Added FlexArrayInt and created FlexArrayString.cs

This commit is contained in:
MarcUs7i 2024-11-27 16:44:18 +01:00
commit d620ec163d
11 changed files with 5391 additions and 0 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<Using Include="FluentAssertions" />
<Using Include="Xunit" />
<Using Include="NSubstitute" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="FluentAssertions" Version="6.12.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="NSubstitute" Version="5.3.0" />
<PackageReference Include="xunit" Version="2.9.2" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.8.2">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="coverlet.collector" Version="6.0.2">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FlexArray\FlexArray.csproj" />
</ItemGroup>
</Project>

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namespace FlexArray.Test;
public class FlexArrayIntTests
{
[Fact]
public void Construction_NoSize()
{
var array = new FlexArrayInt();
array.Should().NotBeNull();
array.Count.Should().Be(0, "no items added yet");
array.Capacity.Should().Be(FlexArrayInt.DefaultStartSize, "default capacity");
}
[Theory]
[InlineData(0)]
[InlineData(4)]
[InlineData(20)]
[InlineData(100_000)]
public void Construction_WithSize(int size)
{
var array = new FlexArrayInt(size);
array.Should().NotBeNull();
array.Count.Should().Be(0, "no items added yet");
array.Capacity.Should().Be(size, "initial capacity set to specified size");
}
[Fact]
public void Construction_WithInvalidSize()
{
var array = new FlexArrayInt(-5);
array.Should().NotBeNull();
array.Count.Should().Be(0);
array.Capacity.Should().Be(0, "negative size provided => set to 0");
}
[Fact]
public void AddItem_Single()
{
var array = new FlexArrayInt();
array.Add(17);
array.Count.Should().Be(1, "one item added");
array.Capacity.Should().Be(FlexArrayInt.DefaultStartSize, "capacity unchanged");
}
[Fact]
public void AddItem_Multiple_NoGrowth()
{
var array = new FlexArrayInt();
array.Add(17);
array.Add(20);
array.Add(-100);
array.Count.Should().Be(3, "three items added");
array.Capacity.Should().Be(FlexArrayInt.DefaultStartSize, "no growth required yet");
}
[Fact]
public void AddItem_Multiple_Growth()
{
var array = new FlexArrayInt();
void AddItems(int count)
{
for (var i = 0; i < count; i++)
{
array.Add(i + 1);
}
}
AddItems(FlexArrayInt.DefaultStartSize);
array.Capacity.Should().Be(FlexArrayInt.DefaultStartSize);
AddItems(2);
array.Capacity.Should().BeGreaterThan(FlexArrayInt.DefaultStartSize, "capacity exceeded, had to grow");
array.Count.Should().Be(FlexArrayInt.DefaultStartSize + 2);
}
[Fact]
public void Contains_Success()
{
var array = new FlexArrayInt();
array.Add(12);
array.Add(23);
array.Add(-900);
array.Add(76);
array.Contains(23)
.Should().BeTrue();
}
[Fact]
public void Contains_Success_AfterGrowth()
{
var array = new FlexArrayInt();
for (var i = 0; i <= FlexArrayInt.DefaultStartSize; i++)
{
array.Add(i);
}
array.Contains(FlexArrayInt.DefaultStartSize - 1)
.Should().BeTrue();
}
[Fact]
public void Contains_Empty()
{
var array = new FlexArrayInt();
array.Contains(23)
.Should().BeFalse("collection is empty");
}
[Fact]
public void Contains_NotFound()
{
var array = new FlexArrayInt();
array.Add(-12);
array.Add(23);
array.Contains(12)
.Should().BeFalse("not contained in list");
}
[Fact]
public void Indexer_Simple()
{
var array = new FlexArrayInt();
array.Add(89);
array[0].Should().Be(89);
}
[Fact]
public void Indexer_Multiple()
{
var array = new FlexArrayInt();
for (var i = 0; i < 100; i++)
{
array.Add(i+1);
}
array[20].Should().Be(21);
array[88].Should().Be(89);
}
[Theory]
[InlineData(-1, "negative index")]
[InlineData(2, "index too high")]
[InlineData(10, "index too high")]
public void Indexer_InvalidIndex(int index, string reason)
{
var array = new FlexArrayInt();
array.Add(-89);
array[index].Should().Be(-1, reason);
}
[Fact]
public void Iterate()
{
var array = new FlexArrayInt();
for (var i = 0; i < 10; i++)
{
array.Add(i);
}
for (var i = 0; i < 10; i++)
{
array[i].Should().Be(i);
}
}
[Fact]
public void Remove_ByIndex_Simple()
{
var array = new FlexArrayInt();
array.Add(40);
array.Count.Should().Be(1);
array.RemoveAt(0).Should().BeTrue("index exists");
array.Count.Should().Be(0, "count has to be reduced");
}
[Fact]
public void Remove_ByIndex_Shifting()
{
var array = new FlexArrayInt();
array.Add(30);
array.Add(31);
array.Add(32);
array.Count.Should().Be(3);
array.RemoveAt(1).Should().BeTrue();
array.Count.Should().Be(2);
array[1].Should().Be(32, "items to the right have to be shifted left after removal");
array.RemoveAt(2)
.Should().BeFalse("not a valid index any longer, despite a value still being there");
}
[Fact]
public void Remove_ByIndex_FromEnd()
{
var array = new FlexArrayInt();
array.Add(30);
array.Add(31);
array.Add(32);
array.Count.Should().Be(3);
array.RemoveAt(2).Should().BeTrue();
array.Count.Should().Be(2);
array[1].Should().Be(31);
}
[Fact]
public void Remove_ByIndex_Invalid()
{
var array = new FlexArrayInt();
array.Add(30);
array.RemoveAt(1)
.Should().BeFalse("the array is big enough for this index, but no value has been set there");
array.Count.Should().Be(1, "unchanged");
array.RemoveAt(-1)
.Should().BeFalse("negative index doesn't make any sense");
}
[Fact]
public void Remove_Single_OneOccurrence()
{
var array = new FlexArrayInt();
array.Add(1);
array.Add(2);
array.Add(3);
array.Remove(2, true)
.Should().BeTrue("element was found");
array.Count.Should().Be(2, "element was removed");
}
[Fact]
public void Remove_Single_OnlyOccurrence()
{
var array = new FlexArrayInt();
array.Add(1);
array.Remove(1, true)
.Should().BeTrue("element was found");
array.Count.Should().Be(0, "element was removed");
}
[Fact] public void Remove_Single_MultipleOccurrence()
{
var array = new FlexArrayInt();
array.Add(1);
array.Add(2);
array.Add(2);
array.Remove(2, true)
.Should().BeTrue("element was found");
array.Count.Should().Be(2, "only one element was removed");
}
[Fact]
public void Remove_Single_NotFound()
{
var array = new FlexArrayInt();
array.Add(1);
array.Add(2);
array.Add(3);
array.Remove(4, true)
.Should().BeFalse("element was not found");
array.Count.Should().Be(3, "unchanged");
}
[Fact]
public void Remove_Multiple_OneOccurrence()
{
var array = new FlexArrayInt();
array.Add(1);
array.Add(2);
array.Add(3);
array.Remove(2, false)
.Should().BeTrue("element was found");
array.Count.Should().Be(2, "only one element was removed");
}
[Fact]
public void Remove_Multiple_MultipleOccurrence()
{
var array = new FlexArrayInt();
array.Add(1);
array.Add(2);
array.Add(2);
array.Add(3);
array.Add(2);
array.Add(4);
array.Add(2);
array.Remove(2, false)
.Should().BeTrue("elements were found");
array.Count.Should().Be(3, "four elements were removed");
}
[Fact]
public void Remove_Multiple_OnlyOccurrence()
{
var array = new FlexArrayInt();
array.Add(1);
array.Add(1);
array.Add(1);
array.Remove(1, false)
.Should().BeTrue("elements were found");
array.Count.Should().Be(0, "all elements were removed");
}
[Fact]
public void Remove_Multiple_NoOccurrence()
{
var array = new FlexArrayInt();
array.Add(1);
array.Add(2);
array.Add(3);
array.Remove(4, false)
.Should().BeFalse("element was not found");
array.Count.Should().Be(3, "unchanged");
}
}