added some data types to ms_main_driver.c
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9d8811c3b7
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1 changed files with 5 additions and 5 deletions
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@ -19,13 +19,13 @@
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/**
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/**
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* Prompts the user for the mode of the game to start and returns it.
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* Prompts the user for the mode of the game to start and returns it.
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*/
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*/
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<type> ui_prompt_for_mode(<params>);
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GameMode ui_prompt_for_mode();
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/**
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/**
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* ui_branch handles the user interface mode of the application.
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* ui_branch handles the user interface mode of the application.
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* @see main
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* @see main
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*/
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*/
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<type> ui_branch(<params>);
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void ui_branch(GameMode mode);
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/**
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/**
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* Main function evaluates the number of command line arguments.
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* Main function evaluates the number of command line arguments.
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@ -38,19 +38,19 @@
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*/
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*/
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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{
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<type> mode = BEGINNER;
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GameMode mode = BEGINNER;
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/* can be surrounded with a loop to restart the game in a different mode */
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/* can be surrounded with a loop to restart the game in a different mode */
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mode = ui_prompt_for_mode();
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mode = ui_prompt_for_mode();
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ui_branch(mode);
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ui_branch(mode);
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return 0;
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return 0;
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}
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}
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<type> ui_prompt_for_mode(<params>) {
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GameMode ui_prompt_for_mode() {
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/* can be extended to support interactive mode input */
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/* can be extended to support interactive mode input */
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return BEGINNER;
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return BEGINNER;
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}
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}
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<type> ui_branch(<params>)
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void ui_branch(GameMode mode)
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{
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{
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/* start a new game in the given mode */
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/* start a new game in the given mode */
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