Initial commit
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eab553c714
16 changed files with 5080 additions and 0 deletions
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.editorconfig
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.gitignore
vendored
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.gitignore
vendored
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@ -0,0 +1,583 @@
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||||||
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# Created by https://www.toptal.com/developers/gitignore/api/csharp,visualstudio
|
||||||
|
# Edit at https://www.toptal.com/developers/gitignore?templates=csharp,visualstudio
|
||||||
|
|
||||||
|
### Csharp ###
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
[Ww][Ii][Nn]32/
|
||||||
|
[Aa][Rr][Mm]/
|
||||||
|
[Aa][Rr][Mm]64/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.tlog
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||||
|
*.vbp
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||||
|
*.dsw
|
||||||
|
*.dsp
|
||||||
|
|
||||||
|
# Visual Studio 6 technical files
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# Visual Studio History (VSHistory) files
|
||||||
|
.vshistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/settings.json
|
||||||
|
!.vscode/tasks.json
|
||||||
|
!.vscode/launch.json
|
||||||
|
!.vscode/extensions.json
|
||||||
|
*.code-workspace
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
.history/
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
*.sln.iml
|
||||||
|
|
||||||
|
### VisualStudio ###
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
|
||||||
|
# Others
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||||
|
|
||||||
|
# Visual Studio 6 technical files
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
|
||||||
|
# Visual Studio History (VSHistory) files
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
|
||||||
|
### VisualStudio Patch ###
|
||||||
|
# Additional files built by Visual Studio
|
||||||
|
|
||||||
|
# End of https://www.toptal.com/developers/gitignore/api/csharp,visualstudio
|
||||||
34
BuildingDirectory.Test/BuildingDirectory.Test.csproj
Normal file
34
BuildingDirectory.Test/BuildingDirectory.Test.csproj
Normal file
|
|
@ -0,0 +1,34 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net9.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||||
|
<IsPackable>false</IsPackable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Using Include="FluentAssertions" />
|
||||||
|
<Using Include="Xunit" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="FluentAssertions" Version="7.0.0" />
|
||||||
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||||
|
<PackageReference Include="xunit" Version="2.9.2" />
|
||||||
|
<PackageReference Include="xunit.runner.visualstudio" Version="3.0.0">
|
||||||
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||||
|
<PrivateAssets>all</PrivateAssets>
|
||||||
|
</PackageReference>
|
||||||
|
<PackageReference Include="coverlet.collector" Version="6.0.3">
|
||||||
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||||
|
<PrivateAssets>all</PrivateAssets>
|
||||||
|
</PackageReference>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\BuildingDirectory\BuildingDirectory.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
101
BuildingDirectory.Test/BuildingInformationTests.cs
Normal file
101
BuildingDirectory.Test/BuildingInformationTests.cs
Normal file
|
|
@ -0,0 +1,101 @@
|
||||||
|
using BuildingDirectory.Model;
|
||||||
|
|
||||||
|
namespace BuildingDirectory.Test;
|
||||||
|
|
||||||
|
public sealed class BuildingInformationTests
|
||||||
|
{
|
||||||
|
private static readonly string[] companyNames = ["Foo Inc.", "Bar GmbH", "Baz AG"];
|
||||||
|
private static readonly (BusinessCard Card, int Room)[] employees =
|
||||||
|
[
|
||||||
|
(new BusinessCard("A", "B", "Sales", null, "b@x.com"), 301),
|
||||||
|
(new BusinessCard("A", "C", "Development", null, "c@x.com"), 444),
|
||||||
|
(new BusinessCard("A", "D", "HR", null, "d@x.com"), 2),
|
||||||
|
(new BusinessCard("A", "E", "Maintenance", null, "e@x.com"), 102)
|
||||||
|
];
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void GetFloorSelection()
|
||||||
|
{
|
||||||
|
var info = CreateSampleInfo();
|
||||||
|
|
||||||
|
info.GetFloorSelection()
|
||||||
|
.Should().NotBeNullOrEmpty()
|
||||||
|
.And.HaveCount(2, "two floors defined")
|
||||||
|
.And.Contain([Floor.Ground, Floor.First]);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void GetCompaniesOnFloor()
|
||||||
|
{
|
||||||
|
var info = CreateSampleInfo();
|
||||||
|
|
||||||
|
info.GetCompaniesOnFloor(Floor.Ground)
|
||||||
|
.Should().NotBeNullOrEmpty()
|
||||||
|
.And.HaveCount(1, "only one company on this floor")
|
||||||
|
.And.Contain([companyNames[1]]);
|
||||||
|
info.GetCompaniesOnFloor(Floor.First)
|
||||||
|
.Should().NotBeNullOrEmpty()
|
||||||
|
.And.HaveCount(2, "two companies on this floor")
|
||||||
|
.And.Contain([companyNames[0], companyNames[2]]);
|
||||||
|
info.GetCompaniesOnFloor(Floor.Second)
|
||||||
|
.Should().BeNull("no companies on this floor");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void GetCompany_Exists()
|
||||||
|
{
|
||||||
|
var info = CreateSampleInfo();
|
||||||
|
|
||||||
|
var company1 = info.GetCompany(Floor.First, companyNames[0]);
|
||||||
|
company1.Should().NotBeNull();
|
||||||
|
company1!.Name.Should().Be(companyNames[0]);
|
||||||
|
company1.NoOfEmployees.Should().Be(1);
|
||||||
|
var company2 = info.GetCompany(Floor.Ground, companyNames[1]);
|
||||||
|
company2.Should().NotBeNull();
|
||||||
|
company2!.Name.Should().Be(companyNames[1]);
|
||||||
|
company2.NoOfEmployees.Should().Be(2);
|
||||||
|
var company3 = info.GetCompany(Floor.First, companyNames[2]);
|
||||||
|
company3.Should().NotBeNull();
|
||||||
|
company3!.Name.Should().Be(companyNames[2]);
|
||||||
|
company3.NoOfEmployees.Should().Be(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void GetCompany_NotExists()
|
||||||
|
{
|
||||||
|
var info = CreateSampleInfo();
|
||||||
|
|
||||||
|
info.GetCompany(Floor.Ground, companyNames[0])
|
||||||
|
.Should().BeNull("company does not reside at this floor");
|
||||||
|
info.GetCompany(Floor.Second, companyNames[2])
|
||||||
|
.Should().BeNull("no companies on this floor");
|
||||||
|
}
|
||||||
|
|
||||||
|
private static BuildingInformation CreateSampleInfo()
|
||||||
|
{
|
||||||
|
var companiesGround = new MyDictionary<string, Company>();
|
||||||
|
var companiesFirst = new MyDictionary<string, Company>();
|
||||||
|
var employees1 = new MyDictionary<BusinessCard, int>();
|
||||||
|
var employees2 = new MyDictionary<BusinessCard, int>();
|
||||||
|
var employees3 = new MyDictionary<BusinessCard, int>();
|
||||||
|
AddEmployee(employees1, 0);
|
||||||
|
AddEmployee(employees2, 1);
|
||||||
|
AddEmployee(employees2, 2);
|
||||||
|
AddEmployee(employees3, 3);
|
||||||
|
companiesFirst.Add(companyNames[0], new Company(employees1, companyNames[0]));
|
||||||
|
companiesGround.Add(companyNames[1], new Company(employees2, companyNames[1]));
|
||||||
|
companiesFirst.Add(companyNames[2], new Company(employees3, companyNames[2]));
|
||||||
|
|
||||||
|
var floors = new MyDictionary<Floor, MyDictionary<string, Company>>();
|
||||||
|
floors.Add(Floor.Ground, companiesGround);
|
||||||
|
floors.Add(Floor.First, companiesFirst);
|
||||||
|
|
||||||
|
return new BuildingInformation(floors);
|
||||||
|
|
||||||
|
void AddEmployee(MyDictionary<BusinessCard, int> dic, int idx)
|
||||||
|
{
|
||||||
|
(var card, int room) = employees[idx];
|
||||||
|
dic.Add(card, room);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
52
BuildingDirectory.Test/BusinessCardTests.cs
Normal file
52
BuildingDirectory.Test/BusinessCardTests.cs
Normal file
|
|
@ -0,0 +1,52 @@
|
||||||
|
using BuildingDirectory.Model;
|
||||||
|
|
||||||
|
namespace BuildingDirectory.Test;
|
||||||
|
|
||||||
|
public sealed class BusinessCardTests
|
||||||
|
{
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Equals_Equal()
|
||||||
|
{
|
||||||
|
BusinessCard[] cards = CreateSampleCards();
|
||||||
|
|
||||||
|
cards[0].Equals(cards[1]).Should().BeTrue("only name is considered");
|
||||||
|
cards[2].Equals(cards[3]).Should().BeTrue("only name is considered");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Equals_NotEqual()
|
||||||
|
{
|
||||||
|
BusinessCard[] cards = CreateSampleCards();
|
||||||
|
|
||||||
|
cards[1].Equals(cards[2]).Should().BeFalse("different people");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void HashCode_Value()
|
||||||
|
{
|
||||||
|
var card = CreateSampleCards()[0];
|
||||||
|
|
||||||
|
card.GetHashCode()
|
||||||
|
.Should().Be(card.GetHashCode(), "has to return same value for same input every time");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void HashCode_RelevantProperties()
|
||||||
|
{
|
||||||
|
BusinessCard[] cards = CreateSampleCards();
|
||||||
|
var card1 = cards[2];
|
||||||
|
var card2 = cards[3];
|
||||||
|
|
||||||
|
card1.GetHashCode()
|
||||||
|
.Should().Be(card2.GetHashCode(), "hash code only based on relevant properties");
|
||||||
|
}
|
||||||
|
|
||||||
|
private static BusinessCard[] CreateSampleCards() =>
|
||||||
|
[
|
||||||
|
new("Horst", "Fuchs", "Sales", null, "h.fuchs@foo.com"),
|
||||||
|
new("Horst", "Fuchs", "KeyAccounting", "1234", "horst.fuchs@foo.com"),
|
||||||
|
new("Susi", "Sonne", "Development", null, "s.sonne@foo.com"),
|
||||||
|
new("Susi", "Sonne", "Research", null, "s.sonne@foo.com")
|
||||||
|
];
|
||||||
|
}
|
||||||
45
BuildingDirectory.Test/CompanyTests.cs
Normal file
45
BuildingDirectory.Test/CompanyTests.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
||||||
|
using BuildingDirectory.Model;
|
||||||
|
|
||||||
|
namespace BuildingDirectory.Test;
|
||||||
|
|
||||||
|
public sealed class CompanyTests
|
||||||
|
{
|
||||||
|
private const string Name = "Foo Inc.";
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Construction()
|
||||||
|
{
|
||||||
|
var company = new Company(CreateSampleDic(), Name);
|
||||||
|
|
||||||
|
company.Name.Should().Be(Name);
|
||||||
|
company.NoOfEmployees.Should().Be(2);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void AskForRoom()
|
||||||
|
{
|
||||||
|
List<BusinessCard> employees = CreateSampleCards();
|
||||||
|
MyDictionary<BusinessCard, int>? dic = CreateSampleDic();
|
||||||
|
var company = new Company(dic, Name);
|
||||||
|
|
||||||
|
company.AskForRoom(employees[0]).Should().Be(101, "person B resides in room 101");
|
||||||
|
company.AskForRoom(employees[1]).Should().Be(202, "person C resides in room 202");
|
||||||
|
company.AskForRoom(new BusinessCard("X", "Y", "Z", null, "u@w.com"))
|
||||||
|
.Should().BeNull("person X is unknown");
|
||||||
|
}
|
||||||
|
|
||||||
|
private static List<BusinessCard> CreateSampleCards() =>
|
||||||
|
[
|
||||||
|
new("A", "B", "C", null, "B@D.at"),
|
||||||
|
new("A", "C", "C", null, "C@D.at")
|
||||||
|
];
|
||||||
|
|
||||||
|
private static MyDictionary<BusinessCard, int> CreateSampleDic()
|
||||||
|
{
|
||||||
|
List<BusinessCard> cards = CreateSampleCards();
|
||||||
|
var dic = new MyDictionary<BusinessCard, int>();
|
||||||
|
dic.Add(cards[0], 101);
|
||||||
|
dic.Add(cards[1], 202);
|
||||||
|
return dic;
|
||||||
|
}
|
||||||
|
}
|
||||||
195
BuildingDirectory.Test/MyDictionaryTests.cs
Normal file
195
BuildingDirectory.Test/MyDictionaryTests.cs
Normal file
|
|
@ -0,0 +1,195 @@
|
||||||
|
namespace BuildingDirectory.Test;
|
||||||
|
|
||||||
|
public sealed class MyDictionaryTests
|
||||||
|
{
|
||||||
|
[Fact]
|
||||||
|
public void Add_Single()
|
||||||
|
{
|
||||||
|
const string Value = "test";
|
||||||
|
const int Key = 5;
|
||||||
|
|
||||||
|
var dic = new MyDictionary<int, string>();
|
||||||
|
|
||||||
|
dic.Add(Key, Value);
|
||||||
|
|
||||||
|
dic.Count.Should().Be(1, "single item added");
|
||||||
|
dic.ContainsKey(Key).Should().BeTrue();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Add_Single_Object()
|
||||||
|
{
|
||||||
|
var value = new Foo(6, "hello");
|
||||||
|
const int Key = 5;
|
||||||
|
|
||||||
|
var dic = new MyDictionary<int, Foo>();
|
||||||
|
|
||||||
|
dic.Add(Key, value);
|
||||||
|
|
||||||
|
dic.Count.Should().Be(1, "not only value but also reference types can be added");
|
||||||
|
dic.ContainsKey(Key).Should().BeTrue();
|
||||||
|
dic.TryGetValue(Key, out var returnedValue).Should().BeTrue();
|
||||||
|
returnedValue.Should().BeSameAs(value, "same reference returned");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Add_Single_Object_Null()
|
||||||
|
{
|
||||||
|
const int Key = 5;
|
||||||
|
|
||||||
|
var dic = new MyDictionary<int, Foo?>();
|
||||||
|
|
||||||
|
dic.Add(Key, null);
|
||||||
|
|
||||||
|
dic.Count.Should().Be(1, "null value can be valid if TValue is nullable");
|
||||||
|
dic.ContainsKey(Key).Should().BeTrue();
|
||||||
|
dic.TryGetValue(Key, out var returnedValue).Should().BeTrue();
|
||||||
|
returnedValue.Should().Be(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Add_Multiple()
|
||||||
|
{
|
||||||
|
int[] keys = [10, 11, 12];
|
||||||
|
bool[] values = [true, false, true];
|
||||||
|
|
||||||
|
var dic = new MyDictionary<int, bool>();
|
||||||
|
|
||||||
|
for (var i = 0; i < keys.Length; i++)
|
||||||
|
{
|
||||||
|
dic.Add(keys[i], values[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
dic.Count.Should().Be(3, "three different items added");
|
||||||
|
for (var i = 0; i < keys.Length; i++)
|
||||||
|
{
|
||||||
|
int key = keys[i];
|
||||||
|
dic.ContainsKey(key).Should().BeTrue();
|
||||||
|
dic.TryGetValue(key, out bool value).Should().BeTrue();
|
||||||
|
value.Should().Be(values[i], "values can occur more than once");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Add_Single_AlreadyExists()
|
||||||
|
{
|
||||||
|
const string Value1 = "test1";
|
||||||
|
const string Value2 = "test2";
|
||||||
|
const int Key = 5;
|
||||||
|
|
||||||
|
var dic = new MyDictionary<int, string>();
|
||||||
|
|
||||||
|
dic.Add(Key, Value1);
|
||||||
|
dic.Add(Key, Value2);
|
||||||
|
|
||||||
|
dic.Count.Should().Be(1, "single item added, then updated");
|
||||||
|
dic.ContainsKey(Key).Should().BeTrue();
|
||||||
|
dic.TryGetValue(Key, out string? value).Should().BeTrue("can be retrieved by key");
|
||||||
|
value.Should().Be(Value2, "initial value got updated");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void GetKeys()
|
||||||
|
{
|
||||||
|
string[] keys = ["A", "B", "C"];
|
||||||
|
double[] values = [4D, 12.8D, -98.12D];
|
||||||
|
|
||||||
|
var dic = new MyDictionary<string, double>();
|
||||||
|
|
||||||
|
for (var i = 0; i < keys.Length; i++)
|
||||||
|
{
|
||||||
|
dic.Add(keys[i], values[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
dic.GetKeys().Should().Contain(keys, "contains all added keys in unspecified order")
|
||||||
|
.And.HaveCount(keys.Length);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void GetValues()
|
||||||
|
{
|
||||||
|
string[] keys = ["A", "B", "C"];
|
||||||
|
double[] values = [4D, 12.8D, -98.12D];
|
||||||
|
|
||||||
|
var dic = new MyDictionary<string, double>();
|
||||||
|
|
||||||
|
for (var i = 0; i < keys.Length; i++)
|
||||||
|
{
|
||||||
|
dic.Add(keys[i], values[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
dic.GetValues().Should().Contain(values, "contains all added values in unspecified order")
|
||||||
|
.And.HaveCount(values.Length);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void ContainsKey_NotExists()
|
||||||
|
{
|
||||||
|
var dic = new MyDictionary<int, decimal>();
|
||||||
|
dic.Add(44, 120M);
|
||||||
|
|
||||||
|
dic.ContainsKey(55).Should().BeFalse();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void TryGetValue_NotExists()
|
||||||
|
{
|
||||||
|
var dic = new MyDictionary<int, decimal>();
|
||||||
|
dic.Add(44, 120M);
|
||||||
|
|
||||||
|
dic.TryGetValue(55, out decimal value).Should().BeFalse();
|
||||||
|
value.Should().Be(0, "if key not found assign default to out parameter");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Remove_Exists()
|
||||||
|
{
|
||||||
|
const int Key = 44;
|
||||||
|
|
||||||
|
var dic = new MyDictionary<int, decimal>();
|
||||||
|
dic.Add(Key, 120M);
|
||||||
|
|
||||||
|
dic.Remove(Key).Should().BeTrue("could be removed");
|
||||||
|
dic.Count.Should().Be(0, "count reduced due to removal");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Remove_NotExists()
|
||||||
|
{
|
||||||
|
var dic = new MyDictionary<int, decimal>();
|
||||||
|
dic.Add(44, 120M);
|
||||||
|
|
||||||
|
dic.Remove(1234).Should().BeFalse("key not present in dictionary");
|
||||||
|
dic.Count.Should().Be(1, "count unchanged");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Indexer_Exists()
|
||||||
|
{
|
||||||
|
const int Key = 44;
|
||||||
|
const decimal Value = 120M;
|
||||||
|
|
||||||
|
var dic = new MyDictionary<int, decimal>();
|
||||||
|
dic.Add(Key, Value);
|
||||||
|
|
||||||
|
dic[Key].Should().Be(Value, "indexer access is possible");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Indexer_NotExists_Value()
|
||||||
|
{
|
||||||
|
var dic = new MyDictionary<int, decimal>();
|
||||||
|
|
||||||
|
dic[44].Should().Be(0M, "not found so default decimal returned");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void Indexer_NotExists_Object()
|
||||||
|
{
|
||||||
|
var dic = new MyDictionary<int, decimal?>();
|
||||||
|
|
||||||
|
dic[44].Should().BeNull("not found so default nullable returned");
|
||||||
|
}
|
||||||
|
|
||||||
|
private record Foo(int Bar, string Baz);
|
||||||
|
}
|
||||||
31
BuildingDirectory.sln
Normal file
31
BuildingDirectory.sln
Normal file
|
|
@ -0,0 +1,31 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.4.33103.184
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BuildingDirectory", "BuildingDirectory\BuildingDirectory.csproj", "{7F30E637-BAFE-42FA-A173-F42B3902ED3B}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BuildingDirectory.Test", "BuildingDirectory.Test\BuildingDirectory.Test.csproj", "{161D9B2A-4E8B-43B6-A77E-40BED559521F}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{7F30E637-BAFE-42FA-A173-F42B3902ED3B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{7F30E637-BAFE-42FA-A173-F42B3902ED3B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{7F30E637-BAFE-42FA-A173-F42B3902ED3B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{7F30E637-BAFE-42FA-A173-F42B3902ED3B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{161D9B2A-4E8B-43B6-A77E-40BED559521F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{161D9B2A-4E8B-43B6-A77E-40BED559521F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{161D9B2A-4E8B-43B6-A77E-40BED559521F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{161D9B2A-4E8B-43B6-A77E-40BED559521F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {D322E690-379C-4802-8F7E-1AC6AD090D59}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
15
BuildingDirectory/BuildingDirectory.csproj
Normal file
15
BuildingDirectory/BuildingDirectory.csproj
Normal file
|
|
@ -0,0 +1,15 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net9.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="HTLLeonding.Utility.LeoAnalyzers" Version="1.0.2" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
46
BuildingDirectory/BuildingInformation.cs
Normal file
46
BuildingDirectory/BuildingInformation.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
||||||
|
using BuildingDirectory.Model;
|
||||||
|
|
||||||
|
namespace BuildingDirectory;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Represents a simple building information system
|
||||||
|
/// </summary>
|
||||||
|
public sealed class BuildingInformation
|
||||||
|
{
|
||||||
|
private readonly MyDictionary<Floor, MyDictionary<string, Company>> _companiesPerFloor;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates a new instance with the supplied building information
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="companiesPerFloor"></param>
|
||||||
|
public BuildingInformation(MyDictionary<Floor, MyDictionary<string, Company>> companiesPerFloor)
|
||||||
|
{
|
||||||
|
_companiesPerFloor = companiesPerFloor;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns all floors in the building
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A list of available floors</returns>
|
||||||
|
// TODO
|
||||||
|
public List<Floor> GetFloorSelection() => new();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns all companies residing on a specific floor.
|
||||||
|
/// If floor is not available null is returned.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="floor">The floor to check</param>
|
||||||
|
/// <returns>A list of names of companies residing on the provided floor</returns>
|
||||||
|
// TODO
|
||||||
|
public List<string>? GetCompaniesOnFloor(Floor floor) => null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns the company identified by floor and company name.
|
||||||
|
/// If the specified company is not found null is returned.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="floor">Floor to look at</param>
|
||||||
|
/// <param name="companyName">Name of the requested company</param>
|
||||||
|
/// <returns>Company information if found; null otherwise</returns>
|
||||||
|
// TODO
|
||||||
|
public Company? GetCompany(Floor floor, string companyName) => null;
|
||||||
|
}
|
||||||
65
BuildingDirectory/Model/BusinessCard.cs
Normal file
65
BuildingDirectory/Model/BusinessCard.cs
Normal file
|
|
@ -0,0 +1,65 @@
|
||||||
|
namespace BuildingDirectory.Model;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Represents a business card of a company employee
|
||||||
|
/// </summary>
|
||||||
|
public sealed class BusinessCard
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Creates a new instance of a business card
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="firstName">First name of the employee</param>
|
||||||
|
/// <param name="lastName">Last name of the employee</param>
|
||||||
|
/// <param name="department">Department the employee works at</param>
|
||||||
|
/// <param name="phoneNumber">Phone number of the employee</param>
|
||||||
|
/// <param name="eMail">E-Mail address of the employee</param>
|
||||||
|
public BusinessCard(string firstName, string lastName, string department, string? phoneNumber, string eMail)
|
||||||
|
{
|
||||||
|
FirstName = firstName;
|
||||||
|
LastName = lastName;
|
||||||
|
Department = department;
|
||||||
|
PhoneNumber = phoneNumber;
|
||||||
|
EMail = eMail;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the first name of the employee
|
||||||
|
/// </summary>
|
||||||
|
public string FirstName { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the last name of the employee
|
||||||
|
/// </summary>
|
||||||
|
public string LastName { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the name of the department the employee works at
|
||||||
|
/// </summary>
|
||||||
|
public string Department { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the phone number of the employee
|
||||||
|
/// </summary>
|
||||||
|
public string? PhoneNumber { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the E-Mail address of the employee
|
||||||
|
/// </summary>
|
||||||
|
public string EMail { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Determines if this object is equal to another
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="obj">Other object to compare to</param>
|
||||||
|
/// <returns>True if the objects are equal; false otherwise</returns>
|
||||||
|
// TODO
|
||||||
|
public override bool Equals(object? obj)
|
||||||
|
=> false;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Calculates the hash code for this object
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Numeric hash code</returns>
|
||||||
|
// TODO
|
||||||
|
public override int GetHashCode() => -1;
|
||||||
|
}
|
||||||
46
BuildingDirectory/Model/Company.cs
Normal file
46
BuildingDirectory/Model/Company.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
||||||
|
namespace BuildingDirectory.Model;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Represents a company with employees
|
||||||
|
/// </summary>
|
||||||
|
public sealed class Company
|
||||||
|
{
|
||||||
|
private readonly MyDictionary<BusinessCard, int> _employeeRooms;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates a new instance of a company with the given name and the employees together
|
||||||
|
/// with their room numbers.
|
||||||
|
/// Employees are represented/identified by their <see cref="BusinessCard"/>
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="employeeRooms">Employees and assigned room numbers</param>
|
||||||
|
/// <param name="name">Name of the company</param>
|
||||||
|
public Company(MyDictionary<BusinessCard, int> employeeRooms, string name)
|
||||||
|
{
|
||||||
|
_employeeRooms = employeeRooms;
|
||||||
|
Name = name;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the name of the company
|
||||||
|
/// </summary>
|
||||||
|
public string Name { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the number of employees working for the company
|
||||||
|
/// </summary>
|
||||||
|
// TODO
|
||||||
|
public int NoOfEmployees => -1;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns the room number the clerk identified by the provided
|
||||||
|
/// <see cref="BusinessCard"/> resides at - if known
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="businessCard">Identification of the employee</param>
|
||||||
|
/// <returns>Room number if found; null otherwise</returns>
|
||||||
|
public int? AskForRoom(BusinessCard businessCard)
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
12
BuildingDirectory/Model/Floor.cs
Normal file
12
BuildingDirectory/Model/Floor.cs
Normal file
|
|
@ -0,0 +1,12 @@
|
||||||
|
namespace BuildingDirectory.Model;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Represents a floor in a building
|
||||||
|
/// </summary>
|
||||||
|
public enum Floor
|
||||||
|
{
|
||||||
|
Ground,
|
||||||
|
First,
|
||||||
|
Second,
|
||||||
|
Third
|
||||||
|
}
|
||||||
114
BuildingDirectory/MyDictionary.cs
Normal file
114
BuildingDirectory/MyDictionary.cs
Normal file
|
|
@ -0,0 +1,114 @@
|
||||||
|
using System.Diagnostics.CodeAnalysis;
|
||||||
|
|
||||||
|
namespace BuildingDirectory;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A generic dictionary (hash map) implementation managing keys and associated values
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="TKey">Type of the keys; cannot be null</typeparam>
|
||||||
|
/// <typeparam name="TValue">Type of the values</typeparam>
|
||||||
|
public sealed class MyDictionary<TKey, TValue> where TKey : notnull
|
||||||
|
{
|
||||||
|
private const int InitialBuckets = 4;
|
||||||
|
private const int MaxDepth = 2;
|
||||||
|
// TODO
|
||||||
|
//private List<KeyValue>[] _buckets;
|
||||||
|
//private int _currentMaxDepth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the count of items stored in this dictionary
|
||||||
|
/// </summary>
|
||||||
|
public int Count { get; private set; }
|
||||||
|
|
||||||
|
// TODO
|
||||||
|
private int NoOfBuckets => -1;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates a new instance of the dictionary with default capacity
|
||||||
|
/// </summary>
|
||||||
|
public MyDictionary() : this(InitialBuckets)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private MyDictionary(int capacity)
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Attempts to get the value associated with the given key.
|
||||||
|
/// Returns the default value for <see cref="TValue"/> if not found.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="key">Key of the required value</param>
|
||||||
|
// TODO
|
||||||
|
public TValue? this[TKey key] => default;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a list of all managed keys.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A list of all keys</returns>
|
||||||
|
public List<TKey> GetKeys()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
return new();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a list of all managed values.
|
||||||
|
/// May contain duplicates.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A list of all values</returns>
|
||||||
|
public List<TValue> GetValues()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
return new();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Adds a value to the dictionary by its key.
|
||||||
|
/// If the key is already present the previous values is replaced.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="key">Key of the value</param>
|
||||||
|
/// <param name="value">Value to store</param>
|
||||||
|
public void Add(TKey key, TValue value)
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Attempts to remove the given key and associated value from the dictionary.
|
||||||
|
/// Returns false if key is not found.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="key">Key to remove</param>
|
||||||
|
/// <returns>True if the key & value could be removed; false otherwise</returns>
|
||||||
|
public bool Remove(TKey key)
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Attempts to get a value by the given key from the dictionary.
|
||||||
|
/// If not found value is set to the default of <see cref="TValue"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="key">Key to look for</param>
|
||||||
|
/// <param name="value">Out param for storing value if found</param>
|
||||||
|
/// <returns>True if key was found; false otherwise</returns>
|
||||||
|
public bool TryGetValue(TKey key, out TValue? value)
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
value = default;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks if the dictionary contains the given key
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="key">Key to search for</param>
|
||||||
|
/// <returns>True if key is found; false otherwise</returns>
|
||||||
|
public bool ContainsKey(TKey key)
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
5
BuildingDirectory/Program.cs
Normal file
5
BuildingDirectory/Program.cs
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
Console.OutputEncoding = Encoding.UTF8;
|
||||||
|
|
||||||
|
Console.WriteLine("*** BuildingDirectory ***");
|
||||||
183
readme.adoc
Normal file
183
readme.adoc
Normal file
|
|
@ -0,0 +1,183 @@
|
||||||
|
:sectnums:
|
||||||
|
:nofooter:
|
||||||
|
:toc: left
|
||||||
|
:icons: font
|
||||||
|
:data-uri:
|
||||||
|
:source-highlighter: highlightjs
|
||||||
|
:stem: latexmath
|
||||||
|
|
||||||
|
= Col.05 -- Building Directory
|
||||||
|
|
||||||
|
You are going to implement a building information system.
|
||||||
|
|
||||||
|
* Situation:
|
||||||
|
** A building has multiple floors
|
||||||
|
** On each floor none, one or more companies have their offices
|
||||||
|
** Each employee of a company has an office room assigned
|
||||||
|
* We are going to support this user story:
|
||||||
|
** You received a business card from a clerk and are now on your way to visit them at their office
|
||||||
|
** Enter the building, and you find an overview:
|
||||||
|
*** Which floors exist
|
||||||
|
*** Which companies are on each floor
|
||||||
|
** Select a floor and use the elevator to get there
|
||||||
|
** Once arrived at the selected floor follow the directions, labeled with the company names, to find the reception desk of the chosen company
|
||||||
|
** Hand the business card to the reception clerk who will then tell you the room number of the person you've come to visit
|
||||||
|
** Go to the room and conduct your business
|
||||||
|
* These scenarios will be implemented with a _generic dictionary (hash map)_
|
||||||
|
|
||||||
|
[plantuml]
|
||||||
|
----
|
||||||
|
@startuml
|
||||||
|
hide empty methods
|
||||||
|
|
||||||
|
class BusinessCard {
|
||||||
|
+string FirstName [readonly]
|
||||||
|
+string LastName [readonly]
|
||||||
|
+string Department [readonly]
|
||||||
|
+string? PhoneNumber [readonly]
|
||||||
|
+string EMail [readonly]
|
||||||
|
|
||||||
|
+BusinessCard(string, string, string, string?, string)
|
||||||
|
+bool Equals(object?) [override]
|
||||||
|
+int GetHashCode() [override]
|
||||||
|
-bool Equals(BusinessCard)
|
||||||
|
}
|
||||||
|
class Company {
|
||||||
|
-MyDictionary<BusinessCard, int> _employeeRooms [readonly]
|
||||||
|
+string Name [readonly]
|
||||||
|
+int NoOfEmployees [readonly]
|
||||||
|
|
||||||
|
+Company(MyDictionary<BusinessCard, int>, string)
|
||||||
|
+int? AskForRoom(BusinessCard)
|
||||||
|
}
|
||||||
|
enum Floor {
|
||||||
|
Ground
|
||||||
|
First
|
||||||
|
Second
|
||||||
|
Third
|
||||||
|
}
|
||||||
|
class BuildingInformation {
|
||||||
|
-MyDictionary<Floor, MyDictionary<string, Company>> _companiesPerFloor
|
||||||
|
|
||||||
|
+BuildingInformation(MyDictionary<Floor, MyDictionary<string, Company>>)
|
||||||
|
+List<Floor> GetFloorSelection()
|
||||||
|
+List<string>? GetCompaniesOnFloor(Floor)
|
||||||
|
+Company? GetCompany(Floor, string)
|
||||||
|
}
|
||||||
|
class MyDictionary<TKey, TValue> {
|
||||||
|
-int InitialBuckets [const]
|
||||||
|
-int MaxDepth [const]
|
||||||
|
-List<KeyValue>[] _buckets
|
||||||
|
-int _currentMaxDepth
|
||||||
|
-int NoOfBuckets [readonly]
|
||||||
|
+int Count [private set]
|
||||||
|
+TValue? this[TKey key]
|
||||||
|
|
||||||
|
+MyDictionary()
|
||||||
|
+MyDictionary(int)
|
||||||
|
+List<TKey> GetKeys()
|
||||||
|
+List<TValue> GetValues()
|
||||||
|
+void Add(TKey, TValue)
|
||||||
|
+bool Remove(TKey)
|
||||||
|
+bool TryGetValue(TKey, out TValue?)
|
||||||
|
+bool ContainsKey(TKey)
|
||||||
|
}
|
||||||
|
|
||||||
|
Company "1" -r- "n" BusinessCard
|
||||||
|
BuildingInformation "1" -- "n" Company
|
||||||
|
BuildingInformation -r- "n" Floor
|
||||||
|
|
||||||
|
@enduml
|
||||||
|
----
|
||||||
|
|
||||||
|
== Dictionary
|
||||||
|
|
||||||
|
* Remember: a dictionary, also called a _hash map_ is similar to a hash set
|
||||||
|
** The keys are unique
|
||||||
|
** The content is unordered
|
||||||
|
* Different from a hash set, a dictionary assigns a value to each key
|
||||||
|
** Values are added _with_ and _by_ their key
|
||||||
|
** Values are retrieved by their key
|
||||||
|
* A value is not constrained
|
||||||
|
** It can occur multiple times
|
||||||
|
** It can be any object
|
||||||
|
*** Not only a single value
|
||||||
|
*** But also a collection of other values
|
||||||
|
|
||||||
|
=== Example
|
||||||
|
|
||||||
|
[cols="1,5a"]
|
||||||
|
|===
|
||||||
|
|Class |Students
|
||||||
|
|
||||||
|
|2AHIF
|
||||||
|
|
|
||||||
|
[cols="1,2"]
|
||||||
|
!===
|
||||||
|
!ID !FirstName
|
||||||
|
|
||||||
|
!IF231234
|
||||||
|
!Anna
|
||||||
|
|
||||||
|
!IF231235
|
||||||
|
!Max
|
||||||
|
|
||||||
|
!IF231236
|
||||||
|
!Linda
|
||||||
|
!===
|
||||||
|
|
||||||
|
|2BHIF
|
||||||
|
|
|
||||||
|
[cols="1,2"]
|
||||||
|
!===
|
||||||
|
!ID !FirstName
|
||||||
|
|
||||||
|
!IF234321
|
||||||
|
!Anna
|
||||||
|
|
||||||
|
!IF234322
|
||||||
|
!Anna
|
||||||
|
|
||||||
|
!IF234323
|
||||||
|
!Max
|
||||||
|
!===
|
||||||
|
|===
|
||||||
|
|
||||||
|
* `Class` & `ID` have to be _unique_ (within one dictionary)
|
||||||
|
* `Students` & `FirstName` _can_ contain the same value multiple times
|
||||||
|
|
||||||
|
=== Implementation Hint
|
||||||
|
|
||||||
|
The following _private_ members might be helpful when you implement `MyDictionary`.
|
||||||
|
|
||||||
|
[source,csharp]
|
||||||
|
----
|
||||||
|
private bool TryGetValue(TKey key, out KeyValue? existingKeyValue) [...]
|
||||||
|
private List<KeyValue> GetKeysAndValues() [...]
|
||||||
|
private void Grow() [...]
|
||||||
|
private static List<KeyValue>[] CreateBuckets(int amount) [...]
|
||||||
|
|
||||||
|
private sealed class KeyValue <1>
|
||||||
|
{
|
||||||
|
public KeyValue(TKey key, TValue value)
|
||||||
|
{
|
||||||
|
Key = key;
|
||||||
|
Value = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TKey Key { get; }
|
||||||
|
public TValue Value { get; set; }
|
||||||
|
|
||||||
|
private bool Equals(KeyValue other) [...]
|
||||||
|
public override bool Equals(object? obj) [...]
|
||||||
|
public override int GetHashCode() [...]
|
||||||
|
}
|
||||||
|
----
|
||||||
|
<1> If implemented _within_ `MyDictionary` the type parameters `TKey` & `TValue` will be taken from the surrounding class and _don't_ have to be specified
|
||||||
|
|
||||||
|
== Tasks
|
||||||
|
|
||||||
|
As usual:
|
||||||
|
|
||||||
|
* Implement missing code pieces marked with `TODO`
|
||||||
|
* Mind the provided XMLDoc & UnitTests
|
||||||
Loading…
Add table
Add a link
Reference in a new issue