From f1e7ad11dc453fc12ae496ba41810726c61fc771 Mon Sep 17 00:00:00 2001 From: MarcUs7 <96580944+MarcUs7i@users.noreply.github.com> Date: Fri, 5 Jul 2024 18:41:13 +0200 Subject: [PATCH] renamed a Directory and added more sprites --- Assets/game/{Enemys.meta => Enemies.meta} | 0 .../game/{Enemys => Enemies}/SharpBlock.meta | 0 .../SharpBlock/Animation.meta | 0 .../SharpBlock/Animation/Idle.anim | 0 .../SharpBlock/Animation/Idle.anim.meta | 0 .../SharpBlock/Animation/Left.anim | 0 .../SharpBlock/Animation/Left.anim.meta | 0 .../SharpBlock/Animation/Right.anim | 0 .../SharpBlock/Animation/Right.anim.meta | 0 .../Animation/SharpBlock.controller | 0 .../Animation/SharpBlock.controller.meta | 0 .../SharpBlock/Scripts.meta | 0 .../SharpBlock/Scripts/SharpBlock.cs | 0 .../SharpBlock/Scripts/SharpBlock.cs.meta | 0 .../SharpBlock/Sprites.meta | 0 .../Enemies/SharpBlock/Sprites/SharpBlock.png | Bin 0 -> 1222 bytes .../SharpBlock/Sprites/SharpBlock.png.meta} | 4 +- Assets/game/{Enemys => Enemies}/SkullGuy.meta | 0 .../SkullGuy/Animation.meta | 0 .../SkullGuy/Animation/Idle.anim | 0 .../SkullGuy/Animation/Idle.anim.meta | 0 .../SkullGuy/Animation/Left.anim | 0 .../SkullGuy/Animation/Left.anim.meta | 0 .../SkullGuy/Animation/Right.anim | 0 .../SkullGuy/Animation/Right.anim.meta | 0 .../SkullGuy/Animation/SkullGuy.controller | 0 .../Animation/SkullGuy.controller.meta | 0 .../{Enemys => Enemies}/SkullGuy/Scripts.meta | 0 .../SkullGuy/Scripts/SkullGuy.cs | 0 .../SkullGuy/Scripts/SkullGuy.cs.meta | 0 .../{Enemys => Enemies}/SkullGuy/Sprites.meta | 0 .../SkullGuy/Sprites/Left.meta | 0 .../SkullGuy}/Sprites/Left/left1.png | Bin .../SkullGuy/Sprites/Left/left1.png.meta | 0 .../SkullGuy}/Sprites/Left/left2.png | Bin .../SkullGuy/Sprites/Left/left2.png.meta | 0 .../SkullGuy}/Sprites/Left/left3.png | Bin .../SkullGuy/Sprites/Left/left3.png.meta | 0 .../SkullGuy/Sprites/Right.meta | 0 .../SkullGuy}/Sprites/Right/right1.png | Bin .../SkullGuy/Sprites/Right/right1.png.meta | 0 .../SkullGuy}/Sprites/Right/right2.png | Bin .../SkullGuy/Sprites/Right/right2.png.meta | 0 .../SkullGuy}/Sprites/Right/right3.png | Bin .../SkullGuy/Sprites/Right/right3.png.meta | 0 .../game/{Enemys => Enemies}/SniperGuy.meta | 0 .../SniperGuy/Animations.meta | 0 .../SniperGuy/Animations/Attack.anim | 0 .../SniperGuy/Animations/Attack.anim.meta | 0 .../SniperGuy/Animations/Idle.anim | 0 .../SniperGuy/Animations/Idle.anim.meta | 0 .../SniperGuy/Animations/SniperGuy.controller | 0 .../Animations/SniperGuy.controller.meta | 0 .../{Enemys => Enemies}/SniperGuy/SFX.meta | 0 .../SniperGuy/SFX/SniperGuySFX.wav | Bin .../SniperGuy/SFX/SniperGuySFX.wav.meta | 0 .../SniperGuy/Scripts.meta | 0 .../SniperGuy/Scripts/SniperGuy.cs | 0 .../SniperGuy/Scripts/SniperGuy.cs.meta | 0 .../SniperGuy/Scripts/SniperGuyBullet.cs | 0 .../SniperGuy/Scripts/SniperGuyBullet.cs.meta | 0 .../SniperGuy/SniperGuyBullet.prefab | 0 .../SniperGuy/SniperGuyBullet.prefab.meta | 0 .../SniperGuy/Sprites.meta | 0 .../SniperGuy/Sprites/Bullet.png | Bin .../SniperGuy/Sprites/Bullet.png.meta | 0 .../SniperGuy/Sprites/attack1.png | Bin .../SniperGuy/Sprites/attack1.png.meta | 0 .../SniperGuy/Sprites/attack2.png | Bin .../SniperGuy/Sprites/attack2.png.meta | 0 Assets/game/{Enemys => Enemies}/Spikes.meta | 0 .../game/{Enemys => Enemies}/Spikes/Spikes.cs | 0 .../{Enemys => Enemies}/Spikes/Spikes.cs.meta | 0 .../game/{Enemys => Enemies}/Spikes/spike.png | Bin .../{Enemys => Enemies}/Spikes/spike.png.meta | 0 .../game/Enemys/SharpBlock/Sprites/Left.meta | 8 - .../SharpBlock/Sprites/Left/left1.png.meta | 183 ------------------ .../SharpBlock/Sprites/Left/left2.png.meta | 183 ------------------ .../SharpBlock/Sprites/Left/left3.png.meta | 183 ------------------ .../game/Enemys/SharpBlock/Sprites/Right.meta | 8 - .../SharpBlock/Sprites/Right/right2.png.meta | 183 ------------------ .../SharpBlock/Sprites/Right/right3.png.meta | 183 ------------------ .../Enemys/SkullGuy/Sprites/Left/left1.png | Bin 336 -> 0 bytes .../Enemys/SkullGuy/Sprites/Left/left2.png | Bin 332 -> 0 bytes .../Enemys/SkullGuy/Sprites/Left/left3.png | Bin 327 -> 0 bytes .../Enemys/SkullGuy/Sprites/Right/right1.png | Bin 344 -> 0 bytes .../Enemys/SkullGuy/Sprites/Right/right2.png | Bin 337 -> 0 bytes .../Enemys/SkullGuy/Sprites/Right/right3.png | Bin 330 -> 0 bytes Assets/game/Scenes/level2.unity | 14 +- 89 files changed, 9 insertions(+), 940 deletions(-) rename Assets/game/{Enemys.meta => Enemies.meta} (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock.meta (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Animation.meta (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Animation/Idle.anim (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Animation/Idle.anim.meta (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Animation/Left.anim (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Animation/Left.anim.meta (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Animation/Right.anim (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Animation/Right.anim.meta (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Animation/SharpBlock.controller (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Animation/SharpBlock.controller.meta (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Scripts.meta (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Scripts/SharpBlock.cs (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Scripts/SharpBlock.cs.meta (100%) rename Assets/game/{Enemys => Enemies}/SharpBlock/Sprites.meta (100%) create mode 100644 Assets/game/Enemies/SharpBlock/Sprites/SharpBlock.png rename Assets/game/{Enemys/SharpBlock/Sprites/Right/right1.png.meta => Enemies/SharpBlock/Sprites/SharpBlock.png.meta} (98%) rename Assets/game/{Enemys => Enemies}/SkullGuy.meta (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Animation.meta (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Animation/Idle.anim (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Animation/Idle.anim.meta (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Animation/Left.anim (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Animation/Left.anim.meta (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Animation/Right.anim (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Animation/Right.anim.meta (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Animation/SkullGuy.controller (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Animation/SkullGuy.controller.meta (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Scripts.meta (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Scripts/SkullGuy.cs (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Scripts/SkullGuy.cs.meta (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Sprites.meta (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Sprites/Left.meta (100%) rename Assets/game/{Enemys/SharpBlock => Enemies/SkullGuy}/Sprites/Left/left1.png (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Sprites/Left/left1.png.meta (100%) rename Assets/game/{Enemys/SharpBlock => Enemies/SkullGuy}/Sprites/Left/left2.png (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Sprites/Left/left2.png.meta (100%) rename Assets/game/{Enemys/SharpBlock => Enemies/SkullGuy}/Sprites/Left/left3.png (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Sprites/Left/left3.png.meta (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Sprites/Right.meta (100%) rename Assets/game/{Enemys/SharpBlock => Enemies/SkullGuy}/Sprites/Right/right1.png (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Sprites/Right/right1.png.meta (100%) rename Assets/game/{Enemys/SharpBlock => Enemies/SkullGuy}/Sprites/Right/right2.png (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Sprites/Right/right2.png.meta (100%) rename Assets/game/{Enemys/SharpBlock => Enemies/SkullGuy}/Sprites/Right/right3.png (100%) rename Assets/game/{Enemys => Enemies}/SkullGuy/Sprites/Right/right3.png.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Animations.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Animations/Attack.anim (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Animations/Attack.anim.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Animations/Idle.anim (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Animations/Idle.anim.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Animations/SniperGuy.controller (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Animations/SniperGuy.controller.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/SFX.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/SFX/SniperGuySFX.wav (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/SFX/SniperGuySFX.wav.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Scripts.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Scripts/SniperGuy.cs (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Scripts/SniperGuy.cs.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Scripts/SniperGuyBullet.cs (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Scripts/SniperGuyBullet.cs.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/SniperGuyBullet.prefab (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/SniperGuyBullet.prefab.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Sprites.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Sprites/Bullet.png (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Sprites/Bullet.png.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Sprites/attack1.png (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Sprites/attack1.png.meta (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Sprites/attack2.png (100%) rename Assets/game/{Enemys => Enemies}/SniperGuy/Sprites/attack2.png.meta (100%) rename Assets/game/{Enemys => Enemies}/Spikes.meta (100%) rename Assets/game/{Enemys => Enemies}/Spikes/Spikes.cs (100%) rename Assets/game/{Enemys => Enemies}/Spikes/Spikes.cs.meta (100%) rename Assets/game/{Enemys => Enemies}/Spikes/spike.png (100%) rename Assets/game/{Enemys => Enemies}/Spikes/spike.png.meta (100%) delete mode 100644 Assets/game/Enemys/SharpBlock/Sprites/Left.meta delete mode 100644 Assets/game/Enemys/SharpBlock/Sprites/Left/left1.png.meta delete mode 100644 Assets/game/Enemys/SharpBlock/Sprites/Left/left2.png.meta delete mode 100644 Assets/game/Enemys/SharpBlock/Sprites/Left/left3.png.meta delete mode 100644 Assets/game/Enemys/SharpBlock/Sprites/Right.meta delete mode 100644 Assets/game/Enemys/SharpBlock/Sprites/Right/right2.png.meta delete mode 100644 Assets/game/Enemys/SharpBlock/Sprites/Right/right3.png.meta delete mode 100644 Assets/game/Enemys/SkullGuy/Sprites/Left/left1.png delete mode 100644 Assets/game/Enemys/SkullGuy/Sprites/Left/left2.png delete mode 100644 Assets/game/Enemys/SkullGuy/Sprites/Left/left3.png delete mode 100644 Assets/game/Enemys/SkullGuy/Sprites/Right/right1.png delete mode 100644 Assets/game/Enemys/SkullGuy/Sprites/Right/right2.png delete mode 100644 Assets/game/Enemys/SkullGuy/Sprites/Right/right3.png diff --git a/Assets/game/Enemys.meta b/Assets/game/Enemies.meta similarity index 100% rename from Assets/game/Enemys.meta rename to Assets/game/Enemies.meta diff --git a/Assets/game/Enemys/SharpBlock.meta b/Assets/game/Enemies/SharpBlock.meta similarity index 100% rename from Assets/game/Enemys/SharpBlock.meta rename to Assets/game/Enemies/SharpBlock.meta diff --git a/Assets/game/Enemys/SharpBlock/Animation.meta b/Assets/game/Enemies/SharpBlock/Animation.meta similarity index 100% rename from Assets/game/Enemys/SharpBlock/Animation.meta rename to Assets/game/Enemies/SharpBlock/Animation.meta diff --git a/Assets/game/Enemys/SharpBlock/Animation/Idle.anim b/Assets/game/Enemies/SharpBlock/Animation/Idle.anim similarity index 100% rename from Assets/game/Enemys/SharpBlock/Animation/Idle.anim rename to Assets/game/Enemies/SharpBlock/Animation/Idle.anim diff --git a/Assets/game/Enemys/SharpBlock/Animation/Idle.anim.meta b/Assets/game/Enemies/SharpBlock/Animation/Idle.anim.meta similarity index 100% rename from Assets/game/Enemys/SharpBlock/Animation/Idle.anim.meta rename to Assets/game/Enemies/SharpBlock/Animation/Idle.anim.meta diff --git a/Assets/game/Enemys/SharpBlock/Animation/Left.anim b/Assets/game/Enemies/SharpBlock/Animation/Left.anim similarity index 100% rename from Assets/game/Enemys/SharpBlock/Animation/Left.anim rename to Assets/game/Enemies/SharpBlock/Animation/Left.anim diff --git a/Assets/game/Enemys/SharpBlock/Animation/Left.anim.meta b/Assets/game/Enemies/SharpBlock/Animation/Left.anim.meta similarity index 100% rename from Assets/game/Enemys/SharpBlock/Animation/Left.anim.meta rename to Assets/game/Enemies/SharpBlock/Animation/Left.anim.meta diff --git a/Assets/game/Enemys/SharpBlock/Animation/Right.anim b/Assets/game/Enemies/SharpBlock/Animation/Right.anim similarity index 100% rename from Assets/game/Enemys/SharpBlock/Animation/Right.anim rename to Assets/game/Enemies/SharpBlock/Animation/Right.anim diff --git a/Assets/game/Enemys/SharpBlock/Animation/Right.anim.meta b/Assets/game/Enemies/SharpBlock/Animation/Right.anim.meta similarity index 100% rename from Assets/game/Enemys/SharpBlock/Animation/Right.anim.meta rename to Assets/game/Enemies/SharpBlock/Animation/Right.anim.meta diff --git a/Assets/game/Enemys/SharpBlock/Animation/SharpBlock.controller b/Assets/game/Enemies/SharpBlock/Animation/SharpBlock.controller similarity index 100% rename from Assets/game/Enemys/SharpBlock/Animation/SharpBlock.controller rename to Assets/game/Enemies/SharpBlock/Animation/SharpBlock.controller diff --git a/Assets/game/Enemys/SharpBlock/Animation/SharpBlock.controller.meta b/Assets/game/Enemies/SharpBlock/Animation/SharpBlock.controller.meta similarity index 100% rename from Assets/game/Enemys/SharpBlock/Animation/SharpBlock.controller.meta rename to Assets/game/Enemies/SharpBlock/Animation/SharpBlock.controller.meta diff --git a/Assets/game/Enemys/SharpBlock/Scripts.meta b/Assets/game/Enemies/SharpBlock/Scripts.meta similarity index 100% rename from Assets/game/Enemys/SharpBlock/Scripts.meta rename to Assets/game/Enemies/SharpBlock/Scripts.meta diff --git a/Assets/game/Enemys/SharpBlock/Scripts/SharpBlock.cs b/Assets/game/Enemies/SharpBlock/Scripts/SharpBlock.cs similarity index 100% rename from Assets/game/Enemys/SharpBlock/Scripts/SharpBlock.cs rename to Assets/game/Enemies/SharpBlock/Scripts/SharpBlock.cs diff --git a/Assets/game/Enemys/SharpBlock/Scripts/SharpBlock.cs.meta b/Assets/game/Enemies/SharpBlock/Scripts/SharpBlock.cs.meta similarity index 100% rename from Assets/game/Enemys/SharpBlock/Scripts/SharpBlock.cs.meta rename to Assets/game/Enemies/SharpBlock/Scripts/SharpBlock.cs.meta diff --git a/Assets/game/Enemys/SharpBlock/Sprites.meta b/Assets/game/Enemies/SharpBlock/Sprites.meta similarity index 100% rename from Assets/game/Enemys/SharpBlock/Sprites.meta rename to Assets/game/Enemies/SharpBlock/Sprites.meta diff --git a/Assets/game/Enemies/SharpBlock/Sprites/SharpBlock.png b/Assets/game/Enemies/SharpBlock/Sprites/SharpBlock.png new file mode 100644 index 0000000000000000000000000000000000000000..8c009a040f1b65896b0903852e78c34c9999be92 GIT binary patch literal 1222 zcmV;%1UdVOP)Px#1ZP1_K>z@;j|==^1poj532;bRa{vGi!vFvd!vV){sAK>D1Y1c&K~!i%0e{k;;S-Q(ejpcw%7G$+)B}~M5J(`}rdj4W zGmGumyIyY+q4r7E+T-zf-pts$X;mt|?e}x;Rw7onj!hRWem+b{yW(fBtBM-B*VoL*PT1Fvx2=^u<89$>?H%d*hdvPA^U$o+?NeE)e1eM6^ z*42Lhj)w*6M5zgUf&1Q7-RI}$*F3afIYlcoa(>FgDLLInM~s35`pYIGdzkyO{0}`g zsO7!AosDcXx`o^V7Eu!t7I?0Rkl9}}+YIx^U5T^=K6$a-V zsEd#dcV8Ogpp)ZD(HU7+qtS#Wv`)|gnl%r;hP#L?< 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91a45391..e9059db0 100644 --- a/Assets/game/Enemys/SharpBlock/Sprites/Right/right1.png.meta +++ b/Assets/game/Enemies/SharpBlock/Sprites/SharpBlock.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 82e35223110ee674a983add8e5e84c5e +guid: 56f34710e7492cf46b62d32e19919dac TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -47,7 +47,7 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 12.5 + spritePixelsToUnits: 25 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 diff --git a/Assets/game/Enemys/SkullGuy.meta b/Assets/game/Enemies/SkullGuy.meta similarity index 100% rename from Assets/game/Enemys/SkullGuy.meta rename to Assets/game/Enemies/SkullGuy.meta diff --git a/Assets/game/Enemys/SkullGuy/Animation.meta b/Assets/game/Enemies/SkullGuy/Animation.meta similarity index 100% rename from Assets/game/Enemys/SkullGuy/Animation.meta rename to Assets/game/Enemies/SkullGuy/Animation.meta diff --git a/Assets/game/Enemys/SkullGuy/Animation/Idle.anim b/Assets/game/Enemies/SkullGuy/Animation/Idle.anim similarity index 100% rename from Assets/game/Enemys/SkullGuy/Animation/Idle.anim rename to Assets/game/Enemies/SkullGuy/Animation/Idle.anim diff --git a/Assets/game/Enemys/SkullGuy/Animation/Idle.anim.meta b/Assets/game/Enemies/SkullGuy/Animation/Idle.anim.meta similarity index 100% rename from Assets/game/Enemys/SkullGuy/Animation/Idle.anim.meta rename to Assets/game/Enemies/SkullGuy/Animation/Idle.anim.meta diff --git a/Assets/game/Enemys/SkullGuy/Animation/Left.anim b/Assets/game/Enemies/SkullGuy/Animation/Left.anim similarity index 100% rename from Assets/game/Enemys/SkullGuy/Animation/Left.anim rename to Assets/game/Enemies/SkullGuy/Animation/Left.anim diff --git a/Assets/game/Enemys/SkullGuy/Animation/Left.anim.meta b/Assets/game/Enemies/SkullGuy/Animation/Left.anim.meta similarity index 100% rename from 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