mirror of
https://github.com/Kizuren/SynthMaze.git
synced 2025-12-21 13:06:07 +01:00
removed unnecessary audio from enemies
This commit is contained in:
parent
b6e018ada3
commit
1f0a60d66b
4 changed files with 17 additions and 221 deletions
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -6,7 +6,6 @@ public class SkullGuy : MonoBehaviour
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{
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[Header("GameObjects")]
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private Rigidbody2D rb;
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public AudioSource audioSource;
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public Animator animator;
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[Header("Variables")]
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@ -45,7 +44,6 @@ public class SkullGuy : MonoBehaviour
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if (collision.gameObject.CompareTag("Ground"))
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{
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StartCoroutine(ChangeDirection());
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audioSource.Play();
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}
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if (collision.gameObject.CompareTag("Player"))
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@ -2370,7 +2370,6 @@ GameObject:
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- component: {fileID: 406194637}
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- component: {fileID: 406194636}
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- component: {fileID: 406194635}
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- component: {fileID: 406194642}
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m_Layer: 0
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m_Name: SharpBlock
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m_TagString: Enemy
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@ -2531,102 +2530,6 @@ Transform:
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m_Father: {fileID: 0}
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m_RootOrder: 18
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!82 &406194642
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AudioSource:
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m_GameObject: {fileID: 406194634}
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m_Enabled: 1
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serializedVersion: 4
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OutputAudioMixerGroup: {fileID: 0}
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m_audioClip: {fileID: 0}
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m_PlayOnAwake: 0
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m_Volume: 1
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m_Pitch: 1
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Loop: 0
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Mute: 0
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rolloffCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1
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value: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PostInfinity: 2
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m_RotationOrder: 4
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panLevelCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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spreadCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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reverbZoneMixCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!114 &406194643
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -2639,11 +2542,12 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 734179d4d7ad3314cbf982dbc559d45b, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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audioSource: {fileID: 406194642}
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audioSource: {fileID: 0}
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animator: {fileID: 406194637}
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speed: 10
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timeDelayOnHit: 5
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isMovingRight: 0
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isMovingRightOrUp: 1
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horizontal: 1
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--- !u!1 &417760883
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GameObject:
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m_ObjectHideFlags: 0
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@ -4230,7 +4134,6 @@ GameObject:
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- component: {fileID: 803065909}
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- component: {fileID: 803065914}
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- component: {fileID: 803065915}
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- component: {fileID: 803065916}
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m_Layer: 0
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m_Name: SkullGuy
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m_TagString: Enemy
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@ -4356,7 +4259,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e339814e10ef0544aac899be9222f479, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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audioSource: {fileID: 803065916}
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animator: {fileID: 803065909}
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speed: 5
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timeDelayOnHit: 1
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@ -4408,102 +4310,6 @@ BoxCollider2D:
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serializedVersion: 2
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m_Size: {x: 1.6, y: 1.28}
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m_EdgeRadius: 0
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--- !u!82 &803065916
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AudioSource:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 803065908}
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m_Enabled: 1
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serializedVersion: 4
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OutputAudioMixerGroup: {fileID: 0}
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m_audioClip: {fileID: 0}
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m_PlayOnAwake: 0
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m_Volume: 1
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m_Pitch: 1
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Loop: 0
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Mute: 0
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Spatialize: 0
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SpatializePostEffects: 0
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Priority: 128
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DopplerLevel: 1
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MinDistance: 1
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MaxDistance: 500
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Pan2D: 0
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rolloffMode: 0
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BypassEffects: 0
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BypassListenerEffects: 0
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BypassReverbZones: 0
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rolloffCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1
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value: 0
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inSlope: 0
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tangentMode: 0
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weightedMode: 0
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outWeight: 0.33333334
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m_PostInfinity: 2
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m_RotationOrder: 4
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panLevelCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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spreadCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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reverbZoneMixCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!1 &825647016
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GameObject:
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m_ObjectHideFlags: 0
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@ -19,7 +19,7 @@ MonoBehaviour:
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width: 1600
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height: 817
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m_Title: Project
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@ -120,7 +120,7 @@ MonoBehaviour:
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m_MinSize: {x: 300, y: 200}
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m_MaxSize: {x: 24288, y: 16192}
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vertical: 0
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controlID: 124
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controlID: 26
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--- !u!114 &6
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -145,7 +145,7 @@ MonoBehaviour:
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m_MinSize: {x: 100, y: 200}
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m_MaxSize: {x: 8096, y: 16192}
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vertical: 1
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controlID: 125
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controlID: 99
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--- !u!114 &7
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -192,8 +192,8 @@ MonoBehaviour:
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y: 392
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width: 680
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height: 375
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m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 4000, y: 4000}
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m_Panes:
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- {fileID: 13}
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@ -226,7 +226,7 @@ MonoBehaviour:
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m_MinSize: {x: 100, y: 200}
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m_MaxSize: {x: 8096, y: 16192}
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vertical: 1
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controlID: 65
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controlID: 122
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--- !u!114 &10
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -1018,8 +1018,8 @@ MonoBehaviour:
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@ -1084,23 +1084,23 @@ MonoBehaviour:
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m_Folders:
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- Assets/game/Scripts/Save
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- Assets/game/Enemys
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- Assets/game/Enemys
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m_LastFoldersGridSize: 64
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