Updated to Unity6.33f1 and imported updated AStarPath package

This commit is contained in:
MarcUs7i 2025-01-11 12:26:43 +01:00
parent 46ae47a9f0
commit ceba0343d3
35 changed files with 9662 additions and 1604 deletions

View file

@ -948,7 +948,7 @@ namespace Pathfinding {
/// <summary>Opens the A* Inspector and shows the section for editing tags</summary>
public static void EditTags () {
AstarPath astar = GameObject.FindObjectOfType<AstarPath>();
AstarPath astar = Object.FindFirstObjectByType<AstarPath>();
if (astar != null) {
editTags = true;
@ -1365,7 +1365,7 @@ namespace Pathfinding {
[MenuItem("Edit/Pathfinding/Scan All Graphs %&s")]
public static void MenuScan () {
if (AstarPath.active == null) {
AstarPath.active = FindObjectOfType<AstarPath>();
AstarPath.active = Object.FindFirstObjectByType<AstarPath>();
if (AstarPath.active == null) {
return;
}