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65
BuildingDirectory/Model/BusinessCard.cs
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65
BuildingDirectory/Model/BusinessCard.cs
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namespace BuildingDirectory.Model;
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/// <summary>
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/// Represents a business card of a company employee
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/// </summary>
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public sealed class BusinessCard
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{
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/// <summary>
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/// Creates a new instance of a business card
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/// </summary>
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/// <param name="firstName">First name of the employee</param>
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/// <param name="lastName">Last name of the employee</param>
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/// <param name="department">Department the employee works at</param>
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/// <param name="phoneNumber">Phone number of the employee</param>
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/// <param name="eMail">E-Mail address of the employee</param>
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public BusinessCard(string firstName, string lastName, string department, string? phoneNumber, string eMail)
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{
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FirstName = firstName;
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LastName = lastName;
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Department = department;
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PhoneNumber = phoneNumber;
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EMail = eMail;
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}
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/// <summary>
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/// Gets the first name of the employee
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/// </summary>
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public string FirstName { get; }
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/// <summary>
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/// Gets the last name of the employee
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/// </summary>
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public string LastName { get; }
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/// <summary>
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/// Gets the name of the department the employee works at
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/// </summary>
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public string Department { get; }
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/// <summary>
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/// Gets the phone number of the employee
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/// </summary>
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public string? PhoneNumber { get; }
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/// <summary>
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/// Gets the E-Mail address of the employee
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/// </summary>
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public string EMail { get; }
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/// <summary>
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/// Determines if this object is equal to another
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/// </summary>
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/// <param name="obj">Other object to compare to</param>
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/// <returns>True if the objects are equal; false otherwise</returns>
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// TODO
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public override bool Equals(object? obj)
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=> false;
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/// <summary>
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/// Calculates the hash code for this object
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/// </summary>
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/// <returns>Numeric hash code</returns>
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// TODO
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public override int GetHashCode() => -1;
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}
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46
BuildingDirectory/Model/Company.cs
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46
BuildingDirectory/Model/Company.cs
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namespace BuildingDirectory.Model;
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/// <summary>
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/// Represents a company with employees
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/// </summary>
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public sealed class Company
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{
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private readonly MyDictionary<BusinessCard, int> _employeeRooms;
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/// <summary>
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/// Creates a new instance of a company with the given name and the employees together
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/// with their room numbers.
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/// Employees are represented/identified by their <see cref="BusinessCard"/>
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/// </summary>
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/// <param name="employeeRooms">Employees and assigned room numbers</param>
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/// <param name="name">Name of the company</param>
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public Company(MyDictionary<BusinessCard, int> employeeRooms, string name)
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{
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_employeeRooms = employeeRooms;
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Name = name;
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}
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/// <summary>
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/// Gets the name of the company
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/// </summary>
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public string Name { get; }
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/// <summary>
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/// Gets the number of employees working for the company
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/// </summary>
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// TODO
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public int NoOfEmployees => -1;
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/// <summary>
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/// Returns the room number the clerk identified by the provided
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/// <see cref="BusinessCard"/> resides at - if known
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/// </summary>
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/// <param name="businessCard">Identification of the employee</param>
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/// <returns>Room number if found; null otherwise</returns>
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public int? AskForRoom(BusinessCard businessCard)
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{
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// TODO
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return -1;
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}
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}
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12
BuildingDirectory/Model/Floor.cs
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12
BuildingDirectory/Model/Floor.cs
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namespace BuildingDirectory.Model;
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/// <summary>
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/// Represents a floor in a building
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/// </summary>
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public enum Floor
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{
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Ground,
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First,
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Second,
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Third
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}
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