/*---------------------------------------------------------- * HTBLA-Leonding / Class: 2IHIF * --------------------------------------------------------- * Exercise Number: 09 * Title: Tower of Hanoi Disk ADT implementation * Author: Marc Tismonar * ---------------------------------------------------------- * Description: * Implementation of toh_board.h. * ---------------------------------------------------------- */ /* Includes, definitions and instanciations */ #include "toh_board.h" #include "config.h" #include "toh_disk.h" #include "toh_board.h" /* ========================================================= */ /* Private functions */ /** * Moves a single disk from the top of the 'source' rod to the 'target' rod. * The move shall only be performed if it is allowed. * * @param source The rod from which the disk shall be moved. * @param target The rod to which the disk shall be moved. * @return True if the move was successful and according to the rules, false otherwise. */ static bool ts_move_disk(Rod source, Rod target) { return false; } /** * Moves a stack of disks of the given size form the 'source' rod to the 'target' rod * using the 'intermediate' rod as intermediate disk buffer. * The move shall only be performed if it is valid. The move is valid, if each * move of affected disks is allowed. * * @param size The size of the disk stack to move. * @param source The rod from which the disks shall be moved. * @param intermediate The rod that serves as intermediate buffer for the disks. * @param target The rod to which the disks shall be moved. * @return True if the move was successful and according to the rules, false otherwise. */ static bool ts_move_stack(unsigned short size, Rod source, Rod intermediate, Rod target) { return false; } /* ========================================================= */ /* Public functions */ /** * Initials a 'Tower of Hanoi' board with the given number of disks. * To initialize the board, all reqired disks are placed on the left rod * in ascending order of their size, the smallest disk at the top. * The middle and right rod are empty. * * All disks are initialized accordingly. * * @param disk_count The number of disks to use. Must be less than 'MAX_DISKS'. */ void ts_init(unsigned short disk_count) { if(disk_count < 1 || disk_count > MAX_DISKS) { return; } TohBoard board = tb_get_board(); tb_clear_board(board); for (unsigned short i = disk_count; i > 0; i--) { Disk disk = td_get_disk(i); tb_push_disk(board, LEFT, disk); } } /** * Solves the puzzle by moving all disks from the left rod to the right rod. * In fact, this is the only function needed to 'play' the game after the * board was initialized. * */ void ts_solve() { return; }