#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t8692D65464844EB649ABD241057B7447F5B945B6; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t02150DAF80DD1F49C7D778D850960419D8DF445A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tDBFC8496F14612776AF930DBF84AFE7D06D1F0E9; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t66E188B36DF8E1A23EBDA7253CDCE978CD3EF298; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t9A9C42D197B12107BDA92805EF1F796FCC760732; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t95D69F17F87935E5166EE0E3C174BB8A8F051F5B; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t8D12F468CADE655C2F49E97F8F3ACC0CBA569ADF; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t6E8F51999B5C2D1A5E09B1963CF042E7B5CAA500; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_tB35BD67B4E02E95C4F2984FDEEF40DE6EDE4ACCC; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.RenderTexture[] struct RenderTextureU5BU5D_t9C963C4B9AAD862BBE402147E82F7BEBF699F6A6; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354; // UnityEngine.Rendering.PostProcessing.AutoExposure struct AutoExposure_t3DC0981C2B844D7B8E12CE9C8C731F4387846F5C; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7; // UnityEngine.ComputeShader struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8; // System.Reflection.FieldInfo struct FieldInfo_t; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // UnityEngine.Rendering.PostProcessing.LogHistogram struct LogHistogram_tFD0177A61EF64A4720A90B188FB18B1AEAC02A24; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // System.ObsoleteAttribute struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer struct PostProcessDebugLayer_tD1025B624D67FB5F369C673972D2219EFF179D02; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext struct PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7; // UnityEngine.Rendering.PostProcessing.PostProcessResources struct PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D; // UnityEngine.Rendering.PostProcessing.PropertySheet struct PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory struct PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692; // UnityEngine.Rendering.PostProcessing.Spline struct Spline_tD8C641273FEAA3A7958A261C41D694636049CB21; // System.String struct String_t; // UnityEngine.Rendering.PostProcessing.TargetPool struct TargetPool_t88FB94A9290BBADD9DDE613ED91F1FE23203C06C; // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing struct TemporalAntialiasing_t66F588EBDAB51F3C7094E5495132B8256CB0C644; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.Texture3D struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1; // UnityEngine.Rendering.PostProcessing.TextureLerper struct TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424; // System.Type struct Type_t; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders struct ComputeShaders_t8F1C8B34C544DEC3B4D302509211C37989AAC39F; // UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts struct SMAALuts_t62105E31B4A58EC4A668D9C79B9720F7CD5C3CB2; // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders struct Shaders_t2934A1A9726776BE88E31A97A67A9BD9ACEED86B; IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObsoleteAttributeU5BU5D_tCEEAC50D326AEA0B2122C2F48969D6B97C6ABEA6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral3E63EA4D6F8144DD6406580EE9A7B6F874A529E4; IL2CPP_EXTERN_C String_t* _stringLiteral4F889A7069FB348E59778EC4C275B6A09FE34752; IL2CPP_EXTERN_C String_t* _stringLiteral5ED45B85ADA1AFA9C8962A3063BC0DB7FA04521E; IL2CPP_EXTERN_C String_t* _stringLiteral6067E93B7ED6BC9634C2207045961FBB1126B92A; IL2CPP_EXTERN_C String_t* _stringLiteral96AFB5CB3B476CE64056EF8716AEA14B385714ED; IL2CPP_EXTERN_C String_t* _stringLiteral9C7F6CFACBA60E7454344DA7A7EB629EB0C4A8F2; IL2CPP_EXTERN_C String_t* _stringLiteralADD218EEEC60165FC319ED66CAD59FFB5160614D; IL2CPP_EXTERN_C String_t* _stringLiteralD754031EB09A4061A82F00A1E77A9972C831A1FB; IL2CPP_EXTERN_C String_t* _stringLiteralF51190EEE90545F9CD168B86B0A73EF3C85E3A2C; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_m7D68C17F2EFEADA12A803841CFD7C5A8D3ED159B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_mB76129E352C910CA78BB17FF72AA4864B1A385CF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m1AE7A14FE6CF65276434BAC094AE2F7269D06024_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_mAEC79FC89BB27663084F0D041157806C2B4858B4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_set_Item_m266E81996A1E6BFCB7C91E78EC0DB1253655AD48_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m164E41C28FA43F25F51C417135CF61976ECF3B69_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mD0891E1C91B860AD22385685DAAFF9988CA4CB49_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TextureFormatUtilities_GetUncompressedRenderTextureFormat_mCA81A8A50F7AF487D8D4E2AC8363A5FA6D1ECA1A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_0_0_0_var; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct ObsoleteAttributeU5BU5D_tCEEAC50D326AEA0B2122C2F48969D6B97C6ABEA6; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t6E8F51999B5C2D1A5E09B1963CF042E7B5CAA500* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t66E188B36DF8E1A23EBDA7253CDCE978CD3EF298* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t95D69F17F87935E5166EE0E3C174BB8A8F051F5B* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_tB35BD67B4E02E95C4F2984FDEEF40DE6EDE4ACCC* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t9A9C42D197B12107BDA92805EF1F796FCC760732* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t8D12F468CADE655C2F49E97F8F3ACC0CBA569ADF* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RenderTextureU5BU5D_t9C963C4B9AAD862BBE402147E82F7BEBF699F6A6* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // struct U3CPrivateImplementationDetailsU3E_t60D390955C994A4CAC0539E533ED349C64C34EF4 : public RuntimeObject { }; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.Rendering.PostProcessing.PropertySheet struct PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397 : public RuntimeObject { // UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.PostProcessing.PropertySheet::k__BackingField MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___U3CpropertiesU3Ek__BackingField_0; // UnityEngine.Material UnityEngine.Rendering.PostProcessing.PropertySheet::k__BackingField Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___U3CmaterialU3Ek__BackingField_1; }; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory struct PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PropertySheetFactory::m_Sheets Dictionary_2_t02150DAF80DD1F49C7D778D850960419D8DF445A* ___m_Sheets_0; }; // UnityEngine.Rendering.PostProcessing.ShaderIDs struct ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99 : public RuntimeObject { }; // UnityEngine.Rendering.PostProcessing.Spline struct Spline_tD8C641273FEAA3A7958A261C41D694636049CB21 : public RuntimeObject { // UnityEngine.AnimationCurve UnityEngine.Rendering.PostProcessing.Spline::curve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___curve_2; // System.Boolean UnityEngine.Rendering.PostProcessing.Spline::m_Loop bool ___m_Loop_3; // System.Single UnityEngine.Rendering.PostProcessing.Spline::m_ZeroValue float ___m_ZeroValue_4; // System.Single UnityEngine.Rendering.PostProcessing.Spline::m_Range float ___m_Range_5; // UnityEngine.AnimationCurve UnityEngine.Rendering.PostProcessing.Spline::m_InternalLoopingCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_InternalLoopingCurve_6; // System.Int32 UnityEngine.Rendering.PostProcessing.Spline::frameCount int32_t ___frameCount_7; // System.Single[] UnityEngine.Rendering.PostProcessing.Spline::cachedData SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___cachedData_8; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // UnityEngine.Rendering.PostProcessing.TargetPool struct TargetPool_t88FB94A9290BBADD9DDE613ED91F1FE23203C06C : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.TargetPool::m_Pool List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_Pool_0; // System.Int32 UnityEngine.Rendering.PostProcessing.TargetPool::m_Current int32_t ___m_Current_1; }; // UnityEngine.Rendering.PostProcessing.TextureFormatUtilities struct TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D : public RuntimeObject { }; // UnityEngine.Rendering.PostProcessing.TextureLerper struct TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424 : public RuntimeObject { // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.TextureLerper::m_Command CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Command_1; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory UnityEngine.Rendering.PostProcessing.TextureLerper::m_PropertySheets PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D* ___m_PropertySheets_2; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.TextureLerper::m_Resources PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* ___m_Resources_3; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.TextureLerper::m_Recycled List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* ___m_Recycled_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.TextureLerper::m_Actives List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* ___m_Actives_5; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders struct ComputeShaders_t8F1C8B34C544DEC3B4D302509211C37989AAC39F : public RuntimeObject { // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::autoExposure ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___autoExposure_0; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::exposureHistogram ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___exposureHistogram_1; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::lut3DBaker ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___lut3DBaker_2; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::texture3dLerp ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___texture3dLerp_3; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::gammaHistogram ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___gammaHistogram_4; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::waveform ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___waveform_5; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::vectorscope ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___vectorscope_6; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAODownsample1 ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___multiScaleAODownsample1_7; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAODownsample2 ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___multiScaleAODownsample2_8; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAORender ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___multiScaleAORender_9; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAOUpsample ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___multiScaleAOUpsample_10; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::gaussianDownsample ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___gaussianDownsample_11; }; // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders struct Shaders_t2934A1A9726776BE88E31A97A67A9BD9ACEED86B : public RuntimeObject { // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::bloom Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___bloom_0; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copy Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___copy_1; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copyStd Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___copyStd_2; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copyStdFromTexArray Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___copyStdFromTexArray_3; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copyStdFromDoubleWide Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___copyStdFromDoubleWide_4; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::discardAlpha Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___discardAlpha_5; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::depthOfField Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___depthOfField_6; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::finalPass Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___finalPass_7; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::grainBaker Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___grainBaker_8; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::motionBlur Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___motionBlur_9; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::temporalAntialiasing Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___temporalAntialiasing_10; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::subpixelMorphologicalAntialiasing Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___subpixelMorphologicalAntialiasing_11; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::texture2dLerp Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___texture2dLerp_12; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::uber Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___uber_13; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::lut2DBaker Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___lut2DBaker_14; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::lightMeter Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___lightMeter_15; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::gammaHistogram Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___gammaHistogram_16; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::waveform Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___waveform_17; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::vectorscope Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___vectorscope_18; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::debugOverlays Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___debugOverlays_19; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::deferredFog Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___deferredFog_20; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::scalableAO Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___scalableAO_21; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::multiScaleAO Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___multiScaleAO_22; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::screenSpaceReflections Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___screenSpaceReflections_23; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ____current_3; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // System.Reflection.FieldInfo struct FieldInfo_t : public MemberInfo_t { }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // UnityEngine.Keyframe struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 { // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; }; // System.ObsoleteAttribute struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // System.String System.ObsoleteAttribute::_message String_t* ____message_0; // System.Boolean System.ObsoleteAttribute::_error bool ____error_1; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // /__StaticArrayInitTypeSize=20 struct __StaticArrayInitTypeSizeU3D20_tE536C13103641FC6425E75BF920C347C0C2F39A0 { union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D20_tE536C13103641FC6425E75BF920C347C0C2F39A0__padding[20]; }; }; // System.Nullable`1 struct Nullable_1_t13F9968C978BAF968F02BA5B41ABB481321A5440 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___value_1; }; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject { // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E { // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject { // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.CubemapFace struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B { // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.FilterMode struct FilterMode_t4AD57F1A3FE272D650E0E688BA044AE872BD2A34 { // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713 { // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; }; // System.Int32Enum struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C { // System.Int32 System.Int32Enum::value__ int32_t ___value___2; }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject { // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t1C01993691E5BA956575134696509089FE852F50 { // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F { // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_tE3B7F3AE353C3E9ACF86076376EB862131D19A69 { // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t8BE740C4258CFEDDBAC01FDC0438D8EE3F776BA8 { // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_t8D7148B9168256EE1E9AF91378ABA148888CE642 { // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; }; // UnityEngine.TextureFormat struct TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D { // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; }; // UnityEngine.TextureWrapMode struct TextureWrapMode_tF9851343029052ED45668D1C99BAE09B2CCC13AD { // System.Int32 UnityEngine.TextureWrapMode::value__ int32_t ___value___2; }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t57FAA0077810142A461D74EDC5E33FC3D78BD2E8 { // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; }; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing struct Antialiasing_tB22ED24BC70A5C2A185CC71C43AA2C5DA4D85E72 { // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing::value__ int32_t ___value___2; }; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode struct StereoRenderingMode_t2F51C8E4E7B9A3D74D89A9D0EA83182D8B6C5424 { // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode::value__ int32_t ___value___2; }; // UnityEngine.ComputeShader struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B { // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 { // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_8; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_10; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_11; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_12; }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext struct PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7 : public RuntimeObject { // UnityEngine.Camera UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::m_Camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_Camera_0; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___U3CcommandU3Ek__BackingField_1; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CsourceU3Ek__BackingField_2; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CdestinationU3Ek__BackingField_3; // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CsourceFormatU3Ek__BackingField_4; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField bool ___U3CflipU3Ek__BackingField_5; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* ___U3CresourcesU3Ek__BackingField_6; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D* ___U3CpropertySheetsU3Ek__BackingField_7; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___U3CuserDataU3Ek__BackingField_8; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField PostProcessDebugLayer_tD1025B624D67FB5F369C673972D2219EFF179D02* ___U3CdebugLayerU3Ek__BackingField_9; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_10; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CheightU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField bool ___U3CstereoActiveU3Ek__BackingField_12; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CxrActiveEyeU3Ek__BackingField_13; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CnumberOfEyesU3Ek__BackingField_14; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CstereoRenderingModeU3Ek__BackingField_15; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CscreenWidthU3Ek__BackingField_16; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CscreenHeightU3Ek__BackingField_17; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField bool ___U3CisSceneViewU3Ek__BackingField_18; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CantialiasingU3Ek__BackingField_19; // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField TemporalAntialiasing_t66F588EBDAB51F3C7094E5495132B8256CB0C644* ___U3CtemporalAntialiasingU3Ek__BackingField_20; // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::uberSheet PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* ___uberSheet_21; // UnityEngine.Texture UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::autoExposureTexture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___autoExposureTexture_22; // UnityEngine.Rendering.PostProcessing.LogHistogram UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::logHistogram LogHistogram_tFD0177A61EF64A4720A90B188FB18B1AEAC02A24* ___logHistogram_23; // UnityEngine.Texture UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::logLut Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___logLut_24; // UnityEngine.Rendering.PostProcessing.AutoExposure UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::autoExposure AutoExposure_t3DC0981C2B844D7B8E12CE9C8C731F4387846F5C* ___autoExposure_25; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::bloomBufferNameID int32_t ___bloomBufferNameID_26; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::physicalCamera bool ___physicalCamera_27; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::m_sourceDescriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_sourceDescriptor_28; }; // UnityEngine.Rendering.PostProcessing.PostProcessResources struct PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // UnityEngine.Texture2D[] UnityEngine.Rendering.PostProcessing.PostProcessResources::blueNoise64 Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___blueNoise64_4; // UnityEngine.Texture2D[] UnityEngine.Rendering.PostProcessing.PostProcessResources::blueNoise256 Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___blueNoise256_5; // UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts UnityEngine.Rendering.PostProcessing.PostProcessResources::smaaLuts SMAALuts_t62105E31B4A58EC4A668D9C79B9720F7CD5C3CB2* ___smaaLuts_6; // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders UnityEngine.Rendering.PostProcessing.PostProcessResources::shaders Shaders_t2934A1A9726776BE88E31A97A67A9BD9ACEED86B* ___shaders_7; // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders UnityEngine.Rendering.PostProcessing.PostProcessResources::computeShaders ComputeShaders_t8F1C8B34C544DEC3B4D302509211C37989AAC39F* ___computeShaders_8; }; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Texture3D struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray RenderTextureU5BU5D_t9C963C4B9AAD862BBE402147E82F7BEBF699F6A6* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // struct U3CPrivateImplementationDetailsU3E_t60D390955C994A4CAC0539E533ED349C64C34EF4_StaticFields { // /__StaticArrayInitTypeSize=20 ::BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A __StaticArrayInitTypeSizeU3D20_tE536C13103641FC6425E75BF920C347C0C2F39A0 ___BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A_0; }; // // System.Reflection.MemberInfo // System.Reflection.MemberInfo // UnityEngine.Rendering.PostProcessing.PropertySheet // UnityEngine.Rendering.PostProcessing.PropertySheet // UnityEngine.Rendering.PostProcessing.PropertySheetFactory // UnityEngine.Rendering.PostProcessing.PropertySheetFactory // UnityEngine.Rendering.PostProcessing.ShaderIDs struct ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_StaticFields { // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MainTex int32_t ___MainTex_0; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Jitter int32_t ___Jitter_1; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Sharpness int32_t ___Sharpness_2; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FinalBlendParameters int32_t ___FinalBlendParameters_3; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HistoryTex int32_t ___HistoryTex_4; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SMAA_Flip int32_t ___SMAA_Flip_5; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SMAA_Flop int32_t ___SMAA_Flop_6; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AOParams int32_t ___AOParams_7; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AOColor int32_t ___AOColor_8; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::OcclusionTexture1 int32_t ___OcclusionTexture1_9; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::OcclusionTexture2 int32_t ___OcclusionTexture2_10; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SAOcclusionTexture int32_t ___SAOcclusionTexture_11; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MSVOcclusionTexture int32_t ___MSVOcclusionTexture_12; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthCopy int32_t ___DepthCopy_13; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LinearDepth int32_t ___LinearDepth_14; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth1 int32_t ___LowDepth1_15; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth2 int32_t ___LowDepth2_16; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth3 int32_t ___LowDepth3_17; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth4 int32_t ___LowDepth4_18; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth1 int32_t ___TiledDepth1_19; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth2 int32_t ___TiledDepth2_20; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth3 int32_t ___TiledDepth3_21; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth4 int32_t ___TiledDepth4_22; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion1 int32_t ___Occlusion1_23; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion2 int32_t ___Occlusion2_24; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion3 int32_t ___Occlusion3_25; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion4 int32_t ___Occlusion4_26; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined1 int32_t ___Combined1_27; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined2 int32_t ___Combined2_28; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined3 int32_t ___Combined3_29; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SSRResolveTemp int32_t ___SSRResolveTemp_30; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Noise int32_t ___Noise_31; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Test int32_t ___Test_32; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Resolve int32_t ___Resolve_33; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::History int32_t ___History_34; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ViewMatrix int32_t ___ViewMatrix_35; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::InverseViewMatrix int32_t ___InverseViewMatrix_36; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ScreenSpaceProjectionMatrix int32_t ___ScreenSpaceProjectionMatrix_37; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Params2 int32_t ___Params2_38; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FogColor int32_t ___FogColor_39; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FogParams int32_t ___FogParams_40; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VelocityScale int32_t ___VelocityScale_41; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MaxBlurRadius int32_t ___MaxBlurRadius_42; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpMaxBlurRadius int32_t ___RcpMaxBlurRadius_43; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VelocityTex int32_t ___VelocityTex_44; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile2RT int32_t ___Tile2RT_45; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile4RT int32_t ___Tile4RT_46; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile8RT int32_t ___Tile8RT_47; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileMaxOffs int32_t ___TileMaxOffs_48; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileMaxLoop int32_t ___TileMaxLoop_49; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileVRT int32_t ___TileVRT_50; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::NeighborMaxTex int32_t ___NeighborMaxTex_51; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LoopCount int32_t ___LoopCount_52; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthOfFieldTemp int32_t ___DepthOfFieldTemp_53; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthOfFieldTex int32_t ___DepthOfFieldTex_54; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distance int32_t ___Distance_55; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LensCoeff int32_t ___LensCoeff_56; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MaxCoC int32_t ___MaxCoC_57; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpMaxCoC int32_t ___RcpMaxCoC_58; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpAspect int32_t ___RcpAspect_59; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::CoCTex int32_t ___CoCTex_60; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TaaParams int32_t ___TaaParams_61; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AutoExposureTex int32_t ___AutoExposureTex_62; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HistogramBuffer int32_t ___HistogramBuffer_63; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Params int32_t ___Params_64; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ScaleOffsetRes int32_t ___ScaleOffsetRes_65; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::BloomTex int32_t ___BloomTex_66; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SampleScale int32_t ___SampleScale_67; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Threshold int32_t ___Threshold_68; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorIntensity int32_t ___ColorIntensity_69; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_DirtTex int32_t ___Bloom_DirtTex_70; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_Settings int32_t ___Bloom_Settings_71; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_Color int32_t ___Bloom_Color_72; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_DirtTileOffset int32_t ___Bloom_DirtTileOffset_73; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChromaticAberration_Amount int32_t ___ChromaticAberration_Amount_74; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChromaticAberration_SpectralLut int32_t ___ChromaticAberration_SpectralLut_75; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distortion_CenterScale int32_t ___Distortion_CenterScale_76; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distortion_Amount int32_t ___Distortion_Amount_77; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut2D int32_t ___Lut2D_78; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut3D int32_t ___Lut3D_79; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut3D_Params int32_t ___Lut3D_Params_80; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut2D_Params int32_t ___Lut2D_Params_81; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UserLut2D_Params int32_t ___UserLut2D_Params_82; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::PostExposure int32_t ___PostExposure_83; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorBalance int32_t ___ColorBalance_84; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorFilter int32_t ___ColorFilter_85; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HueSatCon int32_t ___HueSatCon_86; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Brightness int32_t ___Brightness_87; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerRed int32_t ___ChannelMixerRed_88; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerGreen int32_t ___ChannelMixerGreen_89; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerBlue int32_t ___ChannelMixerBlue_90; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lift int32_t ___Lift_91; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::InvGamma int32_t ___InvGamma_92; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Gain int32_t ___Gain_93; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Curves int32_t ___Curves_94; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::CustomToneCurve int32_t ___CustomToneCurve_95; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ToeSegmentA int32_t ___ToeSegmentA_96; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ToeSegmentB int32_t ___ToeSegmentB_97; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MidSegmentA int32_t ___MidSegmentA_98; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MidSegmentB int32_t ___MidSegmentB_99; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ShoSegmentA int32_t ___ShoSegmentA_100; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ShoSegmentB int32_t ___ShoSegmentB_101; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Color int32_t ___Vignette_Color_102; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Center int32_t ___Vignette_Center_103; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Settings int32_t ___Vignette_Settings_104; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Mask int32_t ___Vignette_Mask_105; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Opacity int32_t ___Vignette_Opacity_106; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Mode int32_t ___Vignette_Mode_107; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Grain_Params1 int32_t ___Grain_Params1_108; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Grain_Params2 int32_t ___Grain_Params2_109; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::GrainTex int32_t ___GrainTex_110; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Phase int32_t ___Phase_111; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::GrainNoiseParameters int32_t ___GrainNoiseParameters_112; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LumaInAlpha int32_t ___LumaInAlpha_113; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DitheringTex int32_t ___DitheringTex_114; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Dithering_Coords int32_t ___Dithering_Coords_115; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::From int32_t ___From_116; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::To int32_t ___To_117; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Interp int32_t ___Interp_118; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TargetColor int32_t ___TargetColor_119; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HalfResFinalCopy int32_t ___HalfResFinalCopy_120; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::WaveformSource int32_t ___WaveformSource_121; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::WaveformBuffer int32_t ___WaveformBuffer_122; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VectorscopeBuffer int32_t ___VectorscopeBuffer_123; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RenderViewportScaleFactor int32_t ___RenderViewportScaleFactor_124; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UVTransform int32_t ___UVTransform_125; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthSlice int32_t ___DepthSlice_126; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UVScaleOffset int32_t ___UVScaleOffset_127; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::PosScaleOffset int32_t ___PosScaleOffset_128; }; // UnityEngine.Rendering.PostProcessing.ShaderIDs // UnityEngine.Rendering.PostProcessing.Spline // UnityEngine.Rendering.PostProcessing.Spline // System.String struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.String // UnityEngine.Rendering.PostProcessing.TargetPool // UnityEngine.Rendering.PostProcessing.TargetPool // UnityEngine.Rendering.PostProcessing.TextureFormatUtilities struct TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields { // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::s_FormatAliasMap Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* ___s_FormatAliasMap_0; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::s_SupportedRenderTextureFormats Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* ___s_SupportedRenderTextureFormats_1; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::s_SupportedTextureFormats Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* ___s_SupportedTextureFormats_2; }; // UnityEngine.Rendering.PostProcessing.TextureFormatUtilities // UnityEngine.Rendering.PostProcessing.TextureLerper struct TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_StaticFields { // UnityEngine.Rendering.PostProcessing.TextureLerper UnityEngine.Rendering.PostProcessing.TextureLerper::m_Instance TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* ___m_Instance_0; }; // UnityEngine.Rendering.PostProcessing.TextureLerper // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // System.Double // System.Double // System.Reflection.FieldInfo // System.Reflection.FieldInfo // System.Int32 // System.Int32 // UnityEngine.Keyframe // UnityEngine.Keyframe // System.ObsoleteAttribute // System.ObsoleteAttribute // System.Single // System.Single // System.UInt32 // System.UInt32 // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector2 // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // UnityEngine.Vector4 // System.Void // System.Void // /__StaticArrayInitTypeSize=20 // /__StaticArrayInitTypeSize=20 // System.Nullable`1 // System.Nullable`1 // UnityEngine.AnimationCurve // UnityEngine.AnimationCurve // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.FilterMode // UnityEngine.FilterMode // System.Int32Enum // System.Int32Enum // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // UnityEngine.Object // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureFormat // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureDimension // UnityEngine.TextureFormat // UnityEngine.TextureFormat // UnityEngine.TextureWrapMode // UnityEngine.TextureWrapMode // UnityEngine.ComputeShader // UnityEngine.ComputeShader // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields { // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; }; // UnityEngine.Texture // System.Type struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // System.Type // System.NotSupportedException // System.NotSupportedException // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext // UnityEngine.Rendering.PostProcessing.PostProcessResources // UnityEngine.Rendering.PostProcessing.PostProcessResources // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Texture2D // UnityEngine.Texture2D // UnityEngine.Texture3D // UnityEngine.Texture3D #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray { ALIGN_FIELD (8) float m_Items[1]; inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3 : public RuntimeArray { ALIGN_FIELD (8) Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 m_Items[1]; inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value) { m_Items[index] = value; } }; // System.ObsoleteAttribute[] struct ObsoleteAttributeU5BU5D_tCEEAC50D326AEA0B2122C2F48969D6B97C6ABEA6 : public RuntimeArray { ALIGN_FIELD (8) ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* m_Items[1]; inline ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray { ALIGN_FIELD (8) RuntimeObject* m_Items[1]; inline RuntimeObject* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mC9C175D184F142682355D54F32FC231BBDCE6FD0_gshared (Dictionary_2_t8692D65464844EB649ABD241057B7447F5B945B6* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::Add(TKey,TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m95641EE4325D83C122BF87ECF2A0F729A1CF14D3_gshared (Dictionary_2_t8692D65464844EB649ABD241057B7447F5B945B6* __this, int32_t ___0_key, int32_t ___1_value, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m1AE7A14FE6CF65276434BAC094AE2F7269D06024_gshared (Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::set_Item(TKey,TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m266E81996A1E6BFCB7C91E78EC0DB1253655AD48_gshared (Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* __this, int32_t ___0_key, bool ___1_value, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m9C7A828C0B5419633EB1A5AA73FC2E06284E639E_gshared (Dictionary_2_t8692D65464844EB649ABD241057B7447F5B945B6* __this, int32_t ___0_key, int32_t* ___1_value, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_mB76129E352C910CA78BB17FF72AA4864B1A385CF_gshared (Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* __this, int32_t ___0_key, bool* ___1_value, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector2::get_magnitude() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.AnimationCurve::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.AnimationCurve::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) ; // UnityEngine.Keyframe UnityEngine.AnimationCurve::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 AnimationCurve_get_Item_mD4E73EE674F7A82673F1A9CEB8E5EF86BA47E64B (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Single UnityEngine.Keyframe::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ; // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.AnimationCurve::AddKey(UnityEngine.Keyframe) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_mBB48B2229D76098019DDAA1F2BAAEFE59F47CCCC (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.PostProcessing.Spline::Evaluate(System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Spline_Evaluate_m908B44D36171764274B429D923E47F36BF972516 (Spline_tD8C641273FEAA3A7958A261C41D694636049CB21* __this, float ___0_t, int32_t ___1_length, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Time::get_renderedFrameCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_renderedFrameCount_m65102648E50AC7B110E619C91D1B67DEA53D7DBE (const RuntimeMethod* method) ; // System.Single UnityEngine.AnimationCurve::Evaluate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, float ___0_time, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method); } // System.Int32 UnityEngine.Rendering.PostProcessing.TargetPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TargetPool_Get_m0547F5C89835B0586BE4B46593AD5A388FF434B0 (TargetPool_t88FB94A9290BBADD9DDE613ED91F1FE23203C06C* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.PostProcessing.TargetPool::Get(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TargetPool_Get_m3E7EF2A9C513F78863718A8237F3A0277A33DC1A (TargetPool_t88FB94A9290BBADD9DDE613ED91F1FE23203C06C* __this, int32_t ___0_i, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline)(__this, method); } // T System.Collections.Generic.List`1::get_Item(System.Int32) inline int32_t List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_index, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_gshared)(__this, ___0_index, method); } // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___0_item, method); } // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_mAEC79FC89BB27663084F0D041157806C2B4858B4 (Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232*, const RuntimeMethod*))Dictionary_2__ctor_mC9C175D184F142682355D54F32FC231BBDCE6FD0_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2::Add(TKey,TValue) inline void Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B (Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* __this, int32_t ___0_key, int32_t ___1_value, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232*, int32_t, int32_t, const RuntimeMethod*))Dictionary_2_Add_m95641EE4325D83C122BF87ECF2A0F729A1CF14D3_gshared)(__this, ___0_key, ___1_value, method); } // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_m1AE7A14FE6CF65276434BAC094AE2F7269D06024 (Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682*, const RuntimeMethod*))Dictionary_2__ctor_m1AE7A14FE6CF65276434BAC094AE2F7269D06024_gshared)(__this, method); } // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ; // System.Array System.Enum::GetValues(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* Enum_GetValues_m803B9D68C367FAABC5AFB6B5B52775C8A573CEF9 (Type_t* ___0_enumType, const RuntimeMethod* method) ; // System.Collections.IEnumerator System.Array::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Array_GetEnumerator_mDB7E2AF23F2BDC715D429C71CA3B8D0151F0DC1E (RuntimeArray* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::IsObsolete(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureFormatUtilities_IsObsolete_m6196F51252D89FDE496B58689F62279DD86D23BC (RuntimeObject* ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_mCCC3C69578A2C5B7367F73999E6938C315A98201 (int32_t ___0_format, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::set_Item(TKey,TValue) inline void Dictionary_2_set_Item_m266E81996A1E6BFCB7C91E78EC0DB1253655AD48 (Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* __this, int32_t ___0_key, bool ___1_value, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682*, int32_t, bool, const RuntimeMethod*))Dictionary_2_set_Item_m266E81996A1E6BFCB7C91E78EC0DB1253655AD48_gshared)(__this, ___0_key, ___1_value, method); } // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method) ; // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Reflection.FieldInfo System.Type::GetField(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FieldInfo_t* Type_GetField_m0BF55B1A27A1B6AB6D3477E7F9E1CF2A3451E1E0 (Type_t* __this, String_t* ___0_name, const RuntimeMethod* method) ; // UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // UnityEngine.TextureFormat UnityEngine.Texture2D::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) inline bool Dictionary_2_TryGetValue_m7D68C17F2EFEADA12A803841CFD7C5A8D3ED159B (Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* __this, int32_t ___0_key, int32_t* ___1_value, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232*, int32_t, int32_t*, const RuntimeMethod*))Dictionary_2_TryGetValue_m9C7A828C0B5419633EB1A5AA73FC2E06284E639E_gshared)(__this, ___0_key, ___1_value, method); } // System.Void System.NotSupportedException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) inline bool Dictionary_2_TryGetValue_mB76129E352C910CA78BB17FF72AA4864B1A385CF (Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* __this, int32_t ___0_key, bool* ___1_value, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682*, int32_t, bool*, const RuntimeMethod*))Dictionary_2_TryGetValue_mB76129E352C910CA78BB17FF72AA4864B1A385CF_gshared)(__this, ___0_key, ___1_value, method); } // System.Void UnityEngine.Rendering.PostProcessing.TextureLerper::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureLerper__ctor_m326A48946F64C5733E75607AE62A9D247FC7E67D (TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mD0891E1C91B860AD22385685DAAFF9988CA4CB49 (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, const RuntimeMethod* method) { (( void (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method); } // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_command() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* PostProcessRenderContext_get_command_m028BE33B6194640A1DE901A6F935658034A3E2CD_inline (PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_propertySheets() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D* PostProcessRenderContext_get_propertySheets_m60E7825143611FEC183803150D8F7C2785514D79_inline (PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_resources() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* PostProcessRenderContext_get_resources_m89879DF69E4B910F9EE3008AB8DC60B732ABF02A_inline (PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7* __this, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_inline (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method); } // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693 List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, const RuntimeMethod* method) { return (( Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693 (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4 (Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693* __this, const RuntimeMethod* method) { (( void (*) (Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method); } // T System.Collections.Generic.List`1/Enumerator::get_Current() inline RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_inline (Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693* __this, const RuntimeMethod* method) { return (( RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*) (Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeUtilities_Destroy_m88860DDA45529FA1193643863F052D709087B493 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5 (Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693* __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_inline (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, const RuntimeMethod* method) { (( void (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_inline (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_item, const RuntimeMethod* method) { (( void (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method); } // T System.Collections.Generic.List`1::get_Item(System.Int32) inline RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081 (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, int32_t ___0_index, const RuntimeMethod* method) { return (( RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method); } // System.Int32 UnityEngine.RenderTexture::get_volumeDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RenderTexture::get_enableRandomWrite() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_enableRandomWrite_m64B49A97B19ACC25765E27F8F8A39F625D4D20CD (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture::set_anisoLevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::set_volumeDepth(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RenderTexture::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) inline void List_1_RemoveAt_m164E41C28FA43F25F51C417135CF61976ECF3B69 (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, int32_t ___0_index, const RuntimeMethod* method) { (( void (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared)(__this, ___0_index, method); } // System.Int32 UnityEngine.Texture3D::get_depth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture3D_get_depth_m08A40112C90FB3346068195C2B83FEB544313169 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.TextureLerper::Get(UnityEngine.RenderTextureFormat,System.Int32,System.Int32,System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* TextureLerper_Get_mD700555241B9F131B78A0302883C35AD0936F120 (TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* __this, int32_t ___0_format, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, bool ___4_enableRandomWrite, bool ___5_force3D, const RuntimeMethod* method) ; // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659 (ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeVectorParam(UnityEngine.ComputeShader,System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeVectorParam_mCB04E8C59D63D6CDCA0E8EDA362BE1CB7BF49709 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, String_t* ___1_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_val, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeTextureParam_m4EE2EFCF46096652EA2D3D14C0DE3D1252CD2174 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, String_t* ___2_name, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___3_rt, const RuntimeMethod* method) ; // System.Void UnityEngine.ComputeShader::GetKernelThreadGroupSizes(System.Int32,System.UInt32&,System.UInt32&,System.UInt32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeShader_GetKernelThreadGroupSizes_m693428494DB1FD3CFC69FCE4E0093A2C4AAE1CBE (ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* __this, int32_t ___0_kernelIndex, uint32_t* ___1_x, uint32_t* ___2_y, uint32_t* ___3_z, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963_inline (float ___0_f, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DispatchCompute_mF9F5605B77F0480FD4B8C3BCAEC2FC59A24E31A2 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, int32_t ___2_threadGroupsX, int32_t ___3_threadGroupsY, int32_t ___4_threadGroupsZ, const RuntimeMethod* method) ; // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::GetUncompressedRenderTextureFormat(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextureFormatUtilities_GetUncompressedRenderTextureFormat_mCA81A8A50F7AF487D8D4E2AC8363A5FA6D1ECA1A (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_texture, const RuntimeMethod* method) ; // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.PropertySheetFactory::Get(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* PropertySheetFactory_Get_mCFDB007DD001F66FCC0EAD7549B63C74857569FC (PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_shader, const RuntimeMethod* method) ; // UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.PostProcessing.PropertySheet::get_properties() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* PropertySheet_get_properties_m3F54B6A690186CF8AE8CCD585068A4DB80AA50F5_inline (PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,System.Boolean,System.Nullable`1,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeUtilities_BlitFullscreenTriangle_m5E84F777CA552E3540C83CDAEB6C2075F8406E16 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___2_destination, PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* ___3_propertySheet, int32_t ___4_pass, bool ___5_clear, Nullable_1_t13F9968C978BAF968F02BA5B41ABB481321A5440 ___6_viewport, bool ___7_preserveDepth, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ; // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.Spline::.ctor(UnityEngine.AnimationCurve,System.Single,System.Boolean,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Spline__ctor_mF4CB5FE207BD36B6A8B1425A3CEC164DD61B74B3 (Spline_tD8C641273FEAA3A7958A261C41D694636049CB21* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_curve, float ___1_zeroValue, bool ___2_loop, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___3_bounds, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // int frameCount = -1; __this->___frameCount_7 = (-1); // public Spline(AnimationCurve curve, float zeroValue, bool loop, Vector2 bounds) Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // this.curve = curve; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___0_curve; __this->___curve_2 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___curve_2), (void*)L_0); // m_ZeroValue = zeroValue; float L_1 = ___1_zeroValue; __this->___m_ZeroValue_4 = L_1; // m_Loop = loop; bool L_2 = ___2_loop; __this->___m_Loop_3 = L_2; // m_Range = bounds.magnitude; float L_3; L_3 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline((&___3_bounds), NULL); __this->___m_Range_5 = L_3; // cachedData = new float[k_Precision]; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)128)); __this->___cachedData_8 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___cachedData_8), (void*)L_4); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.Spline::Cache(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Spline_Cache_mF98EF50CC2A26EC6716EB5452FD4B88641A7F833 (Spline_tD8C641273FEAA3A7958A261C41D694636049CB21* __this, int32_t ___0_frame, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 V_1; memset((&V_1), 0, sizeof(V_1)); Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; { // if (frame == frameCount) int32_t L_0 = ___0_frame; int32_t L_1 = __this->___frameCount_7; if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_000a; } } { // return; return; } IL_000a: { // var length = curve.length; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_2 = __this->___curve_2; NullCheck(L_2); int32_t L_3; L_3 = AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81(L_2, NULL); V_0 = L_3; // if (m_Loop && length > 1) bool L_4 = __this->___m_Loop_3; if (!L_4) { goto IL_00af; } } { int32_t L_5 = V_0; if ((((int32_t)L_5) <= ((int32_t)1))) { goto IL_00af; } } { // if (m_InternalLoopingCurve == null) AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_6 = __this->___m_InternalLoopingCurve_6; if (L_6) { goto IL_003b; } } { // m_InternalLoopingCurve = new AnimationCurve(); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_7 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)il2cpp_codegen_object_new(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var); NullCheck(L_7); AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F(L_7, NULL); __this->___m_InternalLoopingCurve_6 = L_7; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InternalLoopingCurve_6), (void*)L_7); } IL_003b: { // var prev = curve[length - 1]; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_8 = __this->___curve_2; int32_t L_9 = V_0; NullCheck(L_8); Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_10; L_10 = AnimationCurve_get_Item_mD4E73EE674F7A82673F1A9CEB8E5EF86BA47E64B(L_8, ((int32_t)il2cpp_codegen_subtract(L_9, 1)), NULL); V_1 = L_10; // prev.time -= m_Range; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* L_11 = (&V_1); float L_12; L_12 = Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661(L_11, NULL); float L_13 = __this->___m_Range_5; Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6(L_11, ((float)il2cpp_codegen_subtract(L_12, L_13)), NULL); // var next = curve[0]; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_14 = __this->___curve_2; NullCheck(L_14); Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_15; L_15 = AnimationCurve_get_Item_mD4E73EE674F7A82673F1A9CEB8E5EF86BA47E64B(L_14, 0, NULL); V_2 = L_15; // next.time += m_Range; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* L_16 = (&V_2); float L_17; L_17 = Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661(L_16, NULL); float L_18 = __this->___m_Range_5; Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6(L_16, ((float)il2cpp_codegen_add(L_17, L_18)), NULL); // m_InternalLoopingCurve.keys = curve.keys; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_19 = __this->___m_InternalLoopingCurve_6; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_20 = __this->___curve_2; NullCheck(L_20); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_21; L_21 = AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E(L_20, NULL); NullCheck(L_19); AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C(L_19, L_21, NULL); // m_InternalLoopingCurve.AddKey(prev); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_22 = __this->___m_InternalLoopingCurve_6; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_23 = V_1; NullCheck(L_22); int32_t L_24; L_24 = AnimationCurve_AddKey_mBB48B2229D76098019DDAA1F2BAAEFE59F47CCCC(L_22, L_23, NULL); // m_InternalLoopingCurve.AddKey(next); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_25 = __this->___m_InternalLoopingCurve_6; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_26 = V_2; NullCheck(L_25); int32_t L_27; L_27 = AnimationCurve_AddKey_mBB48B2229D76098019DDAA1F2BAAEFE59F47CCCC(L_25, L_26, NULL); } IL_00af: { // for (int i = 0; i < k_Precision; i++) V_3 = 0; goto IL_00ce; } IL_00b3: { // cachedData[i] = Evaluate((float)i * k_Step, length); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_28 = __this->___cachedData_8; int32_t L_29 = V_3; int32_t L_30 = V_3; int32_t L_31 = V_0; float L_32; L_32 = Spline_Evaluate_m908B44D36171764274B429D923E47F36BF972516(__this, ((float)il2cpp_codegen_multiply(((float)L_30), (0.0078125f))), L_31, NULL); NullCheck(L_28); (L_28)->SetAt(static_cast(L_29), (float)L_32); // for (int i = 0; i < k_Precision; i++) int32_t L_33 = V_3; V_3 = ((int32_t)il2cpp_codegen_add(L_33, 1)); } IL_00ce: { // for (int i = 0; i < k_Precision; i++) int32_t L_34 = V_3; if ((((int32_t)L_34) < ((int32_t)((int32_t)128)))) { goto IL_00b3; } } { // frameCount = Time.renderedFrameCount; int32_t L_35; L_35 = Time_get_renderedFrameCount_m65102648E50AC7B110E619C91D1B67DEA53D7DBE(NULL); __this->___frameCount_7 = L_35; // } return; } } // System.Single UnityEngine.Rendering.PostProcessing.Spline::Evaluate(System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Spline_Evaluate_m908B44D36171764274B429D923E47F36BF972516 (Spline_tD8C641273FEAA3A7958A261C41D694636049CB21* __this, float ___0_t, int32_t ___1_length, const RuntimeMethod* method) { { // if (length == 0) int32_t L_0 = ___1_length; if (L_0) { goto IL_000a; } } { // return m_ZeroValue; float L_1 = __this->___m_ZeroValue_4; return L_1; } IL_000a: { // if (!m_Loop || length == 1) bool L_2 = __this->___m_Loop_3; if (!L_2) { goto IL_0016; } } { int32_t L_3 = ___1_length; if ((!(((uint32_t)L_3) == ((uint32_t)1)))) { goto IL_0023; } } IL_0016: { // return curve.Evaluate(t); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_4 = __this->___curve_2; float L_5 = ___0_t; NullCheck(L_4); float L_6; L_6 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_4, L_5, NULL); return L_6; } IL_0023: { // return m_InternalLoopingCurve.Evaluate(t); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_7 = __this->___m_InternalLoopingCurve_6; float L_8 = ___0_t; NullCheck(L_7); float L_9; L_9 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_7, L_8, NULL); return L_9; } } // System.Single UnityEngine.Rendering.PostProcessing.Spline::Evaluate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Spline_Evaluate_m782264B22BBC1BADE12ED2E0A0C4CD1DE9A79BBC (Spline_tD8C641273FEAA3A7958A261C41D694636049CB21* __this, float ___0_t, const RuntimeMethod* method) { { // return Evaluate(t, curve.length); float L_0 = ___0_t; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_1 = __this->___curve_2; NullCheck(L_1); int32_t L_2; L_2 = AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81(L_1, NULL); float L_3; L_3 = Spline_Evaluate_m908B44D36171764274B429D923E47F36BF972516(__this, L_0, L_2, NULL); return L_3; } } // System.Int32 UnityEngine.Rendering.PostProcessing.Spline::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Spline_GetHashCode_mF43C4207D64C2A5725F5341460012D79371FBFD7 (Spline_tD8C641273FEAA3A7958A261C41D694636049CB21* __this, const RuntimeMethod* method) { { // int hash = 17; // hash = hash * 23 + curve.GetHashCode(); // Not implemented in Unity, so it'll always return the same value :( AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = __this->___curve_2; NullCheck(L_0); int32_t L_1; L_1 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_0); // return hash; return ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(((int32_t)17), ((int32_t)23))), L_1)); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.TargetPool::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TargetPool__ctor_m00A7A8FD2FB5F0FD7BF02F424D32A9FB6B365199 (TargetPool_t88FB94A9290BBADD9DDE613ED91F1FE23203C06C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal TargetPool() Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // m_Pool = new List(); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_0, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var); __this->___m_Pool_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Pool_0), (void*)L_0); // Get(); // Pre-warm with a default target to avoid black frame on first frame int32_t L_1; L_1 = TargetPool_Get_m0547F5C89835B0586BE4B46593AD5A388FF434B0(__this, NULL); // } return; } } // System.Int32 UnityEngine.Rendering.PostProcessing.TargetPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TargetPool_Get_m0547F5C89835B0586BE4B46593AD5A388FF434B0 (TargetPool_t88FB94A9290BBADD9DDE613ED91F1FE23203C06C* __this, const RuntimeMethod* method) { { // int ret = Get(m_Current); int32_t L_0 = __this->___m_Current_1; int32_t L_1; L_1 = TargetPool_Get_m3E7EF2A9C513F78863718A8237F3A0277A33DC1A(__this, L_0, NULL); // m_Current++; int32_t L_2 = __this->___m_Current_1; __this->___m_Current_1 = ((int32_t)il2cpp_codegen_add(L_2, 1)); // return ret; return L_1; } } // System.Int32 UnityEngine.Rendering.PostProcessing.TargetPool::Get(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TargetPool_Get_m3E7EF2A9C513F78863718A8237F3A0277A33DC1A (TargetPool_t88FB94A9290BBADD9DDE613ED91F1FE23203C06C* __this, int32_t ___0_i, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralADD218EEEC60165FC319ED66CAD59FFB5160614D); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (m_Pool.Count > i) List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = __this->___m_Pool_0; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_inline(L_0, List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var); int32_t L_2 = ___0_i; if ((((int32_t)L_1) <= ((int32_t)L_2))) { goto IL_003e; } } { // ret = m_Pool[i]; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_3 = __this->___m_Pool_0; int32_t L_4 = ___0_i; NullCheck(L_3); int32_t L_5; L_5 = List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D(L_3, L_4, List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var); V_0 = L_5; goto IL_0059; } IL_001d: { // m_Pool.Add(Shader.PropertyToID("_TargetPool" + i)); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_6 = __this->___m_Pool_0; String_t* L_7; L_7 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&___0_i), NULL); String_t* L_8; L_8 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralADD218EEEC60165FC319ED66CAD59FFB5160614D, L_7, NULL); int32_t L_9; L_9 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_8, NULL); NullCheck(L_6); List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_6, L_9, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); } IL_003e: { // while (m_Pool.Count <= i) List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_10 = __this->___m_Pool_0; NullCheck(L_10); int32_t L_11; L_11 = List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_inline(L_10, List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var); int32_t L_12 = ___0_i; if ((((int32_t)L_11) <= ((int32_t)L_12))) { goto IL_001d; } } { // ret = m_Pool[i]; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_13 = __this->___m_Pool_0; int32_t L_14 = ___0_i; NullCheck(L_13); int32_t L_15; L_15 = List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D(L_13, L_14, List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var); V_0 = L_15; } IL_0059: { // return ret; int32_t L_16 = V_0; return L_16; } } // System.Void UnityEngine.Rendering.PostProcessing.TargetPool::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TargetPool_Reset_m2D79A232CECE4951254E2EDA0529F0C877B97BB3 (TargetPool_t88FB94A9290BBADD9DDE613ED91F1FE23203C06C* __this, const RuntimeMethod* method) { { // m_Current = 0; __this->___m_Current_1 = 0; // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureFormatUtilities__cctor_m38CEE5DD353AAD05D0AC95A00B923120A2706EC8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m1AE7A14FE6CF65276434BAC094AE2F7269D06024_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mAEC79FC89BB27663084F0D041157806C2B4858B4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_set_Item_m266E81996A1E6BFCB7C91E78EC0DB1253655AD48_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; RuntimeObject* V_1 = NULL; bool V_2 = false; RuntimeObject* V_3 = NULL; RuntimeObject* V_4 = NULL; bool V_5 = false; { // s_FormatAliasMap = new Dictionary // { // { (int)TextureFormat.Alpha8, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ARGB4444, RenderTextureFormat.ARGB4444 }, // { (int)TextureFormat.RGB24, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.RGBA32, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ARGB32, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.RGB565, RenderTextureFormat.RGB565 }, // { (int)TextureFormat.R16, RenderTextureFormat.RHalf }, // { (int)TextureFormat.DXT1, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.DXT5, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.RGBA4444, RenderTextureFormat.ARGB4444 }, // { (int)TextureFormat.BGRA32, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.RHalf, RenderTextureFormat.RHalf }, // { (int)TextureFormat.RGHalf, RenderTextureFormat.RGHalf }, // { (int)TextureFormat.RGBAHalf, RenderTextureFormat.ARGBHalf }, // { (int)TextureFormat.RFloat, RenderTextureFormat.RFloat }, // { (int)TextureFormat.RGFloat, RenderTextureFormat.RGFloat }, // { (int)TextureFormat.RGBAFloat, RenderTextureFormat.ARGBFloat }, // { (int)TextureFormat.RGB9e5Float, RenderTextureFormat.ARGBHalf }, // { (int)TextureFormat.BC4, RenderTextureFormat.R8 }, // { (int)TextureFormat.BC5, RenderTextureFormat.RGHalf }, // { (int)TextureFormat.BC6H, RenderTextureFormat.ARGBHalf }, // { (int)TextureFormat.BC7, RenderTextureFormat.ARGB32 }, // #if !UNITY_IOS && !UNITY_TVOS // { (int)TextureFormat.DXT1Crunched, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.DXT5Crunched, RenderTextureFormat.ARGB32 }, // #endif // { (int)TextureFormat.PVRTC_RGB2, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.PVRTC_RGBA2, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.PVRTC_RGB4, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.PVRTC_RGBA4, RenderTextureFormat.ARGB32 }, // #if !UNITY_2018_1_OR_NEWER // { (int)TextureFormat.ATC_RGB4, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ATC_RGBA8, RenderTextureFormat.ARGB32 }, // #endif // { (int)TextureFormat.ETC_RGB4, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ETC2_RGB, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ETC2_RGBA1, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ETC2_RGBA8, RenderTextureFormat.ARGB32 }, // #if UNITY_2019_1_OR_NEWER // { (int)TextureFormat.ASTC_4x4, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_5x5, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_6x6, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_8x8, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_10x10, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_12x12, RenderTextureFormat.ARGB32 }, // #else // { (int)TextureFormat.ASTC_RGB_4x4, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_RGB_5x5, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_RGB_6x6, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_RGB_8x8, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_RGB_10x10, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_RGB_12x12, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_RGBA_4x4, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_RGBA_5x5, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_RGBA_6x6, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_RGBA_8x8, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_RGBA_10x10, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ASTC_RGBA_12x12, RenderTextureFormat.ARGB32 }, // #endif // #if !UNITY_2018_3_OR_NEWER // { (int)TextureFormat.ETC_RGB4_3DS, RenderTextureFormat.ARGB32 }, // { (int)TextureFormat.ETC_RGBA8_3DS, RenderTextureFormat.ARGB32 } // #endif // }; Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_0 = (Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232*)il2cpp_codegen_object_new(Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232_il2cpp_TypeInfo_var); NullCheck(L_0); Dictionary_2__ctor_mAEC79FC89BB27663084F0D041157806C2B4858B4(L_0, Dictionary_2__ctor_mAEC79FC89BB27663084F0D041157806C2B4858B4_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_1 = L_0; NullCheck(L_1); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_1, 1, 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_2 = L_1; NullCheck(L_2); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_2, 2, 5, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_3 = L_2; NullCheck(L_3); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_3, 3, 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_4 = L_3; NullCheck(L_4); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_4, 4, 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_5 = L_4; NullCheck(L_5); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_5, 5, 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_6 = L_5; NullCheck(L_6); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_6, 7, 4, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_7 = L_6; NullCheck(L_7); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_7, ((int32_t)9), ((int32_t)15), Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_8 = L_7; NullCheck(L_8); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_8, ((int32_t)10), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_9 = L_8; NullCheck(L_9); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_9, ((int32_t)12), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_10 = L_9; NullCheck(L_10); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_10, ((int32_t)13), 5, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_11 = L_10; NullCheck(L_11); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_11, ((int32_t)14), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_12 = L_11; NullCheck(L_12); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_12, ((int32_t)15), ((int32_t)15), Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_13 = L_12; NullCheck(L_13); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_13, ((int32_t)16), ((int32_t)13), Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_14 = L_13; NullCheck(L_14); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_14, ((int32_t)17), 2, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_15 = L_14; NullCheck(L_15); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_15, ((int32_t)18), ((int32_t)14), Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_16 = L_15; NullCheck(L_16); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_16, ((int32_t)19), ((int32_t)12), Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_17 = L_16; NullCheck(L_17); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_17, ((int32_t)20), ((int32_t)11), Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_18 = L_17; NullCheck(L_18); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_18, ((int32_t)22), 2, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_19 = L_18; NullCheck(L_19); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_19, ((int32_t)26), ((int32_t)16), Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_20 = L_19; NullCheck(L_20); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_20, ((int32_t)27), ((int32_t)13), Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_21 = L_20; NullCheck(L_21); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_21, ((int32_t)24), 2, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_22 = L_21; NullCheck(L_22); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_22, ((int32_t)25), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_23 = L_22; NullCheck(L_23); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_23, ((int32_t)28), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_24 = L_23; NullCheck(L_24); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_24, ((int32_t)29), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_25 = L_24; NullCheck(L_25); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_25, ((int32_t)30), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_26 = L_25; NullCheck(L_26); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_26, ((int32_t)31), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_27 = L_26; NullCheck(L_27); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_27, ((int32_t)32), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_28 = L_27; NullCheck(L_28); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_28, ((int32_t)33), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_29 = L_28; NullCheck(L_29); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_29, ((int32_t)34), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_30 = L_29; NullCheck(L_30); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_30, ((int32_t)45), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_31 = L_30; NullCheck(L_31); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_31, ((int32_t)46), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_32 = L_31; NullCheck(L_32); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_32, ((int32_t)47), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_33 = L_32; NullCheck(L_33); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_33, ((int32_t)48), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_34 = L_33; NullCheck(L_34); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_34, ((int32_t)49), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_35 = L_34; NullCheck(L_35); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_35, ((int32_t)50), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_36 = L_35; NullCheck(L_36); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_36, ((int32_t)51), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_37 = L_36; NullCheck(L_37); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_37, ((int32_t)52), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_38 = L_37; NullCheck(L_38); Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B(L_38, ((int32_t)53), 0, Dictionary_2_Add_mB42BBFF37C46EBCEAD373E5A37B9B75AB942084B_RuntimeMethod_var); ((TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields*)il2cpp_codegen_static_fields_for(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var))->___s_FormatAliasMap_0 = L_38; Il2CppCodeGenWriteBarrier((void**)(&((TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields*)il2cpp_codegen_static_fields_for(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var))->___s_FormatAliasMap_0), (void*)L_38); // s_SupportedRenderTextureFormats = new Dictionary(); Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* L_39 = (Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682*)il2cpp_codegen_object_new(Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682_il2cpp_TypeInfo_var); NullCheck(L_39); Dictionary_2__ctor_m1AE7A14FE6CF65276434BAC094AE2F7269D06024(L_39, Dictionary_2__ctor_m1AE7A14FE6CF65276434BAC094AE2F7269D06024_RuntimeMethod_var); ((TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields*)il2cpp_codegen_static_fields_for(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var))->___s_SupportedRenderTextureFormats_1 = L_39; Il2CppCodeGenWriteBarrier((void**)(&((TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields*)il2cpp_codegen_static_fields_for(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var))->___s_SupportedRenderTextureFormats_1), (void*)L_39); // var values = Enum.GetValues(typeof(RenderTextureFormat)); RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_40 = { reinterpret_cast (RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_41; L_41 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_40, NULL); il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var); RuntimeArray* L_42; L_42 = Enum_GetValues_m803B9D68C367FAABC5AFB6B5B52775C8A573CEF9(L_41, NULL); // foreach (var format in values) NullCheck(L_42); RuntimeObject* L_43; L_43 = Array_GetEnumerator_mDB7E2AF23F2BDC715D429C71CA3B8D0151F0DC1E(L_42, NULL); V_0 = L_43; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_01c2: {// begin finally (depth: 1) { RuntimeObject* L_44 = V_0; V_3 = ((RuntimeObject*)IsInst((RuntimeObject*)L_44, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var)); RuntimeObject* L_45 = V_3; if (!L_45) { goto IL_01d2; } } { RuntimeObject* L_46 = V_3; NullCheck(L_46); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_46); } IL_01d2: { return; } }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_01b8_1; } IL_0183_1: { // foreach (var format in values) RuntimeObject* L_47 = V_0; NullCheck(L_47); RuntimeObject* L_48; L_48 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(1 /* System.Object System.Collections.IEnumerator::get_Current() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_47); V_1 = L_48; // if ((int)format < 0) // Safe guard, negative values are deprecated stuff RuntimeObject* L_49 = V_1; if ((((int32_t)((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_49, Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var))))) < ((int32_t)0))) { goto IL_01b8_1; } } { // if (IsObsolete(format)) RuntimeObject* L_50 = V_1; bool L_51; L_51 = TextureFormatUtilities_IsObsolete_m6196F51252D89FDE496B58689F62279DD86D23BC(L_50, NULL); if (L_51) { goto IL_01b8_1; } } { // bool supported = SystemInfo.SupportsRenderTextureFormat((RenderTextureFormat)format); RuntimeObject* L_52 = V_1; bool L_53; L_53 = SystemInfo_SupportsRenderTextureFormat_mCCC3C69578A2C5B7367F73999E6938C315A98201(((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_52, RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F_il2cpp_TypeInfo_var)))), NULL); V_2 = L_53; // s_SupportedRenderTextureFormats[(int)format] = supported; Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* L_54 = ((TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields*)il2cpp_codegen_static_fields_for(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var))->___s_SupportedRenderTextureFormats_1; RuntimeObject* L_55 = V_1; bool L_56 = V_2; NullCheck(L_54); Dictionary_2_set_Item_m266E81996A1E6BFCB7C91E78EC0DB1253655AD48(L_54, ((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_55, Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)))), L_56, Dictionary_2_set_Item_m266E81996A1E6BFCB7C91E78EC0DB1253655AD48_RuntimeMethod_var); } IL_01b8_1: { // foreach (var format in values) RuntimeObject* L_57 = V_0; NullCheck(L_57); bool L_58; L_58 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_57); if (L_58) { goto IL_0183_1; } } { goto IL_01d3; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_01d3: { // s_SupportedTextureFormats = new Dictionary(); Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* L_59 = (Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682*)il2cpp_codegen_object_new(Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682_il2cpp_TypeInfo_var); NullCheck(L_59); Dictionary_2__ctor_m1AE7A14FE6CF65276434BAC094AE2F7269D06024(L_59, Dictionary_2__ctor_m1AE7A14FE6CF65276434BAC094AE2F7269D06024_RuntimeMethod_var); ((TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields*)il2cpp_codegen_static_fields_for(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var))->___s_SupportedTextureFormats_2 = L_59; Il2CppCodeGenWriteBarrier((void**)(&((TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields*)il2cpp_codegen_static_fields_for(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var))->___s_SupportedTextureFormats_2), (void*)L_59); // var values = Enum.GetValues(typeof(TextureFormat)); RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_60 = { reinterpret_cast (TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_61; L_61 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_60, NULL); il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var); RuntimeArray* L_62; L_62 = Enum_GetValues_m803B9D68C367FAABC5AFB6B5B52775C8A573CEF9(L_61, NULL); // foreach (var format in values) NullCheck(L_62); RuntimeObject* L_63; L_63 = Array_GetEnumerator_mDB7E2AF23F2BDC715D429C71CA3B8D0151F0DC1E(L_62, NULL); V_0 = L_63; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_023a: {// begin finally (depth: 1) { RuntimeObject* L_64 = V_0; V_3 = ((RuntimeObject*)IsInst((RuntimeObject*)L_64, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var)); RuntimeObject* L_65 = V_3; if (!L_65) { goto IL_024a; } } { RuntimeObject* L_66 = V_3; NullCheck(L_66); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_66); } IL_024a: { return; } }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_0230_1; } IL_01f4_1: { // foreach (var format in values) RuntimeObject* L_67 = V_0; NullCheck(L_67); RuntimeObject* L_68; L_68 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(1 /* System.Object System.Collections.IEnumerator::get_Current() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_67); V_4 = L_68; // if ((int)format < 0) // Crashes the runtime otherwise (!) RuntimeObject* L_69 = V_4; if ((((int32_t)((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_69, Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var))))) < ((int32_t)0))) { goto IL_0230_1; } } { // if (IsObsolete(format)) RuntimeObject* L_70 = V_4; bool L_71; L_71 = TextureFormatUtilities_IsObsolete_m6196F51252D89FDE496B58689F62279DD86D23BC(L_70, NULL); if (L_71) { goto IL_0230_1; } } { // bool supported = SystemInfo.SupportsTextureFormat((TextureFormat)format); RuntimeObject* L_72 = V_4; bool L_73; L_73 = SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860(((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_72, TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)))), NULL); V_5 = L_73; // s_SupportedTextureFormats[(int)format] = supported; Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* L_74 = ((TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields*)il2cpp_codegen_static_fields_for(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var))->___s_SupportedTextureFormats_2; RuntimeObject* L_75 = V_4; bool L_76 = V_5; NullCheck(L_74); Dictionary_2_set_Item_m266E81996A1E6BFCB7C91E78EC0DB1253655AD48(L_74, ((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_75, Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)))), L_76, Dictionary_2_set_Item_m266E81996A1E6BFCB7C91E78EC0DB1253655AD48_RuntimeMethod_var); } IL_0230_1: { // foreach (var format in values) RuntimeObject* L_77 = V_0; NullCheck(L_77); bool L_78; L_78 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_77); if (L_78) { goto IL_01f4_1; } } { goto IL_024b; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_024b: { // } return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::IsObsolete(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureFormatUtilities_IsObsolete_m6196F51252D89FDE496B58689F62279DD86D23BC (RuntimeObject* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttributeU5BU5D_tCEEAC50D326AEA0B2122C2F48969D6B97C6ABEA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ObsoleteAttributeU5BU5D_tCEEAC50D326AEA0B2122C2F48969D6B97C6ABEA6* V_0 = NULL; { // var fieldInfo = value.GetType().GetField(value.ToString()); RuntimeObject* L_0 = ___0_value; NullCheck(L_0); Type_t* L_1; L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL); RuntimeObject* L_2 = ___0_value; NullCheck(L_2); String_t* L_3; L_3 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_2); NullCheck(L_1); FieldInfo_t* L_4; L_4 = Type_GetField_m0BF55B1A27A1B6AB6D3477E7F9E1CF2A3451E1E0(L_1, L_3, NULL); // var attributes = (ObsoleteAttribute[])fieldInfo.GetCustomAttributes(typeof(ObsoleteAttribute), false); RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_5 = { reinterpret_cast (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_6; L_6 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_5, NULL); NullCheck(L_4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7; L_7 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_4, L_6, (bool)0); V_0 = ((ObsoleteAttributeU5BU5D_tCEEAC50D326AEA0B2122C2F48969D6B97C6ABEA6*)Castclass((RuntimeObject*)L_7, ObsoleteAttributeU5BU5D_tCEEAC50D326AEA0B2122C2F48969D6B97C6ABEA6_il2cpp_TypeInfo_var)); // return attributes != null && attributes.Length > 0; ObsoleteAttributeU5BU5D_tCEEAC50D326AEA0B2122C2F48969D6B97C6ABEA6* L_8 = V_0; if (!L_8) { goto IL_0030; } } { ObsoleteAttributeU5BU5D_tCEEAC50D326AEA0B2122C2F48969D6B97C6ABEA6* L_9 = V_0; NullCheck(L_9); return (bool)((!(((uint32_t)(((RuntimeArray*)L_9)->max_length)) <= ((uint32_t)0)))? 1 : 0); } IL_0030: { return (bool)0; } } // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::GetUncompressedRenderTextureFormat(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextureFormatUtilities_GetUncompressedRenderTextureFormat_mCA81A8A50F7AF487D8D4E2AC8363A5FA6D1ECA1A (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_texture, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m7D68C17F2EFEADA12A803841CFD7C5A8D3ED159B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { // if (texture is RenderTexture) Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_texture; if (!((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)IsInstClass((RuntimeObject*)L_0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))) { goto IL_0014; } } { // return (texture as RenderTexture).format; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___0_texture; NullCheck(((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)IsInstClass((RuntimeObject*)L_1, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))); int32_t L_2; L_2 = RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35(((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)IsInstClass((RuntimeObject*)L_1, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var)), NULL); return L_2; } IL_0014: { // if (texture is Texture2D) Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___0_texture; if (!((Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)IsInstSealed((RuntimeObject*)L_3, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var))) { goto IL_0044; } } { // var inFormat = ((Texture2D)texture).format; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_texture; NullCheck(((Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)CastclassSealed((RuntimeObject*)L_4, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var))); int32_t L_5; L_5 = Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D(((Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)CastclassSealed((RuntimeObject*)L_4, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var)), NULL); V_0 = L_5; // if (!s_FormatAliasMap.TryGetValue((int)inFormat, out outFormat)) il2cpp_codegen_runtime_class_init_inline(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var); Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* L_6 = ((TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields*)il2cpp_codegen_static_fields_for(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var))->___s_FormatAliasMap_0; int32_t L_7 = V_0; NullCheck(L_6); bool L_8; L_8 = Dictionary_2_TryGetValue_m7D68C17F2EFEADA12A803841CFD7C5A8D3ED159B(L_6, L_7, (&V_1), Dictionary_2_TryGetValue_m7D68C17F2EFEADA12A803841CFD7C5A8D3ED159B_RuntimeMethod_var); if (L_8) { goto IL_0042; } } { // throw new NotSupportedException("Texture format not supported"); NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_9 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_9); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral96AFB5CB3B476CE64056EF8716AEA14B385714ED)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormatUtilities_GetUncompressedRenderTextureFormat_mCA81A8A50F7AF487D8D4E2AC8363A5FA6D1ECA1A_RuntimeMethod_var))); } IL_0042: { // return outFormat; int32_t L_10 = V_1; return L_10; } IL_0044: { // return RenderTextureFormat.Default; return (int32_t)(7); } } // System.Boolean UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::IsSupported(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureFormatUtilities_IsSupported_mB19AE8F3F583E6286877F54F90E0A90676EBA173 (int32_t ___0_format, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mB76129E352C910CA78BB17FF72AA4864B1A385CF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // s_SupportedRenderTextureFormats.TryGetValue((int)format, out supported); il2cpp_codegen_runtime_class_init_inline(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var); Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* L_0 = ((TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields*)il2cpp_codegen_static_fields_for(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var))->___s_SupportedRenderTextureFormats_1; int32_t L_1 = ___0_format; NullCheck(L_0); bool L_2; L_2 = Dictionary_2_TryGetValue_mB76129E352C910CA78BB17FF72AA4864B1A385CF(L_0, L_1, (&V_0), Dictionary_2_TryGetValue_mB76129E352C910CA78BB17FF72AA4864B1A385CF_RuntimeMethod_var); // return supported; bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::IsSupported(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureFormatUtilities_IsSupported_m36A432AF0FF57C130ACB43EC4FDE96452003CE5B (int32_t ___0_format, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mB76129E352C910CA78BB17FF72AA4864B1A385CF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // s_SupportedTextureFormats.TryGetValue((int)format, out supported); il2cpp_codegen_runtime_class_init_inline(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var); Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* L_0 = ((TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields*)il2cpp_codegen_static_fields_for(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var))->___s_SupportedTextureFormats_2; int32_t L_1 = ___0_format; NullCheck(L_0); bool L_2; L_2 = Dictionary_2_TryGetValue_mB76129E352C910CA78BB17FF72AA4864B1A385CF(L_0, L_1, (&V_0), Dictionary_2_TryGetValue_mB76129E352C910CA78BB17FF72AA4864B1A385CF_RuntimeMethod_var); // return supported; bool L_3 = V_0; return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.PostProcessing.TextureLerper UnityEngine.Rendering.PostProcessing.TextureLerper::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* TextureLerper_get_instance_m9FBD47F5E67E2E692847BCD402084526D6AF8F37 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_Instance == null) TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* L_0 = ((TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_StaticFields*)il2cpp_codegen_static_fields_for(TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_il2cpp_TypeInfo_var))->___m_Instance_0; if (L_0) { goto IL_0011; } } { // m_Instance = new TextureLerper(); TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* L_1 = (TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424*)il2cpp_codegen_object_new(TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_il2cpp_TypeInfo_var); NullCheck(L_1); TextureLerper__ctor_m326A48946F64C5733E75607AE62A9D247FC7E67D(L_1, NULL); ((TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_StaticFields*)il2cpp_codegen_static_fields_for(TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_il2cpp_TypeInfo_var))->___m_Instance_0 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_StaticFields*)il2cpp_codegen_static_fields_for(TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_il2cpp_TypeInfo_var))->___m_Instance_0), (void*)L_1); } IL_0011: { // return m_Instance; TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* L_2 = ((TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_StaticFields*)il2cpp_codegen_static_fields_for(TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_il2cpp_TypeInfo_var))->___m_Instance_0; return L_2; } } // System.Void UnityEngine.Rendering.PostProcessing.TextureLerper::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureLerper__ctor_m326A48946F64C5733E75607AE62A9D247FC7E67D (TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD0891E1C91B860AD22385685DAAFF9988CA4CB49_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // TextureLerper() Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // m_Recycled = new List(); List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_0 = (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*)il2cpp_codegen_object_new(List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_mD0891E1C91B860AD22385685DAAFF9988CA4CB49(L_0, List_1__ctor_mD0891E1C91B860AD22385685DAAFF9988CA4CB49_RuntimeMethod_var); __this->___m_Recycled_4 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Recycled_4), (void*)L_0); // m_Actives = new List(); List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_1 = (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*)il2cpp_codegen_object_new(List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B_il2cpp_TypeInfo_var); NullCheck(L_1); List_1__ctor_mD0891E1C91B860AD22385685DAAFF9988CA4CB49(L_1, List_1__ctor_mD0891E1C91B860AD22385685DAAFF9988CA4CB49_RuntimeMethod_var); __this->___m_Actives_5 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Actives_5), (void*)L_1); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.TextureLerper::BeginFrame(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureLerper_BeginFrame_mF2957CC10D96B1A568D284E0A7DA7F4E0CFE0558 (TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* __this, PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7* ___0_context, const RuntimeMethod* method) { { // m_Command = context.command; PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7* L_0 = ___0_context; NullCheck(L_0); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1; L_1 = PostProcessRenderContext_get_command_m028BE33B6194640A1DE901A6F935658034A3E2CD_inline(L_0, NULL); __this->___m_Command_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Command_1), (void*)L_1); // m_PropertySheets = context.propertySheets; PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7* L_2 = ___0_context; NullCheck(L_2); PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D* L_3; L_3 = PostProcessRenderContext_get_propertySheets_m60E7825143611FEC183803150D8F7C2785514D79_inline(L_2, NULL); __this->___m_PropertySheets_2 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PropertySheets_2), (void*)L_3); // m_Resources = context.resources; PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7* L_4 = ___0_context; NullCheck(L_4); PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* L_5; L_5 = PostProcessRenderContext_get_resources_m89879DF69E4B910F9EE3008AB8DC60B732ABF02A_inline(L_4, NULL); __this->___m_Resources_3 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Resources_3), (void*)L_5); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.TextureLerper::EndFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureLerper_EndFrame_m827E01313363D563B9D08D245272A162D1872745 (TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693 V_0; memset((&V_0), 0, sizeof(V_0)); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_1 = NULL; { // if (m_Recycled.Count > 0) List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_0 = __this->___m_Recycled_4; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_inline(L_0, List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_RuntimeMethod_var); if ((((int32_t)L_1) <= ((int32_t)0))) { goto IL_004c; } } { // foreach (var rt in m_Recycled) List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_2 = __this->___m_Recycled_4; NullCheck(L_2); Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693 L_3; L_3 = List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A(L_2, List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A_RuntimeMethod_var); V_0 = L_3; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0033: {// begin finally (depth: 1) Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4((&V_0), Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4_RuntimeMethod_var); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_0028_1; } IL_001c_1: { // foreach (var rt in m_Recycled) RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4; L_4 = Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_inline((&V_0), Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_RuntimeMethod_var); // RuntimeUtilities.Destroy(rt); il2cpp_codegen_runtime_class_init_inline(RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_m88860DDA45529FA1193643863F052D709087B493(L_4, NULL); } IL_0028_1: { // foreach (var rt in m_Recycled) bool L_5; L_5 = Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5((&V_0), Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5_RuntimeMethod_var); if (L_5) { goto IL_001c_1; } } { goto IL_0041; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0041: { // m_Recycled.Clear(); List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_6 = __this->___m_Recycled_4; NullCheck(L_6); List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_inline(L_6, List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_RuntimeMethod_var); } IL_004c: { // if (m_Actives.Count > 0) List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_7 = __this->___m_Actives_5; NullCheck(L_7); int32_t L_8; L_8 = List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_inline(L_7, List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_RuntimeMethod_var); if ((((int32_t)L_8) <= ((int32_t)0))) { goto IL_00a0; } } { // foreach (var rt in m_Actives) List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_9 = __this->___m_Actives_5; NullCheck(L_9); Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693 L_10; L_10 = List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A(L_9, List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A_RuntimeMethod_var); V_0 = L_10; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0087: {// begin finally (depth: 1) Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4((&V_0), Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4_RuntimeMethod_var); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_007c_1; } IL_0068_1: { // foreach (var rt in m_Actives) RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11; L_11 = Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_inline((&V_0), Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_RuntimeMethod_var); V_1 = L_11; // m_Recycled.Add(rt); List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_12 = __this->___m_Recycled_4; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_13 = V_1; NullCheck(L_12); List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_inline(L_12, L_13, List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_RuntimeMethod_var); } IL_007c_1: { // foreach (var rt in m_Actives) bool L_14; L_14 = Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5((&V_0), Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5_RuntimeMethod_var); if (L_14) { goto IL_0068_1; } } { goto IL_0095; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0095: { // m_Actives.Clear(); List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_15 = __this->___m_Actives_5; NullCheck(L_15); List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_inline(L_15, List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_RuntimeMethod_var); } IL_00a0: { // } return; } } // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.TextureLerper::Get(UnityEngine.RenderTextureFormat,System.Int32,System.Int32,System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* TextureLerper_Get_mD700555241B9F131B78A0302883C35AD0936F120 (TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* __this, int32_t ___0_format, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, bool ___4_enableRandomWrite, bool ___5_force3D, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m164E41C28FA43F25F51C417135CF61976ECF3B69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_3 = NULL; int32_t V_4 = 0; int32_t G_B15_0 = 0; { // RenderTexture rt = null; V_0 = (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)NULL; // int i, len = m_Recycled.Count; List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_0 = __this->___m_Recycled_4; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_inline(L_0, List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_RuntimeMethod_var); V_2 = L_1; // for (i = 0; i < len; i++) V_1 = 0; goto IL_0063; } IL_0012: { // var r = m_Recycled[i]; List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_2 = __this->___m_Recycled_4; int32_t L_3 = V_1; NullCheck(L_2); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4; L_4 = List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081(L_2, L_3, List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081_RuntimeMethod_var); V_3 = L_4; // if (r.width == w && r.height == h && r.volumeDepth == d && r.format == format && r.enableRandomWrite == enableRandomWrite && (!force3D || (r.dimension == TextureDimension.Tex3D))) RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = V_3; NullCheck(L_5); int32_t L_6; L_6 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_5); int32_t L_7 = ___1_w; if ((!(((uint32_t)L_6) == ((uint32_t)L_7)))) { goto IL_005f; } } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_8 = V_3; NullCheck(L_8); int32_t L_9; L_9 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_8); int32_t L_10 = ___2_h; if ((!(((uint32_t)L_9) == ((uint32_t)L_10)))) { goto IL_005f; } } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11 = V_3; NullCheck(L_11); int32_t L_12; L_12 = RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF(L_11, NULL); int32_t L_13 = ___3_d; if ((!(((uint32_t)L_12) == ((uint32_t)L_13)))) { goto IL_005f; } } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_14 = V_3; NullCheck(L_14); int32_t L_15; L_15 = RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35(L_14, NULL); int32_t L_16 = ___0_format; if ((!(((uint32_t)L_15) == ((uint32_t)L_16)))) { goto IL_005f; } } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_17 = V_3; NullCheck(L_17); bool L_18; L_18 = RenderTexture_get_enableRandomWrite_m64B49A97B19ACC25765E27F8F8A39F625D4D20CD(L_17, NULL); bool L_19 = ___4_enableRandomWrite; if ((!(((uint32_t)L_18) == ((uint32_t)L_19)))) { goto IL_005f; } } { bool L_20 = ___5_force3D; if (!L_20) { goto IL_005b; } } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_21 = V_3; NullCheck(L_21); int32_t L_22; L_22 = VirtualFuncInvoker0< int32_t >::Invoke(9 /* UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() */, L_21); if ((!(((uint32_t)L_22) == ((uint32_t)3)))) { goto IL_005f; } } IL_005b: { // rt = r; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_23 = V_3; V_0 = L_23; // break; goto IL_0067; } IL_005f: { // for (i = 0; i < len; i++) int32_t L_24 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_24, 1)); } IL_0063: { // for (i = 0; i < len; i++) int32_t L_25 = V_1; int32_t L_26 = V_2; if ((((int32_t)L_25) < ((int32_t)L_26))) { goto IL_0012; } } IL_0067: { // if (rt == null) RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_27 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_28; L_28 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_27, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_28) { goto IL_00c0; } } { // var dimension = (d > 1) || force3D // ? TextureDimension.Tex3D // : TextureDimension.Tex2D; int32_t L_29 = ___3_d; bool L_30 = ___5_force3D; if (((int32_t)(((((int32_t)L_29) > ((int32_t)1))? 1 : 0)|(int32_t)L_30))) { goto IL_007d; } } { G_B15_0 = 2; goto IL_007e; } IL_007d: { G_B15_0 = 3; } IL_007e: { V_4 = G_B15_0; // rt = new RenderTexture(w, h, 0, format) // { // dimension = dimension, // filterMode = FilterMode.Bilinear, // wrapMode = TextureWrapMode.Clamp, // anisoLevel = 0, // volumeDepth = d, // enableRandomWrite = enableRandomWrite // }; int32_t L_31 = ___1_w; int32_t L_32 = ___2_h; int32_t L_33 = ___0_format; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_34 = (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)il2cpp_codegen_object_new(RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var); NullCheck(L_34); RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4(L_34, L_31, L_32, 0, L_33, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_35 = L_34; int32_t L_36 = V_4; NullCheck(L_35); VirtualActionInvoker1< int32_t >::Invoke(10 /* System.Void UnityEngine.Texture::set_dimension(UnityEngine.Rendering.TextureDimension) */, L_35, L_36); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_37 = L_35; NullCheck(L_37); Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9(L_37, 1, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_38 = L_37; NullCheck(L_38); Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E(L_38, 1, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_39 = L_38; NullCheck(L_39); Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F(L_39, 0, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_40 = L_39; int32_t L_41 = ___3_d; NullCheck(L_40); RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633(L_40, L_41, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_42 = L_40; bool L_43 = ___4_enableRandomWrite; NullCheck(L_42); RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB(L_42, L_43, NULL); V_0 = L_42; // rt.Create(); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_44 = V_0; NullCheck(L_44); bool L_45; L_45 = RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2(L_44, NULL); goto IL_00cc; } IL_00c0: { // else m_Recycled.RemoveAt(i); List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_46 = __this->___m_Recycled_4; int32_t L_47 = V_1; NullCheck(L_46); List_1_RemoveAt_m164E41C28FA43F25F51C417135CF61976ECF3B69(L_46, L_47, List_1_RemoveAt_m164E41C28FA43F25F51C417135CF61976ECF3B69_RuntimeMethod_var); } IL_00cc: { // m_Actives.Add(rt); List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_48 = __this->___m_Actives_5; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_49 = V_0; NullCheck(L_48); List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_inline(L_48, L_49, List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_RuntimeMethod_var); // return rt; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_50 = V_0; return L_50; } } // UnityEngine.Texture UnityEngine.Rendering.PostProcessing.TextureLerper::Lerp(UnityEngine.Texture,UnityEngine.Texture,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* TextureLerper_Lerp_m675AC3EF5BB02D904E0988F874D1F6F9AF9FB257 (TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_from, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_to, float ___2_t, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4F889A7069FB348E59778EC4C275B6A09FE34752); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5ED45B85ADA1AFA9C8962A3063BC0DB7FA04521E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6067E93B7ED6BC9634C2207045961FBB1126B92A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD754031EB09A4061A82F00A1E77A9972C831A1FB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF51190EEE90545F9CD168B86B0A73EF3C85E3A2C); s_Il2CppMethodInitialized = true; } RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL; int32_t V_1 = 0; PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* V_2 = NULL; int32_t V_3 = 0; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* V_4 = NULL; int32_t V_5 = 0; uint32_t V_6 = 0; uint32_t V_7 = 0; uint32_t V_8 = 0; int32_t V_9 = 0; int32_t V_10 = 0; Nullable_1_t13F9968C978BAF968F02BA5B41ABB481321A5440 V_11; memset((&V_11), 0, sizeof(V_11)); int32_t G_B11_0 = 0; int32_t G_B15_0 = 0; { // if (from == to) Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_from; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_to; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, L_1, NULL); if (!L_2) { goto IL_000b; } } { // return from; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___0_from; return L_3; } IL_000b: { // if (t <= 0f) return from; float L_4 = ___2_t; if ((!(((float)L_4) <= ((float)(0.0f))))) { goto IL_0015; } } { // if (t <= 0f) return from; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5 = ___0_from; return L_5; } IL_0015: { // if (t >= 1f) return to; float L_6 = ___2_t; if ((!(((float)L_6) >= ((float)(1.0f))))) { goto IL_001f; } } { // if (t >= 1f) return to; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_7 = ___1_to; return L_7; } IL_001f: { // bool is3D = from is Texture3D // || (from is RenderTexture && ((RenderTexture)from).volumeDepth > 1); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_8 = ___0_from; if (((Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*)IsInstSealed((RuntimeObject*)L_8, Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1_il2cpp_TypeInfo_var))) { goto IL_0042; } } { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_9 = ___0_from; if (!((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)IsInstClass((RuntimeObject*)L_9, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))) { goto IL_003f; } } { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_10 = ___0_from; NullCheck(((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)CastclassClass((RuntimeObject*)L_10, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))); int32_t L_11; L_11 = RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF(((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)CastclassClass((RuntimeObject*)L_10, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var)), NULL); G_B11_0 = ((((int32_t)L_11) > ((int32_t)1))? 1 : 0); goto IL_0043; } IL_003f: { G_B11_0 = 0; goto IL_0043; } IL_0042: { G_B11_0 = 1; } IL_0043: { // if (is3D) if (!G_B11_0) { goto IL_016e; } } { // int dpth = @from is Texture3D ? ((Texture3D)@from).depth : ((RenderTexture)@from).volumeDepth; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_12 = ___0_from; if (((Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*)IsInstSealed((RuntimeObject*)L_12, Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1_il2cpp_TypeInfo_var))) { goto IL_005d; } } { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_13 = ___0_from; NullCheck(((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)CastclassClass((RuntimeObject*)L_13, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))); int32_t L_14; L_14 = RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF(((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)CastclassClass((RuntimeObject*)L_13, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var)), NULL); G_B15_0 = L_14; goto IL_0068; } IL_005d: { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_15 = ___0_from; NullCheck(((Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*)CastclassSealed((RuntimeObject*)L_15, Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1_il2cpp_TypeInfo_var))); int32_t L_16; L_16 = Texture3D_get_depth_m08A40112C90FB3346068195C2B83FEB544313169(((Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*)CastclassSealed((RuntimeObject*)L_15, Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1_il2cpp_TypeInfo_var)), NULL); G_B15_0 = L_16; } IL_0068: { V_3 = G_B15_0; // int size = Mathf.Max(from.width, from.height); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_17 = ___0_from; NullCheck(L_17); int32_t L_18; L_18 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_17); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_19 = ___0_from; NullCheck(L_19); int32_t L_20; L_20 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_19); int32_t L_21; L_21 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(L_18, L_20, NULL); // size = Mathf.Max(size, dpth); int32_t L_22 = V_3; int32_t L_23; L_23 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(L_21, L_22, NULL); // rt = Get(RenderTextureFormat.ARGBHalf, from.width, from.height, dpth, true, true); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_24 = ___0_from; NullCheck(L_24); int32_t L_25; L_25 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_24); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_26 = ___0_from; NullCheck(L_26); int32_t L_27; L_27 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_26); int32_t L_28 = V_3; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_29; L_29 = TextureLerper_Get_mD700555241B9F131B78A0302883C35AD0936F120(__this, 2, L_25, L_27, L_28, (bool)1, (bool)1, NULL); V_0 = L_29; // var compute = m_Resources.computeShaders.texture3dLerp; PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* L_30 = __this->___m_Resources_3; NullCheck(L_30); ComputeShaders_t8F1C8B34C544DEC3B4D302509211C37989AAC39F* L_31 = L_30->___computeShaders_8; NullCheck(L_31); ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_32 = L_31->___texture3dLerp_3; V_4 = L_32; // int kernel = compute.FindKernel("KTexture3DLerp"); ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_33 = V_4; NullCheck(L_33); int32_t L_34; L_34 = ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659(L_33, _stringLiteral4F889A7069FB348E59778EC4C275B6A09FE34752, NULL); V_5 = L_34; // m_Command.SetComputeVectorParam(compute, "_DimensionsAndLerp", new Vector4(from.width, from.height, dpth, t)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_35 = __this->___m_Command_1; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_36 = V_4; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_37 = ___0_from; NullCheck(L_37); int32_t L_38; L_38 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_37); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_39 = ___0_from; NullCheck(L_39); int32_t L_40; L_40 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_39); int32_t L_41 = V_3; float L_42 = ___2_t; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_43; memset((&L_43), 0, sizeof(L_43)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_43), ((float)L_38), ((float)L_40), ((float)L_41), L_42, /*hidden argument*/NULL); NullCheck(L_35); CommandBuffer_SetComputeVectorParam_mCB04E8C59D63D6CDCA0E8EDA362BE1CB7BF49709(L_35, L_36, _stringLiteralD754031EB09A4061A82F00A1E77A9972C831A1FB, L_43, NULL); // m_Command.SetComputeTextureParam(compute, kernel, "_Output", rt); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_44 = __this->___m_Command_1; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_45 = V_4; int32_t L_46 = V_5; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_47 = V_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_48; L_48 = RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C(L_47, NULL); NullCheck(L_44); CommandBuffer_SetComputeTextureParam_m4EE2EFCF46096652EA2D3D14C0DE3D1252CD2174(L_44, L_45, L_46, _stringLiteral6067E93B7ED6BC9634C2207045961FBB1126B92A, L_48, NULL); // m_Command.SetComputeTextureParam(compute, kernel, "_From", from); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_49 = __this->___m_Command_1; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_50 = V_4; int32_t L_51 = V_5; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_52 = ___0_from; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_53; L_53 = RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C(L_52, NULL); NullCheck(L_49); CommandBuffer_SetComputeTextureParam_m4EE2EFCF46096652EA2D3D14C0DE3D1252CD2174(L_49, L_50, L_51, _stringLiteralF51190EEE90545F9CD168B86B0A73EF3C85E3A2C, L_53, NULL); // m_Command.SetComputeTextureParam(compute, kernel, "_To", to); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_54 = __this->___m_Command_1; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_55 = V_4; int32_t L_56 = V_5; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_57 = ___1_to; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_58; L_58 = RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C(L_57, NULL); NullCheck(L_54); CommandBuffer_SetComputeTextureParam_m4EE2EFCF46096652EA2D3D14C0DE3D1252CD2174(L_54, L_55, L_56, _stringLiteral5ED45B85ADA1AFA9C8962A3063BC0DB7FA04521E, L_58, NULL); // compute.GetKernelThreadGroupSizes(kernel, out tgsX, out tgsY, out tgsZ); ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_59 = V_4; int32_t L_60 = V_5; NullCheck(L_59); ComputeShader_GetKernelThreadGroupSizes_m693428494DB1FD3CFC69FCE4E0093A2C4AAE1CBE(L_59, L_60, (&V_6), (&V_7), (&V_8), NULL); // int groupSizeXY = Mathf.CeilToInt(size / (float)tgsX); int32_t L_61 = L_23; uint32_t L_62 = V_6; int32_t L_63; L_63 = Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963_inline(((float)(((float)L_61)/((float)((double)(uint32_t)L_62)))), NULL); V_9 = L_63; // int groupSizeZ = Mathf.CeilToInt(size / (float)tgsZ); uint32_t L_64 = V_8; int32_t L_65; L_65 = Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963_inline(((float)(((float)L_61)/((float)((double)(uint32_t)L_64)))), NULL); V_10 = L_65; // m_Command.DispatchCompute(compute, kernel, groupSizeXY, groupSizeXY, groupSizeZ); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_66 = __this->___m_Command_1; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_67 = V_4; int32_t L_68 = V_5; int32_t L_69 = V_9; int32_t L_70 = V_9; int32_t L_71 = V_10; NullCheck(L_66); CommandBuffer_DispatchCompute_mF9F5605B77F0480FD4B8C3BCAEC2FC59A24E31A2(L_66, L_67, L_68, L_69, L_70, L_71, NULL); // return rt; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_72 = V_0; return L_72; } IL_016e: { // var format = TextureFormatUtilities.GetUncompressedRenderTextureFormat(to); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_73 = ___1_to; il2cpp_codegen_runtime_class_init_inline(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var); int32_t L_74; L_74 = TextureFormatUtilities_GetUncompressedRenderTextureFormat_mCA81A8A50F7AF487D8D4E2AC8363A5FA6D1ECA1A(L_73, NULL); V_1 = L_74; // rt = Get(format, to.width, to.height); int32_t L_75 = V_1; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_76 = ___1_to; NullCheck(L_76); int32_t L_77; L_77 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_76); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_78 = ___1_to; NullCheck(L_78); int32_t L_79; L_79 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_78); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_80; L_80 = TextureLerper_Get_mD700555241B9F131B78A0302883C35AD0936F120(__this, L_75, L_77, L_79, 1, (bool)0, (bool)0, NULL); V_0 = L_80; // var sheet = m_PropertySheets.Get(m_Resources.shaders.texture2dLerp); PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D* L_81 = __this->___m_PropertySheets_2; PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* L_82 = __this->___m_Resources_3; NullCheck(L_82); Shaders_t2934A1A9726776BE88E31A97A67A9BD9ACEED86B* L_83 = L_82->___shaders_7; NullCheck(L_83); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_84 = L_83->___texture2dLerp_12; NullCheck(L_81); PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* L_85; L_85 = PropertySheetFactory_Get_mCFDB007DD001F66FCC0EAD7549B63C74857569FC(L_81, L_84, NULL); V_2 = L_85; // sheet.properties.SetTexture(ShaderIDs.To, to); PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* L_86 = V_2; NullCheck(L_86); MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_87; L_87 = PropertySheet_get_properties_m3F54B6A690186CF8AE8CCD585068A4DB80AA50F5_inline(L_86, NULL); il2cpp_codegen_runtime_class_init_inline(ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_il2cpp_TypeInfo_var); int32_t L_88 = ((ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_il2cpp_TypeInfo_var))->___To_117; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_89 = ___1_to; NullCheck(L_87); MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F(L_87, L_88, L_89, NULL); // sheet.properties.SetFloat(ShaderIDs.Interp, t); PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* L_90 = V_2; NullCheck(L_90); MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_91; L_91 = PropertySheet_get_properties_m3F54B6A690186CF8AE8CCD585068A4DB80AA50F5_inline(L_90, NULL); int32_t L_92 = ((ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_il2cpp_TypeInfo_var))->___Interp_118; float L_93 = ___2_t; NullCheck(L_91); MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267(L_91, L_92, L_93, NULL); // m_Command.BlitFullscreenTriangle(from, rt, sheet, 0); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_94 = __this->___m_Command_1; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_95 = ___0_from; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_96; L_96 = RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C(L_95, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_97 = V_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_98; L_98 = RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C(L_97, NULL); PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* L_99 = V_2; il2cpp_codegen_initobj((&V_11), sizeof(Nullable_1_t13F9968C978BAF968F02BA5B41ABB481321A5440)); Nullable_1_t13F9968C978BAF968F02BA5B41ABB481321A5440 L_100 = V_11; il2cpp_codegen_runtime_class_init_inline(RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_m5E84F777CA552E3540C83CDAEB6C2075F8406E16(L_94, L_96, L_98, L_99, 0, (bool)0, L_100, (bool)0, NULL); // return rt; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_101 = V_0; return L_101; } } // UnityEngine.Texture UnityEngine.Rendering.PostProcessing.TextureLerper::Lerp(UnityEngine.Texture,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* TextureLerper_Lerp_mF45DC5D430B5C7B0C0067B55F390910DE27232DA (TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_from, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_to, float ___2_t, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3E63EA4D6F8144DD6406580EE9A7B6F874A529E4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6067E93B7ED6BC9634C2207045961FBB1126B92A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9C7F6CFACBA60E7454344DA7A7EB629EB0C4A8F2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD754031EB09A4061A82F00A1E77A9972C831A1FB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF51190EEE90545F9CD168B86B0A73EF3C85E3A2C); s_Il2CppMethodInitialized = true; } RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL; int32_t V_1 = 0; PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* V_2 = NULL; int32_t V_3 = 0; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* V_4 = NULL; int32_t V_5 = 0; int32_t V_6 = 0; Nullable_1_t13F9968C978BAF968F02BA5B41ABB481321A5440 V_7; memset((&V_7), 0, sizeof(V_7)); int32_t G_B7_0 = 0; int32_t G_B11_0 = 0; { // if (t < 0.00001) float L_0 = ___2_t; if ((!(((double)((double)L_0)) < ((double)(1.0000000000000001E-05))))) { goto IL_000f; } } { // return from; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___0_from; return L_1; } IL_000f: { // bool is3D = from is Texture3D // || (from is RenderTexture && ((RenderTexture)from).volumeDepth > 1); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = ___0_from; if (((Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*)IsInstSealed((RuntimeObject*)L_2, Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1_il2cpp_TypeInfo_var))) { goto IL_0032; } } { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___0_from; if (!((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)IsInstClass((RuntimeObject*)L_3, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))) { goto IL_002f; } } { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_from; NullCheck(((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)CastclassClass((RuntimeObject*)L_4, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))); int32_t L_5; L_5 = RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF(((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)CastclassClass((RuntimeObject*)L_4, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var)), NULL); G_B7_0 = ((((int32_t)L_5) > ((int32_t)1))? 1 : 0); goto IL_0033; } IL_002f: { G_B7_0 = 0; goto IL_0033; } IL_0032: { G_B7_0 = 1; } IL_0033: { // if (is3D) if (!G_B7_0) { goto IL_0157; } } { // int dpth = @from is Texture3D ? ((Texture3D)@from).depth : ((RenderTexture)@from).volumeDepth; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = ___0_from; if (((Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*)IsInstSealed((RuntimeObject*)L_6, Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1_il2cpp_TypeInfo_var))) { goto IL_004d; } } { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_7 = ___0_from; NullCheck(((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)CastclassClass((RuntimeObject*)L_7, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))); int32_t L_8; L_8 = RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF(((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)CastclassClass((RuntimeObject*)L_7, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var)), NULL); G_B11_0 = L_8; goto IL_0058; } IL_004d: { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_9 = ___0_from; NullCheck(((Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*)CastclassSealed((RuntimeObject*)L_9, Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1_il2cpp_TypeInfo_var))); int32_t L_10; L_10 = Texture3D_get_depth_m08A40112C90FB3346068195C2B83FEB544313169(((Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*)CastclassSealed((RuntimeObject*)L_9, Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1_il2cpp_TypeInfo_var)), NULL); G_B11_0 = L_10; } IL_0058: { V_3 = G_B11_0; // int size = Mathf.Max(from.width, from.height); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_11 = ___0_from; NullCheck(L_11); int32_t L_12; L_12 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_11); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_13 = ___0_from; NullCheck(L_13); int32_t L_14; L_14 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_13); int32_t L_15; L_15 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(L_12, L_14, NULL); // size = Mathf.Max(size, dpth); int32_t L_16 = V_3; int32_t L_17; L_17 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(L_15, L_16, NULL); // rt = Get(RenderTextureFormat.ARGBHalf, from.width, from.height, dpth, true, true); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_18 = ___0_from; NullCheck(L_18); int32_t L_19; L_19 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_18); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_20 = ___0_from; NullCheck(L_20); int32_t L_21; L_21 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_20); int32_t L_22 = V_3; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_23; L_23 = TextureLerper_Get_mD700555241B9F131B78A0302883C35AD0936F120(__this, 2, L_19, L_21, L_22, (bool)1, (bool)1, NULL); V_0 = L_23; // var compute = m_Resources.computeShaders.texture3dLerp; PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* L_24 = __this->___m_Resources_3; NullCheck(L_24); ComputeShaders_t8F1C8B34C544DEC3B4D302509211C37989AAC39F* L_25 = L_24->___computeShaders_8; NullCheck(L_25); ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_26 = L_25->___texture3dLerp_3; V_4 = L_26; // int kernel = compute.FindKernel("KTexture3DLerpToColor"); ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_27 = V_4; NullCheck(L_27); int32_t L_28; L_28 = ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659(L_27, _stringLiteral9C7F6CFACBA60E7454344DA7A7EB629EB0C4A8F2, NULL); V_5 = L_28; // m_Command.SetComputeVectorParam(compute, "_DimensionsAndLerp", new Vector4(from.width, from.height, dpth, t)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_29 = __this->___m_Command_1; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_30 = V_4; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_31 = ___0_from; NullCheck(L_31); int32_t L_32; L_32 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_31); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_33 = ___0_from; NullCheck(L_33); int32_t L_34; L_34 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_33); int32_t L_35 = V_3; float L_36 = ___2_t; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_37; memset((&L_37), 0, sizeof(L_37)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_37), ((float)L_32), ((float)L_34), ((float)L_35), L_36, /*hidden argument*/NULL); NullCheck(L_29); CommandBuffer_SetComputeVectorParam_mCB04E8C59D63D6CDCA0E8EDA362BE1CB7BF49709(L_29, L_30, _stringLiteralD754031EB09A4061A82F00A1E77A9972C831A1FB, L_37, NULL); // m_Command.SetComputeVectorParam(compute, "_TargetColor", new Vector4(to.r, to.g, to.b, to.a)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_38 = __this->___m_Command_1; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_39 = V_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_40 = ___1_to; float L_41 = L_40.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_42 = ___1_to; float L_43 = L_42.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_44 = ___1_to; float L_45 = L_44.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_46 = ___1_to; float L_47 = L_46.___a_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_48; memset((&L_48), 0, sizeof(L_48)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_48), L_41, L_43, L_45, L_47, /*hidden argument*/NULL); NullCheck(L_38); CommandBuffer_SetComputeVectorParam_mCB04E8C59D63D6CDCA0E8EDA362BE1CB7BF49709(L_38, L_39, _stringLiteral3E63EA4D6F8144DD6406580EE9A7B6F874A529E4, L_48, NULL); // m_Command.SetComputeTextureParam(compute, kernel, "_Output", rt); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_49 = __this->___m_Command_1; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_50 = V_4; int32_t L_51 = V_5; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_52 = V_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_53; L_53 = RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C(L_52, NULL); NullCheck(L_49); CommandBuffer_SetComputeTextureParam_m4EE2EFCF46096652EA2D3D14C0DE3D1252CD2174(L_49, L_50, L_51, _stringLiteral6067E93B7ED6BC9634C2207045961FBB1126B92A, L_53, NULL); // m_Command.SetComputeTextureParam(compute, kernel, "_From", from); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_54 = __this->___m_Command_1; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_55 = V_4; int32_t L_56 = V_5; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_57 = ___0_from; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_58; L_58 = RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C(L_57, NULL); NullCheck(L_54); CommandBuffer_SetComputeTextureParam_m4EE2EFCF46096652EA2D3D14C0DE3D1252CD2174(L_54, L_55, L_56, _stringLiteralF51190EEE90545F9CD168B86B0A73EF3C85E3A2C, L_58, NULL); // int groupSize = Mathf.CeilToInt(size / 4f); int32_t L_59; L_59 = Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963_inline(((float)(((float)L_17)/(4.0f))), NULL); V_6 = L_59; // m_Command.DispatchCompute(compute, kernel, groupSize, groupSize, groupSize); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_60 = __this->___m_Command_1; ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_61 = V_4; int32_t L_62 = V_5; int32_t L_63 = V_6; int32_t L_64 = V_6; int32_t L_65 = V_6; NullCheck(L_60); CommandBuffer_DispatchCompute_mF9F5605B77F0480FD4B8C3BCAEC2FC59A24E31A2(L_60, L_61, L_62, L_63, L_64, L_65, NULL); // return rt; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_66 = V_0; return L_66; } IL_0157: { // var format = TextureFormatUtilities.GetUncompressedRenderTextureFormat(from); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_67 = ___0_from; il2cpp_codegen_runtime_class_init_inline(TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_il2cpp_TypeInfo_var); int32_t L_68; L_68 = TextureFormatUtilities_GetUncompressedRenderTextureFormat_mCA81A8A50F7AF487D8D4E2AC8363A5FA6D1ECA1A(L_67, NULL); V_1 = L_68; // rt = Get(format, from.width, from.height); int32_t L_69 = V_1; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_70 = ___0_from; NullCheck(L_70); int32_t L_71; L_71 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_70); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_72 = ___0_from; NullCheck(L_72); int32_t L_73; L_73 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_72); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_74; L_74 = TextureLerper_Get_mD700555241B9F131B78A0302883C35AD0936F120(__this, L_69, L_71, L_73, 1, (bool)0, (bool)0, NULL); V_0 = L_74; // var sheet = m_PropertySheets.Get(m_Resources.shaders.texture2dLerp); PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D* L_75 = __this->___m_PropertySheets_2; PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* L_76 = __this->___m_Resources_3; NullCheck(L_76); Shaders_t2934A1A9726776BE88E31A97A67A9BD9ACEED86B* L_77 = L_76->___shaders_7; NullCheck(L_77); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_78 = L_77->___texture2dLerp_12; NullCheck(L_75); PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* L_79; L_79 = PropertySheetFactory_Get_mCFDB007DD001F66FCC0EAD7549B63C74857569FC(L_75, L_78, NULL); V_2 = L_79; // sheet.properties.SetVector(ShaderIDs.TargetColor, new Vector4(to.r, to.g, to.b, to.a)); PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* L_80 = V_2; NullCheck(L_80); MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_81; L_81 = PropertySheet_get_properties_m3F54B6A690186CF8AE8CCD585068A4DB80AA50F5_inline(L_80, NULL); il2cpp_codegen_runtime_class_init_inline(ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_il2cpp_TypeInfo_var); int32_t L_82 = ((ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_il2cpp_TypeInfo_var))->___TargetColor_119; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_83 = ___1_to; float L_84 = L_83.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_85 = ___1_to; float L_86 = L_85.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_87 = ___1_to; float L_88 = L_87.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_89 = ___1_to; float L_90 = L_89.___a_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_91; memset((&L_91), 0, sizeof(L_91)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_91), L_84, L_86, L_88, L_90, /*hidden argument*/NULL); NullCheck(L_81); MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3(L_81, L_82, L_91, NULL); // sheet.properties.SetFloat(ShaderIDs.Interp, t); PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* L_92 = V_2; NullCheck(L_92); MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_93; L_93 = PropertySheet_get_properties_m3F54B6A690186CF8AE8CCD585068A4DB80AA50F5_inline(L_92, NULL); int32_t L_94 = ((ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_il2cpp_TypeInfo_var))->___Interp_118; float L_95 = ___2_t; NullCheck(L_93); MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267(L_93, L_94, L_95, NULL); // m_Command.BlitFullscreenTriangle(from, rt, sheet, 1); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_96 = __this->___m_Command_1; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_97 = ___0_from; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_98; L_98 = RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C(L_97, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_99 = V_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_100; L_100 = RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C(L_99, NULL); PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* L_101 = V_2; il2cpp_codegen_initobj((&V_7), sizeof(Nullable_1_t13F9968C978BAF968F02BA5B41ABB481321A5440)); Nullable_1_t13F9968C978BAF968F02BA5B41ABB481321A5440 L_102 = V_7; il2cpp_codegen_runtime_class_init_inline(RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_m5E84F777CA552E3540C83CDAEB6C2075F8406E16(L_96, L_98, L_100, L_101, 1, (bool)0, L_102, (bool)0, NULL); // return rt; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_103 = V_0; return L_103; } } // System.Void UnityEngine.Rendering.PostProcessing.TextureLerper::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureLerper_Clear_mF79AC272E135A60DFE6AB2012B81905934090214 (TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693 V_0; memset((&V_0), 0, sizeof(V_0)); { // foreach (var rt in m_Actives) List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_0 = __this->___m_Actives_5; NullCheck(L_0); Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693 L_1; L_1 = List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A(L_0, List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A_RuntimeMethod_var); V_0 = L_1; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0025: {// begin finally (depth: 1) Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4((&V_0), Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4_RuntimeMethod_var); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_001a_1; } IL_000e_1: { // foreach (var rt in m_Actives) RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2; L_2 = Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_inline((&V_0), Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_RuntimeMethod_var); // RuntimeUtilities.Destroy(rt); il2cpp_codegen_runtime_class_init_inline(RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_m88860DDA45529FA1193643863F052D709087B493(L_2, NULL); } IL_001a_1: { // foreach (var rt in m_Actives) bool L_3; L_3 = Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5((&V_0), Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5_RuntimeMethod_var); if (L_3) { goto IL_000e_1; } } { goto IL_0033; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0033: { // foreach (var rt in m_Recycled) List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_4 = __this->___m_Recycled_4; NullCheck(L_4); Enumerator_tF357B3332520AE13BF09CAC75EB1CF64734C9693 L_5; L_5 = List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A(L_4, List_1_GetEnumerator_m267422B31574DBAB05F061FC47A56C46671B278A_RuntimeMethod_var); V_0 = L_5; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0058: {// begin finally (depth: 1) Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4((&V_0), Enumerator_Dispose_m0BD79377444E12888C74A351C865A99A54DA23A4_RuntimeMethod_var); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_004d_1; } IL_0041_1: { // foreach (var rt in m_Recycled) RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6; L_6 = Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_inline((&V_0), Enumerator_get_Current_m62EDA921433856AC26651F6AFD54E11642E37555_RuntimeMethod_var); // RuntimeUtilities.Destroy(rt); il2cpp_codegen_runtime_class_init_inline(RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_m88860DDA45529FA1193643863F052D709087B493(L_6, NULL); } IL_004d_1: { // foreach (var rt in m_Recycled) bool L_7; L_7 = Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5((&V_0), Enumerator_MoveNext_mAE1E268534DD3049C788ABE6BB7512784F3EE2A5_RuntimeMethod_var); if (L_7) { goto IL_0041_1; } } { goto IL_0066; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0066: { // m_Actives.Clear(); List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_8 = __this->___m_Actives_5; NullCheck(L_8); List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_inline(L_8, List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_RuntimeMethod_var); // m_Recycled.Clear(); List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_9 = __this->___m_Recycled_4; NullCheck(L_9); List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_inline(L_9, List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_RuntimeMethod_var); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = __this->___x_0; float L_1 = __this->___x_0; float L_2 = __this->___y_1; float L_3 = __this->___y_1; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_4; L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))))); V_0 = ((float)L_4); goto IL_0026; } IL_0026: { float L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* PostProcessRenderContext_get_command_m028BE33B6194640A1DE901A6F935658034A3E2CD_inline (PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7* __this, const RuntimeMethod* method) { { // public CommandBuffer command { get; set; } CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = __this->___U3CcommandU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D* PostProcessRenderContext_get_propertySheets_m60E7825143611FEC183803150D8F7C2785514D79_inline (PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7* __this, const RuntimeMethod* method) { { // public PropertySheetFactory propertySheets { get; internal set; } PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D* L_0 = __this->___U3CpropertySheetsU3Ek__BackingField_7; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* PostProcessRenderContext_get_resources_m89879DF69E4B910F9EE3008AB8DC60B732ABF02A_inline (PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7* __this, const RuntimeMethod* method) { { // public PostProcessResources resources { get; internal set; } PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* L_0 = __this->___U3CresourcesU3Ek__BackingField_6; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_a; int32_t L_1 = ___1_b; if ((((int32_t)L_0) > ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_1 = L_0; float L_1 = ___1_y; __this->___y_2 = L_1; float L_2 = ___2_z; __this->___z_3 = L_2; float L_3 = ___3_w; __this->___w_4 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963_inline (float ___0_f, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = ___0_f; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = ceil(((double)L_0)); V_0 = il2cpp_codegen_cast_double_to_int(L_1); goto IL_000c; } IL_000c: { int32_t L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* PropertySheet_get_properties_m3F54B6A690186CF8AE8CCD585068A4DB80AA50F5_inline (PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* __this, const RuntimeMethod* method) { { // public MaterialPropertyBlock properties { get; private set; } MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_0 = __this->___U3CpropertiesU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = __this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = __this->____items_1; V_0 = L_1; int32_t L_2 = __this->____size_2; V_1 = L_2; int32_t L_3 = V_1; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0; int32_t L_7 = V_1; int32_t L_8 = ___0_item; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (int32_t)L_8); return; } IL_0034: { int32_t L_9 = ___0_item; (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->____current_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); if (!true) { goto IL_0035; } } { int32_t L_1 = __this->____size_2; V_0 = L_1; __this->____size_2 = 0; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_003c; } } { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = __this->____items_1; int32_t L_4 = V_0; Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL); return; } IL_0035: { __this->____size_2 = 0; } IL_003c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = __this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = __this->____items_1; V_0 = L_1; int32_t L_2 = __this->____size_2; V_1 = L_2; int32_t L_3 = V_1; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0; int32_t L_7 = V_1; RuntimeObject* L_8 = ___0_item; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (RuntimeObject*)L_8); return; } IL_0034: { RuntimeObject* L_9 = ___0_item; (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } }