diff --git a/Assets/game/Enemies/SharpBlock/Scripts/SharpBlock.cs b/Assets/game/Enemies/SharpBlock/Scripts/SharpBlock.cs index 5464de1f..f607d9ba 100644 --- a/Assets/game/Enemies/SharpBlock/Scripts/SharpBlock.cs +++ b/Assets/game/Enemies/SharpBlock/Scripts/SharpBlock.cs @@ -6,7 +6,6 @@ public class SharpBlock : MonoBehaviour { [Header("GameObjects")] private Rigidbody2D rb; - public AudioSource audioSource; public Animator animator; [Header("Variables")] @@ -60,7 +59,6 @@ public class SharpBlock : MonoBehaviour if (collision.gameObject.CompareTag("Ground")) { StartCoroutine(ChangeDirection()); - audioSource.Play(); } if (collision.gameObject.CompareTag("Player"))