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.editorconfig
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.editorconfig
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.gitignore
vendored
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.gitignore
vendored
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@ -0,0 +1,583 @@
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||||||
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# Created by https://www.toptal.com/developers/gitignore/api/csharp,visualstudio
|
||||||
|
# Edit at https://www.toptal.com/developers/gitignore?templates=csharp,visualstudio
|
||||||
|
|
||||||
|
### Csharp ###
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
[Ww][Ii][Nn]32/
|
||||||
|
[Aa][Rr][Mm]/
|
||||||
|
[Aa][Rr][Mm]64/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.tlog
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||||
|
*.vbp
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||||
|
*.dsw
|
||||||
|
*.dsp
|
||||||
|
|
||||||
|
# Visual Studio 6 technical files
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# Visual Studio History (VSHistory) files
|
||||||
|
.vshistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/settings.json
|
||||||
|
!.vscode/tasks.json
|
||||||
|
!.vscode/launch.json
|
||||||
|
!.vscode/extensions.json
|
||||||
|
*.code-workspace
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
.history/
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
*.sln.iml
|
||||||
|
|
||||||
|
### VisualStudio ###
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
|
||||||
|
# Others
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||||
|
|
||||||
|
# Visual Studio 6 technical files
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
|
||||||
|
# Visual Studio History (VSHistory) files
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
|
||||||
|
### VisualStudio Patch ###
|
||||||
|
# Additional files built by Visual Studio
|
||||||
|
|
||||||
|
# End of https://www.toptal.com/developers/gitignore/api/csharp,visualstudio
|
||||||
3
CleanSolutionDir.ps1
Normal file
3
CleanSolutionDir.ps1
Normal file
|
|
@ -0,0 +1,3 @@
|
||||||
|
Get-ChildItem -Path $PSScriptroot -Recurse -Force -Include '.vs', '.git', 'bin', 'obj', '.idea', '*.Dotsettings', '*.Dotsettings.user' | ForEach-Object {
|
||||||
|
Remove-Item -Recurse -Force -LiteralPath $_.FullName >$null
|
||||||
|
}
|
||||||
28
VocabularyTrainer.sln
Normal file
28
VocabularyTrainer.sln
Normal file
|
|
@ -0,0 +1,28 @@
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.0.32126.317
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "VocabularyTrainer", "VocabularyTrainer\VocabularyTrainer.csproj", "{F687519F-3209-44B6-81BF-DDD2466FEEF2}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{F687519F-3209-44B6-81BF-DDD2466FEEF2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{F687519F-3209-44B6-81BF-DDD2466FEEF2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{F687519F-3209-44B6-81BF-DDD2466FEEF2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{F687519F-3209-44B6-81BF-DDD2466FEEF2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{C0CE7914-5D5B-4C90-A993-A8F8CC7002E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{C0CE7914-5D5B-4C90-A993-A8F8CC7002E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{C0CE7914-5D5B-4C90-A993-A8F8CC7002E8}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{C0CE7914-5D5B-4C90-A993-A8F8CC7002E8}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {B7BD828E-2CBE-4D53-BA50-CC9536773BE0}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
9
VocabularyTrainer/Data/translations.csv
Normal file
9
VocabularyTrainer/Data/translations.csv
Normal file
|
|
@ -0,0 +1,9 @@
|
||||||
|
English;German
|
||||||
|
cat;Katze
|
||||||
|
dog;Hund
|
||||||
|
bicycle;Fahrrad
|
||||||
|
car;Auto
|
||||||
|
airplane;Flugzeug
|
||||||
|
tree;Baum
|
||||||
|
cloud;Wolke
|
||||||
|
horse;Pferd
|
||||||
|
85
VocabularyTrainer/Program.cs
Normal file
85
VocabularyTrainer/Program.cs
Normal file
|
|
@ -0,0 +1,85 @@
|
||||||
|
using Figgle;
|
||||||
|
using System.Text;
|
||||||
|
using VocabularyTrainer;
|
||||||
|
|
||||||
|
Console.OutputEncoding = Encoding.UTF8;
|
||||||
|
|
||||||
|
Console.WriteLine($"*** Vocabulary Trainer ***{Environment.NewLine}");
|
||||||
|
|
||||||
|
var trainer = new Trainer(ReadTranslationsFromFile());
|
||||||
|
var option = 1;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
switch (option)
|
||||||
|
{
|
||||||
|
case 1:
|
||||||
|
{
|
||||||
|
trainer.PerformTrainingCycle();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 2:
|
||||||
|
{
|
||||||
|
trainer.PrintStatistics();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
// why don't we have to check for case 3 here?
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
Console.WriteLine("Invalid option");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
option = ReadOption();
|
||||||
|
} while (option != 3);
|
||||||
|
|
||||||
|
PrintGoodbye();
|
||||||
|
|
||||||
|
return;
|
||||||
|
|
||||||
|
static int ReadOption()
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.DarkCyan;
|
||||||
|
Console.WriteLine("(1) Another try?");
|
||||||
|
Console.WriteLine("(2) Print Statistics");
|
||||||
|
Console.WriteLine("(3) Quit");
|
||||||
|
Console.Write("Please select an option: ");
|
||||||
|
Console.ResetColor();
|
||||||
|
|
||||||
|
int option;
|
||||||
|
string? input;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
input = Console.ReadLine();
|
||||||
|
if (string.IsNullOrWhiteSpace(input))
|
||||||
|
{
|
||||||
|
Console.WriteLine("Invalid input, try again");
|
||||||
|
}
|
||||||
|
} while (!int.TryParse(input, out option) || option is < 1 or > 3);
|
||||||
|
return option;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void PrintGoodbye()
|
||||||
|
{
|
||||||
|
Console.Clear();
|
||||||
|
Console.ForegroundColor = ConsoleColor.DarkCyan;
|
||||||
|
Console.WriteLine(
|
||||||
|
FiggleFonts.Standard.Render("Bye!"));
|
||||||
|
Console.Write("Press any key to finish ... ");
|
||||||
|
Console.ResetColor();
|
||||||
|
Console.ReadKey();
|
||||||
|
}
|
||||||
|
|
||||||
|
static string[][] ReadTranslationsFromFile()
|
||||||
|
{
|
||||||
|
// we assume the file exists and is valid - this time
|
||||||
|
string[] lines = File.ReadAllLines("Data/translations.csv");
|
||||||
|
var words = new string[lines.Length - 1][];
|
||||||
|
for (var i = 0; i < words.Length; i++)
|
||||||
|
{
|
||||||
|
string line = lines[i + 1];
|
||||||
|
string[] parts = line.Split(';');
|
||||||
|
words[i] = parts;
|
||||||
|
}
|
||||||
|
|
||||||
|
return words;
|
||||||
|
}
|
||||||
6
VocabularyTrainer/RandomProvider.cs
Normal file
6
VocabularyTrainer/RandomProvider.cs
Normal file
|
|
@ -0,0 +1,6 @@
|
||||||
|
namespace VocabularyTrainer;
|
||||||
|
|
||||||
|
public static class RandomProvider
|
||||||
|
{
|
||||||
|
public static Random Random { get; } = Random.Shared;
|
||||||
|
}
|
||||||
94
VocabularyTrainer/Trainer.cs
Normal file
94
VocabularyTrainer/Trainer.cs
Normal file
|
|
@ -0,0 +1,94 @@
|
||||||
|
using Figgle;
|
||||||
|
|
||||||
|
namespace VocabularyTrainer;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Vocabulary trainer.
|
||||||
|
/// Based on a supplied vocabulary training cycles are performed.
|
||||||
|
/// </summary>
|
||||||
|
public sealed class Trainer
|
||||||
|
{
|
||||||
|
private const int WordIdx = 0;
|
||||||
|
private const int TranslationIdx = 1;
|
||||||
|
private const int CycleCount = 3;
|
||||||
|
private readonly VocabularyItem[] _vocabularyItems;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Constructs a new <see cref="Trainer"/> instance based on the given vocabulary.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="wordsAndTranslations">Raw vocabulary read from a file</param>
|
||||||
|
public Trainer(string[][] wordsAndTranslations)
|
||||||
|
{
|
||||||
|
_vocabularyItems = CreateVocabularyItems(wordsAndTranslations);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Performs a training cycle for <see cref="CycleCount"/> words.
|
||||||
|
/// </summary>
|
||||||
|
public void PerformTrainingCycle()
|
||||||
|
{
|
||||||
|
Console.Clear();
|
||||||
|
Console.ForegroundColor = ConsoleColor.DarkCyan;
|
||||||
|
Console.WriteLine(FiggleFonts.Standard.Render("Vocabulary Trainer"));
|
||||||
|
Console.WriteLine($"Starting a new training cycle with {CycleCount} tries ...");
|
||||||
|
var alreadyAsked = new bool[_vocabularyItems.Length];
|
||||||
|
for (var i = 0; i < CycleCount; i++)
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
Console.ResetColor();
|
||||||
|
}
|
||||||
|
Console.WriteLine();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Prints training statistics to the terminal.
|
||||||
|
/// </summary>
|
||||||
|
public void PrintStatistics()
|
||||||
|
{
|
||||||
|
Sort();
|
||||||
|
|
||||||
|
Console.Clear();
|
||||||
|
Console.ForegroundColor = ConsoleColor.DarkCyan;
|
||||||
|
Console.WriteLine(FiggleFonts.Standard.Render("Training Statistics"));
|
||||||
|
Console.WriteLine($"{"English",-10} {"German",-10} {"Asked",-5} {"Correct",-7}");
|
||||||
|
Console.WriteLine(new string('-', 35));
|
||||||
|
Console.ForegroundColor = ConsoleColor.DarkYellow;
|
||||||
|
foreach (var vocabularyItem in _vocabularyItems)
|
||||||
|
{
|
||||||
|
Console.WriteLine(vocabularyItem);
|
||||||
|
}
|
||||||
|
Console.WriteLine();
|
||||||
|
Console.ResetColor();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Picks the next word by random.
|
||||||
|
/// If all words have already been used any one is chosen.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="alreadyAsked">An array of flags indicating which words have already been used</param>
|
||||||
|
/// <returns>Index of next word to use</returns>
|
||||||
|
private int PickNextWord(bool[] alreadyAsked)
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Sorts the vocabulary items using the CompareTo method of the <see cref="VocabularyItem"/> class.
|
||||||
|
/// </summary>
|
||||||
|
private void Sort()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates a <see cref="VocabularyItem"/> array from the raw words.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="wordsAndTranslations">Raw vocabulary read from a file</param>
|
||||||
|
/// <returns>A <see cref="VocabularyItem"/> for each (valid) word</returns>
|
||||||
|
private static VocabularyItem[] CreateVocabularyItems(string[][] wordsAndTranslations)
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
return [];
|
||||||
|
}
|
||||||
|
}
|
||||||
9
VocabularyTrainer/VocabularyItem.cs
Normal file
9
VocabularyTrainer/VocabularyItem.cs
Normal file
|
|
@ -0,0 +1,9 @@
|
||||||
|
namespace VocabularyTrainer;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Represents one word in the vocabulary
|
||||||
|
/// </summary>
|
||||||
|
public sealed class VocabularyItem
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
21
VocabularyTrainer/VocabularyTrainer.csproj
Normal file
21
VocabularyTrainer/VocabularyTrainer.csproj
Normal file
|
|
@ -0,0 +1,21 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net8.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Figgle" Version="0.5.1" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<None Update="Data\*.csv">
|
||||||
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
149
readme.adoc
Normal file
149
readme.adoc
Normal file
|
|
@ -0,0 +1,149 @@
|
||||||
|
:sectnums:
|
||||||
|
:nofooter:
|
||||||
|
:toc: left
|
||||||
|
:icons: font
|
||||||
|
:data-uri:
|
||||||
|
:source-highlighter: highlightjs
|
||||||
|
|
||||||
|
= OOB.03 -- Vocabulary Trainer
|
||||||
|
|
||||||
|
This time you are going to implement a vocabulary trainer.
|
||||||
|
It will only be terminal based, but we'll use some fancy colors and headings at least.
|
||||||
|
|
||||||
|
[plantuml]
|
||||||
|
----
|
||||||
|
@startuml
|
||||||
|
|
||||||
|
class Trainer {
|
||||||
|
-int WORD_IDX [const]
|
||||||
|
-int TRANSLATION_IDX [const]
|
||||||
|
-int CYCLE_COUNT [const]
|
||||||
|
-VocabularyItem[] _vocabularyItems [readonly]
|
||||||
|
|
||||||
|
+Trainer(string[][])
|
||||||
|
+void PerformTrainingCycle()
|
||||||
|
+void PrintStatistics()
|
||||||
|
-int PickNextWord(bool[])
|
||||||
|
-void Sort()
|
||||||
|
{static} -VocabularyItem[] CreateVocabularyItems(string[][])
|
||||||
|
}
|
||||||
|
|
||||||
|
class VocabularyItem {
|
||||||
|
-int _countCorrect
|
||||||
|
-int _countAsked
|
||||||
|
+string NativeWord [readonly]
|
||||||
|
+string Translation [readonly]
|
||||||
|
|
||||||
|
+VocabularyItem(string, string)
|
||||||
|
+bool TestTranslation(string)
|
||||||
|
+int CompareTo(VocabularyItem)
|
||||||
|
+string ToString() [override]
|
||||||
|
{static} -int CompareStrings(string, string)
|
||||||
|
}
|
||||||
|
|
||||||
|
Trainer "1" -r- "n" VocabularyItem: has
|
||||||
|
|
||||||
|
@enduml
|
||||||
|
----
|
||||||
|
|
||||||
|
Some parts of the application have already been provided to you, especially the `Program.cs` file.
|
||||||
|
|
||||||
|
CAUTION: You might need to comment some code to allow the program to compile initially
|
||||||
|
|
||||||
|
== `VocabularyItem` class
|
||||||
|
|
||||||
|
This class is meant to hold one 'word':
|
||||||
|
|
||||||
|
. The 'native' word
|
||||||
|
. The translation
|
||||||
|
|
||||||
|
For example: 'horse' & 'Pferd'.
|
||||||
|
|
||||||
|
It also holds information about the 'translation success' of the user who is currently training:
|
||||||
|
|
||||||
|
* How often was user 'asked' to translate this specific word
|
||||||
|
* How often did the user get it right (correct translation)
|
||||||
|
|
||||||
|
The following operations are supported:
|
||||||
|
|
||||||
|
* Test a user provided translation
|
||||||
|
** Returns `true` or `false` accordingly
|
||||||
|
** Updates the internal statistics
|
||||||
|
* Compare to another instance of `VocabularyItem`
|
||||||
|
** Used for sorting before displaying the statistics
|
||||||
|
** First we compare the number of correct answers. +
|
||||||
|
If those are equal we then compare the native words lexically.
|
||||||
|
* Create a `string` representation of the `VocabularyItem` instance
|
||||||
|
** This method requires the `override` keyword, we'll talk about that later.
|
||||||
|
For now just put it there and be happy that everything works.
|
||||||
|
* Compare two strings lexically while ignoring case
|
||||||
|
** This is an internal helper method
|
||||||
|
** Look up https://learn.microsoft.com/en-us/dotnet/api/system.string.compare?view=net-6.0[`string.Compare`] & `StringComparison.OrdinalIgnoreCase` in the documentation for the implementation of this method
|
||||||
|
|
||||||
|
.Cheating: Look at the XMLDoc of the methods if you have a hard time understanding what each is supposed to do
|
||||||
|
[%collapsible]
|
||||||
|
====
|
||||||
|
[source,csharp]
|
||||||
|
----
|
||||||
|
/// <summary>
|
||||||
|
/// A translation attempt is checked for correctness.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="translationAttempt">The user provided translation</param>
|
||||||
|
/// <returns>True if the translation was correct; false otherwise</returns>
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The vocabulary item is compared to another. First the number of correct answers is compared.
|
||||||
|
/// If it is equal the native words are compared ordinal.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="other">The <see cref="VocabularyItem"/> to compare with</param>
|
||||||
|
/// <returns>0 if equal; less than 0 if this item is smaller; greater than 0 otherwise</returns>
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Overrides the default string representation to display the word and translation statistics.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A string containing the word, its translation and the training statistics</returns>
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Compares two strings by ordinal value, ignoring case.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="a">First string</param>
|
||||||
|
/// <param name="b">Second string</param>
|
||||||
|
/// <returns>Less than 0 if a precedes b in the sorting order; greater than 0 if b precedes a; 0 otherwise</returns>
|
||||||
|
----
|
||||||
|
====
|
||||||
|
|
||||||
|
== `Trainer` class
|
||||||
|
|
||||||
|
This class contains the vocabulary and is responsible for guiding the user through a training cycle.
|
||||||
|
|
||||||
|
NOTE: A considerable part of the 'user interface' is handled by `Program`, be aware which class performs which action(s) based on its purpose
|
||||||
|
|
||||||
|
It provides the following operations:
|
||||||
|
|
||||||
|
* Turn 'raw' words read from the `vocabulary.csv` file (provided as `string[][]`) into an array of `VocabularyItem` instances
|
||||||
|
** Invalid entries (native word, translation or both are `null` _or empty_) are skipped => the final array is trimmed as usual (or rather, a temporary array can be used)
|
||||||
|
*** That's easily possible with two loops in total (within this method)
|
||||||
|
** Make use of the `WORD_IDX` & `TRANSLATION_IDX` constants
|
||||||
|
* Sort the vocabulary
|
||||||
|
** The sorting happens in-place
|
||||||
|
*** Use any algorithm you want
|
||||||
|
** Called before printing the statistics
|
||||||
|
** Make use of the `CompareTo` method of the `VocabularyItem` class
|
||||||
|
* Randomly pick the next word (from the vocabulary) to show to the user
|
||||||
|
** In general, words are picked by random.
|
||||||
|
However, a word should not reappear while another hasn't been used yet.
|
||||||
|
To implement this logic use the `bool[]` in which you can track which vocabulary items have already been used (via index).
|
||||||
|
Draw a new random number until you get an 'unused' word.
|
||||||
|
*Once all words have been used at least once any one is chosen.*
|
||||||
|
*** Keep in mind: an array parameter is passed by _reference_ => useful here
|
||||||
|
** Make sure to use the `RandomProvider` otherwise you'll have a _very hard_ time writing your unit tests
|
||||||
|
* Print training statistics
|
||||||
|
** Already implemented for you
|
||||||
|
* Perform a training cycle
|
||||||
|
** _Partially_ implemented already
|
||||||
|
** Look at the sample run to learn about the expected interaction and output format
|
||||||
|
** Make sure to call the `TestTranslation` method of the _proper_ `VocabularyItem` _instance_ when checking translation input
|
||||||
|
|
||||||
|
== Sample Run
|
||||||
|
|
||||||
|
video::sample_run.mp4[Sample Run]
|
||||||
BIN
sample_run.mp4
Normal file
BIN
sample_run.mp4
Normal file
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue