInStack_1; // UnityEngine.UIElements.StyleComplexSelector UnityEngine.UIElements.StyleSheets.SelectorMatchRecord::complexSelector StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleSheets.SelectorMatchRecord struct SelectorMatchRecord_t1E93CDB54312CFB4A67768BB25ABB9AFB31BC5D7_marshaled_pinvoke { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; int32_t ___styleSheetIndexInStack_1; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleSheets.SelectorMatchRecord struct SelectorMatchRecord_t1E93CDB54312CFB4A67768BB25ABB9AFB31BC5D7_marshaled_com { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; int32_t ___styleSheetIndexInStack_1; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_2; }; // Unity.Services.Core.Configuration.SerializableProjectConfiguration struct SerializableProjectConfiguration_tBAE4D3A66EC38C1869E294396DB79F127B8F58EE { // System.String[] Unity.Services.Core.Configuration.SerializableProjectConfiguration::Keys StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___Keys_0; // Unity.Services.Core.Configuration.ConfigurationEntry[] Unity.Services.Core.Configuration.SerializableProjectConfiguration::Values ConfigurationEntryU5BU5D_t52C052ED69E59F867806855793A30109BBA9EEF3* ___Values_1; }; // Native definition for P/Invoke marshalling of Unity.Services.Core.Configuration.SerializableProjectConfiguration struct SerializableProjectConfiguration_tBAE4D3A66EC38C1869E294396DB79F127B8F58EE_marshaled_pinvoke { char** ___Keys_0; ConfigurationEntryU5BU5D_t52C052ED69E59F867806855793A30109BBA9EEF3* ___Values_1; }; // Native definition for COM marshalling of Unity.Services.Core.Configuration.SerializableProjectConfiguration struct SerializableProjectConfiguration_tBAE4D3A66EC38C1869E294396DB79F127B8F58EE_marshaled_com { Il2CppChar** ___Keys_0; ConfigurationEntryU5BU5D_t52C052ED69E59F867806855793A30109BBA9EEF3* ___Values_1; }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 { // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; }; // UnityEngine.UI.SpriteState struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD { // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_pinvoke { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3; }; // Native definition for COM marshalling of UnityEngine.UI.SpriteState struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_com { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3; }; // UnityEngine.Rendering.StencilState struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 { // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; }; // UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A { // UnityEngine.UIElements.StyleValueCollection UnityEngine.UIElements.Experimental.StyleValues::m_StyleValues StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A_marshaled_pinvoke { StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // Native definition for COM marshalling of UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A_marshaled_com { StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // UnityEngine.UIElements.StyleVariable struct StyleVariable_t5D4DEC936102A13961F4F2C6214B83D6CDC56269 { // System.String UnityEngine.UIElements.StyleVariable::name String_t* ___name_0; // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.StyleVariable::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_1; // UnityEngine.UIElements.StyleValueHandle[] UnityEngine.UIElements.StyleVariable::handles StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE* ___handles_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleVariable struct StyleVariable_t5D4DEC936102A13961F4F2C6214B83D6CDC56269_marshaled_pinvoke { char* ___name_0; StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_1; StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D* ___handles_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleVariable struct StyleVariable_t5D4DEC936102A13961F4F2C6214B83D6CDC56269_marshaled_com { Il2CppChar* ___name_0; StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_1; StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D* ___handles_2; }; // UnityEngine.TerrainUtils.TerrainTileCoord struct TerrainTileCoord_t2181DDF40A8A428A84817957CB7FB19A314F4F09 { // System.Int32 UnityEngine.TerrainUtils.TerrainTileCoord::tileX int32_t ___tileX_0; // System.Int32 UnityEngine.TerrainUtils.TerrainTileCoord::tileZ int32_t ___tileZ_1; }; // UnityEngine.UIElements.TextureId struct TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 { // System.Int32 UnityEngine.UIElements.TextureId::m_Index int32_t ___m_Index_0; }; // System.TimeSpan struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A { // System.Int64 System.TimeSpan::_ticks int64_t ____ticks_22; }; // UnityEngine.UIElements.TimerState struct TimerState_t82C7C29B095D6ACDC06AC172C269E9D5F0508ECE { // System.Int64 UnityEngine.UIElements.TimerState::k__BackingField int64_t ___U3CstartU3Ek__BackingField_0; // System.Int64 UnityEngine.UIElements.TimerState::k__BackingField int64_t ___U3CnowU3Ek__BackingField_1; }; // UnityEngine.UIElements.TreeItem struct TreeItem_t6B0F84E487FB869A51E1DA4987183127271F4F90 { // System.Int32 UnityEngine.UIElements.TreeItem::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // System.Int32 UnityEngine.UIElements.TreeItem::k__BackingField int32_t ___U3CparentIdU3Ek__BackingField_1; // System.Collections.Generic.IEnumerable`1 UnityEngine.UIElements.TreeItem::k__BackingField RuntimeObject* ___U3CchildrenIdsU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TreeItem struct TreeItem_t6B0F84E487FB869A51E1DA4987183127271F4F90_marshaled_pinvoke { int32_t ___U3CidU3Ek__BackingField_0; int32_t ___U3CparentIdU3Ek__BackingField_1; RuntimeObject* ___U3CchildrenIdsU3Ek__BackingField_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.TreeItem struct TreeItem_t6B0F84E487FB869A51E1DA4987183127271F4F90_marshaled_com { int32_t ___U3CidU3Ek__BackingField_0; int32_t ___U3CparentIdU3Ek__BackingField_1; RuntimeObject* ___U3CchildrenIdsU3Ek__BackingField_2; }; // UnityEngine.UILineInfo struct UILineInfo_tC6FF4F85BD2316FADA2148A1789B3FF0B05A6CAC { // System.Int32 UnityEngine.UILineInfo::startCharIdx int32_t ___startCharIdx_0; // System.Int32 UnityEngine.UILineInfo::height int32_t ___height_1; // System.Single UnityEngine.UILineInfo::topY float ___topY_2; // System.Single UnityEngine.UILineInfo::leading float ___leading_3; }; // System.UIntPtr struct UIntPtr_t { // System.Void* System.UIntPtr::_pointer void* ____pointer_1; }; // UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40 { // System.Int32 UnityEngine.VFX.VFXOutputEventArgs::k__BackingField int32_t ___U3CnameIdU3Ek__BackingField_0; // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXOutputEventArgs::k__BackingField VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* ___U3CeventAttributeU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_pinvoke { int32_t ___U3CnameIdU3Ek__BackingField_0; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke* ___U3CeventAttributeU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_com { int32_t ___U3CnameIdU3Ek__BackingField_0; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com* ___U3CeventAttributeU3Ek__BackingField_1; }; // System.Threading.Tasks.ValueTask struct ValueTask_t10B4B5DDF5C582607D0E634FA912F8CB94FCD49F { // System.Object System.Threading.Tasks.ValueTask::_obj RuntimeObject* ____obj_1; // System.Int16 System.Threading.Tasks.ValueTask::_token int16_t ____token_2; // System.Boolean System.Threading.Tasks.ValueTask::_continueOnCapturedContext bool ____continueOnCapturedContext_3; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB { // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::X float ___X_1; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Y float ___Y_2; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Z float ___Z_3; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector2Int struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A { // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // UnityEngine.Vector3Int struct Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 { // System.Int32 UnityEngine.Vector3Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector3Int::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.Vector3Int::m_Z int32_t ___m_Z_2; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; // UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351 { // System.Boolean UnityEngine.Experimental.Rendering.VirtualOffsetSettings::useVirtualOffset bool ___useVirtualOffset_0; // System.Single UnityEngine.Experimental.Rendering.VirtualOffsetSettings::outOfGeoOffset float ___outOfGeoOffset_1; // System.Single UnityEngine.Experimental.Rendering.VirtualOffsetSettings::searchMultiplier float ___searchMultiplier_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_pinvoke { int32_t ___useVirtualOffset_0; float ___outOfGeoOffset_1; float ___searchMultiplier_2; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_com { int32_t ___useVirtualOffset_0; float ___outOfGeoOffset_1; float ___searchMultiplier_2; }; // System.Threading.Tasks.VoidTaskResult struct VoidTaskResult_t73B628B764C6668DAAAE2D37BD6FC07BCA27A5AC { union { struct { }; uint8_t VoidTaskResult_t73B628B764C6668DAAAE2D37BD6FC07BCA27A5AC__padding[1]; }; }; // MS.Internal.Xml.Cache.XPathNodeRef struct XPathNodeRef_tF695A4CACB9D70FDCBCC9EE7F3AE77D1CAF06470 { // MS.Internal.Xml.Cache.XPathNode[] MS.Internal.Xml.Cache.XPathNodeRef::_page XPathNodeU5BU5D_tABD91BA95C61EF982E9FB7D2386FCE4C39F8B90C* ____page_0; // System.Int32 MS.Internal.Xml.Cache.XPathNodeRef::_idx int32_t ____idx_1; }; // Native definition for P/Invoke marshalling of MS.Internal.Xml.Cache.XPathNodeRef struct XPathNodeRef_tF695A4CACB9D70FDCBCC9EE7F3AE77D1CAF06470_marshaled_pinvoke { XPathNode_t4A9DCD8092B3B7DBA0A6DA09C03DB5274D43C3CA_marshaled_pinvoke* ____page_0; int32_t ____idx_1; }; // Native definition for COM marshalling of MS.Internal.Xml.Cache.XPathNodeRef struct XPathNodeRef_tF695A4CACB9D70FDCBCC9EE7F3AE77D1CAF06470_marshaled_com { XPathNode_t4A9DCD8092B3B7DBA0A6DA09C03DB5274D43C3CA_marshaled_com* ____page_0; int32_t ____idx_1; }; // UnityEngine.Yoga.YogaSize struct YogaSize_tA276812CB1E90E7AA2028A9474EA6EA46B3B38EA { // System.Single UnityEngine.Yoga.YogaSize::width float ___width_0; // System.Single UnityEngine.Yoga.YogaSize::height float ___height_1; }; // Unity.Mathematics.float2 struct float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA { // System.Single Unity.Mathematics.float2::x float ___x_0; // System.Single Unity.Mathematics.float2::y float ___y_1; }; // Unity.Mathematics.float3 struct float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E { // System.Single Unity.Mathematics.float3::x float ___x_0; // System.Single Unity.Mathematics.float3::y float ___y_1; // System.Single Unity.Mathematics.float3::z float ___z_2; }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA { // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::visibleLightIndex int32_t ___visibleLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::perLightShadowSliceIndex int32_t ___perLightShadowSliceIndex_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::requestedResolution int32_t ___requestedResolution_2; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::softShadow bool ___softShadow_3; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::pointLightShadow bool ___pointLightShadow_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::offsetX int32_t ___offsetX_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::offsetY int32_t ___offsetY_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::allocatedResolution int32_t ___allocatedResolution_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA_marshaled_pinvoke { int32_t ___visibleLightIndex_0; int32_t ___perLightShadowSliceIndex_1; int32_t ___requestedResolution_2; int32_t ___softShadow_3; int32_t ___pointLightShadow_4; int32_t ___offsetX_5; int32_t ___offsetY_6; int32_t ___allocatedResolution_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA_marshaled_com { int32_t ___visibleLightIndex_0; int32_t ___perLightShadowSliceIndex_1; int32_t ___requestedResolution_2; int32_t ___softShadow_3; int32_t ___pointLightShadow_4; int32_t ___offsetX_5; int32_t ___offsetY_6; int32_t ___allocatedResolution_7; }; // UnityEngine.UIElements.StyleSheets.BaseStyleMatcher/MatchContext struct MatchContext_t04110FFA271D89A23BC1918BE657634A7DC06253 { // System.Int32 UnityEngine.UIElements.StyleSheets.BaseStyleMatcher/MatchContext::valueIndex int32_t ___valueIndex_0; // System.Int32 UnityEngine.UIElements.StyleSheets.BaseStyleMatcher/MatchContext::matchedVariableCount int32_t ___matchedVariableCount_1; }; // UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 { // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order int32_t ___order_0; // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1; }; // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // UnityEngine.UIElements.UIR.BitmapAllocator32/Page struct Page_t04FE552A388BF55B12C8868E19589136957E00A5 { // System.UInt16 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::x uint16_t ___x_0; // System.UInt16 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::y uint16_t ___y_1; // System.Int32 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::freeSlots int32_t ___freeSlots_2; }; // Cinemachine.CameraState/CustomBlendable struct CustomBlendable_t99FF1C1C42F08A7265E2842451D5CB2F4BFF16CB { // UnityEngine.Object Cinemachine.CameraState/CustomBlendable::m_Custom Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_Custom_0; // System.Single Cinemachine.CameraState/CustomBlendable::m_Weight float ___m_Weight_1; }; // Cinemachine.CinemachineClearShot/Pair struct Pair_t395B1EC1E7854C08811AF7E0584C4BA7AE3C6AF2 { // System.Int32 Cinemachine.CinemachineClearShot/Pair::a int32_t ___a_0; // System.Single Cinemachine.CinemachineClearShot/Pair::b float ___b_1; }; // Cinemachine.CinemachineStateDrivenCamera/HashPair struct HashPair_t176F7624706A73500F3AB84D61111316D45ECCEC { // System.Int32 Cinemachine.CinemachineStateDrivenCamera/HashPair::parentHash int32_t ___parentHash_0; // System.Int32 Cinemachine.CinemachineStateDrivenCamera/HashPair::hash int32_t ___hash_1; }; // Cinemachine.ClipperLib/DoublePoint struct DoublePoint_t934804C749E5C1464C50671424B1A7BB8C598DD1 { // System.Double Cinemachine.ClipperLib/DoublePoint::X double ___X_0; // System.Double Cinemachine.ClipperLib/DoublePoint::Y double ___Y_1; }; // Cinemachine.ClipperLib/IntPoint struct IntPoint_tB90EC7E3658ADAC927B4405BEFE1CBAD98BBC674 { // System.Int64 Cinemachine.ClipperLib/IntPoint::X int64_t ___X_0; // System.Int64 Cinemachine.ClipperLib/IntPoint::Y int64_t ___Y_1; }; // Cinemachine.ConfinerOven/PolygonSolution struct PolygonSolution_tAF24FAC932885B257486B439AACD765C7D49CB4C { // System.Collections.Generic.List`1> Cinemachine.ConfinerOven/PolygonSolution::m_Polygons List_1_tD3D80A48908E0B8646110C913780E72E2157A541* ___m_Polygons_0; // System.Single Cinemachine.ConfinerOven/PolygonSolution::m_FrustumHeight float ___m_FrustumHeight_1; }; // Native definition for P/Invoke marshalling of Cinemachine.ConfinerOven/PolygonSolution struct PolygonSolution_tAF24FAC932885B257486B439AACD765C7D49CB4C_marshaled_pinvoke { List_1_tD3D80A48908E0B8646110C913780E72E2157A541* ___m_Polygons_0; float ___m_FrustumHeight_1; }; // Native definition for COM marshalling of Cinemachine.ConfinerOven/PolygonSolution struct PolygonSolution_tAF24FAC932885B257486B439AACD765C7D49CB4C_marshaled_com { List_1_tD3D80A48908E0B8646110C913780E72E2157A541* ___m_Polygons_0; float ___m_FrustumHeight_1; }; // UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem struct DecalEntityItem_tE2209120E111E679725F7022B0C54DEC6783EA5D { // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::chunkIndex int32_t ___chunkIndex_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::arrayIndex int32_t ___arrayIndex_1; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::version int32_t ___version_2; }; // UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9 { // UnityEngine.Rendering.Universal.DecalEntityChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::entityChunk DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; // UnityEngine.Rendering.Universal.DecalCachedChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::cachedChunk DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; // UnityEngine.Rendering.Universal.DecalCulledChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::culledChunk DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; // UnityEngine.Rendering.Universal.DecalDrawCallChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::drawCallChunk DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::previousChunkIndex int32_t ___previousChunkIndex_4; // System.Boolean UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::valid bool ___valid_5; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9_marshaled_pinvoke { DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; int32_t ___previousChunkIndex_4; int32_t ___valid_5; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9_marshaled_com { DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; int32_t ___previousChunkIndex_4; int32_t ___valid_5; }; // UnityEngine.UIElements.EventDispatcher/DispatchContext struct DispatchContext_tFA37790A5FF30508B0146B79E4FF1880EB82E455 { // System.UInt32 UnityEngine.UIElements.EventDispatcher/DispatchContext::m_GateCount uint32_t ___m_GateCount_0; // System.Collections.Generic.Queue`1 UnityEngine.UIElements.EventDispatcher/DispatchContext::m_Queue Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68* ___m_Queue_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.EventDispatcher/DispatchContext struct DispatchContext_tFA37790A5FF30508B0146B79E4FF1880EB82E455_marshaled_pinvoke { uint32_t ___m_GateCount_0; Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68* ___m_Queue_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.EventDispatcher/DispatchContext struct DispatchContext_tFA37790A5FF30508B0146B79E4FF1880EB82E455_marshaled_com { uint32_t ___m_GateCount_0; Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68* ___m_Queue_1; }; // UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.FocusController/FocusedElement::m_SubTreeRoot VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; // UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusController/FocusedElement::m_FocusedElement Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F { // System.Int32 UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper::depth int32_t ___depth_0; // UnityEngine.UIElements.ITreeViewItem UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper::item RuntimeObject* ___item_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F_marshaled_pinvoke { int32_t ___depth_0; RuntimeObject* ___item_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F_marshaled_com { int32_t ___depth_0; RuntimeObject* ___item_1; }; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping struct LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 { // System.UInt16 UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping::visibleLightIndex uint16_t ___visibleLightIndex_0; // System.UInt16 UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping::lightBufferIndex uint16_t ___lightBufferIndex_1; // UnityEngine.Light UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping::light Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___light_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping struct LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshaled_pinvoke { uint16_t ___visibleLightIndex_0; uint16_t ___lightBufferIndex_1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___light_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping struct LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshaled_com { uint16_t ___visibleLightIndex_0; uint16_t ___lightBufferIndex_1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___light_2; }; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/BrickMeta struct BrickMeta_t75B625970B160751665565BB3039980A81DED1D1 { // System.Collections.Generic.HashSet`1 UnityEngine.Experimental.Rendering.ProbeBrickIndex/BrickMeta::voxels HashSet_1_t03A441EC1493E313B17FAEAEFD9B0BEBFA3F6206* ___voxels_0; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.ProbeBrickIndex/BrickMeta::bricks List_1_t76F0B957C54456D9FEEEA81D78039166218CC88A* ___bricks_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeBrickIndex/BrickMeta struct BrickMeta_t75B625970B160751665565BB3039980A81DED1D1_marshaled_pinvoke { HashSet_1_t03A441EC1493E313B17FAEAEFD9B0BEBFA3F6206* ___voxels_0; List_1_t76F0B957C54456D9FEEEA81D78039166218CC88A* ___bricks_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeBrickIndex/BrickMeta struct BrickMeta_t75B625970B160751665565BB3039980A81DED1D1_marshaled_com { HashSet_1_t03A441EC1493E313B17FAEAEFD9B0BEBFA3F6206* ___voxels_0; List_1_t76F0B957C54456D9FEEEA81D78039166218CC88A* ___bricks_1; }; // UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc struct BrickChunkAlloc_tE20AA1DC63F165DAA678ECF487C52A848589F45F { // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::x int32_t ___x_0; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::y int32_t ___y_1; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::z int32_t ___z_2; }; // UnityEngine.Experimental.Rendering.ProbeReferenceVolume/ExtraDataActionInput struct ExtraDataActionInput_tD638E613F6D598C7D12ED7342714011390CAC8C2 { union { struct { }; uint8_t ExtraDataActionInput_tD638E613F6D598C7D12ED7342714011390CAC8C2__padding[1]; }; }; // UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId struct RegId_t558A1471305FE71659736358E71632E62B26AF64 { // System.Int32 UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId::id int32_t ___id_0; }; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622 { // System.String UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem::sceneGUID String_t* ___sceneGUID_0; // System.Boolean UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem::hasProbeVolumes bool ___hasProbeVolumes_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622_marshaled_pinvoke { char* ___sceneGUID_0; int32_t ___hasProbeVolumes_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622_marshaled_com { Il2CppChar* ___sceneGUID_0; int32_t ___hasProbeVolumes_1; }; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069 { // System.String UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile::sceneGUID String_t* ___sceneGUID_0; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile::profile ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069_marshaled_pinvoke { char* ___sceneGUID_0; ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069_marshaled_com { Il2CppChar* ___sceneGUID_0; ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC { // System.Char System.Text.RegularExpressions.RegexCharClass/SingleRange::First Il2CppChar ___First_0; // System.Char System.Text.RegularExpressions.RegexCharClass/SingleRange::Last Il2CppChar ___Last_1; }; // Native definition for P/Invoke marshalling of System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC_marshaled_pinvoke { uint8_t ___First_0; uint8_t ___Last_1; }; // Native definition for COM marshalling of System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC_marshaled_com { uint8_t ___First_0; uint8_t ___Last_1; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo struct CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A { // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::producers List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producers_0; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::consumers List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumers_1; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::refCount int32_t ___refCount_2; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::imported bool ___imported_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo struct CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_pinvoke { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producers_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumers_1; int32_t ___refCount_2; int32_t ___imported_3; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo struct CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_com { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producers_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumers_1; int32_t ___refCount_2; int32_t ___imported_3; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258 { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::name String_t* ___name_0; // System.Collections.Generic.List`1[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::resourceReadLists List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* ___resourceReadLists_1; // System.Collections.Generic.List`1[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::resourceWriteLists List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* ___resourceWriteLists_2; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::culled bool ___culled_3; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::generateDebugData bool ___generateDebugData_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258_marshaled_pinvoke { char* ___name_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceReadLists_1; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceWriteLists_2; int32_t ___culled_3; int32_t ___generateDebugData_4; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258_marshaled_com { Il2CppChar* ___name_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceReadLists_1; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceWriteLists_2; int32_t ___culled_3; int32_t ___generateDebugData_4; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::name String_t* ___name_0; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::imported bool ___imported_1; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::creationPassIndex int32_t ___creationPassIndex_2; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::releasePassIndex int32_t ___releasePassIndex_3; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::consumerList List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::producerList List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B_marshaled_pinvoke { char* ___name_0; int32_t ___imported_1; int32_t ___creationPassIndex_2; int32_t ___releasePassIndex_3; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B_marshaled_com { Il2CppChar* ___name_0; int32_t ___imported_1; int32_t ___creationPassIndex_2; int32_t ___releasePassIndex_3; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // Pathfinding.Util.RetainedGizmos/MeshWithHash struct MeshWithHash_t49B815AAEC557812DE079D6C48414F61625B4EDE { // System.UInt64 Pathfinding.Util.RetainedGizmos/MeshWithHash::hash uint64_t ___hash_0; // UnityEngine.Mesh Pathfinding.Util.RetainedGizmos/MeshWithHash::mesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh_1; // System.Boolean Pathfinding.Util.RetainedGizmos/MeshWithHash::lines bool ___lines_2; }; // Native definition for P/Invoke marshalling of Pathfinding.Util.RetainedGizmos/MeshWithHash struct MeshWithHash_t49B815AAEC557812DE079D6C48414F61625B4EDE_marshaled_pinvoke { uint64_t ___hash_0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh_1; int32_t ___lines_2; }; // Native definition for COM marshalling of Pathfinding.Util.RetainedGizmos/MeshWithHash struct MeshWithHash_t49B815AAEC557812DE079D6C48414F61625B4EDE_marshaled_com { uint64_t ___hash_0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh_1; int32_t ___lines_2; }; // System.Xml.Schema.SequenceNode/SequenceConstructPosContext struct SequenceConstructPosContext_tDEC4FB1B8F19EFD1AC27C150D561C2D4F6090BA7 { // System.Xml.Schema.SequenceNode System.Xml.Schema.SequenceNode/SequenceConstructPosContext::this_ SequenceNode_t49ACD22961E06675458A60447D7AA32B26835AB0* ___this__0; // System.Xml.Schema.BitSet System.Xml.Schema.SequenceNode/SequenceConstructPosContext::firstpos BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___firstpos_1; // System.Xml.Schema.BitSet System.Xml.Schema.SequenceNode/SequenceConstructPosContext::lastpos BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___lastpos_2; // System.Xml.Schema.BitSet System.Xml.Schema.SequenceNode/SequenceConstructPosContext::lastposLeft BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___lastposLeft_3; // System.Xml.Schema.BitSet System.Xml.Schema.SequenceNode/SequenceConstructPosContext::firstposRight BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___firstposRight_4; }; // Native definition for P/Invoke marshalling of System.Xml.Schema.SequenceNode/SequenceConstructPosContext struct SequenceConstructPosContext_tDEC4FB1B8F19EFD1AC27C150D561C2D4F6090BA7_marshaled_pinvoke { SequenceNode_t49ACD22961E06675458A60447D7AA32B26835AB0* ___this__0; BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___firstpos_1; BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___lastpos_2; BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___lastposLeft_3; BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___firstposRight_4; }; // Native definition for COM marshalling of System.Xml.Schema.SequenceNode/SequenceConstructPosContext struct SequenceConstructPosContext_tDEC4FB1B8F19EFD1AC27C150D561C2D4F6090BA7_marshaled_com { SequenceNode_t49ACD22961E06675458A60447D7AA32B26835AB0* ___this__0; BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___firstpos_1; BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___lastpos_2; BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___lastposLeft_3; BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___firstposRight_4; }; // System.IO.Stream/ReadWriteParameters struct ReadWriteParameters_t14911E85F7252B5A39D9A53466C7EDE243327033 { // System.Byte[] System.IO.Stream/ReadWriteParameters::Buffer ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Buffer_0; // System.Int32 System.IO.Stream/ReadWriteParameters::Offset int32_t ___Offset_1; // System.Int32 System.IO.Stream/ReadWriteParameters::Count int32_t ___Count_2; }; // Native definition for P/Invoke marshalling of System.IO.Stream/ReadWriteParameters struct ReadWriteParameters_t14911E85F7252B5A39D9A53466C7EDE243327033_marshaled_pinvoke { Il2CppSafeArray/*NONE*/* ___Buffer_0; int32_t ___Offset_1; int32_t ___Count_2; }; // Native definition for COM marshalling of System.IO.Stream/ReadWriteParameters struct ReadWriteParameters_t14911E85F7252B5A39D9A53466C7EDE243327033_marshaled_com { Il2CppSafeArray/*NONE*/* ___Buffer_0; int32_t ___Offset_1; int32_t ___Count_2; }; // UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey struct SheetHandleKey_tD6F2FE5B26CB5B86F18F74C8D47B5FA63D77B574 { // System.Int32 UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey::sheetInstanceID int32_t ___sheetInstanceID_0; // System.Int32 UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey::index int32_t ___index_1; }; // UnityEngine.UIElements.StyleVariableResolver/ResolveContext struct ResolveContext_tEF37DBA22D641E4FE1568C5EBE1605A98D86C992 { // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.StyleVariableResolver/ResolveContext::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; // UnityEngine.UIElements.StyleValueHandle[] UnityEngine.UIElements.StyleVariableResolver/ResolveContext::handles StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE* ___handles_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleVariableResolver/ResolveContext struct ResolveContext_tEF37DBA22D641E4FE1568C5EBE1605A98D86C992_marshaled_pinvoke { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D* ___handles_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleVariableResolver/ResolveContext struct ResolveContext_tEF37DBA22D641E4FE1568C5EBE1605A98D86C992_marshaled_com { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D* ___handles_1; }; // UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF { // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_ElementName String_t* ___m_ElementName_0; // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_AttributeName String_t* ___m_AttributeName_1; // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_Value String_t* ___m_Value_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF_marshaled_pinvoke { char* ___m_ElementName_0; char* ___m_AttributeName_1; char* ___m_Value_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF_marshaled_com { Il2CppChar* ___m_ElementName_0; Il2CppChar* ___m_AttributeName_1; Il2CppChar* ___m_Value_2; }; // UnityEngine.TextCore.Text.TextResourceManager/FontAssetRef struct FontAssetRef_t7B8E634754BC5683F1E6601D7CD0061285A28FF3 { // System.Int32 UnityEngine.TextCore.Text.TextResourceManager/FontAssetRef::nameHashCode int32_t ___nameHashCode_0; // System.Int32 UnityEngine.TextCore.Text.TextResourceManager/FontAssetRef::familyNameHashCode int32_t ___familyNameHashCode_1; // System.Int32 UnityEngine.TextCore.Text.TextResourceManager/FontAssetRef::styleNameHashCode int32_t ___styleNameHashCode_2; // System.Int64 UnityEngine.TextCore.Text.TextResourceManager/FontAssetRef::familyNameAndStyleHashCode int64_t ___familyNameAndStyleHashCode_3; // UnityEngine.TextCore.Text.FontAsset UnityEngine.TextCore.Text.TextResourceManager/FontAssetRef::fontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_4; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.TextResourceManager/FontAssetRef struct FontAssetRef_t7B8E634754BC5683F1E6601D7CD0061285A28FF3_marshaled_pinvoke { int32_t ___nameHashCode_0; int32_t ___familyNameHashCode_1; int32_t ___styleNameHashCode_2; int64_t ___familyNameAndStyleHashCode_3; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_4; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.TextResourceManager/FontAssetRef struct FontAssetRef_t7B8E634754BC5683F1E6601D7CD0061285A28FF3_marshaled_com { int32_t ___nameHashCode_0; int32_t ___familyNameHashCode_1; int32_t ___styleNameHashCode_2; int64_t ___familyNameAndStyleHashCode_3; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_4; }; // UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831 { // UnityEngine.Font UnityEngine.TextCore.Text.TextSettings/FontReferenceMap::font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.TextCore.Text.TextSettings/FontReferenceMap::fontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame struct SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 { // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::x float ___x_0; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::y float ___y_1; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::w float ___w_2; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::h float ___h_3; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize struct SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 { // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize::w float ___w_0; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize::h float ___h_1; }; // UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B { // UnityEngine.Texture UnityEngine.UIElements.TextureRegistry/TextureInfo::texture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; // System.Boolean UnityEngine.UIElements.TextureRegistry/TextureInfo::dynamic bool ___dynamic_1; // System.Int32 UnityEngine.UIElements.TextureRegistry/TextureInfo::refCount int32_t ___refCount_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B_marshaled_pinvoke { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; int32_t ___dynamic_1; int32_t ___refCount_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B_marshaled_com { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; int32_t ___dynamic_1; int32_t ___refCount_2; }; // UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE { // System.Int32 UnityEngine.UIElements.TreeView/TreeViewItemWrapper::depth int32_t ___depth_0; // UnityEngine.UIElements.ITreeViewItem UnityEngine.UIElements.TreeView/TreeViewItemWrapper::item RuntimeObject* ___item_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE_marshaled_pinvoke { int32_t ___depth_0; RuntimeObject* ___item_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE_marshaled_com { int32_t ___depth_0; RuntimeObject* ___item_1; }; // UnityEngine.UIElements.TreeViewReorderableDragAndDropController/TreeItemState struct TreeItemState_t101924304A5CD011F918E16E7B734CFFAB1190D4 { // System.Int32 UnityEngine.UIElements.TreeViewReorderableDragAndDropController/TreeItemState::parentId int32_t ___parentId_0; // System.Int32 UnityEngine.UIElements.TreeViewReorderableDragAndDropController/TreeItemState::childIndex int32_t ___childIndex_1; }; // UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree struct DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B { // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree::handle uint32_t ___handle_0; // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree::page Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree struct DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshaled_pinvoke { uint32_t ___handle_0; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree struct DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshaled_com { uint32_t ___handle_0; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; }; // UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 { // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___m_DelagateCallback_0; // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState RuntimeObject* ___m_DelagateState_1; // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // Mono.Unity.UnityTls/unitytls_key_ref struct unitytls_key_ref_t6BD91D013DF11047C53738FEEB12CE290FDC71A2 { // System.UInt64 Mono.Unity.UnityTls/unitytls_key_ref::handle uint64_t ___handle_0; }; // Mono.Unity.UnityTls/unitytls_tlsctx_callbacks struct unitytls_tlsctx_callbacks_t348AE3D333ACBB2F17D4D7B8412256357B39B568 { // Mono.Unity.UnityTls/unitytls_tlsctx_read_callback Mono.Unity.UnityTls/unitytls_tlsctx_callbacks::read unitytls_tlsctx_read_callback_tDBE877327789CABE940C2A724EC9A5D142318851* ___read_0; // Mono.Unity.UnityTls/unitytls_tlsctx_write_callback Mono.Unity.UnityTls/unitytls_tlsctx_callbacks::write unitytls_tlsctx_write_callback_t5D4B64AD846D04E819A49689F7EAA47365636611* ___write_1; // System.Void* Mono.Unity.UnityTls/unitytls_tlsctx_callbacks::data void* ___data_2; }; // Native definition for P/Invoke marshalling of Mono.Unity.UnityTls/unitytls_tlsctx_callbacks struct unitytls_tlsctx_callbacks_t348AE3D333ACBB2F17D4D7B8412256357B39B568_marshaled_pinvoke { Il2CppMethodPointer ___read_0; Il2CppMethodPointer ___write_1; void* ___data_2; }; // Native definition for COM marshalling of Mono.Unity.UnityTls/unitytls_tlsctx_callbacks struct unitytls_tlsctx_callbacks_t348AE3D333ACBB2F17D4D7B8412256357B39B568_marshaled_com { Il2CppMethodPointer ___read_0; Il2CppMethodPointer ___write_1; void* ___data_2; }; // Mono.Unity.UnityTls/unitytls_x509_ref struct unitytls_x509_ref_t9CEB17766B4144117333AB50379B21A357FA4333 { // System.UInt64 Mono.Unity.UnityTls/unitytls_x509_ref::handle uint64_t ___handle_0; }; // Mono.Unity.UnityTls/unitytls_x509list_ref struct unitytls_x509list_ref_t6C5C1CF0B720516A681CB741104A164FD8B3CF17 { // System.UInt64 Mono.Unity.UnityTls/unitytls_x509list_ref::handle uint64_t ___handle_0; }; // UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8 { // System.String UnityEngine.UIElements.VisualTreeAsset/SlotDefinition::name String_t* ___name_0; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/SlotDefinition::insertionPointId int32_t ___insertionPointId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8_marshaled_pinvoke { char* ___name_0; int32_t ___insertionPointId_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8_marshaled_com { Il2CppChar* ___name_0; int32_t ___insertionPointId_1; }; // UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76 { // System.String UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry::slotName String_t* ___slotName_0; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry::assetId int32_t ___assetId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76_marshaled_pinvoke { char* ___slotName_0; int32_t ___assetId_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76_marshaled_com { Il2CppChar* ___slotName_0; int32_t ___assetId_1; }; // UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484 { // System.String UnityEngine.UIElements.VisualTreeAsset/UsingEntry::alias String_t* ___alias_1; // System.String UnityEngine.UIElements.VisualTreeAsset/UsingEntry::path String_t* ___path_2; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualTreeAsset/UsingEntry::asset VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_marshaled_pinvoke { char* ___alias_1; char* ___path_2; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_marshaled_com { Il2CppChar* ___alias_1; Il2CppChar* ___path_2; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry struct XmlSchemaObjectEntry_t79D1310E1F5CA860FAD243853E59A3C2ACDB83CD { // System.Xml.XmlQualifiedName System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry::qname XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9* ___qname_0; // System.Xml.Schema.XmlSchemaObject System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry::xso XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D* ___xso_1; }; // Native definition for P/Invoke marshalling of System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry struct XmlSchemaObjectEntry_t79D1310E1F5CA860FAD243853E59A3C2ACDB83CD_marshaled_pinvoke { XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9* ___qname_0; XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D* ___xso_1; }; // Native definition for COM marshalling of System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry struct XmlSchemaObjectEntry_t79D1310E1F5CA860FAD243853E59A3C2ACDB83CD_marshaled_com { XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9* ___qname_0; XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D* ___xso_1; }; // System.Dynamic.BindingRestrictions/TestBuilder/AndNode struct AndNode_tD84E0D831AD339630C4170F558969F4ACAD73653 { // System.Int32 System.Dynamic.BindingRestrictions/TestBuilder/AndNode::Depth int32_t ___Depth_0; // System.Linq.Expressions.Expression System.Dynamic.BindingRestrictions/TestBuilder/AndNode::Node Expression_t70AA908ECBD33E94249BF235E4EBB0F831AD8785* ___Node_1; }; // Native definition for P/Invoke marshalling of System.Dynamic.BindingRestrictions/TestBuilder/AndNode struct AndNode_tD84E0D831AD339630C4170F558969F4ACAD73653_marshaled_pinvoke { int32_t ___Depth_0; Expression_t70AA908ECBD33E94249BF235E4EBB0F831AD8785* ___Node_1; }; // Native definition for COM marshalling of System.Dynamic.BindingRestrictions/TestBuilder/AndNode struct AndNode_tD84E0D831AD339630C4170F558969F4ACAD73653_marshaled_com { int32_t ___Depth_0; Expression_t70AA908ECBD33E94249BF235E4EBB0F831AD8785* ___Node_1; }; // UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 { // System.String UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::displayName String_t* ___displayName_0; // System.Action UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::action Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_pinvoke { char* ___displayName_0; Il2CppMethodPointer ___action_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_com { Il2CppChar* ___displayName_0; Il2CppMethodPointer ___action_1; }; // System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView struct InstructionView_tA381D8A27DEDDEE43C71B3BB3A2FADC0CD059A3D { // System.Int32 System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_index int32_t ____index_0; // System.Int32 System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_stackDepth int32_t ____stackDepth_1; // System.Int32 System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_continuationsDepth int32_t ____continuationsDepth_2; // System.String System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_name String_t* ____name_3; // System.Linq.Expressions.Interpreter.Instruction System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_instruction Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998* ____instruction_4; }; // Native definition for P/Invoke marshalling of System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView struct InstructionView_tA381D8A27DEDDEE43C71B3BB3A2FADC0CD059A3D_marshaled_pinvoke { int32_t ____index_0; int32_t ____stackDepth_1; int32_t ____continuationsDepth_2; char* ____name_3; Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998* ____instruction_4; }; // Native definition for COM marshalling of System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView struct InstructionView_tA381D8A27DEDDEE43C71B3BB3A2FADC0CD059A3D_marshaled_com { int32_t ____index_0; int32_t ____stackDepth_1; int32_t ____continuationsDepth_2; Il2CppChar* ____name_3; Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998* ____instruction_4; }; // System.ByReference`1 struct ByReference_1_t9C85BCCAAF8C525B6C06B07E922D8D217BE8D6FC { // System.IntPtr System.ByReference`1::_value intptr_t ____value_0; }; // System.ByReference`1 struct ByReference_1_t7BA5A6CA164F770BC688F21C5978D368716465F5 { // System.IntPtr System.ByReference`1::_value intptr_t ____value_0; }; // System.ByReference`1 struct ByReference_1_t98B79BFB40A2CA0814BC183B09B4339A5EBF8524 { // System.IntPtr System.ByReference`1::_value intptr_t ____value_0; }; // System.Collections.Generic.KeyValuePair`2,System.Object> struct KeyValuePair_2_tAC0330F506B0E9163D3B28C7146DC5ACD338DC13 { // TKey System.Collections.Generic.KeyValuePair`2::key KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2,System.Object> struct KeyValuePair_2_t3F2A3CB7BBA975883A7BEA65F8283E2D7BE1E52B { // TKey System.Collections.Generic.KeyValuePair`2::key StructMultiKey_2_tBE8AC1F77387A29245D48FBA8C8C8E1763344DD5 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2,System.Object> struct KeyValuePair_2_tE7059F09DF09E24506A44E5D5FB043228D3799BE { // TKey System.Collections.Generic.KeyValuePair`2::key ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2,System.Object> struct KeyValuePair_2_t2A9D1B7DEBB99A68011F37B017FDD44CFE5AEC14 { // TKey System.Collections.Generic.KeyValuePair`2::key ValueTuple_2_tC3717D4552EE1E5FC27BFBA3F5155741BC04557A ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t669A5BAF37ED0ABC96A30943A6E7D0442310B936 { // TKey System.Collections.Generic.KeyValuePair`2::key Guid_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t8B567619A9CCBA5161B66419D348897D6AECB008 { // TKey System.Collections.Generic.KeyValuePair`2::key Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t1F845C75952D49E12CC3AA3713F4701056F14BC1 { // TKey System.Collections.Generic.KeyValuePair`2::key Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA57DF4A70D6CBD452BA962725C74977DF1F89F6F { // TKey System.Collections.Generic.KeyValuePair`2::key Int2_tA237834D44F8B70CEF05461E599DAE1137180731 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t3A2EC9EA2D66E356F58237E1CAD1F60EF369AE22 { // TKey System.Collections.Generic.KeyValuePair`2::key Int2_tA237834D44F8B70CEF05461E599DAE1137180731 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t82BAB40927CA6EF422D222D025B40E501E931098 { // TKey System.Collections.Generic.KeyValuePair`2::key Int3_t3D1B990C798A218E8F705930EF9F0A373A439553 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2> struct KeyValuePair_2_tE3EA5100FA35C94F54D8D5F93B806E7614C34DBD { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value ContentHeightCacheInfo_tA616347D46981FC5684B6268FC7035C431E99FBC ___value_1; }; // System.Collections.Generic.KeyValuePair`2> struct KeyValuePair_2_t472CF116DEB4A9261996D42F3FB67E7595E0EC3F { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t848E9AC456B26323C9AC3B8DA372CF9C26E225B5 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Int3_t3D1B990C798A218E8F705930EF9F0A373A439553 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC3F888EEED334B1047E7634B9B9440158BAFA362 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RenderInstancedDataLayout_t06AF33510AC89DBD09A3A161FF809EDFAB30EC7A ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t98F7E0B9AD02F4112F295B7071F5EBC6DC519731 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value TreeItem_t6B0F84E487FB869A51E1DA4987183127271F4F90 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tE2ABFF555671907C54C1F6ACA927B7D1D1249AFE { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t80C4C5AFB26EFE61A559DFB22B7FC8BE95DA3B55 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t39179BF27CE980AB00F738EC85DF2D428FAAB65A { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value FontAssetRef_t7B8E634754BC5683F1E6601D7CD0061285A28FF3 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tF5E0699CB6CD3DFA728CBCFA619E7EBC8B7A5202 { // TKey System.Collections.Generic.KeyValuePair`2::key intptr_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2> struct KeyValuePair_2_t83B0D65E124438F9107342E948D976A9FBC406DD { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tE15BD34F75B584F06758FD8C5E0A50897E927167 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t55881AA547C2F1917F237C157330C775282585E2 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value ResourceLocator_t84F68A0DD2AA185761938E49BBE9B2C46A47E122 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tCDE07F3B8CB119BF2539CFB17A3B21E4D3C5FA33 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t5FCDCECBAC4615B1D6C16612A028BBBF368C51D4 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t5B7F504879D1A0F262C9DF40B144F3750DD70C1A { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RegId_t558A1471305FE71659736358E71632E62B26AF64 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t7D311E49C5BFA7AD0E1B6BDE838D7428E2CEDA13 { // TKey System.Collections.Generic.KeyValuePair`2::key PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t8760984FFCA6E11154C918347EA4C7CFB2D0B8CE { // TKey System.Collections.Generic.KeyValuePair`2::key TerrainTileCoord_t2181DDF40A8A428A84817957CB7FB19A314F4F09 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tB030AFFFED2202DD1FC8A435558C98D52D0BF56E { // TKey System.Collections.Generic.KeyValuePair`2::key Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA9C08938A7BB93727C1EA7CF1C27A8902E203C1E { // TKey System.Collections.Generic.KeyValuePair`2::key Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tF34E5A81603AC7D66F6CC0579133888A275D3937 { // TKey System.Collections.Generic.KeyValuePair`2::key XPathNodeRef_tF695A4CACB9D70FDCBCC9EE7F3AE77D1CAF06470 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value XPathNodeRef_tF695A4CACB9D70FDCBCC9EE7F3AE77D1CAF06470 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t9A1BEBA0CCC0848952D909A1E5473AD317B32F71 { // TKey System.Collections.Generic.KeyValuePair`2::key RegId_t558A1471305FE71659736358E71632E62B26AF64 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tB849BEA6D08AC9F09EB3162B34E3D46A260191CC { // TKey System.Collections.Generic.KeyValuePair`2::key RegId_t558A1471305FE71659736358E71632E62B26AF64 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value BrickMeta_t75B625970B160751665565BB3039980A81DED1D1 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t4D486866736280C7A079662D170F5444C27E50C6 { // TKey System.Collections.Generic.KeyValuePair`2::key SheetHandleKey_tD6F2FE5B26CB5B86F18F74C8D47B5FA63D77B574 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Nullable`1 struct Nullable_1_tEADC262F7F8B8BC4CC0A003DBDD3CA7C1B63F9AC { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___value_1; }; // System.Nullable`1 struct Nullable_1_t072551AA1AA8366A46F232F8180C34AA0CFFACBB { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___value_1; }; // System.Nullable`1 struct Nullable_1_t0ECB838EB0C9A81655750B26970F21CF9A83A5F7 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value Guid_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t2F950BDA6EF5FEA52F6E9EFD623C1CA64DBF845F { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value RealCurrency_tA18D815FABDA9A4AB30CA66856E7F51905EB4D46 ___value_1; }; // System.Nullable`1 struct Nullable_1_tE151CE1F6892804B41C4004C95CB57020ABB3272 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___value_1; }; // System.ValueTuple`2 struct ValueTuple_2_t3A10D1FA39D7602676C9488883AE4D27691D8F6C { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___Item2_1; }; // System.ValueTuple`2> struct ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_t05010CA1EDA09F02C7ADFC1E8C90141D6388EF26 { // T1 System.ValueTuple`2::Item1 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___Item1_0; // T2 System.ValueTuple`2::Item2 Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___Item2_1; }; // System.ValueTuple`5 struct ValueTuple_5_t558B9F95CA55DE5694FC58A3BEAE441BF728FB57 { // T1 System.ValueTuple`5::Item1 intptr_t ___Item1_0; // T2 System.ValueTuple`5::Item2 int32_t ___Item2_1; // T3 System.ValueTuple`5::Item3 intptr_t ___Item3_2; // T4 System.ValueTuple`5::Item4 int32_t ___Item4_3; // T5 System.ValueTuple`5::Item5 bool ___Item5_4; }; // System.ValueTuple`8> struct ValueTuple_8_t9B4E1B0569C36F02E150189D05FFCC0A69667F85 { // T1 System.ValueTuple`8::Item1 intptr_t ___Item1_0; // T2 System.ValueTuple`8::Item2 int32_t ___Item2_1; // T3 System.ValueTuple`8::Item3 intptr_t ___Item3_2; // T4 System.ValueTuple`8::Item4 int32_t ___Item4_3; // T5 System.ValueTuple`8::Item5 intptr_t ___Item5_4; // T6 System.ValueTuple`8::Item6 int32_t ___Item6_5; // T7 System.ValueTuple`8::Item7 bool ___Item7_6; // TRest System.ValueTuple`8::Rest ValueTuple_1_tBFF71B8F72F9D197DB09CFE88F0C8C7FE97CEF75 ___Rest_7; }; // Unity.Services.Analytics.AdCompletionStatus struct AdCompletionStatus_t0B7F0C228E3ED39B43CF9CA8703FD33F41E4C4BF { // System.Int32 Unity.Services.Analytics.AdCompletionStatus::value__ int32_t ___value___2; }; // Unity.Services.Analytics.AdPlacementType struct AdPlacementType_tD9D1C1E447599099BCF29AFBBCE24E5606DFD2C0 { // System.Int32 Unity.Services.Analytics.AdPlacementType::value__ int32_t ___value___2; }; // Unity.Services.Analytics.AdProvider struct AdProvider_t0321BC4B8FCCB04233A5654D50646F6D63C39A52 { // System.Int32 Unity.Services.Analytics.AdProvider::value__ int32_t ___value___2; }; // Unity.Collections.Allocator struct Allocator_t996642592271AAD9EE688F142741D512C07B5824 { // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; }; // UnityEngine.XR.AvailableTrackingData struct AvailableTrackingData_t223756B90093C1B8974F04856043E3983BA37402 { // System.Int32 UnityEngine.XR.AvailableTrackingData::value__ int32_t ___value___2; }; // UnityEngine.Rendering.BlendState struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 { // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7; // System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates uint8_t ___m_SeparateMRTBlendStates_8; // System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask uint8_t ___m_AlphaToMask_9; // System.Int16 UnityEngine.Rendering.BlendState::m_Padding int16_t ___m_Padding_10; }; // UnityEngine.BoundingSphere struct BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 { // UnityEngine.Vector3 UnityEngine.BoundingSphere::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // System.Single UnityEngine.BoundingSphere::radius float ___radius_1; }; // UnityEngine.Bounds struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 { // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1; }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E { // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; }; // System.ByteEnum struct ByteEnum_t2A464EF5EC59CBA8ED5E194537D5832168B1A692 { // System.Byte System.ByteEnum::value__ uint8_t ___value___2; }; // UnityEngine.UI.ColorBlock struct ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 { // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_NormalColor_0; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_HighlightedColor_1; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_PressedColor_2; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_SelectedColor_3; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_DisabledColor_4; // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier float ___m_ColorMultiplier_5; // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration float ___m_FadeDuration_6; }; // UnityEngine.UIElements.ColorPage struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 { // System.Boolean UnityEngine.UIElements.ColorPage::isValid bool ___isValid_0; // UnityEngine.Color32 UnityEngine.UIElements.ColorPage::pageAndID Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ColorPage struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke { int32_t ___isValid_0; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.ColorPage struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com { int32_t ___isValid_0; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1; }; // UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C { // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::inheritedData StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::layoutData StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::rareData StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transformData StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transitionData StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::visualData StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.ComputedStyle::yogaNode YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.ComputedStyle::customProperties Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; // System.Int64 UnityEngine.UIElements.ComputedStyle::matchingRulesHash int64_t ___matchingRulesHash_8; // System.Single UnityEngine.UIElements.ComputedStyle::dpiScaling float ___dpiScaling_9; // UnityEngine.UIElements.ComputedTransitionProperty[] UnityEngine.UIElements.ComputedStyle::computedTransitions ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82* ___computedTransitions_10; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_pinvoke { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke* ___computedTransitions_10; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_com { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com* ___computedTransitions_10; }; // UnityEngine.Windows.Speech.ConfidenceLevel struct ConfidenceLevel_t64FEDE4792CB1690597AF25A5ACC90CEC94ED283 { // System.Int32 UnityEngine.Windows.Speech.ConfidenceLevel::value__ int32_t ___value___2; }; // System.ConsoleKey struct ConsoleKey_t90D518E97CE61D975E487810228A92BDD34D73BF { // System.Int32 System.ConsoleKey::value__ int32_t ___value___2; }; // System.ConsoleModifiers struct ConsoleModifiers_tAC0C5448495DEE5829C85FC9D3BE1C0B2A748967 { // System.Int32 System.ConsoleModifiers::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 { // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Position Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; // System.Object UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Data RuntimeObject* ___Data_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_pinvoke { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; Il2CppIUnknown* ___Data_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_com { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; Il2CppIUnknown* ___Data_1; }; // UnityEngine.CubemapFace struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B { // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullMode struct CullMode_t049B71889E4E981866E205A3F71DC8B856306D50 { // System.Int32 UnityEngine.Rendering.CullMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullingResults struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 { // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1; }; // UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82 { // UnityEngine.Texture2D UnityEngine.UIElements.Cursor::k__BackingField Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; // UnityEngine.Vector2 UnityEngine.UIElements.Cursor::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Cursor::k__BackingField int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // System.Reflection.CustomAttributeNamedArgument struct CustomAttributeNamedArgument_t4EC1C2BB9943BEB7E77AC0870BE2A899E23B4E02 { // System.Reflection.CustomAttributeTypedArgument System.Reflection.CustomAttributeNamedArgument::k__BackingField CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F ___U3CTypedValueU3Ek__BackingField_0; // System.Boolean System.Reflection.CustomAttributeNamedArgument::k__BackingField bool ___U3CIsFieldU3Ek__BackingField_1; // System.String System.Reflection.CustomAttributeNamedArgument::k__BackingField String_t* ___U3CMemberNameU3Ek__BackingField_2; // System.Type System.Reflection.CustomAttributeNamedArgument::_attributeType Type_t* ____attributeType_3; // System.Reflection.MemberInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Reflection.CustomAttributeNamedArgument::_lazyMemberInfo MemberInfo_t* ____lazyMemberInfo_4; }; // Native definition for P/Invoke marshalling of System.Reflection.CustomAttributeNamedArgument struct CustomAttributeNamedArgument_t4EC1C2BB9943BEB7E77AC0870BE2A899E23B4E02_marshaled_pinvoke { CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_pinvoke ___U3CTypedValueU3Ek__BackingField_0; int32_t ___U3CIsFieldU3Ek__BackingField_1; char* ___U3CMemberNameU3Ek__BackingField_2; Type_t* ____attributeType_3; MemberInfo_t* ____lazyMemberInfo_4; }; // Native definition for COM marshalling of System.Reflection.CustomAttributeNamedArgument struct CustomAttributeNamedArgument_t4EC1C2BB9943BEB7E77AC0870BE2A899E23B4E02_marshaled_com { CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_com ___U3CTypedValueU3Ek__BackingField_0; int32_t ___U3CIsFieldU3Ek__BackingField_1; Il2CppChar* ___U3CMemberNameU3Ek__BackingField_2; Type_t* ____attributeType_3; MemberInfo_t* ____lazyMemberInfo_4; }; // System.DateTimeOffset struct DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4 { // System.DateTime System.DateTimeOffset::_dateTime DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ____dateTime_3; // System.Int16 System.DateTimeOffset::_offsetMinutes int16_t ____offsetMinutes_4; }; // UnityEngine.UIElements.DisplayStyle struct DisplayStyle_t87BEDA2F78F764785ED41FC5E622ECB0091B2459 { // System.Int32 UnityEngine.UIElements.DisplayStyle::value__ int32_t ___value___2; }; // UnityEngine.UIElements.DragVisualMode struct DragVisualMode_tC1D89AA62CEA10935372D06EB6DAEB8739356D16 { // System.Int32 UnityEngine.UIElements.DragVisualMode::value__ int32_t ___value___2; }; // UnityEngine.UIElements.EasingMode struct EasingMode_tEF87477B9B9EB2524525550AE5ABEBC00FC7B0DF { // System.Int32 UnityEngine.UIElements.EasingMode::value__ int32_t ___value___2; }; // UnityEngine.EventModifiers struct EventModifiers_t48244B043FBB42CDD555C6AC43279EC7158777AC { // System.Int32 UnityEngine.EventModifiers::value__ int32_t ___value___2; }; // UnityEngine.UIElements.FlexDirection struct FlexDirection_t0B086E97C9B1B8F1D94B51CBEAE6564B2A7C15DC { // System.Int32 UnityEngine.UIElements.FlexDirection::value__ int32_t ___value___2; }; // UnityEngine.TextCore.LowLevel.FontFeatureLookupFlags struct FontFeatureLookupFlags_t2000121BA341A3CAE5E0D4FAC6AA4378FE14AE1B { // System.Int32 UnityEngine.TextCore.LowLevel.FontFeatureLookupFlags::value__ int32_t ___value___2; }; // UnityEngine.FontStyle struct FontStyle_tDD46734FA9BCB99FB315CD7CAD1137EE536136D1 { // System.Int32 UnityEngine.FontStyle::value__ int32_t ___value___2; }; // System.Runtime.InteropServices.GCHandle struct GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC { // System.IntPtr System.Runtime.InteropServices.GCHandle::handle intptr_t ___handle_0; }; // UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord struct GlyphAdjustmentRecord_tC7A1B2E0AC7C4ED9CDB8E95E48790A46B6F315F7 { // System.UInt32 UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord::m_GlyphIndex uint32_t ___m_GlyphIndex_0; // UnityEngine.TextCore.LowLevel.GlyphValueRecord UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord::m_GlyphValueRecord GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E ___m_GlyphValueRecord_1; }; // UnityEngine.Rendering.GraphicsFenceType struct GraphicsFenceType_t8C3F229DC2BE62FA78724BA3D35FFCB3A64F7E0A { // System.Int32 UnityEngine.Rendering.GraphicsFenceType::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713 { // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; }; // UnityEngine.Tilemaps.GridInformationType struct GridInformationType_tDA31A8F1E5549B0AB6004B78C51AA25311871F46 { // System.Int32 UnityEngine.Tilemaps.GridInformationType::value__ int32_t ___value___2; }; // System.Int32Enum struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C { // System.Int32 System.Int32Enum::value__ int32_t ___value___2; }; // Unity.Jobs.JobHandle struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 { // System.IntPtr Unity.Jobs.JobHandle::jobGroup intptr_t ___jobGroup_0; // System.Int32 Unity.Jobs.JobHandle::version int32_t ___version_1; }; // Newtonsoft.Json.JsonContainerType struct JsonContainerType_t4F8244AEE40CAB63CA2C1E281038F4E2B3E3887E { // System.Int32 Newtonsoft.Json.JsonContainerType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.LODParameters struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A { // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; }; // UnityEngine.SceneManagement.LoadSceneMode struct LoadSceneMode_t3E17ADA25A3C4F14ECF6026741219437DA054963 { // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__ int32_t ___value___2; }; // UnityEngine.SceneManagement.LocalPhysicsMode struct LocalPhysicsMode_tFCD6A7FC347C4D1F90CC3CE7B23D9A8509E1F6DF { // System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__ int32_t ___value___2; }; // UnityEngine.XR.MeshGenerationStatus struct MeshGenerationStatus_t1F91400BEB3E9E6B4DC12A43C85006812BD28EDE { // System.Int32 UnityEngine.XR.MeshGenerationStatus::value__ int32_t ___value___2; }; // UnityEngine.XR.MeshVertexAttributes struct MeshVertexAttributes_t7FBD9FC3EF4E4828FDD3CF71BE710543E12EEAB3 { // System.Int32 UnityEngine.XR.MeshVertexAttributes::value__ int32_t ___value___2; }; // Unity.Services.Core.Telemetry.Internal.MetricType struct MetricType_t8D2E70519815CF8762363A4338F44A5319F826E4 { // System.Int32 Unity.Services.Core.Telemetry.Internal.MetricType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.MouseButton struct MouseButton_tEF578B8F208D798E053BC320C29FCBB655E24454 { // System.Int32 UnityEngine.UIElements.MouseButton::value__ int32_t ___value___2; }; // Pathfinding.NNInfoInternal struct NNInfoInternal_t1CC3990B9059B5FCB6DC25938E7BD98B594A2801 { // Pathfinding.GraphNode Pathfinding.NNInfoInternal::node GraphNode_t95E96E7408290ADAA41F999EB8311CD5356A238A* ___node_0; // Pathfinding.GraphNode Pathfinding.NNInfoInternal::constrainedNode GraphNode_t95E96E7408290ADAA41F999EB8311CD5356A238A* ___constrainedNode_1; // UnityEngine.Vector3 Pathfinding.NNInfoInternal::clampedPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___clampedPosition_2; // UnityEngine.Vector3 Pathfinding.NNInfoInternal::constClampedPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___constClampedPosition_3; }; // Native definition for P/Invoke marshalling of Pathfinding.NNInfoInternal struct NNInfoInternal_t1CC3990B9059B5FCB6DC25938E7BD98B594A2801_marshaled_pinvoke { GraphNode_t95E96E7408290ADAA41F999EB8311CD5356A238A* ___node_0; GraphNode_t95E96E7408290ADAA41F999EB8311CD5356A238A* ___constrainedNode_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___clampedPosition_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___constClampedPosition_3; }; // Native definition for COM marshalling of Pathfinding.NNInfoInternal struct NNInfoInternal_t1CC3990B9059B5FCB6DC25938E7BD98B594A2801_marshaled_com { GraphNode_t95E96E7408290ADAA41F999EB8311CD5356A238A* ___node_0; GraphNode_t95E96E7408290ADAA41F999EB8311CD5356A238A* ___constrainedNode_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___clampedPosition_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___constClampedPosition_3; }; // UnityEngine.Timeline.NotificationFlags struct NotificationFlags_tB23F73EAAD5438F9AC46646EAE9BCBEA142ABC1A { // System.Int16 UnityEngine.Timeline.NotificationFlags::value__ int16_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.UIElements.OverflowInternal struct OverflowInternal_t6A74561363466CCB7905A65D3E5E24887AE0F11F { // System.Int32 UnityEngine.UIElements.OverflowInternal::value__ int32_t ___value___2; }; // UnityEngine.UIElements.UIR.OwnedState struct OwnedState_t0957CA36E21DE8A443B616EBE83B25CCCA70B5A4 { // System.Byte UnityEngine.UIElements.UIR.OwnedState::value__ uint8_t ___value___2; }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t04DDCBE9ABF1113E8F9BAFCF4A7F94DD841B9CC9 { // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; }; // UnityEngine.Playables.PlayableGraph struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E { // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version uint32_t ___m_Version_1; }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 { // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 { // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; }; // UnityEngine.LowLevel.PlayerLoopSystem struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F { // System.Type UnityEngine.LowLevel.PlayerLoopSystem::type Type_t* ___type_0; // UnityEngine.LowLevel.PlayerLoopSystem[] UnityEngine.LowLevel.PlayerLoopSystem::subSystemList PlayerLoopSystemU5BU5D_t07C04E53AAC3CDA17603E8BA1B41D7E1AC083C6D* ___subSystemList_1; // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystem::updateDelegate UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* ___updateDelegate_2; // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::updateFunction intptr_t ___updateFunction_3; // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::loopConditionFunction intptr_t ___loopConditionFunction_4; }; // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystem struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke { Type_t* ___type_0; PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke* ___subSystemList_1; Il2CppMethodPointer ___updateDelegate_2; intptr_t ___updateFunction_3; intptr_t ___loopConditionFunction_4; }; // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystem struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com { Type_t* ___type_0; PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com* ___subSystemList_1; Il2CppMethodPointer ___updateDelegate_2; intptr_t ___updateFunction_3; intptr_t ___loopConditionFunction_4; }; // UnityEngine.LowLevel.PlayerLoopSystemInternal struct PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5 { // System.Type UnityEngine.LowLevel.PlayerLoopSystemInternal::type Type_t* ___type_0; // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystemInternal::updateDelegate UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* ___updateDelegate_1; // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::updateFunction intptr_t ___updateFunction_2; // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::loopConditionFunction intptr_t ___loopConditionFunction_3; // System.Int32 UnityEngine.LowLevel.PlayerLoopSystemInternal::numSubSystems int32_t ___numSubSystems_4; }; // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal struct PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshaled_pinvoke { Type_t* ___type_0; Il2CppMethodPointer ___updateDelegate_1; intptr_t ___updateFunction_2; intptr_t ___loopConditionFunction_3; int32_t ___numSubSystems_4; }; // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal struct PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshaled_com { Type_t* ___type_0; Il2CppMethodPointer ___updateDelegate_1; intptr_t ___updateFunction_2; intptr_t ___loopConditionFunction_3; int32_t ___numSubSystems_4; }; // UnityEngine.UIElements.Position struct Position_t066B59B8657DAFCFBEDDAE8CBCE96E88796E1319 { // System.Int32 UnityEngine.UIElements.Position::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C { // UnityEngine.Experimental.Rendering.ProbeDilationSettings UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings::dilationSettings ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A ___dilationSettings_0; // UnityEngine.Experimental.Rendering.VirtualOffsetSettings UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings::virtualOffsetSettings VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351 ___virtualOffsetSettings_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C_marshaled_pinvoke { ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_pinvoke ___dilationSettings_0; VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_pinvoke ___virtualOffsetSettings_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C_marshaled_com { ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_com ___dilationSettings_0; VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_com ___virtualOffsetSettings_1; }; // UnityEngine.Experimental.Rendering.ProbeVolumeState struct ProbeVolumeState_t0208A45BCF04F265FFDA11C402228B420C71DDC9 { // System.Int32 UnityEngine.Experimental.Rendering.ProbeVolumeState::value__ int32_t ___value___2; }; // Unity.Profiling.ProfilerMarker struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD { // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.UIElements.PseudoStates struct PseudoStates_tF4AB056E8743741BCE464A0983A060A53AAB7E4D { // System.Int32 UnityEngine.UIElements.PseudoStates::value__ int32_t ___value___2; }; // UnityEngine.Ray struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 { // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1; }; // UnityEngine.RaycastHit struct RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 { // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Point_0; // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1; // System.UInt32 UnityEngine.RaycastHit::m_FaceID uint32_t ___m_FaceID_2; // System.Single UnityEngine.RaycastHit::m_Distance float ___m_Distance_3; // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV_4; // System.Int32 UnityEngine.RaycastHit::m_Collider int32_t ___m_Collider_5; }; // UnityEngine.RaycastHit2D struct RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA { // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Centroid_0; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Point_1; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Normal_2; // System.Single UnityEngine.RaycastHit2D::m_Distance float ___m_Distance_3; // System.Single UnityEngine.RaycastHit2D::m_Fraction float ___m_Fraction_4; // System.Int32 UnityEngine.RaycastHit2D::m_Collider int32_t ___m_Collider_5; }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 { // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingGroupID int32_t ___sortingGroupID_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingGroupOrder int32_t ___sortingGroupOrder_6; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_7; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_8; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_9; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_10; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_11; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_12; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingGroupID_5; int32_t ___sortingGroupOrder_6; int32_t ___sortingLayer_7; int32_t ___sortingOrder_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_11; int32_t ___displayIndex_12; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingGroupID_5; int32_t ___sortingGroupOrder_6; int32_t ___sortingLayer_7; int32_t ___sortingOrder_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_11; int32_t ___displayIndex_12; }; // System.Text.RegularExpressions.RegexOptions struct RegexOptions_tE9DA9C4DF8FB26DD1C7E0F8AA022C1164A423F6B { // System.Int32 System.Text.RegularExpressions.RegexOptions::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType struct RenderGraphResourceType_tAFC98053C956B68EDA12B1B8A9BC4B245C97D996 { // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderStateMask struct RenderStateMask_tC9C95BF62EADEE4D622D4E16CDE1DF94E2A9EF57 { // System.Int32 UnityEngine.Rendering.RenderStateMask::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t1C01993691E5BA956575134696509089FE852F50 { // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_tE3B7F3AE353C3E9ACF86076376EB862131D19A69 { // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RendererUtils.RendererList struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E { // System.UIntPtr UnityEngine.Rendering.RendererUtils.RendererList::context uintptr_t ___context_0; // System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::index uint32_t ___index_1; // System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::frame uint32_t ___frame_2; }; // System.RuntimeFieldHandle struct RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 { // System.IntPtr System.RuntimeFieldHandle::value intptr_t ___value_0; }; // System.RuntimeMethodHandle struct RuntimeMethodHandle_tB35B96E97214DCBE20B0B02B1E687884B34680B2 { // System.IntPtr System.RuntimeMethodHandle::value intptr_t ___value_0; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7 { // UnityEngine.Vector3 UnityEngine.UIElements.Scale::m_Scale Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; // System.Boolean UnityEngine.UIElements.Scale::m_IsNone bool ___m_IsNone_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_pinvoke { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; int32_t ___m_IsNone_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_com { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; int32_t ___m_IsNone_1; }; // UnityEngine.ScaleMode struct ScaleMode_t16AD656758EE54C56B3DA34FE4F2033C9C2EE13D { // System.Int32 UnityEngine.ScaleMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 { // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t8BE740C4258CFEDDBAC01FDC0438D8EE3F776BA8 { // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_t4907D221CB6E6AA4A32C1ED7B5D17103FD3E7C39 { // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; }; // System.Runtime.Serialization.StreamingContextStates struct StreamingContextStates_t5EE358E619B251608A9327618C7BFE8638FC33C1 { // System.Int32 System.Runtime.Serialization.StreamingContextStates::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleKeyword struct StyleKeyword_t2812E72266C15CBA8927586972DC2FD27B10E705 { // System.Int32 UnityEngine.UIElements.StyleKeyword::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleSheets.StylePropertyId struct StylePropertyId_tA3B8A5213F5BA43F9C5443B27B165D744713BE69 { // System.Int32 UnityEngine.UIElements.StyleSheets.StylePropertyId::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleSelectorType struct StyleSelectorType_t425962DE6D175F785FA2B5554D793B71D39430A3 { // System.Int32 UnityEngine.UIElements.StyleSelectorType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleSheets.Syntax.StyleSyntaxTokenType struct StyleSyntaxTokenType_tFB5906557ADB62467788C6C7F28D771374EC4834 { // System.Int32 UnityEngine.UIElements.StyleSheets.Syntax.StyleSyntaxTokenType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleValueType struct StyleValueType_tC3253FE046DBB95224A74D13B534D015CC4AADDE { // System.Int32 UnityEngine.UIElements.StyleValueType::value__ int32_t ___value___2; }; // UnityEngine.TextAnchor struct TextAnchor_tA46E794186AC1CD0F22888652F589EBF7DFDF830 { // System.Int32 UnityEngine.TextAnchor::value__ int32_t ___value___2; }; // UnityEngine.UIElements.TextOverflow struct TextOverflow_tF5F972A9B8C1DF48FD3E878216CE6B4F94B94ADA { // System.Int32 UnityEngine.UIElements.TextOverflow::value__ int32_t ___value___2; }; // UnityEngine.UIElements.TextOverflowPosition struct TextOverflowPosition_tB30616AE6E61CCEF425E41C8CD5110EC2547DF02 { // System.Int32 UnityEngine.UIElements.TextOverflowPosition::value__ int32_t ___value___2; }; // UnityEngine.UIElements.TextShadow struct TextShadow_t6BADF37AB90ABCB63859A225B58AC5A580950A05 { // UnityEngine.Vector2 UnityEngine.UIElements.TextShadow::offset Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___offset_0; // System.Single UnityEngine.UIElements.TextShadow::blurRadius float ___blurRadius_1; // UnityEngine.Color UnityEngine.UIElements.TextShadow::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_t8D7148B9168256EE1E9AF91378ABA148888CE642 { // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; }; // UnityEngine.TextureFormat struct TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D { // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; }; // UnityEngine.UIElements.TimeUnit struct TimeUnit_t56A79CDB672E98A4EE28002BD23B6D5E0BAA2649 { // System.Int32 UnityEngine.UIElements.TimeUnit::value__ int32_t ___value___2; }; // UnityEngine.TouchPhase struct TouchPhase_t54E0A1AF80465997849420A72317B733E1D49A9E { // System.Int32 UnityEngine.TouchPhase::value__ int32_t ___value___2; }; // UnityEngine.TouchType struct TouchType_t84F82C73BC1A6012141735AD84DA67AA7F7AB43F { // System.Int32 UnityEngine.TouchType::value__ int32_t ___value___2; }; // Unity.Services.Analytics.TransactionServer struct TransactionServer_t8E1BAF053CA85F5298485C22017FA930CEAE4AF6 { // System.Int32 Unity.Services.Analytics.TransactionServer::value__ int32_t ___value___2; }; // Unity.Services.Analytics.TransactionType struct TransactionType_t3A73E9DC915D5DE00AF20C03654CD3847AD2041B { // System.Int32 Unity.Services.Analytics.TransactionType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.TreeViewItemWrapper struct TreeViewItemWrapper_t4475B9923345B2D51C29E1E5285A4F92FA65C839 { // UnityEngine.UIElements.TreeItem UnityEngine.UIElements.TreeViewItemWrapper::item TreeItem_t6B0F84E487FB869A51E1DA4987183127271F4F90 ___item_0; // System.Int32 UnityEngine.UIElements.TreeViewItemWrapper::depth int32_t ___depth_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TreeViewItemWrapper struct TreeViewItemWrapper_t4475B9923345B2D51C29E1E5285A4F92FA65C839_marshaled_pinvoke { TreeItem_t6B0F84E487FB869A51E1DA4987183127271F4F90_marshaled_pinvoke ___item_0; int32_t ___depth_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.TreeViewItemWrapper struct TreeViewItemWrapper_t4475B9923345B2D51C29E1E5285A4F92FA65C839_marshaled_com { TreeItem_t6B0F84E487FB869A51E1DA4987183127271F4F90_marshaled_com ___item_0; int32_t ___depth_1; }; // UnityEngine.UICharInfo struct UICharInfo_t24C2EA0F2F3A938100C271891D9DEB015ABA5FBD { // UnityEngine.Vector2 UnityEngine.UICharInfo::cursorPos Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___cursorPos_0; // System.Single UnityEngine.UICharInfo::charWidth float ___charWidth_1; }; // UnityEngine.UIVertex struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 { // UnityEngine.Vector3 UnityEngine.UIVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Vector3 UnityEngine.UIVertex::normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_1; // UnityEngine.Vector4 UnityEngine.UIVertex::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // UnityEngine.Color32 UnityEngine.UIVertex::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_3; // UnityEngine.Vector4 UnityEngine.UIVertex::uv0 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv0_4; // UnityEngine.Vector4 UnityEngine.UIVertex::uv1 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv1_5; // UnityEngine.Vector4 UnityEngine.UIVertex::uv2 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv2_6; // UnityEngine.Vector4 UnityEngine.UIVertex::uv3 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv3_7; }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t57FAA0077810142A461D74EDC5E33FC3D78BD2E8 { // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; }; // UnityEngine.UIElements.UIR.VertexFlags struct VertexFlags_tDC60142536F477FF72F8D0E14C41679078949D3D { // System.Int32 UnityEngine.UIElements.UIR.VertexFlags::value__ int32_t ___value___2; }; // Unity.Services.Analytics.VirtualCurrencyType struct VirtualCurrencyType_t48BE035151C20A9315D14B4251FCB1FB1459572D { // System.Int32 Unity.Services.Analytics.VirtualCurrencyType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.Visibility struct Visibility_t1AEE2D871B126DD95D6F1D3B36EC92FE0D489F47 { // System.Int32 UnityEngine.UIElements.Visibility::value__ int32_t ___value___2; }; // Unity.Services.Core.Telemetry.Internal.WebRequestResult struct WebRequestResult_t4F0E9E68B85F9801468A3835225134A045E6C47D { // System.Int32 Unity.Services.Core.Telemetry.Internal.WebRequestResult::value__ int32_t ___value___2; }; // System.Security.Cryptography.X509Certificates.X509ChainStatusFlags struct X509ChainStatusFlags_t57C80D7C1F4C319F6D6B9FBDEA402E3023E6C769 { // System.Int32 System.Security.Cryptography.X509Certificates.X509ChainStatusFlags::value__ int32_t ___value___2; }; // UnityEngine.XR.XRNode struct XRNode_t41F4B2F0EDD99DB33C49EC731C8C7F9DF142B5FF { // System.Int32 UnityEngine.XR.XRNode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::projMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::viewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; // UnityEngine.Rect UnityEngine.Rendering.Universal.XRView::viewport Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRView::occlusionMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; // System.Int32 UnityEngine.Rendering.Universal.XRView::textureArraySlice int32_t ___textureArraySlice_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // UnityEngine.UIElements.Angle/Unit struct Unit_t21DCD5C095F7DC1A0B9A47CAF8CAD3E7776CD3DB { // System.Int32 UnityEngine.UIElements.Angle/Unit::value__ int32_t ___value___2; }; // UnityEngine.Camera/GateFitMode struct GateFitMode_tF23898CD8CAC571648EC68C62D28FF17852C830C { // System.Int32 UnityEngine.Camera/GateFitMode::value__ int32_t ___value___2; }; // UnityEngine.Camera/RenderRequestMode struct RenderRequestMode_t660E12F8EBA39A0449633A31AA8DEFC97D366ED0 { // System.Int32 UnityEngine.Camera/RenderRequestMode::value__ int32_t ___value___2; }; // UnityEngine.Camera/RenderRequestOutputSpace struct RenderRequestOutputSpace_tF55D7C0ABB4514D5FBF1695B9E71644C2256D329 { // System.Int32 UnityEngine.Camera/RenderRequestOutputSpace::value__ int32_t ___value___2; }; // Cinemachine.CameraState/BlendHintValue struct BlendHintValue_t3E71BEE9E94B88F3A92003E9A7DCBA236B896688 { // System.Int32 Cinemachine.CameraState/BlendHintValue::value__ int32_t ___value___2; }; // Cinemachine.CinemachineBlendDefinition/Style struct Style_tD10C3F408BB3B422ADCD94F51E6F226081D6CCAE { // System.Int32 Cinemachine.CinemachineBlendDefinition/Style::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight struct PrePunctualLight_tB2AE96558E3D58EFE8EB29BE572FB53CC4202ACE { // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::posVS float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___posVS_0; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::radius float ___radius_1; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::minDist float ___minDist_2; // Unity.Mathematics.float2 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::screenPos float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA ___screenPos_3; // System.UInt16 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::visLightIndex uint16_t ___visLightIndex_4; }; // UnityEngine.Playables.FrameData/Flags struct Flags_t2C5061856AF2866A2D50CA6D30BF307A12966CFE { // System.Int32 UnityEngine.Playables.FrameData/Flags::value__ int32_t ___value___2; }; // Pathfinding.Funnel/PathPart struct PathPart_t16A862A6A66EEBD3A45648D847CC234C0CC4CFB8 { // System.Int32 Pathfinding.Funnel/PathPart::startIndex int32_t ___startIndex_0; // System.Int32 Pathfinding.Funnel/PathPart::endIndex int32_t ___endIndex_1; // UnityEngine.Vector3 Pathfinding.Funnel/PathPart::startPoint Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___startPoint_2; // UnityEngine.Vector3 Pathfinding.Funnel/PathPart::endPoint Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___endPoint_3; // System.Boolean Pathfinding.Funnel/PathPart::isLink bool ___isLink_4; }; // Native definition for P/Invoke marshalling of Pathfinding.Funnel/PathPart struct PathPart_t16A862A6A66EEBD3A45648D847CC234C0CC4CFB8_marshaled_pinvoke { int32_t ___startIndex_0; int32_t ___endIndex_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___startPoint_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___endPoint_3; int32_t ___isLink_4; }; // Native definition for COM marshalling of Pathfinding.Funnel/PathPart struct PathPart_t16A862A6A66EEBD3A45648D847CC234C0CC4CFB8_marshaled_com { int32_t ___startIndex_0; int32_t ___endIndex_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___startPoint_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___endPoint_3; int32_t ___isLink_4; }; // UnityEngine.Tilemaps.GridInformation/GridInformationKey struct GridInformationKey_tB89181CB1659B848B978B40C45830C063E847C31 { // UnityEngine.Vector3Int UnityEngine.Tilemaps.GridInformation/GridInformationKey::position Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___position_0; // System.String UnityEngine.Tilemaps.GridInformation/GridInformationKey::name String_t* ___name_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Tilemaps.GridInformation/GridInformationKey struct GridInformationKey_tB89181CB1659B848B978B40C45830C063E847C31_marshaled_pinvoke { Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___position_0; char* ___name_1; }; // Native definition for COM marshalling of UnityEngine.Tilemaps.GridInformation/GridInformationKey struct GridInformationKey_tB89181CB1659B848B978B40C45830C063E847C31_marshaled_com { Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___position_0; Il2CppChar* ___name_1; }; // UnityEngine.UIElements.Length/Unit struct Unit_t7A9C3ABB0618BEBFDC1813D07080CE0C145448ED { // System.Int32 UnityEngine.UIElements.Length/Unit::value__ int32_t ___value___2; }; // Cinemachine.LensSettings/OverrideModes struct OverrideModes_t79FC427C0E3A4372749712DF145E3E414AF65556 { // System.Int32 Cinemachine.LensSettings/OverrideModes::value__ int32_t ___value___2; }; // UnityEngine.UIElements.MeshGenerationContext/MeshFlags struct MeshFlags_tC36F9F848F3DB16DF11E55B5CD6EC22E860876A3 { // System.Int32 UnityEngine.UIElements.MeshGenerationContext/MeshFlags::value__ int32_t ___value___2; }; // UnityEngine.MeshSubsetCombineUtility/MeshInstance struct MeshInstance_tB60EF462E481480BB0684B740E04B9266E0D5D85 { // System.Int32 UnityEngine.MeshSubsetCombineUtility/MeshInstance::meshInstanceID int32_t ___meshInstanceID_0; // System.Int32 UnityEngine.MeshSubsetCombineUtility/MeshInstance::rendererInstanceID int32_t ___rendererInstanceID_1; // System.Int32 UnityEngine.MeshSubsetCombineUtility/MeshInstance::additionalVertexStreamsMeshInstanceID int32_t ___additionalVertexStreamsMeshInstanceID_2; // System.Int32 UnityEngine.MeshSubsetCombineUtility/MeshInstance::enlightenVertexStreamMeshInstanceID int32_t ___enlightenVertexStreamMeshInstanceID_3; // UnityEngine.Matrix4x4 UnityEngine.MeshSubsetCombineUtility/MeshInstance::transform Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___transform_4; // UnityEngine.Vector4 UnityEngine.MeshSubsetCombineUtility/MeshInstance::lightmapScaleOffset Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___lightmapScaleOffset_5; // UnityEngine.Vector4 UnityEngine.MeshSubsetCombineUtility/MeshInstance::realtimeLightmapScaleOffset Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___realtimeLightmapScaleOffset_6; }; // UnityEngine.MeshSubsetCombineUtility/SubMeshInstance struct SubMeshInstance_tB6A39F545201E674EBB3EBA9A490D6CC1F19113E { // System.Int32 UnityEngine.MeshSubsetCombineUtility/SubMeshInstance::meshInstanceID int32_t ___meshInstanceID_0; // System.Int32 UnityEngine.MeshSubsetCombineUtility/SubMeshInstance::vertexOffset int32_t ___vertexOffset_1; // System.Int32 UnityEngine.MeshSubsetCombineUtility/SubMeshInstance::gameObjectInstanceID int32_t ___gameObjectInstanceID_2; // System.Int32 UnityEngine.MeshSubsetCombineUtility/SubMeshInstance::subMeshIndex int32_t ___subMeshIndex_3; // UnityEngine.Matrix4x4 UnityEngine.MeshSubsetCombineUtility/SubMeshInstance::transform Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___transform_4; }; // UnityEngine.UI.Navigation/Mode struct Mode_t2D49D0E10E2FDA0026278C2400C16033888D0542 { // System.Int32 UnityEngine.UI.Navigation/Mode::value__ int32_t ___value___2; }; // UnityEngine.Windows.WebCam.PhotoCapture/CaptureResultType struct CaptureResultType_tDEDF052542D0350210C7527CC1CA6E08C49E4428 { // System.Int32 UnityEngine.Windows.WebCam.PhotoCapture/CaptureResultType::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick struct Brick_tCF697F8098B1E364826A55C583A11A9BD61FEE06 { // UnityEngine.Vector3Int UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick::position Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___position_0; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick::subdivisionLevel int32_t ___subdivisionLevel_1; }; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/CellIndexUpdateInfo struct CellIndexUpdateInfo_t1229476A820A1DA3758C3610DA562F420582747B { // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickIndex/CellIndexUpdateInfo::firstChunkIndex int32_t ___firstChunkIndex_0; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickIndex/CellIndexUpdateInfo::numberOfChunks int32_t ___numberOfChunks_1; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickIndex/CellIndexUpdateInfo::minSubdivInCell int32_t ___minSubdivInCell_2; // UnityEngine.Vector3Int UnityEngine.Experimental.Rendering.ProbeBrickIndex/CellIndexUpdateInfo::minValidBrickIndexForCellAtMaxRes Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___minValidBrickIndexForCellAtMaxRes_3; // UnityEngine.Vector3Int UnityEngine.Experimental.Rendering.ProbeBrickIndex/CellIndexUpdateInfo::maxValidBrickIndexForCellAtMaxResPlusOne Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___maxValidBrickIndexForCellAtMaxResPlusOne_4; // UnityEngine.Vector3Int UnityEngine.Experimental.Rendering.ProbeBrickIndex/CellIndexUpdateInfo::cellPositionInBricksAtMaxRes Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___cellPositionInBricksAtMaxRes_5; }; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46 { // UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta::id RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta::brickIndices List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46_marshaled_pinvoke { RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46_marshaled_com { RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // UnityEngine.Experimental.Rendering.ProbeReferenceVolume/Volume struct Volume_t0A37FB7D795C1F56E3A15D69FDE5CC490AE8F19B { // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.ProbeReferenceVolume/Volume::corner Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___corner_0; // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.ProbeReferenceVolume/Volume::X Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___X_1; // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.ProbeReferenceVolume/Volume::Y Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Y_2; // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.ProbeReferenceVolume/Volume::Z Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Z_3; // System.Single UnityEngine.Experimental.Rendering.ProbeReferenceVolume/Volume::maxSubdivisionMultiplier float ___maxSubdivisionMultiplier_4; // System.Single UnityEngine.Experimental.Rendering.ProbeReferenceVolume/Volume::minSubdivisionMultiplier float ___minSubdivisionMultiplier_5; }; // UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE { // UnityEngine.Material UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::standardMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; // UnityEngine.Material UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::initialMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; // UnityEngine.MaterialPropertyBlock UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::matPropBlock MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::firstCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; // UnityEngine.UIElements.UIR.UIRenderDevice UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::device UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; // UnityEngine.Texture UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::vectorAtlas Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; // UnityEngine.Texture UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::shaderInfoAtlas Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; // System.Single UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::dpiScale float ___dpiScale_7; // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::transformConstants NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::clipRectConstants NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE_marshaled_pinvoke { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; float ___dpiScale_7; NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE_marshaled_com { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; float ___dpiScale_7; NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB { // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex0 int32_t ___vertexIndex0_0; // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex1 int32_t ___vertexIndex1_1; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtility/Edge::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // System.Boolean UnityEngine.Rendering.Universal.ShadowUtility/Edge::compareReversed bool ___compareReversed_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; int32_t ___compareReversed_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; int32_t ___compareReversed_3; }; // UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357 { // UnityEngine.Texture UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::src Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; // UnityEngine.RectInt UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::srcRect RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::dstPos Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; // System.Int32 UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::border int32_t ___border_3; // UnityEngine.Color UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::tint Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357_marshaled_pinvoke { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; int32_t ___border_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357_marshaled_com { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; int32_t ___border_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD { // System.String TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::filename String_t* ___filename_0; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::frame SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; // System.Boolean TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::rotated bool ___rotated_2; // System.Boolean TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::trimmed bool ___trimmed_3; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::spriteSourceSize SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::sourceSize SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; // UnityEngine.Vector2 TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::pivot Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // Native definition for P/Invoke marshalling of TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD_marshaled_pinvoke { char* ___filename_0; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; int32_t ___rotated_2; int32_t ___trimmed_3; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // Native definition for COM marshalling of TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD_marshaled_com { Il2CppChar* ___filename_0; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; int32_t ___rotated_2; int32_t ___trimmed_3; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 { // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::alloc Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___alloc_0; // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::page Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::vertices bool ___vertices_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_pinvoke { Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___alloc_0; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; int32_t ___vertices_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_com { Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___alloc_0; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; int32_t ___vertices_2; }; // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 { // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::id uint32_t ___id_0; // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::allocTime uint32_t ___allocTime_1; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::meshHandle MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permAllocVerts Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___permAllocVerts_3; // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permAllocIndices Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___permAllocIndices_4; // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permPage Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::copyBackIndices bool ___copyBackIndices_6; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_pinvoke { uint32_t ___id_0; uint32_t ___allocTime_1; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___permAllocVerts_3; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___permAllocIndices_4; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; int32_t ___copyBackIndices_6; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_com { uint32_t ___id_0; uint32_t ___allocTime_1; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___permAllocVerts_3; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___permAllocIndices_4; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; int32_t ___copyBackIndices_6; }; // Mono.Unity.UnityTls/unitytls_error_code struct unitytls_error_code_tFDFCC5EE8771438D311CAB28FC8D37025E5BD6BE { // System.UInt32 Mono.Unity.UnityTls/unitytls_error_code::value__ uint32_t ___value___2; }; // Mono.Unity.UnityTls/unitytls_protocol struct unitytls_protocol_t08A2DE5BF736B214E28F8D60B84B2648DE327FD7 { // System.UInt32 Mono.Unity.UnityTls/unitytls_protocol::value__ uint32_t ___value___2; }; // UnityEngine.Windows.WebCam.VideoCapture/CaptureResultType struct CaptureResultType_tECCB7C7A897B0BFCED40458D6C81B8E82E7E937A { // System.Int32 UnityEngine.Windows.WebCam.VideoCapture/CaptureResultType::value__ int32_t ___value___2; }; // Cinemachine.TargetPositionCache/CacheCurve/Item struct Item_t590AA2925A38AA7EA48963775F482E9BA8525B4E { // UnityEngine.Vector3 Cinemachine.TargetPositionCache/CacheCurve/Item::Pos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Pos_0; // UnityEngine.Quaternion Cinemachine.TargetPositionCache/CacheCurve/Item::Rot Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___Rot_1; }; // System.Collections.Generic.KeyValuePair`2> struct KeyValuePair_2_tB999B4329040B950BC24C49C2E5CAD7574557D0B { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value ValueTuple_2_t05010CA1EDA09F02C7ADFC1E8C90141D6388EF26 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tE9D30A991F93C5CC802881BEB1E7D7627F086D79 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value uint8_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t59FB72438A8C1A0E1CBC80F6A2F18FA16FC5295C { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t763E38DF50581B1045C4F039531270BA08203934 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value bool ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tF70DDE0C5A349727371FB070D433FA147032A13B { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA1F840CB30C9D8AC1E1F1BC4347D21B598D5F0D5 { // TKey System.Collections.Generic.KeyValuePair`2::key int64_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tE573D540EBAE4B2126B3AB8E93ABCFABAE06C9BA { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t35AA315F507A224F8B43D106DA0814C9811D8A7E { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t63BEE92D2BE55445CC6CF5E34B0BB2E9B055644F { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t54B392DE06E2F93C06A306EF796C5062376E141E { // TKey System.Collections.Generic.KeyValuePair`2::key RegId_t558A1471305FE71659736358E71632E62B26AF64 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value CellIndexUpdateInfo_t1229476A820A1DA3758C3610DA562F420582747B ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t746B3188AC02360E45B5DE724B411D69869B038A { // TKey System.Collections.Generic.KeyValuePair`2::key Volume_t0A37FB7D795C1F56E3A15D69FDE5CC490AE8F19B ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA04FF6E7BE3D24B3E6351C63BF7229421DFE1259 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // System.Nullable`1 struct Nullable_1_t7A4FE2EE1E0D73CCD612AB6DC115AD67D752A77A { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t5127ABE6809BA32727C69CB2E076B28D676EB15B { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4 ___value_1; }; // System.Nullable`1 struct Nullable_1_tDE41DEBBFE2A1E13B414994F47FFC271BAE3D1A0 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.ReadOnlySpan`1 struct ReadOnlySpan_1_tA850A6C0E88ABBA37646A078ACBC24D6D5FD9B4D { // System.ByReference`1 System.ReadOnlySpan`1::_pointer ByReference_1_t9C85BCCAAF8C525B6C06B07E922D8D217BE8D6FC ____pointer_0; // System.Int32 System.ReadOnlySpan`1::_length int32_t ____length_1; }; // System.ReadOnlySpan`1 struct ReadOnlySpan_1_t59614EA6E51A945A32B02AB17FBCBDF9A5C419C1 { // System.ByReference`1 System.ReadOnlySpan`1::_pointer ByReference_1_t7BA5A6CA164F770BC688F21C5978D368716465F5 ____pointer_0; // System.Int32 System.ReadOnlySpan`1::_length int32_t ____length_1; }; // System.Span`1 struct Span_1_tDADAC65069DFE6B57C458109115ECD795ED39305 { // System.ByReference`1 System.Span`1::_pointer ByReference_1_t9C85BCCAAF8C525B6C06B07E922D8D217BE8D6FC ____pointer_0; // System.Int32 System.Span`1::_length int32_t ____length_1; }; // System.Span`1 struct Span_1_tEDDF15FCF9EC6DEBA0F696BAACDDBAB9D92C252D { // System.ByReference`1 System.Span`1::_pointer ByReference_1_t7BA5A6CA164F770BC688F21C5978D368716465F5 ____pointer_0; // System.Int32 System.Span`1::_length int32_t ____length_1; }; // System.Span`1 struct Span_1_t3F436092261253E8F2AF9867CA253C3B370766C2 { // System.ByReference`1 System.Span`1::_pointer ByReference_1_t98B79BFB40A2CA0814BC183B09B4339A5EBF8524 ____pointer_0; // System.Int32 System.Span`1::_length int32_t ____length_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t3B02FFF55849C9C8E6A7C0AA9C7E5F65F10C9C69 { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t4C47F320FF81E91A50EC2AD0D70A3D620362BBAE { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_tDDEAB09F1AAFEA72821D32D702E5349040FF46D9 { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t4ADD569E34B475D3DC8CA33E13A80CA59AA1C07D { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.Angle struct Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC { // System.Single UnityEngine.UIElements.Angle::m_Value float ___m_Value_0; // UnityEngine.UIElements.Angle/Unit UnityEngine.UIElements.Angle::m_Unit int32_t ___m_Unit_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; // Cinemachine.CinemachineBlendDefinition struct CinemachineBlendDefinition_t6A16D5B51D440E317D413EC8612647EDA0A6580B { // Cinemachine.CinemachineBlendDefinition/Style Cinemachine.CinemachineBlendDefinition::m_Style int32_t ___m_Style_0; // System.Single Cinemachine.CinemachineBlendDefinition::m_Time float ___m_Time_1; // UnityEngine.AnimationCurve Cinemachine.CinemachineBlendDefinition::m_CustomCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_CustomCurve_2; }; // UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1 { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.ComputedTransitionProperty::id int32_t ___id_0; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::durationMs int32_t ___durationMs_1; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::delayMs int32_t ___delayMs_2; // System.Func`2 UnityEngine.UIElements.ComputedTransitionProperty::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // System.ConsoleKeyInfo struct ConsoleKeyInfo_t84640C60F53D0F6946B147ADAAF0366BBF1DE900 { // System.Char System.ConsoleKeyInfo::_keyChar Il2CppChar ____keyChar_0; // System.ConsoleKey System.ConsoleKeyInfo::_key int32_t ____key_1; // System.ConsoleModifiers System.ConsoleKeyInfo::_mods int32_t ____mods_2; }; // Native definition for P/Invoke marshalling of System.ConsoleKeyInfo struct ConsoleKeyInfo_t84640C60F53D0F6946B147ADAAF0366BBF1DE900_marshaled_pinvoke { uint8_t ____keyChar_0; int32_t ____key_1; int32_t ____mods_2; }; // Native definition for COM marshalling of System.ConsoleKeyInfo struct ConsoleKeyInfo_t84640C60F53D0F6946B147ADAAF0366BBF1DE900_marshaled_com { uint8_t ____keyChar_0; int32_t ____key_1; int32_t ____mods_2; }; // UnityEngine.UIElements.CursorPositionStylePainterParameters struct CursorPositionStylePainterParameters_tB79C17871EE8D6764B717689E7E93478D54BC81A { // UnityEngine.Rect UnityEngine.UIElements.CursorPositionStylePainterParameters::rect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; // System.String UnityEngine.UIElements.CursorPositionStylePainterParameters::text String_t* ___text_1; // UnityEngine.Font UnityEngine.UIElements.CursorPositionStylePainterParameters::font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; // System.Int32 UnityEngine.UIElements.CursorPositionStylePainterParameters::fontSize int32_t ___fontSize_3; // UnityEngine.FontStyle UnityEngine.UIElements.CursorPositionStylePainterParameters::fontStyle int32_t ___fontStyle_4; // UnityEngine.TextAnchor UnityEngine.UIElements.CursorPositionStylePainterParameters::anchor int32_t ___anchor_5; // System.Single UnityEngine.UIElements.CursorPositionStylePainterParameters::wordWrapWidth float ___wordWrapWidth_6; // System.Boolean UnityEngine.UIElements.CursorPositionStylePainterParameters::richText bool ___richText_7; // System.Int32 UnityEngine.UIElements.CursorPositionStylePainterParameters::cursorIndex int32_t ___cursorIndex_8; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CursorPositionStylePainterParameters struct CursorPositionStylePainterParameters_tB79C17871EE8D6764B717689E7E93478D54BC81A_marshaled_pinvoke { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; char* ___text_1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; int32_t ___fontSize_3; int32_t ___fontStyle_4; int32_t ___anchor_5; float ___wordWrapWidth_6; int32_t ___richText_7; int32_t ___cursorIndex_8; }; // Native definition for COM marshalling of UnityEngine.UIElements.CursorPositionStylePainterParameters struct CursorPositionStylePainterParameters_tB79C17871EE8D6764B717689E7E93478D54BC81A_marshaled_com { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; Il2CppChar* ___text_1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; int32_t ___fontSize_3; int32_t ___fontStyle_4; int32_t ___anchor_5; float ___wordWrapWidth_6; int32_t ___richText_7; int32_t ___cursorIndex_8; }; // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord struct GlyphPairAdjustmentRecord_t6E4295094D349DBF22BC59116FBC8F22EA55420E { // UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord::m_FirstAdjustmentRecord GlyphAdjustmentRecord_tC7A1B2E0AC7C4ED9CDB8E95E48790A46B6F315F7 ___m_FirstAdjustmentRecord_0; // UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord::m_SecondAdjustmentRecord GlyphAdjustmentRecord_tC7A1B2E0AC7C4ED9CDB8E95E48790A46B6F315F7 ___m_SecondAdjustmentRecord_1; // UnityEngine.TextCore.LowLevel.FontFeatureLookupFlags UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord::m_FeatureLookupFlags int32_t ___m_FeatureLookupFlags_2; }; // UnityEngine.Rendering.GraphicsFence struct GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB { // System.IntPtr UnityEngine.Rendering.GraphicsFence::m_Ptr intptr_t ___m_Ptr_0; // System.Int32 UnityEngine.Rendering.GraphicsFence::m_Version int32_t ___m_Version_1; // UnityEngine.Rendering.GraphicsFenceType UnityEngine.Rendering.GraphicsFence::m_FenceType int32_t ___m_FenceType_2; }; // Newtonsoft.Json.JsonPosition struct JsonPosition_t7788656A280615072710710E8C15D23285850E8E { // Newtonsoft.Json.JsonContainerType Newtonsoft.Json.JsonPosition::Type int32_t ___Type_1; // System.Int32 Newtonsoft.Json.JsonPosition::Position int32_t ___Position_2; // System.String Newtonsoft.Json.JsonPosition::PropertyName String_t* ___PropertyName_3; // System.Boolean Newtonsoft.Json.JsonPosition::HasIndex bool ___HasIndex_4; }; // Native definition for P/Invoke marshalling of Newtonsoft.Json.JsonPosition struct JsonPosition_t7788656A280615072710710E8C15D23285850E8E_marshaled_pinvoke { int32_t ___Type_1; int32_t ___Position_2; char* ___PropertyName_3; int32_t ___HasIndex_4; }; // Native definition for COM marshalling of Newtonsoft.Json.JsonPosition struct JsonPosition_t7788656A280615072710710E8C15D23285850E8E_marshaled_com { int32_t ___Type_1; int32_t ___Position_2; Il2CppChar* ___PropertyName_3; int32_t ___HasIndex_4; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // Cinemachine.LensSettings struct LensSettings_t6DAB2F204EC22686BF4397E0871B4875414A84FE { // System.Single Cinemachine.LensSettings::FieldOfView float ___FieldOfView_1; // System.Single Cinemachine.LensSettings::OrthographicSize float ___OrthographicSize_2; // System.Single Cinemachine.LensSettings::NearClipPlane float ___NearClipPlane_3; // System.Single Cinemachine.LensSettings::FarClipPlane float ___FarClipPlane_4; // System.Single Cinemachine.LensSettings::Dutch float ___Dutch_5; // Cinemachine.LensSettings/OverrideModes Cinemachine.LensSettings::ModeOverride int32_t ___ModeOverride_6; // UnityEngine.Vector2 Cinemachine.LensSettings::LensShift Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___LensShift_7; // UnityEngine.Camera/GateFitMode Cinemachine.LensSettings::GateFit int32_t ___GateFit_8; // UnityEngine.Vector2 Cinemachine.LensSettings::m_SensorSize Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_SensorSize_9; // System.Boolean Cinemachine.LensSettings::m_OrthoFromCamera bool ___m_OrthoFromCamera_10; // System.Boolean Cinemachine.LensSettings::m_PhysicalFromCamera bool ___m_PhysicalFromCamera_11; }; // Native definition for P/Invoke marshalling of Cinemachine.LensSettings struct LensSettings_t6DAB2F204EC22686BF4397E0871B4875414A84FE_marshaled_pinvoke { float ___FieldOfView_1; float ___OrthographicSize_2; float ___NearClipPlane_3; float ___FarClipPlane_4; float ___Dutch_5; int32_t ___ModeOverride_6; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___LensShift_7; int32_t ___GateFit_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_SensorSize_9; int32_t ___m_OrthoFromCamera_10; int32_t ___m_PhysicalFromCamera_11; }; // Native definition for COM marshalling of Cinemachine.LensSettings struct LensSettings_t6DAB2F204EC22686BF4397E0871B4875414A84FE_marshaled_com { float ___FieldOfView_1; float ___OrthographicSize_2; float ___NearClipPlane_3; float ___FarClipPlane_4; float ___Dutch_5; int32_t ___ModeOverride_6; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___LensShift_7; int32_t ___GateFit_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_SensorSize_9; int32_t ___m_OrthoFromCamera_10; int32_t ___m_PhysicalFromCamera_11; }; // UnityEngine.SceneManagement.LoadSceneParameters struct LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E { // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode int32_t ___m_LoadSceneMode_0; // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode int32_t ___m_LocalPhysicsMode_1; }; // UnityEngine.UIElements.ManipulatorActivationFilter struct ManipulatorActivationFilter_t866A0295DA75EA271B30BDC1F9EEA2C4FDEB1A81 { // UnityEngine.UIElements.MouseButton UnityEngine.UIElements.ManipulatorActivationFilter::