#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t8B428D684ADA214F1A90B42123A1536ED34C1FF8; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t0BEA16679193C1F4B07BFF3616E70BB40CBB6137; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.List`1 struct List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35; // System.Collections.Generic.List`1 struct List_1_tF512ECCA426FF10471372F52B5C8784FC96A7EAC; // System.Collections.Generic.List`1 struct List_1_tFFD15BEE5A463816F03AD5239859E32F4C228B59; // System.Collections.Generic.List`1 struct List_1_t942307E6491535C222375071452B86EBA636C4CD; // System.Collections.Generic.List`1 struct List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Collider2D[] struct Collider2DU5BU5D_t4771A44B23D278BC01AB6ED33A9A28E48DC0B034; // UnityEngine.ContactPoint2D[] struct ContactPoint2DU5BU5D_t427621BF8902AE33C86E7BF384D9B2B5B781F949; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.UI.Selectable[] struct SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9; // UnityEngine.SpriteRenderer[] struct SpriteRendererU5BU5D_t0DEDE77D607814DC56F5AC6D7D80AA5A342ABF28; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UIVertex[] struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // Cinemachine.CinemachineCore/Stage[] struct StageU5BU5D_tF198CE3C6DE5C3D67552DAB4B9680F3BFF319981; // About struct About_tB5342727D18746B7716E817BCE29F158D9D25455; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354; // UnityEngine.UI.AnimationTriggers struct AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074; // UnityEngine.Animator struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.AudioSource struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299; // AutoDestroy struct AutoDestroy_t8A76D160F1165BEEC215A35F09FFE46E5A810A98; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // System.Runtime.Serialization.Formatters.Binary.BinaryFormatter struct BinaryFormatter_t5A79B3E3328D1B8FDE8C57D1E17668AD47A4466F; // Bonus struct Bonus_t808262FAE11FCBD4EB62DF2E4334DFA2A2EF3886; // Bullet struct Bullet_t5A7C684C3CECF8FB977D516EC7DBDF9102D7E344; // Bus struct Bus_tBCBE72E4F1674F1EBF536BB782E4C229FD0B1EDE; // UnityEngine.UI.Button struct Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098; // CameraController struct CameraController_tDC4FF0FA10418272A26E5E7539156F4F4A98E8C5; // CameraControllerOld struct CameraControllerOld_t93897CCAAFA4BBCC194C66E91DB836416CF05050; // UnityEngine.Canvas struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26; // UnityEngine.CanvasRenderer struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860; // CharacterController2D struct CharacterController2D_tD2C50F840BF7B04C01AD8DBDCE9B580803684EC5; // CheckDeleted struct CheckDeleted_t6C5C075B4195CD8A32E283A699D832101BD66C65; // Cinemachine.CinemachineVirtualCameraBase struct CinemachineVirtualCameraBase_tAD070AA799E9D3990F0B2DA9AC5889CF138261DE; // UnityEngine.Collider2D struct Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52; // UnityEngine.Collision2D struct Collision2D_t81E83212C969FDDE2AB84EBCA31502818EEAB85B; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // Endlevel struct Endlevel_tFA845F0B6810C493817DCD2404DCEEC2902B7C02; // EnemyAI struct EnemyAI_t062D6559860346BBF7415F088B566404469B3C50; // EnemyDeath struct EnemyDeath_t7BC723C142E66F33CFDA14BEFD015F44FC65033B; // System.IO.FileStream struct FileStream_t07C7222EE10B75F352B89B76E60820160FF10AD8; // UnityEngine.UI.FontData struct FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // GlowColorRandomizer struct GlowColorRandomizer_tF7BC29D1920585FE6B8D904A0DBB48A3B5541D3F; // Pathfinding.GraphNode struct GraphNode_t95E96E7408290ADAA41F999EB8311CD5356A238A; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // HealthBar struct HealthBar_t16FCB4D24034E750B0152144EC1371F4494A95FA; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // Cinemachine.ICinemachineTargetGroup struct ICinemachineTargetGroup_t3741E5378B5C1636777589A1BE1811E9E96ADF1B; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // System.Runtime.Serialization.ISurrogateSelector struct ISurrogateSelector_t35CC72FCAD57FCB71968799C400627F09E81FB01; // Pathfinding.ITraversalProvider struct ITraversalProvider_t474AA0687BE15276ECA6110D88A03BFFED8340A2; // UnityEngine.UI.Image struct Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382; // LevelButtons struct LevelButtons_t0A27F9A59A9D53EFF7C60D3EF2263712F9C6BAAE; // LevelCounter struct LevelCounter_t2C36AC8FFF4F0CA888C0C6789C72B78739558534; // LevelMgr struct LevelMgr_tFB08239BF7E6D172F5DF34EAE27AE27EEFCCA671; // LevelMgrOld struct LevelMgrOld_t384AF4B744DB07AA7444D078A423E2A87FB6A90C; // MainMenu struct MainMenu_t5A8A8E4906FD2B24D16567A6BFFDAA6B91DD12DF; // MarcPresents struct MarcPresents_tF260853DE3633F6D4294E335EC037B104FECAF79; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // MultipleLevel struct MultipleLevel_t03A5DCB27F3D363D1A13124E9341681DEEE1A4F3; // MultipleLevelOld struct MultipleLevelOld_t99364BE30DA39C6849DD5164D5C547579AADF573; // MusicToggle struct MusicToggle_tBC0DADF4CF2CDD4252C10F9A099EC8B7EBDCADF6; // MusicValue struct MusicValue_t3F2FAD67EFF1A05B2ABBF9AAD61DD29D7B993205; // Pathfinding.NNConstraint struct NNConstraint_tFFCC140E8D37F8EE7521E04FB8B3EAC85F927DB5; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // Pathfinding.OnPathDelegate struct OnPathDelegate_tBC5D616171AC6FA3DFA2083777FDA787D35047D4; // Pathfinding.Path struct Path_tF8373A11D8EE16052CE8F7D66EB9D74E17EE8F7A; // Pathfinding.PathHandler struct PathHandler_tA1D5AE20432988B79E3C0A8927BF0196C96CC638; // Pathfinding.PathNode struct PathNode_t5C7712AE42F73061C0F102F1EF4DA106B3440C1A; // Pause struct Pause_tBA95B8E0340B28796AF51B491AF0D3EEC1F06DD7; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25; // PlayerData struct PlayerData_t04178AFFCFAF35DA6472B839034F672FFE5EB64A; // PlayerHealth struct PlayerHealth_tE7421738BA48E6A6C90760303B818641DDFAE263; // PlayerMove struct PlayerMove_t5C7A927946DCC60A38F893BF9FA47FE643DF1EE4; // PlayerMoveOld struct PlayerMoveOld_tAD616CC7FA6A2DBB076E1CA3990329EDB85CFC4A; // PlayerMovement struct PlayerMovement_t4A0A0A8C937BC1D4FC570D1B5B50847338423351; // PlayerSaving struct PlayerSaving_t0278F7FC1C802CBC9092EA0493EFB0B0595B1D9C; // UnityEngine.UI.RectMask2D struct RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670; // UnityEngine.RectTransform struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5; // Rettung struct Rettung_t4A10D9711BF0AFC275D4CC549EF17CA836628285; // UnityEngine.Rigidbody2D struct Rigidbody2D_tBEBE9523CF4448544085AF46BF7E10AA499F320F; // SC_2DCoin struct SC_2DCoin_t4B2337EFF45C4B8C929CF624A09DBA1BE2FCDBD6; // SC_CoinCounter struct SC_CoinCounter_tAF45DFD257074BE9BB57E19C1ADBC447F219B137; // Microsoft.Win32.SafeHandles.SafeFileHandle struct SafeFileHandle_t033FA6AAAC65F4BB25F4CBA9A242A58C95CD406E; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // SceneFader struct SceneFader_t41A0B4278C6BCDB89DEB66C032DF3623F7693E70; // Pathfinding.Seeker struct Seeker_t6FEA42FECA98333BE993B3BBFB7BBC08AC65D441; // UnityEngine.UI.Selectable struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712; // System.Threading.SemaphoreSlim struct SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2; // System.Runtime.Serialization.SerializationBinder struct SerializationBinder_tB959BF0F4EF3F8611E5891A7011DD99F9FD69E2A; // UnityEngine.UI.Slider struct Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F; // SoundBar struct SoundBar_t183BB2B720AE04455C996222A3DB2AE8459E8711; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // SpriteGlow.SpriteGlowEffect struct SpriteGlowEffect_tF126EF536E4F187CDD89D55B0273B9A7C30CF810; // UnityEngine.SpriteRenderer struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B; // Pathfinding.StartEndModifier struct StartEndModifier_t69365942D4D0908748A6405B017F6B0C341028F7; // StartManager struct StartManager_tB5A0DF5CC94031CA723846AF1634A5011C7C719B; // System.IO.Stream struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE; // System.String struct String_t; // TestSpriteGlowBehaviour struct TestSpriteGlowBehaviour_t88763E4AEEA3888CC5527FAA72D228D725A21B5A; // UnityEngine.UI.Text struct Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62; // UnityEngine.TextGenerator struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.UI.Toggle struct Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F; // UnityEngine.UI.ToggleGroup struct ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // Tutorial struct Tutorial_t4FF9FF1EF6F8E11558052253ECFBB53EC9AA41D4; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.Events.UnityEvent struct UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977; // UnityEngine.UI.VertexHelper struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3; // Weapon struct Weapon_tC6498A6B45093D50A1AB4BBD7C82842D5C624302; // levelTutorial struct levelTutorial_tB14F45FE84871F94372FE3F0E8A5D21A9ABE554C; // minusCounter struct minusCounter_tCA16998F1798B7E6CA874C25899CF0888E585E7F; // redCoin struct redCoin_t0C9B8E7F1857EC04349D84ADD614F62595679E58; // About/d__12 struct U3CSecondUPU3Ed__12_tA0379C05C708A4916E97BEB9D4023E5E628AB728; // About/d__11 struct U3CUPU3Ed__11_t249A06D3502092B88FA5D4F71964B25394FE932E; // AutoDestroy/d__2 struct U3CRunAnimDestroyU3Ed__2_t1F1C2882FE77C62C902CD657430F88E2E2F8118F; // Bonus/d__24 struct U3CStartWalkU3Ed__24_t29A2B78A7BB556C6C9AACA348B83A20BA8BE5853; // Bus/d__6 struct U3CRunU3Ed__6_tE00006D52FD1C9AA2AB6C1BA2B2C3CFC808B1ABE; // UnityEngine.UI.Button/ButtonClickedEvent struct ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C; // CameraController/d__22 struct U3CcameraButtonPressedAnimationU3Ed__22_t4A8AADDCE480DCC0EC0E49BEC9B96FAB70F536F4; // CameraControllerOld/d__22 struct U3CcameraButtonPressedAnimationU3Ed__22_tDF1F57F8B1D1389FB98D694FD11993F97CE5C873; // CharacterController2D/BoolEvent struct BoolEvent_tAF4D6AFA6A4E1D9E7ED28AFE6C4C310F912F70F1; // CheckDeleted/d__12 struct U3CWaitForDeleteU3Ed__12_t9BD64B01A0A7F7126697AF6BB1DD6B5607D7D265; // CheckDeleted/d__13 struct U3CWaitForExitU3Ed__13_tBD5B91EE68444EB06AE8033080AEF8553E800251; // LevelCounter/d__2 struct U3CDisabelingU3Ed__2_tB0A94FBAE14A0AE5F5E242C92369005E24D3235C; // LevelMgr/d__24 struct U3CNextLevelPressedDeleteU3Ed__24_t21BD4C829797A443CE711685D237047677F359E6; // LevelMgr/d__23 struct U3CwaitForReloadU3Ed__23_tDB46750D74EA2806412D9BDAF8057EFAB4B512E7; // LevelMgrOld/d__24 struct U3CNextLevelPressedDeleteU3Ed__24_t367012617E499669BEF3F21B674220E1A6B07C7C; // LevelMgrOld/d__23 struct U3CwaitForReloadU3Ed__23_t14C238BE956BA9818D4BE8258314AE4A382691AE; // MarcPresents/d__3 struct U3CStartSceneU3Ed__3_t37EDB794EC4A732C805AB7F1BD59525E19462DDB; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent struct CullStateChangedEvent_t6073CD0D951EC1256BF74B8F9107D68FC89B99B8; // PlayerHealth/d__7 struct U3CDamageAnimationU3Ed__7_t2AD8DAF1CD79599156A161024161617D76ED883F; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24; // Rettung/