added recursive function

This commit is contained in:
MarcUs7i 2024-10-09 08:48:52 +02:00
parent 55e38d49f4
commit f316a9b3ec

View file

@ -23,13 +23,31 @@ public static class PinwheelTilingPath
const double sideA = 40.0D;
const double sideB = 80.0D;
double sideC = CalculateHyptonuse(sideA, sideB);
const int depth = 1;
_endPoint = new Point(_startPoint.X + sideB, _startPoint.Y + sideA);
Triangle triangle = MakeTriangle(_startPoint, _endPoint);
Triangle[] subdivision = GetSubdivision(triangle);
/*Triangle[] subdivision = GetSubdivision(triangle);
DrawSubdivision(turtle, subdivision);*/
MakeRecursiveTriangle(turtle, triangle, depth);
}
private static void MakeRecursiveTriangle(SmartTurtle turtle, Triangle triangle, int depth = 0)
{
if (depth == 0)
{
return;
}
depth--;
Triangle[] subdivision = GetSubdivision(triangle);
DrawSubdivision(turtle, subdivision);
for (int i = 0; i < subdivision.Length; i++)
{
MakeRecursiveTriangle(turtle, subdivision[i], depth);
}
}
private static Triangle MakeTriangle(Point startingPoint,